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Books > Computing & IT > Computer software packages > Computer graphics software > General

Multidimensional Data Visualization - Methods and Applications (Hardcover, 2012 ed.): Gintautas Dzemyda, Olga Kurasova, Julius... Multidimensional Data Visualization - Methods and Applications (Hardcover, 2012 ed.)
Gintautas Dzemyda, Olga Kurasova, Julius Zilinskas
R3,062 R1,911 Discovery Miles 19 110 Save R1,151 (38%) Ships in 10 - 15 working days

This book highlights recent developments in multidimensional data visualization, presenting both new methods and modifications on classic techniques. Throughout the book, various applications of multidimensional data visualization are presented including its uses in social sciences (economy, education, politics, psychology), environmetrics, and medicine (ophthalmology, sport medicine, pharmacology, sleep medicine).

The book provides recent research results in optimization-based visualization. Evolutionary algorithms and a two-level optimization method, based on combinatorial optimization and quadratic programming, are analyzed in detail. The performance of these algorithms and the development of parallel versions is discussed.

The encorporation of new visualization techniques to improve the capabilies of artificial neural networks (self-organizing maps, feed-forward networks) is also discussed.

The book includes over 100 detailed images presenting examples of the different visualization techniques that are presented.

This book is intended for scientists and researchers in any field of study where complex and multidimensional data must be represented visually.

Integrating Research on the Graphical Representation of Functions (Paperback): Thomas A. Romberg, Elizabeth Fennema, Thomas P... Integrating Research on the Graphical Representation of Functions (Paperback)
Thomas A. Romberg, Elizabeth Fennema, Thomas P Carpenter
R1,440 Discovery Miles 14 400 Ships in 10 - 15 working days

This volume focuses on the important mathematical idea of functions that, with the technology of computers and calculators, can be dynamically represented in ways that have not been possible previously. The book's editors contend that as result of recent technological developments combined with the integrated knowledge available from research on teaching, instruction, students' thinking, and assessment, curriculum developers, researchers, and teacher educators are faced with an unprecedented opportunity for making dramatic changes. The book presents content considerations that occur when the mathematics of graphs and functions relate to curriculum. It also examines content in a carefully considered integration of research that conveys where the field stands and where it might go. Drawing heavily on their own work, the chapter authors reconceptualize research in their specific areas so that this knowledge is integrated with the others' strands. This model for synthesizing research can serve as a paradigm for how research in mathematics education can -- and probably should -- proceed.

Advanced Structural Equation Modeling - Issues and Techniques (Paperback): George A Marcoulides, Randall E. Schumacker Advanced Structural Equation Modeling - Issues and Techniques (Paperback)
George A Marcoulides, Randall E. Schumacker
R1,497 Discovery Miles 14 970 Ships in 10 - 15 working days

By focusing primarily on the application of structural equation modeling (SEM) techniques in example cases and situations, this book provides an understanding and working knowledge of advanced SEM techniques with a minimum of mathematical derivations. The book was written for a broad audience crossing many disciplines, assumes an understanding of graduate level multivariate statistics, including an introduction to SEM.

Modelling the Impact of Trade Liberalisation - A Critigue of Computable General Equilibrium Models (Paperback): Lance Taylor Modelling the Impact of Trade Liberalisation - A Critigue of Computable General Equilibrium Models (Paperback)
Lance Taylor
R364 R330 Discovery Miles 3 300 Save R34 (9%) Ships in 10 - 15 working days

This hard-hitting research report presents a rigorous critique of the most widely used trade models based on computable general equilibrium (or CGE) models. The authors present concise analytical arguments explaining the fundamental weaknesses of typical CGE models. They show that these models tend to make unrealistic assumptions about the macro-economy and do not allow an accurate estimation of the welfare gains that trade liberalisation is supposed to induce. The report appeals for honest simulation strategies showing a variety of possible outcomes, which would enable policy-makers to assess the different scenarios for themselves.

