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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Board games > General
In your hands lies the destiny of one of history's great civilisations.
Under constant threat of attack, you must conquer new lands, oversee
dramatic scientific and cultural advances, and lead your people into
the era of empire. Expand too rapidly, and unrest will bring your
civilization to its knees; build up too slowly, however, and you might
find yourself a mere footnote of history. As one of eight radically
asymmetric civilisations, you will compete to become the most dominant
empire the world has ever seen.
Test your vocabulary with Wordwise! Dice Game from Wexler Studios. Roll the dice to create as many words as you can in 1-minute. * Tin Size: 7.67 x 3.74 x 1.22", 195 x 95 x 31 mm * Score-pad with perforated sheets * Mini Pencil * Sand Timer * 16 Lettered + 2 Numbered Die * Instruction Sheet
Offering a playful and engaging way to encourage young people, especially those on the autism spectrum, to think about themselves and their wider environment, this cooperative board game is perfect for working with groups of children and young adults with autism of all ages (10 and up). Each player works to create their own cartoon figure, emphasising how everyone is unique, and the figure includes elements that shows both how they look from the outside, and their inner characteristics. Games typically last around an hour, and discussion points are provided afterwards, to open conversation about their character, and about the nature of autism.
Inside the covers of this little book lie the secrets of Britain's first Scrabble World Champion and World Scrabble Championship 2016 runner-up Mark Nyman. Updated based on the revised wordlist officially adopted by WESPA from 1st September 2015. Scrabble is played by millions but mastered by very few and unless you're a Scrabble player who likes to lose, this book is a must. In it Mark Nyman spells out the most useful two letter words, what to do when you have a case of irritable vowel syndrome, strategies for how to get off to a flying start and lists our language's strangest and most unbelievably useful words. Between these golden tips come anecdotes and words of wisdom from a lifetime at the top. Beautifully produced, Collins Little Book of Scrabble (TM) Secrets is a treasure in itself and makes a perfect gift. Be careful who you give it to though; you might find yourself scrabbling around in their dust when next you play!
From the medieval cobbles, through Dickensian iron and fog, to the neon lights and bustle of the twenty-first century, the ever-changing streets of London map out the vibrant stories, triumphs and struggles of everyone who ever called London home. From the Roman and Celts marching along the ancient Old Kent Road, to the rattling newspaper presses of Fleet Street, the game of Monopoly has painted London's story across cheerful coloured tiles. But those Monopoly streets live and breathe - they don't just illuminate our history. They open up whole new ways of thinking about it. The mobs have taken to our streets. The overlords have taken them back. Wars have spilled out into them. Lovers have snuck around them, and fires have raged through them. In a city of rags and riches, where folk hero Dick Whittington believed the streets were paved with gold, anything could happen - and everything has. You may think you know the history of London. You don't. Or at least, not entirely. This is the story of the capital as you've never, quite, heard it before.
Hex: The Full Story is for anyone - hobbyist, professional, student, teacher - who enjoys board games, game theory, discrete math, computing, or history. hex was discovered twice, in 1942 by Piet Hein and again in 1949 by John F. nash. How did this happen? Who created the puzzle for Hein's Danish newspaper column? How are Martin Gardner, David Gale, Claude Shannon, and Claude Berge involved? What is the secret to playing Hex well? The answers are inside... Features New documents on Hein's creation of Hex, the complete set of Danish puzzles, and the identity of their composer Chapters on Gale's game Bridg-it, the game Rex, computer Hex, open Hex problems, and more Dozens of new puzzles and solutions Study guide for Hex players Supplemenetary text for a course in game theory, discrete math, computer science, or science history
Thirty-six masterpieces are up for auction. Are they bargains to be snapped up or over-hyped drains on your finances? You'll never know unless you bid! In this board game for up to six players, you travel the world as an art collector scouring the auction houses, visiting art fairs, and making private deals in search of elusive artworks to complete your collection. The winner is the player with the most valuable collection and the most cash in hand at the end of the game.
Immerse yourself in a world of abstract equilibrium with 57 tiles inspired by the Modernist master Piet Mondrian. Arrange the tiles to create table-top compositions of perfect balance, large or small. Beautifully presented and with millions of possible arrangements, Make Your Own Mondrian will delight would-be Modernists of all ages.
