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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Board games > General
The RAF faces the Luftwaffe in this two-player deckbuilding game of
aerial WWII combat. Summer, 1940. The German war machine has rolled
through the continent in less than a year, crushing all before it.
Britain is all that stands in the way of German victory in Europe.
Command the pilots of the battle-tested Luftwaffe, looking to
extinguish all resistance and pave the way to invasion, or the
resourceful and determined RAF opposing them at every turn.
Undaunted: Battle of Britain is a standalone game in the Undaunted
series, adapting the core gameplay of the previous games to
recreate the dynamic dogfighting of aerial combat. Maintain
cohesion between your pilots, evade anti-aircraft artillery, and
leverage talented aces to win the battle for the skies! Ages: 14+
Players: 2 Playing Time: 45-60 minutes Contents: 116 cards, 32
large map tiles, 4 dice, tokens, scenario booklet
The Forgotten Realms are dangerous. Well, actually that’s an
understatement. The Forgotten Realms are a death trap…
But they’re also very exciting, packed with amazing sights, and fun to
explore. And that’s where this book comes in.
An in-world guide written from the point of view of a newly invented
character from D&D’s lore, this book will answer your burning
questions via chapters covering deadly fauna, magical mishaps, urban
perils, merciless monsters and much more. Whether you want to know
which is the best tavern in Baldur’s Gate, or have a pressing need for
tips on how to escape an ogre’s lair, with this handy, humorous guide
at your fingertips, your adventures will end in fame and fortune,
rather than something else’s stomach.
© and ™ 2023 Wizards of the Coast
Leading expert Paul Booth explores the growth in popularity of
board games today, and unpacks what it means to read a board game.
What does a game communicate? How do games play us? And how do we
decide which games to play and which are just wastes of cardboard?
With little scholarly research in this still-emerging field, Board
Games as Media underscores the importance of board games in the
ever-evolving world of media.
Unleash the ultimate draconic compendium with The Book of Dragons for
Dungeons & Dragons! Delve into the awe-inspiring world of dragons,
lavishly illustrated with newly commissioned artworks and penned from
the perspectives of Tiamat and Bahamut, the mighty dragon gods
themselves.
This definitive guide unveils the rich lore, diverse types, and
legendary characters of the dragon realm. Essential for every D&D
fan, it offers unparalleled insights into these iconic creatures that
for decades have been the heart and soul of the game. Elevate your
campaigns and deepen your knowledge--discover why The Book of Dragons
is a must-have for every adventurer's collection.
FUN FOR THE WHOLE FAMILY - Pieces of two different sizes mean that
puzzlers of different abilities can work on the same jigsaw at the
same time. SPOT THE DOGS - In Melissa Lee Johnson's colourful
illustration, dogs are having the best day ever! Whether ripping it
up at the skate park, doing yoga, or paddling in a fountain, this
is an epic dog day out. BIG PIECES FOR LITTLE HANDS, LITTLE PIECES
FOR BIG HANDS - Features solid die-cut pieces and a poster to guide
as you assemble. An innovative new format in which puzzle pieces of
two different sizes enable people of different ages or abilities to
work collaboratively on the same jigsaw puzzle. A self-contained
scene with larger pieces slots alongside a bigger puzzle with
smaller pieces. Parents or older siblings can enjoy the challenge
of piecing the puzzle together while having the satisfaction of
working together with a younger puzzler!
The Mensa Riddles and Conundrums Pack explores some of the most
fascinating areas of puzzling pleasure. As well as some really
challenging lateral-thinking puzzles and brain-befuddling riddles,
it contains a variety of ingenious games designed to challenge the
most demanding mind. There are lateral-thinking problems of great
cunning, ancient games from China and Siam, and a host of original
puzzles that will stretch ingenuity to breaking point. It is rare
to find such a diverse collection of puzzles and games in one
place. They call for a wide variety of puzzling skills and will
keep readers pleasurably engrossed for many, many hours! Contains
more than 50 fiendishly difficult riddles and conundrums;
double-sided game board with dice and counters; tangram set;
pentominoes set; matchsticks; jailbreak game.
The rich history of Egypt has provided famous examples of board
games played in antiquity. Each of these games provides evidence of
contact between Egypt and its neighbours. From pre-dynastic rule to
Arab and Ottoman invasions, Egypt's past is visible on game boards.
