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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Board games > General

The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a... The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed (Paperback)
Joe Slack
R1,124 Discovery Miles 11 240 Ships in 10 - 15 working days

Making a great board game and pitching it to publishers are two completely different things. If you've got a game that you want to share with the world but don't know what to do next, this book will help you navigate through exactly what steps to take. You'll discover: How to find the right publisher Exactly what publishers are looking for How to create a sell sheet that will actually sell your game How to negotiate the best deal and get paid more for your game What to look out for in contracts to make sure you don't get exploited You'll learn from Joe's experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.

The Board Game Designer's Guide to Careers in the Industry (Paperback): Joe Slack The Board Game Designer's Guide to Careers in the Industry (Paperback)
Joe Slack
R1,111 Discovery Miles 11 110 Ships in 10 - 15 working days

Are you thinking about working in the board game industry? Here's what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you'll discover * What jobs are really in demand * How you can get your foot in the door with a publisher * Jobs in the industry you've never even thought of * What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author's many years of experience, you'll be able to put your own skills and experience to great use in an amazing, growing industry.

The Board Game Designer's Guide to Careers in the Industry (Hardcover): Joe Slack The Board Game Designer's Guide to Careers in the Industry (Hardcover)
Joe Slack
R2,795 Discovery Miles 27 950 Ships in 10 - 15 working days

Are you thinking about working in the board game industry? Here's what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you'll discover * What jobs are really in demand * How you can get your foot in the door with a publisher * Jobs in the industry you've never even thought of * What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author's many years of experience, you'll be able to put your own skills and experience to great use in an amazing, growing industry.

The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a... The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed (Hardcover)
Joe Slack
R2,789 Discovery Miles 27 890 Ships in 10 - 15 working days

Making a great board game and pitching it to publishers are two completely different things. If you've got a game that you want to share with the world but don't know what to do next, this book will help you navigate through exactly what steps to take. You'll discover: How to find the right publisher Exactly what publishers are looking for How to create a sell sheet that will actually sell your game How to negotiate the best deal and get paid more for your game What to look out for in contracts to make sure you don't get exploited You'll learn from Joe's experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.

Listography (Game): Lisa Nola Listography (Game)
Lisa Nola
R620 R541 Discovery Miles 5 410 Save R79 (13%) Ships in 5 - 10 working days

A Real Simple gift guide pick for 2017 A fun board game based on the best-selling Listography journal series: Listography: The Game invites players to create and share lists based on fun and thought-provoking topics - from geography and pop culture to toothpaste and constellations! With the goal of being the first around the game board, players score points according to the number of similar or unique answers. Every round in the game results in creative thinking, surprise outcomes, and lots of laughs. May the best list win! * Small and compact for travel and to take to dinner parties * Game makes a fun and unique housewarming gift * Lisa Nola is the creator of the Listography book series and the popular list-making website, listography.com. With over one million copies sold, her books inspire creative auto-biography and reinvention through list-making Listography: The Game will appeal to list-lovers who want to have a good time laughing with friends. * For 3-6 players, ages 12 and up * Includes: 300 cards (300 list topics), game board, 6 player tokens, sand timer, 6 list pads * Great ice-breaking game and for groups to get to know each other

Merv - The Heart of the Silk Road (Game): Fabio Lopiano Merv - The Heart of the Silk Road (Game)
Fabio Lopiano; Illustrated by Ian O'Toole
R1,131 Discovery Miles 11 310 Ships in 10 - 15 working days

A tense, economic eurogame for one to four players, charting the rise and fall of the 12th Century's greatest city.

The ancient city of Merv. A gateway between the East and the West. A hub of scholarship and trade. The greatest city in the world.

In Merv: The Heart of the Silk Road players are vying to amass power and wealth in the prosperous city at the centre of the land. Through careful court intrigue, timely donations to the grand mosque, and securing favourable trade deals, players attempt to redirect as much of that prosperity as possible into their own pockets.

Meanwhile, beyond the city walls Mongol hordes approach. If you help construct the city walls you give up on precious opportunities to build up your own stature, but leave it unprotected and you will burn with the city. Every decision is weighty and the consequences of each misstep are dire. Will you rise to prominence or fade into oblivion?

