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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Board games > General

The Art of Correspondence in the Game of Diplomacy (Hardcover, 2nd Hardback ed.): Conor Kostick The Art of Correspondence in the Game of Diplomacy (Hardcover, 2nd Hardback ed.)
Conor Kostick
R1,130 Discovery Miles 11 300 Ships in 10 - 15 working days
1000 Dot-To-Dot: Animals (Paperback): Thomas Pavitte 1000 Dot-To-Dot: Animals (Paperback)
Thomas Pavitte
R360 Discovery Miles 3 600 Ships in 18 - 22 working days

As readers complete each section of dots in this fun activity book, beautiful animal portraits are revealed -- so intricate they're ready for display The 20 puzzles in this book are much more sophisticated than the one-dimensional images created in childhood connect-the-dots books. Tonal shading and expressive line work build as each numbered section is finished. Dot-to-dot puzzles have also been proven to increase short-term cognitive acuity, hand-eye coordination, and concentration skills. Whether readers are filling time on a rainy day, using the puzzles for a party game, or learning the principles of drawing, "1000 Dot-to-Dot: Animals" is fun for all ages.

Imperium: Classics (Game): Nigel Buckle, David Turczi Imperium: Classics (Game)
Nigel Buckle, David Turczi; Illustrated by Mihajlo Dimitrievski 2
R806 Discovery Miles 8 060 Ships in 10 - 15 working days

In your hands lies the destiny of one of history's great civilisations. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly, and unrest will bring your civilization to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of eight radically asymmetric civilisations, you will compete to become the most dominant empire the world has ever seen.

Imperium: Classics is a standalone game that contains the Carthaginian, Celt, Greek, Macedonian, Persian, Roman, Scythian, and Viking civilisations and an individual solo opponent behaving as each nation. It is fully compatible with Imperium: Legends for players wanting to expand their pool of civilisations even further.

You're Pulling My Leg! Junior - The Ultimate Storytelling Game (Hardcover): Allen Wolf You're Pulling My Leg! Junior - The Ultimate Storytelling Game (Hardcover)
Allen Wolf
R561 R521 Discovery Miles 5 210 Save R40 (7%) Ships in 18 - 22 working days
Animal Mah-jong (Game): Ryuto Miyake Animal Mah-jong (Game)
Ryuto Miyake
R678 Discovery Miles 6 780 Ships in 10 - 15 working days

Learn how to play mah-jong with this beautifully illustrated mah-jong set! Animal Mah-jong takes the traditional Chinese tile game and updates it for a new audience in this affordable card format. Rather than the traditional line drawings of bamboo and Chinese characters, it features Ryuto Miyake's beautiful animal illustrations - each suit features Asian animals from the land, sea and air. Get ready to pong, chow and kong like you never have before! Stunning illustrations by Ryuto Miyake Affordable new card format Screen-free fun - a high quality non-digital game for all ages Suitable for children and familes to play together

You're Pulling My Leg! - The Ultimate Storytelling Game (Hardcover): Allen Wolf You're Pulling My Leg! - The Ultimate Storytelling Game (Hardcover)
Allen Wolf
R488 Discovery Miles 4 880 Ships in 10 - 15 working days
World Table Soccer Almanac (Hardcover): Johnny Lott, Kathy Brainard World Table Soccer Almanac (Hardcover)
Johnny Lott, Kathy Brainard
R1,335 Discovery Miles 13 350 Ships in 10 - 15 working days
Critical Role Mad Libs - World's Greatest Word Game (Paperback): Liz Marsham Critical Role Mad Libs - World's Greatest Word Game (Paperback)
Liz Marsham
R153 R142 Discovery Miles 1 420 Save R11 (7%) Ships in 18 - 22 working days
How to Take Over the World! (of Monopoly) (Paperback): Daniel Bergmann How to Take Over the World! (of Monopoly) (Paperback)
Daniel Bergmann
R265 R205 Discovery Miles 2 050 Save R60 (23%) Ships in 10 - 15 working days