This volume starts by introducing the reader to board games as well
as instruments of chance and goes on to trace the history and
distribution of ancient Egyptian games, looking particularly at how
they show contact with other cultures and civilizations. Game
practices, which were also part of Egyptian rituals and divination,
travelled throughout the eastern Mediterranean. This book explores
the role of Egypt in accepting and disseminating games during its
long history. Over the last few years, the extent and the modes of
contact have become better understood through museum and archival
research projects as well as surveys of archaeological sites in
Egypt and its surrounding regions. The results allow new insight
into ancient Egypt's international relations and the role of board
games research in understanding its extent. Written by three
authors known internationally for their expertise on this topic,
this will be the first volume on Ancient Egyptian games of its kind
and a much-needed contribution to the field of both Egyptology and
board games studies.
Three hundred ancient Egyptians - from gods and goddesses to
pharaohs and sphynxes - populate the board of this game. Pull a
counter from the box featuring one of the 300 characters in this
game and be the first to spot that character on the board! Coming
in a triangular box with a hexagonal board (designed to prevent
players from being able to remember where certain characters are)
this game features charming illustrations by Caroline Selmes.
Simple to understand but addictive to play, this fun and
challenging game will delight adults and children alike.
PLAY AND LEARN: learn Shakespeare as you play this new board game
for all the family SCREEN-FREE FUN for 2-5 players aged 8 and up
SOMETHING TO TREASURE: this is a quality product made to last, with
bespoke illustration and sleek and stylish packaging EXPLORE THE
ENTIRE SERIES: this game is part of our bestselling Shakespeare
range illustrated by Adam Simpson, including The World of
Shakespeare: 1000-piece Jigsaw Puzzle and Shakespeare Playing Cards
Journey from Stratford to London in the footsteps of the world's
best loved playwright, collect characters and race round London's
theatres to put on as many plays as you can before other
playwrights steal your ideas, burn down your theatres or spread the
plague! In this fun family board game, you will absorb details of
Elizabethan England as well as learn loads of references to
Shakespeare's plays. The winner is the player whose plays take the
most money at the box office, and the fastest in the race to fame
and glory.
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Imperium: Horizons
Nigel Buckle, Dávid Turczi; Illustrated by Mihajlo Dimitrievski
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R1,375
Discovery Miles 13 750
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Ships in 10 - 15 working days
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The Imperium series continues in this asymmetric card-based
civilisation building game for 1–4 players, charting the rise and
fall of fourteen of the greatest civilisations from history.
Formidable adversaries are arrayed against you. Your people stand
ready. History beckons. In your hands lies the destiny of one of
the most storied peoples of history. Under constant threat of
attack, you must conquer new lands, oversee dramatic scientific and
cultural advances, and lead your people into the era of empire.
Expand too rapidly and unrest will bring your civilisation to its
knees; build up too slowly, however, and you might find yourself a
mere footnote of history. As one of fourteen radically asymmetric
civilisations, you will compete to become the most dominant empire
the world has ever seen. Imperium: Horizons is a standalone game
that contains an astonishing fourteen distinctive civilisations,
each of which makes for a unique and challenging opponent, even in
a solo game. Fully compatible with Imperium: Classics and Imperium:
Legends for those wanting to expand their pool of civilisations
even further, Imperium: Horizons also incorporates a new trade
module that allows players to recreate all the intrigue, wealth
generation, and dynamic politics of a thriving economy. Players:
1–4 Ages: 14+ Playing Time: 40 mins per player Contents: 550
cards, 150+ tokens
As readers complete each section of dots in this fun activity book,
beautiful animal portraits are revealed -- so intricate they're
ready for display The 20 puzzles in this book are much more
sophisticated than the one-dimensional images created in childhood
connect-the-dots books. Tonal shading and expressive line work
build as each numbered section is finished. Dot-to-dot puzzles have
also been proven to increase short-term cognitive acuity, hand-eye
coordination, and concentration skills. Whether readers are filling
time on a rainy day, using the puzzles for a party game, or
learning the principles of drawing, "1000 Dot-to-Dot: Animals" is
fun for all ages.
Aelin Galathynius has given up her freedom for the sake of her people.
Held captive by the Queen of the Fae and tortured for information, her
only companions are a silent prisoner and her own mind. The image of
her mother, her lover, her friends. The embers of her memory, and a
voice, deep inside...
"You will not yield."