Number of players: 1-4
Ages: 14+
Play time: 90 - 120 minutes
Components: Board, 25 tiles, 48 cards, 100+ wooden pieces, 100+ tokens

Pick a Flower - A Memory Game (Cards): Anna Day, Gina Fullerlove Pick a Flower - A Memory Game (Cards)
Anna Day, Gina Fullerlove; Illustrated by Marcel George
R374 R330 Discovery Miles 3 300 Save R44 (12%) Ships in 10 - 15 working days

Learn the language of flowers in this blossoming memory game. Match flowers to their uses and meanings, and collect the most pairs to win. From lillies at funerals, to 'flower power' carnations - this fun game is an ideal gift for nature lovers. Pair up the flowers with their typical uses and meanings in this beautiful and simple memory game. To play, place the cards face down and see if you can remember where the matching pairs are located. Collect more pairs than your opponent to win! With all kinds of flowers included - from marigolds in Mexican Day of the Dead displays to Japan's cherry blossom season, and from Van Gogh's Sunflowers to the first flower germinated in space - this fun and educational game is an ideal gift for nature lovers everywhere.

Dungeon Academy: Tourney of Terror - Dungeons & Dragons (Paperback): Madeleine Roux Dungeon Academy: Tourney of Terror - Dungeons & Dragons (Paperback)
Madeleine Roux
R205 R188 Discovery Miles 1 880 Save R17 (8%) Ships in 9 - 17 working days

Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the Dungeon walls. Something BIG has come knocking on the gates of Dungeon Academy! The undefeated Waterdeep Dragons have arrived for the Tourney of Terror games, which happens every fifty years and features every monster's favourite sport: Goreball! The Dungeon Academy Flumphs are outnumbered, outsized, and outmonstered! But our hero, Zelli Stormclash (a forbidden human, secretly disguised as a minotaur), is no stranger to impossible odds. Just a few weeks ago, Zelli and her crew, the Danger Club, came face-to-face with a maniacal necromancer and his army of undead! If this wasn't enough to raise scales Zelli's reoccurring nightmare of a dark entity annihilating her world may be more than just a bad dream. Something sinister is lurking in the halls of the academy, and only Zelli seems to notice. But when Zelli uncovers a dark past hidden beneath Dungeon Academy, she unlocks something that will concern everyone at school, every dragon at Waterdeep, and everything within the Forgotten Realms. Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover the hidden secrets that dwell deep within themselves, and within Dungeon Academy!

The King is Dead (Game, 2nd Edition): Benoit Billion The King is Dead (Game, 2nd Edition)
Benoit Billion; Peer Sylvester
R780 Discovery Miles 7 800 Ships in 10 - 15 working days

The King is dead. The kingdom is divided. Three factions – the Scottish, the Welsh, and the English – vie for control and, across the sea, foreign invaders prepare to take advantage of the chaos. Players must marshal their limited resources to influence this power struggle, while ensuring that the faction that rises to dominate the realm favours them above all other claimants to the throne.

Make Your Own Mondrian - A Modern Art Puzzle (Cards): Henry Carroll Make Your Own Mondrian - A Modern Art Puzzle (Cards)
Henry Carroll
R438 R342 Discovery Miles 3 420 Save R96 (22%) Ships in 10 - 15 working days

Immerse yourself in a world of abstract equilibrium with 57 tiles inspired by the Modernist master Piet Mondrian. Arrange the tiles to create table-top compositions of perfect balance, large or small. Beautifully presented and with millions of possible arrangements, Make Your Own Mondrian will delight would-be Modernists of all ages.

Mensa Brain Workout Pack - Improve your mental abilities with 200 puzzles and games (Paperback): Robert Allen, Ken Russell,... Mensa Brain Workout Pack - Improve your mental abilities with 200 puzzles and games (Paperback)
Robert Allen, Ken Russell, Philip Carter
R590 R519 Discovery Miles 5 190 Save R71 (12%) Ships in 5 - 10 working days

This interactive pack from the world's leading brain brand contains everything you need to sharpen your mental agility while having fun. Inside are a series of puzzles, exercises and games especially devised to inspire new ways of thinking. The book is divided into a series of self-contained courses on one particular aspect of brain power, which then direct you to related games and activities included within the rest of the pack. Work through the whole pack and you will find yourself thinking quicker, solving problems more easily, being more creative, and best of all you will have had fun along the way! This pack contains: A 72-page book * 120 cards used for a variety of different games * A double-sided game board * Playing counters * Dice

Imperium: Classics (Game): Nigel Buckle, David Turczi Imperium: Classics (Game)
Nigel Buckle, David Turczi; Illustrated by Mihajlo Dimitrievski 2
R806 Discovery Miles 8 060 Ships in 10 - 15 working days

In your hands lies the destiny of one of history's great civilisations. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly, and unrest will bring your civilization to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of eight radically asymmetric civilisations, you will compete to become the most dominant empire the world has ever seen.

Imperium: Classics is a standalone game that contains the Carthaginian, Celt, Greek, Macedonian, Persian, Roman, Scythian, and Viking civilisations and an individual solo opponent behaving as each nation. It is fully compatible with Imperium: Legends for players wanting to expand their pool of civilisations even further.