Kirkus Review says: "Bergmann divulges ruthless strategies and sneaky advice for winning the classic board game. A sharp-eyed guide to dominating the playing board." This book will teach you how to: (1.) Take control of the board by preventing opponents from obtaining monopolies while acquiring your own. (2.) Double the amount of cash at your disposal. (3.) Become sneakier and harder to play against while identifying weaknesses in your opponents. (4.) Invest in properties that can do the greatest damage to your opponents with the least cost to you. (5.) Trade to leave opponents deep in debt with monopolies they can't afford while securing your own position. These are the most important things it teaches. Altogether, there are 18 strategies. They were all created to hunt down and eliminate luck from your game as much as possible, and to allow you to win as close to 100% of the time as the dice will allow. In other words, they work no matter which properties you buy, with some variation of course. Most Monopoly strategy books rely on probability, but using probability is essentially relying on luck, and luck is not a strategy. (To read more about why using probability is just relying on luck, see description on back of book.) The strategies in this book do not rely at all on probability. They are completely different. This book was written to be reasonably short, easy to understand, and fun to read. If you purchase a copy, please post a review. Thanks.

Village Green - A Game of Pretty Gardens and Petty Grudges (Game): Peer Sylvester Village Green - A Game of Pretty Gardens and Petty Grudges (Game)
Peer Sylvester; Illustrated by Joanna Rosa
R395 Discovery Miles 3 950 Ships in 10 - 15 working days

It's the first day of spring, and there's only one thing on everyone's mind - the Village Green of the Year competition! In just a few months, the judges of this prestigious contest will be visiting, and the village council have finally put you in charge of the preparations. With your newfound authority, you can show those snobs from Lower Aynesmore just what a properly orchestrated floral arrangement looks like! In Village Green you are rival gardeners, tasked by your respective communities with arranging flowers, planting trees, commissioning statues, and building ponds. You must place each element carefully - time is tight and the stakes couldn't be higher! Split your days between acquiring and installing new features for your green and nominating it for one of the competition's many awards. Will your village green become the local laughing stock, or make the neighbouring villages green with envy? Players: 1-5 Playing Time: 30 minutes Ages: 14+ Contents: 96 cards

Imperium: Legends (Game): Nigel Buckle, David Turczi Imperium: Legends (Game)
Nigel Buckle, David Turczi; Illustrated by Mihajlo Dimitrievski 1
R803 Discovery Miles 8 030 Ships in 10 - 15 working days

Formidable adversaries are arrayed against you. Your people stand ready. History beckons. In your hands lies the destiny of one of most storied peoples of history. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly, and unrest will bring your civilisation to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of eight radically asymmetric civilisations, you will compete to become the most dominant empire the world has ever seen. Imperium: Legends is a standalone game that contains the three most challenging civilisations in Imperium - the Arthurians, Utopians, and Atlantians - as well as the Egyptians, Mauryan, Minoan, Olmec, and Qin civilisations, each of which can be played against solo. It is fully compatible with Imperium: Classics for players wanting to expand their pool of civilisations even further. Players: 1-4 Ages: 14+ Playing Time: 40 mins per player Contents: 280+ cards, 150+ tokens

Undaunted: Normandy - The Board Game Geek Award-Winning WWII Deckbuilding Game (Game): David Thompson, Trevor Benjamin Undaunted: Normandy - The Board Game Geek Award-Winning WWII Deckbuilding Game (Game)
David Thompson, Trevor Benjamin; Illustrated by Roland MacDonald
R789 Discovery Miles 7 890 Ships in 10 - 15 working days

The critically acclaimed, multi-award-winning World War II deck-building game. June, 1944. Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage! Undaunted: Normandy is the best-selling World War II deck-building game, placing you and your opponent in command of American or German forces fighting through a series of missions critical to the outcome of the war. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favour, but reckless decisions could prove catastrophic, as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted. Players: 2 Ages: 14+ Playing Time: 45-60 minutes Contents: 108 cards, 18 large map tiles, dice, tokens, campaign booklet

Undaunted: Stalingrad (Game): Trevor Benjamin, David Thompson Undaunted: Stalingrad (Game)
Trevor Benjamin, David Thompson; Illustrated by Roland MacDonald; Robbie MacNiven
R1,945 Discovery Miles 19 450 Ships in 10 - 15 working days

  • Undaunted: Stalingrad is a monumental standalone game that expands the Undaunted series' scope and challenge beyond anything that's come before.
  • Featuring more than 300 unique illustrations by Roland MacDonald and 150 evocative mission briefings written by acclaimed author Robbie MacNiven, immerse yourself in this campaign at the heart of the war.
  • Lead your stalwart troops to victory in this epic two-player campaign, played out in the war's most infamous city.
  • Every casualty suffered in battle will weaken your forces for the entire campaign. Every bomb blast and mortar shell leaves the very ground for which you are fighting in further ruin. Every inch lost to the enemy brings you closer defeat.
  • Over the course of up to 15 branching scenarios, you will decide the fate of Stalingrad and, perhaps, the war itself. Even though the consequences of your actions will persist, the game itself can be fully reset and replayed, allowing you to explore every potential outcome.
Cat Bingo (Game): Marcel George Cat Bingo (Game)
Marcel George 2
R580 R511 Discovery Miles 5 110 Save R69 (12%) Ships in 5 - 10 working days