Embers of Memory: A Throne of Glass Game is a two-player co-operative
card game set during the events of Kingdom of Ash, the epic climax to
Sarah J. Maas' Throne of Glass series. Working together, you must delve
into the memories of the young queen and help her face her inner demons
before she is overwhelmed. Be warned - each challenge you face is more
complex than the last, testing the bond between you and your partner to
its limit.
Players: 2
Ages: 14+
Playing Time: 45 minutes
Contents: 97 oversized cards, rulebook
Should teenagers be given the vote? Should dangerous science be
banned? Should fun jobs get lower salaries? You are the President.
You decide. A SOCIAL BOARD GAME that'll have you debating hot
topics with your friends and family TACKLE ETHICAL DILEMMAS: will
you stick to your principles or chase power at all costs?
SCREEN-FREE FUN for 3-6 players The President has been assassinated
and you, the Senators, must vote on the issues facing your
fictional state - while keeping one eye on the presidency, of
course! Wrestle with political dilemmas of the past, present, and
future and navigate the election without damaging your image. As
you get closer to the top spot, find out how well you really know
your friends and discover who has what it takes to lead the
country.
Show off your best animal-tracking skills in this brilliant
matching game. The task is to match 25 tracks to their animal
owners. Has an elephant just crossed your path or was it an
echidna? Can you track down a coyote, make out the trail of a
peacock and recognise the paw print of a panda? Beat your opponents
by making as many matches as you can!
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Dog Bingo
(Game)
Polly Horner
1
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R575
R507
Discovery Miles 5 070
Save R68 (12%)
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Ships in 5 - 10 working days
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This beautifully illustrated bingo game features 64 breeds of dog
from around the world. Spot all kinds of dogs - from the tiny
chihuahua to the noble Great Dane, from the sleek Saluki to the
dreadlocked Hungarian Puli, mark them off on your card and bingo!
Dog Bingo brings a fun and educational twist to the traditional
game as players learn the names and colourings of both their
favourite breeds and weird and wonderful exotic dogs. Contains 64
superbly illustrated dog tokens, one board, 12 bingo cards and
brightly coloured counters for you to mark up your card, as well as
a leaflet containing basic information and a few quirky traits for
all of the dogs featured.
Learn how to play mah-jong with this beautifully illustrated
mah-jong set! Animal Mah-jong takes the traditional Chinese tile
game and updates it for a new audience in this affordable card
format. Rather than the traditional line drawings of bamboo and
Chinese characters, it features Ryuto Miyake's beautiful animal
illustrations - each suit features Asian animals from the land, sea
and air. Get ready to pong, chow and kong like you never have
before! Stunning illustrations by Ryuto Miyake Affordable new card
format Screen-free fun - a high quality non-digital game for all
ages Suitable for children and familes to play together
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Crescent Moon
(Game)
Steve Mathers; Illustrated by Navid Rahman
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R1,355
Discovery Miles 13 550
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Ships in 10 - 15 working days
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An ambitious asymmetric area control game of tense negotiations and political intrigue.
As the sun rises over the deserts, rivers, and oases of the Caliphate, a delicate balance
has been upset. As one of many rival powers in the region, you now have the opportunity
to alter the course of history and seize power for yourself. The ambitious Sultan sits in a
golden palace, presiding over great works of architecture. The secretive Murshid works
to covertly undermine the central authorities through an expansive network of agents.
The wandering tribes of the Nomad aim to sow discord in order to secure employment
for their experienced mercenary citizenry. The ravaging forces of the Warlord sweep
across the land, chasing after promises of plunder. And, in the face of chaos and
uncertainty, the Caliph aims to preserve order through military might. Will you
successfully navigate this web of rivalries and rise to prominence, or will you squabble
with your lesser adversaries and fade into obscurity?
Crescent Moon is an area control game for four or five players. Take on the role of one of
five radically asymmetric characters, each with their own objectives to fulfil, unique
actions to utilise, and game-changing special powers to employ. Build symbiotic
relationships with your allies, undermine your rivals, and choose your friends and
enemies wisely in this cut-throat game of power and politics.
Number of players: 4-5
Ages: 14+
Play time: 150-180 minutes
Components: 59 Custom Wooden Pieces, 5 Player Booklets, 82 Cards, 62 Wooden Discs, 16 Hexes, 5 Cloth Bags, 196 Tokens
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