Who's in the Game? - Identity and Intersectionality in Classic Board Games (Paperback): Terri Toles Patkin Who's in the Game? - Identity and Intersectionality in Classic Board Games (Paperback)
Terri Toles Patkin; Edited by Matthew Wilhelm Kapell
R862 Discovery Miles 8 620 Ships in 10 - 15 working days

Some board games-like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change. Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.

Wordwise! Dice Game (Game): Creative Diversions Wordwise! Dice Game (Game)
Creative Diversions
R304 Discovery Miles 3 040 Ships in 10 - 15 working days

Test your vocabulary with Wordwise! Dice Game from Wexler Studios. Roll the dice to create as many words as you can in 1-minute. * Tin Size: 7.67 x 3.74 x 1.22", 195 x 95 x 31 mm * Score-pad with perforated sheets * Mini Pencil * Sand Timer * 16 Lettered + 2 Numbered Die * Instruction Sheet

Yahtzee Score Sheets - 200 Large Score Pads for Scorekeeping 8.5 x 11 Yahtzee Score Cards (Paperback): Game Nest Yahtzee Score Sheets - 200 Large Score Pads for Scorekeeping 8.5 x 11 Yahtzee Score Cards (Paperback)
Game Nest
R377 Discovery Miles 3 770 Ships in 18 - 22 working days
Cryptid (Game): Hal Duncan, Ruth Veevers Cryptid (Game)
Hal Duncan, Ruth Veevers; Illustrated by Kwanchai Moriya 1
R1,083 R790 Discovery Miles 7 900 Save R293 (27%) Ships in 10 - 15 working days

In this unique deduction game of honest misdirection you are all cryptozoologists, trying to be the first to discover definitive proof of a cryptid in the wilds of North America. Each player will be given a unique clue – one piece of crucial information about where the creature lives. When combined, the clues identify a single space on the map – the creature’s habitat.

Each player’s clue either states an area where the creature can be found or where it cannot be found, based on the terrain and structures on the board. During the game, you will ask each other questions with the aim of guessing each other’s clues. The first player to correctly use all of the clues to find the habitat wins the game!

Catastrophes & Tactics in the Chess Opening - Volume 4 - Dutch, Benonis & d-pawn Specials: Winning in 15 Moves or Less: Chess... Catastrophes & Tactics in the Chess Opening - Volume 4 - Dutch, Benonis & d-pawn Specials: Winning in 15 Moves or Less: Chess Tactics, Brilliancies & Blunders in the Chess Opening (Paperback)
Carsten Hansen
R392 Discovery Miles 3 920 Ships in 18 - 22 working days
Going, Going, Gone! - A High-Stakes Board Game (Game): Simon Landrein Going, Going, Gone! - A High-Stakes Board Game (Game)
Simon Landrein
R696 R633 Discovery Miles 6 330 Save R63 (9%) Ships in 10 - 15 working days

Thirty-six masterpieces are up for auction. Are they bargains to be snapped up or over-hyped drains on your finances? You'll never know unless you bid! In this board game for up to six players, you travel the world as an art collector scouring the auction houses, visiting art fairs, and making private deals in search of elusive artworks to complete your collection. The winner is the player with the most valuable collection and the most cash in hand at the end of the game.

My Feelings Bingo - Get To Know 48 Feelings of All Kinds (Game): Emily Midouhas My Feelings Bingo - Get To Know 48 Feelings of All Kinds (Game)
Emily Midouhas; Illustrated by Bee Grandinetti
R369 Discovery Miles 3 690 Ships in 10 - 15 working days

SENSITIVE, ENGAGING ILLUSTRATIONS. Bee Grandinetti's approachable illustrations clearly and amusingly depict each emotion so that they can be recognized and explored in a fun, low-pressure way EDUCATIONAL. Features 48 emotions ranging from happiness and sadness to anger, apathy, and anxiety. Written by Dr Emily Midouhas, a developmental psychologist and associate professor at UCL, specializing in the effects of the social and built environment on the emotional and behavioural problems of children and the mental health of children with special educational needs across childhood and adolescence, particularly children with ADHD and autism EASY TO PLAY. An easy-to-play bingo game for the whole family: be the first to get all 16 emotions on your card to win BINGO! COLLECT THE SERIES. Follows the successes of bestselling Dinosaur Bingo, Scary Bingo, Jungle Bingo, Poo Bingo and more! THE PERFECT GIFT. Beautifully designed, illustration-led, high-spec product for maximum gifting potential A fun and engaging way for kids and adults to talk about their emotions. The gameboard features 48 emotions as characters, illustrated by Bee Grandinetti whose warm and sensitive illustrations have been featured by Headspace and Airbnb. Each player gets a card with 16 emotions. An accompanying booklet by developmental psychologist Dr Emily Midouhas explains each emotion in child-friendly language and gives tips on learning to express emotions and allow them to be felt in healthy ways.