Reviews in Computational Chemistry V 9 (Hardcover, Volume 9): KB Lipkowitz Reviews in Computational Chemistry V 9 (Hardcover, Volume 9)
KB Lipkowitz
R7,496 Discovery Miles 74 960 Ships in 18 - 22 working days

Volume 9 Reviews in Computational Chemistry Kenny B. Lipkowitz and Donald B. Boyd A Select Group of Scientists from Around the World Join in this Volume to Create Unique Chapters Aimed at Both the Novice Molecular Modeler and the Expert Computational Chemist. Chapter 1 Shows how Molecular Modeling of Peptidomimetics Plays a Key Role in Drug Discovery. Specific Examples of Successful Computer-Aided Drug Design are Spelled Out. Chapter 2 is a Definitive Exposition on Thermodynamic Perturbation and Thermodynamic Integration Approaches in Molecular Dynamic Simulations. Three Chapters Elucidate Molecular Modeling of Carbohydrates, the Best Empirical Force Fields to Use in Molecular Mechanics, and Molecular Shape as a Useful Quantitative Descriptor. -From Reviews of the Series ...Very Capably Organized and Edited....Timely, Authoritative, and Well-Written....of Considerable Value to Anyone Pursuing Computational Methods. Journal of Medicinal Chemistry

Agent-Based Modelling of Socio-Technical Systems (Hardcover, 2013 ed.): Koen H. van Dam, Igor Nikolic, Zofia Lukszo Agent-Based Modelling of Socio-Technical Systems (Hardcover, 2013 ed.)
Koen H. van Dam, Igor Nikolic, Zofia Lukszo
R4,404 Discovery Miles 44 040 Ships in 10 - 15 working days

Decision makers in large scale interconnected network systems require simulation models for decision support. The behaviour of these systems is determined by many actors, situated in a dynamic, multi-actor, multi-objective and multi-level environment. How can such systems be modelled and how can the socio-technical complexity be captured? Agent-based modelling is a proven approach to handle this challenge. This book provides a practical introduction to agent-based modelling of socio-technical systems, based on a methodology that has been developed at TU Delft and which has been deployed in a large number of case studies. The book consists of two parts: the first presents the background, theory and methodology as well as practical guidelines and procedures for building models. In the second part this theory is applied to a number of case studies, where for each model the development steps are presented extensively, preparing the reader for creating own models.

Fluid Simulation for Computer Graphics (Hardcover, 2nd edition): Robert Bridson Fluid Simulation for Computer Graphics (Hardcover, 2nd edition)
Robert Bridson
R2,428 Discovery Miles 24 280 Ships in 10 - 15 working days

A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second Edition New chapters on level sets and vortex methods Emphasizes hybrid particle-voxel methods, now the industry standard approach Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation Adds new discussions on meshing, particles, and vortex methods The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson's experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.

Haptic Interaction with Deformable Objects - Modelling VR Systems for Textiles (Hardcover, 2011 ed.): Guido Boettcher Haptic Interaction with Deformable Objects - Modelling VR Systems for Textiles (Hardcover, 2011 ed.)
Guido Boettcher
R2,653 Discovery Miles 26 530 Ships in 18 - 22 working days

The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR. Therefore the textbook presents the principles and theoretical background to develop a VR system that is able to create a link between physical simulations and haptic rendering which requires update rates of 1\,kHz for the force feedback. Special attention is given to the modeling and computation of contact forces in a two-finger grasp of textiles. Addressing further the perception of small scale surface properties like roughness, novel algorithms are presented that are not only able to consider the highly dynamic behaviour of textiles but also capable of computing the small forces needed for the tactile rendering at the contact point. Final analysis of the entire VR system is being made showing the problems and the solutions found in the work

Handbook of Logic in Computer Science: Volume 4. Semantic Modelling (Hardcover): S. Abramsky, Dov M. Gabbay, T.S.E. Maibaum Handbook of Logic in Computer Science: Volume 4. Semantic Modelling (Hardcover)
S. Abramsky, Dov M. Gabbay, T.S.E. Maibaum
R11,864 Discovery Miles 118 640 Ships in 10 - 15 working days

The Handbook of Logic in Computer Science is a multi-volume work covering all the major areas of the application of logic to theoretical computer science. It comprises six volumes, each containing five or six chapters giving an in-depth overview of one of the major topics in the field. The handbook is the result of many years of cooperative effort by eminent researchers in the area, and will no doubt be the standard reference work in logic and theoretical computer science for years to come. Volume 4: Semantic Modelling covers the fundamental topics of semantic modelling in logic and computation. Contents include models for concurrency, concrete process algebra, correspondence between operational and denotational semantics, effective algebras, and abstract interpretation.