Jonathan Adler is a design company that creates luxe and livable interiors and chic products that are synonymous with modern American glamour. The Jonathan Adler Arcade Classic Bandana Game from Galison is a unique game format where the game board is made of cotton and printed with Adler's Arcade theme, inspired by the storied arches of the Colosseum in moody curves and colors. The set includes 16 wooden game pieces, 2 dice and an instruction booklet which includes five How-to-Style bandana techniques. * Two-Piece Colorful Box: 8 x 8 x 1.25", 203 x 32mm * Bandana Size: 21.25 x 21.25", 552 X 552mm * 16 Wooden Game Pieces + 2 Dice * Cotton drawstring pouch * Instruction booklet includes game instructions and 5 bandana tying tips (3 ways to wear and 2 ways to use)
The Ancients, age-old guardians of the arcane crystals, have long slumbered in their secret vaults. Rumoured to be invincible sentinels, they have defended their crystals unchallenged for eons. With the fall of the Empire, the most desperate bands of the Wildlands have joined forces to take them down and claim the crystals they protect. Wildlands: The Ancients introduces powerful creatures and new terrains that allow players to play Wildlands solo and cooperatively, as well as supporting play with up to six players. Requires a copy of Wildlands to play. At six players, requires a copy of Wildlands and either The Unquiet Dead or The Adventuring Party to play. Players: 1-6 Playing Time: 60 minutes Ages: 14+ Contents: 5 Unique Over-Sized Miniatures, Doubled-sided Playing Board, 100+ Cards, 5 Double-Sided Scenario Sheets, 80+ Counters, 10 Plastic Bases, 10 Crystals
A tense hidden movement game of bluff, strategy and avoiding getting eaten by your friends. A mysterious alien plague has crept aboard the spacestation and is transforming the human crew into horrendous monsters! The remaining crew members desperately try to save their lives by escaping from the derelict spaceship, but in the darkness the aliens are lurking... HUNGRY FOR HUMAN FLESH! This a game of strategy and bluff set on a badly damaged deep space research station. Each player's identity and position is kept secret: you will need to interpret the movements and behaviours of the other players to learn where, and what, they really are. The Ultimate Edition of this critically acclaimed game features new rules and components, including unique reusable map books with 8 different game maps, variable character powers and over 90 cards. "Absolutely, fantastically fun to play" - The Dice Tower, Tom Vasel "A splendid, glorious liar's convention" - Shut Up & Sit Down INCLUDES: 16 Character Cards, 5 Escape Pod Cards, 77 Dangerous Sector Cards including 17 Item Cards, 8 Reusable 18-page Map Books, 8 Dry-Wipe Marker Pens 2-8 Players Playing time: 20-45 minutes Ages 12+
Hex: The Full Story is for anyone - hobbyist, professional, student, teacher - who enjoys board games, game theory, discrete math, computing, or history. hex was discovered twice, in 1942 by Piet Hein and again in 1949 by John F. nash. How did this happen? Who created the puzzle for Hein's Danish newspaper column? How are Martin Gardner, David Gale, Claude Shannon, and Claude Berge involved? What is the secret to playing Hex well? The answers are inside... Features New documents on Hein's creation of Hex, the complete set of Danish puzzles, and the identity of their composer Chapters on Gale's game Bridg-it, the game Rex, computer Hex, open Hex problems, and more Dozens of new puzzles and solutions Study guide for Hex players Supplemenetary text for a course in game theory, discrete math, computer science, or science history
Players: 2-4 Ages: 14+ Playing Time: 30-60 minutes Contents: 20 Unique Miniatures, 20 Character Cards, 120 Action Cards, 42 Battlefield Cards, Double-Sided Playing Board, Counters & Tokens The great Darkness has fallen, and the Empire with it. The arcane crystals which once powered entire cities were shattered, and the darkness was destroyed by the magics unleashed. All that remains are the lawless ruins known as the Wildlands, and the shards of the crystals that have been strewn across them. Now a few souls, the brave and the desperate, seek the shards to harness their power for their own ends. Take control of one of four factions, from the spell-slinging Mages' Guild or the nimble Gnomads to the versatile Lawbringers or the hard-hitting Pit Fighters. Each brings their own playstyle, with unique decks of action cards determining their abilities on the battlefield, so plan your tactics carefully. Dash through the ruins to grab the crystals you so desperately desire or focus your efforts on taking out the opposition - but take care, danger may be lurking in the darkness... In the Wildlands, opportunity awaits... if you fight for it.
This majestically illustrated bingo game features portraits of 64 royal icons from around the world. Spot famous faces like William and Kate, or meet some less familiar figures such as the playboy prince Wenzeslaus of Liechtenstein. Royal Bingo brings a fun twist to the traditional game, with all the European royal families represented, along with some more exotic courts such as Jordan, Brunei and Malaysia. Each royal is further brought to life in the accompanying booklet, which details their personalities, foibles, gaffes and romances. Who will reign supreme?
This interactive pack from the world's leading brain brand contains everything you need to sharpen your mental agility while having fun. Inside are a series of puzzles, exercises and games especially devised to inspire new ways of thinking. The book is divided into a series of self-contained courses on one particular aspect of brain power, which then direct you to related games and activities included within the rest of the pack. Work through the whole pack and you will find yourself thinking quicker, solving problems more easily, being more creative, and best of all you will have had fun along the way! This pack contains: A 72-page book * 120 cards used for a variety of different games * A double-sided game board * Playing counters * Dice
Millennial Loteria took the world by storm with its hilarious and extremely relatable parody of Loteria, the classic "Mexican Bingo" game. Now you can take your obsession to the next level and play with up to 20 of your fave followers with this new expansion pack, which includes: - 10 new Millennial Loteria cards (Including 1 special "Shiny AF" card) - 10 extra playing boards - 80 extra bitcoin tokens OMG IMPORTANT INFO: This expansion pack only works when combined with the full Millennial Loteria game, which is sold separately. If you don't own it yet, add it to your cart ASAP!
The barrier between worlds has shattered. Now, the Dark Judges have returned to exact judgement on Mega-City One. The city is guilty. The crime is life. The sentence is death. The Dark Judges can be played as a team in any game of Helter Skelter, or one player can face off against them in a solo game. Requires a copy of Judge Dredd: Helter Skelter to play. Number of players: 1-4 Ages: 14+ Playing time: 30-60 minutes Components: 4 miniatures, 5 oversized cards, 39 playing cards, tokens
Hold a galaxy of science-fantasy worlds in your fingertips with the Starfinder Deck of Many Worlds! Arriving in a new system and curious about who (and what) lives there? Want a unique home planet for your player character? Simply combine a few random cards from this 110-card deck to generate one of millions of possible worlds, complete with physical statistics, resident creatures, and much more—including intriguing story hooks that spur countless science-fantasy adventures! |
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