Moves in Mind - The Psychology of Board Games (Paperback): Fernand Gobet, Jean Retschitzki, Alex de Voogt Moves in Mind - The Psychology of Board Games (Paperback)
Fernand Gobet, Jean Retschitzki, Alex de Voogt
R1,784 Discovery Miles 17 840 Ships in 10 - 15 working days

Board games have long fascinated as mirrors of intelligence, skill, cunning, and wisdom. While board games have been the topic of many scientific studies, and have been studied for more than a century by psychologists, there was until now no single volume summarizing psychological research into board games. This book, which is the first systematic study of psychology and board games, covers topics such as perception, memory, problem solving and decision making, development, intelligence, emotions, motivation, education, and neuroscience. It also briefly summarizes current research in artificial intelligence aiming at developing computers playing board games, and critically discusses how current theories of expertise fare with board games. Finally, it shows that the information provided by board game research, both data and theories, have a wider relevance for the understanding of human psychology in general.

Warhammer 40,000 - The Ultimate Guide (Hardcover): Gavin Thorpe, Guy Haley Warhammer 40,000 - The Ultimate Guide (Hardcover)
Gavin Thorpe, Guy Haley
R998 R834 Discovery Miles 8 340 Save R164 (16%) Ships in 9 - 17 working days

Warhammer 40,000: The Ultimate Guide dives into the vast universe of the 41st Millennium with hundreds of beautiful photographs showcasing miniatures from every faction, following key characters through the evolution of their models and exploring Warhammer 40,000 in pinpoint detail through the lens of its incredible miniatures.

This essential visual journey through the history of Warhammer 40,000 is written by NYT bestselling authors Gav Thorpe and Guy Haley, and is packed with insight into the game’s defining miniatures.

© Copyright Games Workshop Limited 2024

The Scrabble Word-Building Book - 3rd Edition (Paperback): Saleem Ahmed The Scrabble Word-Building Book - 3rd Edition (Paperback)
Saleem Ahmed
R529 R499 Discovery Miles 4 990 Save R30 (6%) Ships in 18 - 22 working days
Children's Use of Board Games in Psychotherapy (Hardcover): Jill Bellinson Children's Use of Board Games in Psychotherapy (Hardcover)
Jill Bellinson
R2,693 Discovery Miles 26 930 Ships in 10 - 15 working days

Play with structure board games is developmentally appropriate for latency-age children but is seldom discussed in the child therapy literature or seen as therapeutically useful. This book describes ways that structured board games can reveal the internal psychodynamic working of the child and can be understood as projective material. Clinical examples of children's play reveal parallels between their dramatic and their board-game play. Both show unconscious content, defensive needs, and interpersonal and transferential relationships. As therapists, we can search for the same underlying dynamics we would look for in these other symbolic expressions."This book also discusses a child's developmental changes and how the dramatic, magical play of childhood is replaced by the structured, rule-oriented play of the middle years. Therapists must sensitively follow hem in this development, rather than force them to continue the more regressed play of childhood or push them prematurely into the verbal world of adolescents and adults. Children's Use Of Board Games in Psychotherapy demonstrates ways to work with the material which children give us at this stage, even when expressed in the form of structured games.

Escape from Colditz (Game, 75 Anniversary Ed): Brian Degas, Pat Reid Escape from Colditz (Game, 75 Anniversary Ed)
Brian Degas, Pat Reid; Illustrated by Peter Dennis 1
R1,467 Discovery Miles 14 670 Ships in 10 - 15 working days

The classic World War II board game returns in this stunning, award-winning deluxe edition from Osprey Games Colditz Castle - World War II. An impregnable fortress. An inescapable prison. Until now. Designed by Major Pat Reid, one of only a handful of prisoners-of-war to escape Colditz Castle, and screenwriter Brian Degas, Escape From Colditz is the iconic game of careful planning and nerves of steel. Become Allied escape officers - assemble your equipment, plot your escape routes, and coordinate your efforts to avoid the guards. Become the German security officer - maintain control through guile, ruthlessness, and careful observation despite limited numbers. This deluxe edition of the classic game for 2 to 6 players includes both original and updated rules, new hand-painted artwork, an oversized board, 56 wooden playing pieces, 100 fully illustrated cards, a 32-page history book, and unique replicas of artefacts from the prison.

501 Essential Backgammon Problems (Paperback, Revised ed.): Bill Robertie 501 Essential Backgammon Problems (Paperback, Revised ed.)
Bill Robertie
R585 R539 Discovery Miles 5 390 Save R46 (8%) Ships in 18 - 22 working days
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