Advances in Applied Strategic Mine Planning (Hardcover, 1st ed. 2018): Roussos Dimitrakopoulos Advances in Applied Strategic Mine Planning (Hardcover, 1st ed. 2018)
Roussos Dimitrakopoulos
R6,059 Discovery Miles 60 590 Ships in 18 - 22 working days

This book presents a collection of papers on topics in the field of strategic mine planning, including orebody modeling, mine-planning optimization and the optimization of mining complexes. Elaborating on the state of the art in the field, it describes the latest technologies and related research as well as the applications of a range of related technologies in diverse industrial contexts.

3d Printing And Additive Manufacturing: Principles And Applications (With Companion Media Pack) - Fourth Edition Of Rapid... 3d Printing And Additive Manufacturing: Principles And Applications (With Companion Media Pack) - Fourth Edition Of Rapid Prototyping (Hardcover, Revised ed.)
Chee Kai Chua, Kah Fai Leong
R3,170 Discovery Miles 31 700 Ships in 10 - 15 working days

3D Printing and Additive Manufacturing (AM) has revolutionised how prototypes are made and small batch manufacturing carried out. With additive manufacturing, the strategies used to produce a part change a number of important considerations and limitations previously faced by tool designers and engineers.This textbook is the fourth edition of Rapid Prototyping: Principles and Applications. It covers the key AM processes, the available models and specifications, and their principles, materials, advantages and disadvantages. Examples of application areas in design, planning, manufacturing, biomedical engineering, entertainment, weaponry, art and architecture are also given. The book includes several related problems for the reader to test his or her understanding of the topics. This edition comes with a companion media pack that presents animated illustrations of the working principles of today's key AM processes.

3d Printing And Additive Manufacturing: Principles And Applications (With Companion Media Pack) - Fourth Edition Of Rapid... 3d Printing And Additive Manufacturing: Principles And Applications (With Companion Media Pack) - Fourth Edition Of Rapid Prototyping (Paperback, Revised ed.)
Chee Kai Chua, Kah Fai Leong
R1,718 Discovery Miles 17 180 Ships in 10 - 15 working days

3D Printing and Additive Manufacturing (AM) has revolutionised how prototypes are made and small batch manufacturing carried out. With additive manufacturing, the strategies used to produce a part change a number of important considerations and limitations previously faced by tool designers and engineers.This textbook is the fourth edition of Rapid Prototyping: Principles and Applications. It covers the key AM processes, the available models and specifications, and their principles, materials, advantages and disadvantages. Examples of application areas in design, planning, manufacturing, biomedical engineering, entertainment, weaponry, art and architecture are also given. The book includes several related problems for the reader to test his or her understanding of the topics. This edition comes with a companion media pack that presents animated illustrations of the working principles of today's key AM processes.

Essential Skills for 3D Modeling, Rendering, and Animation (Paperback): Nicholas Bernhardt Zeman Essential Skills for 3D Modeling, Rendering, and Animation (Paperback)
Nicholas Bernhardt Zeman
R1,781 Discovery Miles 17 810 Ships in 10 - 15 working days

The Key to Fully Understanding the Basics of a 3D World Prominently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills for 3D Modeling, Rendering, and Animation examines the complexities of 3D computer-generated art, and outlines the basics of how things work and are used in 3D. This text describes the three cornerstones of 3D-modeling, rendering, and animation; focuses on common elements; and provides a full understanding of the foundational concepts involved. Detailing the skills and knowledge needed to become an accomplished 3D artist, it includes step-by-step instruction with ample examples, and allows absolute beginners to move at their own pace. Master Anything You Are Tasked to Model The author incorporates historical information-presenting a contextual understanding of the various techniques and methodologies in their historical place. Each chapter builds on the fundamentals of 3D computer graphics and augments skills based on the concepts, enabling the student to learn both theory and application simultaneously. The book highlights two basic geometry types, polygons and NURBS surfaces, showing the student basic modeling techniques with both. While more techniques are available, an artist can cover any model by grasping these basic techniques. Supplies examples that are specifically taken from Autodesk Maya Contains exercises that are meant to be used in conjunction with the training videos on the website Includes a documented history of computer graphics Essential Skills for 3D Modeling, Rendering, and Animation offers a fundamental understanding of the mechanics of 3D graphics to modelers, animators, texture artists, render artists, game developers, and production artists, as well as educators teaching an undergrad or tech course in 3D animation.

