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Books > Reference & Interdisciplinary > Communication studies > Media studies
The way people encounter ideas of Hinduism online is often shaped by global discourses of religion, pervasive Orientalism and (post)colonial scholarship. This book addresses a gap in the scholarly debate around defining Hinduism by demonstrating the role of online discourses in generating and projecting images of Hindu religion and culture. This study surveys a wide range of propaganda, websites and social media in which definitions of Hinduism are debated. In particular, it focuses on the role of Hindu nationalism in the presentation and management of Hinduism in the electronic public sphere. Hindu nationalist parties and individuals are highly invested in discussions and presentations of Hinduism online, and actively shape discourses through a variety of strategies. Analysing Hindu nationalist propaganda, cyber activist movements and social media presence, as well as exploring methodological strategies that are useful to the field of religion and media in general, the book concludes by showing how these discourses function in the wider Hindu diaspora. Building on religion and media research by highlighting mechanical and hermeneutic issues of the Internet and how it affects how we encounter Hinduism online, this book will be of significant interest to scholars of religious studies, Hindu studies and digital media.
There is something unsettling, but also powerful, in the encounter with individual and collective experiences of human suffering. Intensive Media explores the discomfort and fascination initiated by instances of pain and suffering, their 'aversive affects', as they trouble but also vitalise contemporary media environments. In the contexts of crisis, conflict and suffering explored throughout this book, aversive affect operates micropolitically to make explicit or hide the material conditions that surround instances of pain in all its specificity. That is, in so many scenarios, personal, social and political stakes are set around the thresholds of intensity that give rise to a 'sense' of pain and the unpredictable valences of its aversive affects. It is in this sense that McCosker and his case studies develop outwards from the middle of what has been referred to as 'the problem of pain', a problem that traverses media, communication, art, sociality and politics in their confrontation with affect, biology and neurophysiology.
This book describes the application of a high-level technology to solve problems in distributed systems that have networked structures with millions to billions of nodes. The main difference from other works is that the approach is based on holistically and simultaneously analysing these systems using a spatial pattern-matching mode, which produces solutions hundreds of times faster than usual. The latest version of the technology is described, together with implementation details and basic Spatial Grasp Language. In addition, the book highlights numerous solutions, covering graph and network problems, their use in large social, industrial, and business ecosystems, social robotics and driverless transport, and the possibility of extrapolating from known gestalt laws on distributed systems, which could potentially be applied in civil and defence contexts. The book is intended for system scientists, business and industry managers, economists, application programmers, security and defence personnel, as well as university students.
By using a wide diversity of theoretical and methodological approaches and by encompassing both cross-national and longitudinal analyses, this volume sheds new light on comparative political communication research, such as personalization, globalization, democratization, and the changing nature of journalism,
Through popular movies starring Bruce Lee and songs like the disco hit "Kung Fu Fighting," martial arts have found a central place in the Western cultural imagination. But what would 'martial arts' be without the explosion of media texts and images that brought it to a wide audience in the late 1960s and early 1970s? In this examination of the media history of what we now call martial arts, author Paul Bowman makes the bold case that the phenomenon of martial arts is chiefly an invention of media representations. Rather than passively taking up a preexisting history of martial arts practices-some of which, of course, predated the martial arts boom in popular culture-media images and narratives actively constructed martial arts. Grounded in a historical survey of the British media history of martial arts such as Bartitsu, jujutsu, judo, karate, tai chi, and MMA across a range of media, this book thoroughly recasts our understanding of the history of martial arts. By interweaving theories of key thinkers on historiography, such as Foucault and Hobsbawm, and Said's ideas on Orientalism with analyses of both mainstream and marginal media texts, Bowman arrives at the surprising insight that media representations created martial arts rather than the other way around. In this way, he not only deepens our understanding of martial arts but also demonstrates the productive power of media discourses.
This book analyses the portrayals of the Holocaust in newspaper cartoons, educational pamphlets, short stories and graphic novels. Focusing on recognised and lesser-known illustrators from Europe and beyond, the volume looks at autobiographical and fictional accounts and seeks to paint a broader picture of Holocaust comic strips from the 1940s to the present. The book shows that the genre is a capacious one, not only dealing with the killing of millions of Jews but also with Jewish lives in war-torn Europe, the personal and transgenerational memory of the Second World War and the wider national and transnational legacies of the Shoah. The chapters in this collection point to the aesthetic diversity of the genre which uses figurative and allegorical representation, as well as applying different stylistics, from realism to fantasy. Finally, the contributions to this volume show new developments in comic books and graphic novels on the Holocaust, including the rise of alternative publications, aimed at the adult reader, and the emergence of state-funded educational comics written with young readers in mind. This book was originally published as a special issue of the Journal of Modern Jewish Studies.
Citizens of networked societies are almost incessantly accompanied by ecologies of images. These ecologies of still and moving images present a paradox of uncertainties emerging along with certainties. Images appear more certain as the technical capacities that render them visible increase. At the same time, images are touched by more uncertainty as their numbers, manipulabilities, and contingencies multiply. With the emergence of big data, the image is becoming a dominant vehicle for the construction and presentation of the truth of data. Images present themselves as so many promises of the certainty, predictability, and intelligibility offered by data. The focus of this book is twofold. It analyses the kinds of images appearing today, showing how they are marked by a return to modern photographic emphases on high resolution, clarity, and realistic representation. Secondly, it discusses the ways in which the uncertainty of images is increasingly underscored within such reiterated emphases on allegedly certain visual truths. This often involves renewed encounters with noise, grain, glitch, blur, vagueness, and indistinctness. This book provides the reader with an intriguing transdisciplinary investigation of the uncertainly certain relation between the cultural imagination and the techno-aesthetic regime of big data and ubiquitous computing. This book was originally published as a special issue of Digital Creativity.