A beautifully illustrated bingo game featuring 64 breeds of cat from around the world. Spot all kinds of cats - from Tonkinese to Siamese, and from Bengals to Birmans - mark them off on your card and ... BINGO! Cat Bingo brings a fun and educational twist to the traditional game as players learn the names, colourings and characteristics of their favourite breeds. Contains 64 superbly illustrated cat tokens, one playing board, 12 bingo cards and brightly coloured counters for you to mark up your card. Also includes a leaflet containing information on each of the cats included.

Match a Track - Match 25 Animals to Their Paw Prints (Cards): Marcel George Match a Track - Match 25 Animals to Their Paw Prints (Cards)
Marcel George
R429 R331 Discovery Miles 3 310 Save R98 (23%) Ships in 10 - 15 working days

Show off your best animal-tracking skills in this brilliant matching game. The task is to match 25 tracks to their animal owners. Has an elephant just crossed your path or was it an echidna? Can you track down a coyote, make out the trail of a peacock and recognise the paw print of a panda? Beat your opponents by making as many matches as you can!

Beehive Mancala - A Nature Board Game (Game): Tony Hall Beehive Mancala - A Nature Board Game (Game)
Tony Hall; Illustrated by Tatiana Boyko
R467 Discovery Miles 4 670 Ships in 18 - 22 working days

PLAY AND LEARN: learn about bees and biodiversity as you play this family strategy game for age 6+, based on traditional Mancala SCREEN-FREE FUN for two players aged 6 and up SOMETHING TO TREASURE: this is a quality product made to last, with bespoke illustration and sleek and stylish packaging EXPLORE THE ENTIRE SERIES: this game is one of our nature games, others include Bird Bingo, I Saw It First! Ocean, and many more Buzz the bees to the flowers to collect pollen and then back to the hive to make honey for feeding and growing your very own bee colony. The player with the largest colony wins! Based on the ancient gameplay of mancala, Beehive Mancala is a fun strategy game for adults and children aged 6+. Includes facts on the bees and flowers featured, plus details on the honey-making process and the importance of bees from the beekeeper at the Royal Botanic Gardens, Kew in London, UK.

Undaunted: North Africa - Sequel to the Board Game Geek Award-Winning WWII Deckbuilding Game (Game): David Thompson, Trevor... Undaunted: North Africa - Sequel to the Board Game Geek Award-Winning WWII Deckbuilding Game (Game)
David Thompson, Trevor Benjamin; Illustrated by Roland MacDonald
R803 Discovery Miles 8 030 Ships in 10 - 15 working days

The North African Campaign has begun. Take control of the British Army's Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them. In this standalone sequel to Undaunted: Normandy, players will once again lead their sides through a varied series of missions. As casualties mount, wounded units leave the players' decks, forcing them to adapt in the face of changing tactical circumstances. Use your cards to strengthen your forces, deploy vehicles to advance rapidly across the battlefield, and seize the initiative as you determine the outcome of the North African Theatre. Ages: 14+ Players: 2 Playing Time: 45-60 minutes Contents: 88 cards, 22 large map tiles, 4 dice, tokens, campaign booklet

Dog Bingo (Game): Polly Horner Dog Bingo (Game)
Polly Horner 1
R575 R507 Discovery Miles 5 070 Save R68 (12%) Ships in 5 - 10 working days

This beautifully illustrated bingo game features 64 breeds of dog from around the world. Spot all kinds of dogs - from the tiny chihuahua to the noble Great Dane, from the sleek Saluki to the dreadlocked Hungarian Puli, mark them off on your card and bingo! Dog Bingo brings a fun and educational twist to the traditional game as players learn the names and colourings of both their favourite breeds and weird and wonderful exotic dogs. Contains 64 superbly illustrated dog tokens, one board, 12 bingo cards and brightly coloured counters for you to mark up your card, as well as a leaflet containing basic information and a few quirky traits for all of the dogs featured.