Practical Algorithms for 3D Computer Graphics (Paperback, 2nd edition): R.Stuart Ferguson Practical Algorithms for 3D Computer Graphics (Paperback, 2nd edition)
R.Stuart Ferguson
R2,600 Discovery Miles 26 000 Ships in 10 - 15 working days

Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis. Since the publication of the first edition, implementation aspects have changed significantly, including advances in graphics technology that are enhancing immersive experiences with virtual reality. Reflecting these considerable developments, this second edition presents up-to-date algorithms for each stage in the creative process. It takes you from the construction of polygonal models of real and imaginary objects to rigid body animation and hierarchical character animation to the rendering pipeline for the synthesis of realistic images. New to the Second Edition New chapter on the modern approach to real-time 3D programming using OpenGL New chapter that introduces 3D graphics for mobile devices New chapter on OpenFX, a comprehensive open source 3D tools suite for modeling and animation Discussions of new topics, such as particle modeling, marching cubes, and techniques for rendering hair and fur More web-only content, including source code for the algorithms, video transformations, comprehensive examples, and documentation for OpenFX The book is suitable for newcomers to graphics research and 3D computer games as well as more experienced software developers who wish to write plug-in modules for any 3D application program or shader code for a commercial games engine.

Modeling Mobility with Open Data - 2nd SUMO Conference 2014 Berlin, Germany, May 15-16, 2014 (Hardcover, 2015 ed.): Michael... Modeling Mobility with Open Data - 2nd SUMO Conference 2014 Berlin, Germany, May 15-16, 2014 (Hardcover, 2015 ed.)
Michael Behrisch, Melanie Weber
R5,972 Discovery Miles 59 720 Ships in 18 - 22 working days

This contributed volume contains the conference proceedings of the Simulation of Urban Mobility (SUMO) conference 2014, Berlin. The included research papers cover a wide range of topics in traffic planning and simulation, including open data, vehicular communication, e-mobility, urban mobility, multimodal traffic as well as usage approaches. The target audience primarily comprises researchers and experts in the field, but the book may also be beneficial for graduate students.

Monte Carlo Modeling for Electron Microscopy and Microanalysis (Hardcover, New): David C. Joy Monte Carlo Modeling for Electron Microscopy and Microanalysis (Hardcover, New)
David C. Joy
R4,654 Discovery Miles 46 540 Ships in 10 - 15 working days

This book describes for the first time how Monte Carlo modeling methods can be applied to electron microscopy and microanalysis. Computer programs for two basic types of Monte Carlo simulation are developed from physical models of the electron scattering process--a single scattering program capable of high accuracy but requiring long computation times, and a plural scattering program which is less accurate but much more rapid. Optimized for use on personal computers, the programs provide a real time graphical display of the interaction. The programs are then used as the starting point for the development of programs aimed at studying particular effects in the electron microscope, including backscattering, secondary electron production, EBIC and cathodo-luminescence imaging, and X-ray microanalysis. The computer code is given in a fully annotated format so that it may be readily modified for specific problems. Throughout, the author includes numerous examples of how such applications can be used. Students and professionals using electron microscopes will want to read this important addition to the literature.

Visualization and Mathematics - Experiments, Simulations and Environments (Hardcover, illustrated edition): H.C. Hege, K.... Visualization and Mathematics - Experiments, Simulations and Environments (Hardcover, illustrated edition)
H.C. Hege, K. Polthier
R2,702 Discovery Miles 27 020 Ships in 18 - 22 working days

Visualization and mathematics have begun a fruitful relationship, establishing links between problems and solutions of both fields. In some areas of mathematics, like differential geometry and numerical mathematics, visualization techniques are applied with great success. However, visualization methods are relying heavily on mathematical concepts.
Applications of visualization in mathematical research and the use of mathematical methods in visualization have been topic of an international workshop in Berlin in June 1995. Selected contributions treat topics of particular interest in current research. Experts are reporting on their latest work, giving an overview on this fascinating new area. The reader will get insight to state-of-the-art techniques for solving visualization problems and mathematical questions.