Cryptid: Urban Legends (Game): Ruth Veevers, Hal Duncan Cryptid: Urban Legends (Game)
Ruth Veevers, Hal Duncan; Illustrated by Kwanchai Moriya
R432 Discovery Miles 4 320 Ships in 10 - 15 working days

There's something hiding among us: an elusive cryptid is prowling our city streets. The evidence is clear but, without definitive proof, the scientific community will never believe you. There's nothing else to be done - you must track down this cryptid yourself! Play as a determined Scientist manipulating heat, movement, and sonic sensors to scan the city, identify your quarry's true location, and capture them. Or take the role of a Cryptid, snaking your way through the shadows and back alleys of the metropolis that surrounds you, eliminating all evidence of your existence as you go, desperately avoiding capture. Emerging victorious in this high stakes cat-and-mouse chase, played out across a sprawling urban landscape, will require all your ingenuity and foresight. Cryptid: Urban Legends is a tense asymmetric game of competitive deductive reasoning for two players from the creators of Cryptid. Players: 2 Ages: 14+ Playing Time: 20-40 minutes Contents: 41 cards, 10 plastic cubes, 9 plastic discs

The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a... The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed (Paperback)
Joe Slack
R1,124 Discovery Miles 11 240 Ships in 10 - 15 working days

Making a great board game and pitching it to publishers are two completely different things. If you've got a game that you want to share with the world but don't know what to do next, this book will help you navigate through exactly what steps to take. You'll discover: How to find the right publisher Exactly what publishers are looking for How to create a sell sheet that will actually sell your game How to negotiate the best deal and get paid more for your game What to look out for in contracts to make sure you don't get exploited You'll learn from Joe's experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.

The Board Game Designer's Guide to Careers in the Industry (Paperback): Joe Slack The Board Game Designer's Guide to Careers in the Industry (Paperback)
Joe Slack
R1,111 Discovery Miles 11 110 Ships in 10 - 15 working days

Are you thinking about working in the board game industry? Here's what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you'll discover * What jobs are really in demand * How you can get your foot in the door with a publisher * Jobs in the industry you've never even thought of * What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author's many years of experience, you'll be able to put your own skills and experience to great use in an amazing, growing industry.

The Board Game Designer's Guide to Careers in the Industry (Hardcover): Joe Slack The Board Game Designer's Guide to Careers in the Industry (Hardcover)
Joe Slack
R2,795 Discovery Miles 27 950 Ships in 10 - 15 working days

Are you thinking about working in the board game industry? Here's what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you'll discover * What jobs are really in demand * How you can get your foot in the door with a publisher * Jobs in the industry you've never even thought of * What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author's many years of experience, you'll be able to put your own skills and experience to great use in an amazing, growing industry.

The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a... The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed (Hardcover)
Joe Slack
R2,789 Discovery Miles 27 890 Ships in 10 - 15 working days

Making a great board game and pitching it to publishers are two completely different things. If you've got a game that you want to share with the world but don't know what to do next, this book will help you navigate through exactly what steps to take. You'll discover: How to find the right publisher Exactly what publishers are looking for How to create a sell sheet that will actually sell your game How to negotiate the best deal and get paid more for your game What to look out for in contracts to make sure you don't get exploited You'll learn from Joe's experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.

Brian Boru - High King of Ireland (Game): Peer Sylvester Brian Boru - High King of Ireland (Game)
Peer Sylvester; Illustrated by Deirdre de Barra
R992 Discovery Miles 9 920 Ships in 10 - 15 working days

Ireland is awash with would-be kings, power-hungry pretenders, and self-professed rulers. The provinces are in disarray, and the common folk are paying the price. The land needs a leader. In Brian Boru, players will strive to unite Ireland under their domain, securing control through might, cunning, and matrimony. Join forces to fend off Viking invaders, build monasteries to extend your influence, and gather support in towns and villages throughout the land. To become High King of all Ireland, you will need to navigate a web of shifting alliances, outmanoeuvre your enemies, and grab history by the reins. Includes rules in English and German. Number of players: 3-5 Ages: 14+ Play time: 60-90 minutes Components: Board, 46 cards, 139 tokens, 125 wooden discs

Path to Jarnborg - Found by the Way #05 (Paperback): Douglas Sun Path to Jarnborg - Found by the Way #05 (Paperback)
Douglas Sun; Cover design or artwork by Kimberly Unger
R261 R240 Discovery Miles 2 400 Save R21 (8%) Ships in 18 - 22 working days
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