Getting Started in 3D with 3ds Max - Model, Texture, Rig, Animate, and Render in 3ds Max (Paperback): Ted Boardman Getting Started in 3D with 3ds Max - Model, Texture, Rig, Animate, and Render in 3ds Max (Paperback)
Ted Boardman
R1,477 Discovery Miles 14 770 Ships in 10 - 15 working days

Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.

Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells - A Guide for the... Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells - A Guide for the Scientist and Artist (Paperback)
Giorgio Luciano
R1,381 Discovery Miles 13 810 Ships in 10 - 15 working days

The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing CSI-like images with huge scientific mistakes. This gives the fundamentals to the scientist so they can apply CG techniques that give a more scientific approach creating mistake-free images. Key Features This book provides a reference where none exist. Without overwhelming the reader with software details it teaches basic principles to give readers to fundamentals to create. Demonstrates professional artistic tools used by scientists to create better images for their work. Coverage of lighting and rendering geared specifically for scientific work that is toturoal based with a practical approach. Included are chapter tutorials, key terms and end of chapter references for Art and Scientific References for each chapter.

CAD, 3D Modeling, Engineering Analysis, and Prototype Experimentation - Industrial and Research Applications (Hardcover, 2015... CAD, 3D Modeling, Engineering Analysis, and Prototype Experimentation - Industrial and Research Applications (Hardcover, 2015 ed.)
Jeremy Zheng Li
R3,663 R3,403 Discovery Miles 34 030 Save R260 (7%) Ships in 10 - 15 working days

This succinct book focuses on computer aided design (CAD), 3-D modeling, and engineering analysis and the ways they can be applied effectively in research and industrial sectors including aerospace, defense, automotive, and consumer products. These efficient tools, deployed for R&D in the laboratory and the field, perform efficiently three-dimensional modeling of finished products, render complex geometrical product designs, facilitate structural analysis and optimal product design, produce graphic and engineering drawings, and generate production documentation. Written with an eye toward green energy installations and novel manufacturing facilities, this concise volume enables scientific researchers and engineering professionals to learn design techniques, control existing and complex issues, proficiently use CAD tools, visualize technical fundamentals, and gain analytic and technical skills. This book also: * Equips practitioners and researchers to handle powerful tools for engineering design and analysis using many detailed illustrations * Emphasizes important engineering design principles in introducing readers to a range of techniques * Includes tutorials providing readers with appropriate scaffolding to accelerate their learning process * Adopts a product development, cost-consideration perspective through the book's many examples

Discrete-Event Modeling and Simulation - Theory and Applications (Hardcover): Gabriel A. Wainer, Pieter J. Mosterman Discrete-Event Modeling and Simulation - Theory and Applications (Hardcover)
Gabriel A. Wainer, Pieter J. Mosterman
R3,598 R3,128 Discovery Miles 31 280 Save R470 (13%) Ships in 10 - 15 working days

Collecting the work of the foremost scientists in the field, Discrete-Event Modeling and Simulation: Theory and Applications presents the state of the art in modeling discrete-event systems using the discrete-event system specification (DEVS) approach. It introduces the latest advances, recent extensions of formal techniques, and real-world examples of various applications. The book covers many topics that pertain to several layers of the modeling and simulation architecture. It discusses DEVS model development support and the interaction of DEVS with other methodologies. It describes different forms of simulation supported by DEVS, the use of real-time DEVS simulation, the relationship between DEVS and graph transformation, the influence of DEVS variants on simulation performance, and interoperability and composability with emphasis on DEVS standardization. The text also examines extensions to DEVS, new formalisms, and abstractions of DEVS models as well as the theory and analysis behind real-world system identification and control. To support the generation and search of optimal models of a system, a framework is developed based on the system entity structure and its transformation to DEVS simulation models. In addition, the book explores numerous interesting examples that illustrate the use of DEVS to build successful applications, including optical network-on-chip, construction/building design, process control, workflow systems, and environmental models. A one-stop resource on advances in DEVS theory, applications, and methodology, this volume offers a sampling of the best research in the area, a broad picture of the DEVS landscape, and trend-setting applications enabled by the DEVS approach. It provides the basis for future research discoveries and encourages the development of new applications.

Concise Encyclopedia of Modelling and Simulation, Volume 5 (Hardcover): D.P. Atherton, Pierre Borne Concise Encyclopedia of Modelling and Simulation, Volume 5 (Hardcover)
D.P. Atherton, Pierre Borne
R8,336 Discovery Miles 83 360 Ships in 10 - 15 working days

The "Concise Encyclopedia of Modelling & Simulation" contains 172 alphabetically arranged articles describing the modelling and simulation of physical systems. The emphasis is on mathematical models and their various forms, although other types of models, such as knowledge-based, linguistics-based, graphical and data-based, are also discussed. The articles are revised from the "Systems & Control Encyclopedia," and many newly commissioned articles are included describing recent developments in the field. Articles on identification cover all aspects of this problem, from the use and choice of specific test signals to problems of model order and the many algorithms and approaches to parameter estimation. Computational techniques, such as the finite-element method, that play an important role in analyzing nonlinear models are covered. Articles outline the development of simulation, consider currently available simulation languages, describe applications and cover current developments in the area. Where appropriate, illustrations and tables are included to clarify particular topics. This encyclopedia will be a valuable reference source for all practising engineers, researchers and postgraduate students in the field of modelling and simulation.

Intelligent Computational Paradigms in Earthquake Engineering (Hardcover): Yiannis Tsompanakis, Nikos D. Lagaros Intelligent Computational Paradigms in Earthquake Engineering (Hardcover)
Yiannis Tsompanakis, Nikos D. Lagaros
R2,653 Discovery Miles 26 530 Ships in 18 - 22 working days

The enormous advances in computational hardware and software resources over the last fifteen years resulted in the development of non-conventional data processing and simulation methods. Among these methods artificial intelligence (AI) has been mentioned as one of the most eminent approaches to the so-called intelligent methods of information processing that present a great potential for engineering applications. ""Intelligent Computational Paradigms in Earthquake Engineering"" contains contributions that cover a wide spectrum of very important real-world engineering problems, and explore the implementation of neural networks for the representation of structural responses in earthquake engineering. This book assesses the efficiency of seismic design procedures and describes the latest findings in intelligent optimal control systems and their applications in structural engineering. ""Intelligent Computational Paradigms in Earthquake Engineering"" presents the application of learning machines, artificial neural networks and support vector machines as highly-efficient pattern recognition tools for structural damage detection. It includes an AI-based evaluation of bridge structures using life-cycle cost principles that considers seismic risk, and emphasizes the use of AI methodologies in a geotechnical earthquake engineering application.

Geological Objects and Structures in 3D - Observation, Interpretation and Building of 3D Models (Hardcover): Dominique Frizon... Geological Objects and Structures in 3D - Observation, Interpretation and Building of 3D Models (Hardcover)
Dominique Frizon de Lamotte, Pascale Leturmy, Pauline Souloumiac, Adrien Frizon De Lamotte
R2,653 Discovery Miles 26 530 Ships in 10 - 15 working days

Geologists must be able to "read" a geological map. That means interpreting the vertical dimension through the 2D view represented on the map and at different scales. The main objective of this book is to help students during this difficult learning process. Based on an abundant iconography (field photos, maps, cross-sections) and on basics in mathematics and mechanics, the book dissects the geometry of emblematic geological structures and objects in order to build 3 D models, printable in 3D. The book is dedicated to structural geology with a particular emphasis on kinematics of faulting and folding and on salt tectonics (chapters III, IV and V). The origin of continental great unconformities and oceanic break-up unconformities is also discussed (chapter II). The audience of the book is broad and includes (under)graduate students in Earth Sciences, professors of Natural Sciences, and professional or amateur geologists.

Production Volume Rendering - Design and Implementation (Paperback): Magnus  Wrenninge Production Volume Rendering - Design and Implementation (Paperback)
Magnus Wrenninge
R1,470 Discovery Miles 14 700 Ships in 10 - 15 working days

Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It describes: Modern production volume rendering techniques in a generic context, explaining how the techniques fit together and how the modules are used to achieve real-world goals Implementation of the techniques, showing how to translate abstract concepts into concrete, working code and how the ideas work together to create a complete system As an introduction to the field and an overview of current techniques and algorithms, this book is a valuable source of information for programmers, technical directors, artists, and anyone else interested in how production volume rendering works. Web ResourceThe scripts, data, and source code for the book's renderer are freely available at https://github.com/pvrbook/pvr. Readers can see how the code is implemented and acquire a practical understanding of how various design considerations impact scalability, extensibility, generality, and performance.

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