This book opens up a new field at the intersections of transnational, feminist, and media studies. The collection brings feminist theories to bear on the discourses of transnationality embedded in a range of recent films and video art from diverse locations in North Africa, Asia, Europe, and North America. Paying particular attention to new frontiers of migration, an increasing vigilance vis-a-vis the foreign, and the gendered and racialized representations of mobility, the book charts innovative feminist strategies for the interpretation of contemporary visual cultures. This ambitious volume will be an important guide for scholars and students interested in approaching global media cultures from transnational feminist perspectives
This book offers critical readings of issues in education and technology and demonstrates how researchers can use critical perspectives from sociology, digital media, cultural studies, and other fields to broaden the "ed-tech" research imagination, open up new topics, ask new questions, develop theory, and articulate an agenda for informed action.
This book examines the experiences of transient migrants in the Asia-Pacific, and in so doing provides new ways of understanding diversity. By focusing on the transient destination hubs of Australia and Singapore, Catherine Gomes shifts our thinking about diversity for two disruptive reasons: the increasingly large and global transient flows of people and our everyday reliance on digital media. The unprecedented usage of digital media influences not only communication patterns and information-seeking behaviour, but has also led to the rapid evolution of the very nature of entertainment and news, and directly impacted on our documenting and mapping of self (e.g. posts of photographs, opinions and links on social media timelines). The book introduces readers to the concept of siloed diversity - a phenomenon which occurs when people rely on a hierarchy of identities developed while in transience to make connections and disconnections with others.
This book engages with the Chinese mediation of wars and conflicts in the global environment.Proposing a new cascading media and conflict model, it applies this to the studyof war correspondents from six levels: media-policy relations, journalistic objectivity, roleperceptions, news framing and peace/war journalism, news practices, and audience. Based on interviews with 23 Chinese journalists and case study analysis of the Libyan War,Syrian War, Afghanistan War and Israeli-Palestinian conflict, the book demonstrates thata new breed of Chinese war correspondents has emerged today. They undergo a complexand nuanced mediated communication process. Neither traditionally Chinese in theirapproach nor western in their perceptions, they are uniquely pragmatic in negotiating theirroles in a complex web of internal and external actors and factors. The core ideology seemsto be anti-West in defiance of the US hegemony and the bias of global media as well asneutral-Muslims. Exploring the role perceptions, values, norms and practices of contemporary Chinese warcorrespondents who go outside China to bring the 'distant culture' back home, this text is keyreading for scholars and students in international journalism, international communication,war and peace studies, international relations and Chinese studies.
This book is a unique contribution to both media studies and contemporary politics. It analyzes the American media's structure and its role in shaping perceptions of the crisis in the former Yugoslavia, and looks at the key issues involved, from self-determination to genocide. Sadkovich sees the failure of the U.S. media and the West as having prolonged and even aggravated the conflict in the former Yugoslavia. This work will prove useful to both the general reader and students of media and current affairs.
This is the second edition of the undergraduate textbook 'Social Media Management' which extends the original edition's scope beyond the business angle. The textbook continues with the perspective of organizations - not individuals - and clarifies the impact of social media on their different departments or disciplines, while also exploring how organizations use social media to create business value. To do so, the book pursues a uniquely multi-disciplinary approach by embracing IT, marketing, HR, and many other fields. While the first edition was inspired by the rise of social media tools, the second edition is characterized by a digital economy with increasing digitalization efforts due to newly emerging technologies in Industry 4.0 and the COVID-19 pandemic. Readers will benefit from a comprehensive selection of extended topics, including strategies and business models for social media, influencer marketing, viral campaigns, social CRM, employer branding, e-recruitment, search engine optimization, social mining, sentiment analysis, crowdfunding, and legal and ethical issues. Each chapter starts with one or more teaser questions to arouse the readers' interest, which will be clarified per topic. The second edition also provides ample self-test materials and reflection exercises.
The Reverse Design series looks at all of the design decisions that went into classic video games. This is the sixth installment in the Reverse Design series, looking at Diablo II. Written in a readable format, it is broken down into three sections examining three topics important to the game: How does Diablo II borrow from different types of games like action RPGs, classical class-based RPGs and Roguelikes? What are the different types of randomness in Diablo II and how do they work? How do elaborate level-up mechanics keep players interested in a relatively short game for dozens or hundreds of hours? Key Features Comprehensive definitions of key concepts and terms, introducing the reader to the basic knowledge about the study of RPG design Summary of historical context of Diablo II, how it came to be, and how it influenced other games Extensive collections of data and data visualizations explaining how Diablo II's systems work
Through American history, often in times of crisis, there have been periodic outbreaks of obsession with the paranormal. Between 2004 and 2019, over six dozen documentary-style series dealing with paranormal subject matter premiered on television in the United States. Combining the stylistic traits of horror with earnest accounts of what are claimed to be actual events, "paranormal reality" incorporates subject matter formerly characterized as occult or supernatural into the established category of reality TV. Despite the high number of programs and their evident popularity, paranormal reality television has to date received little critical attention. Ghost Channels: Paranormal Reality Television and the Haunting of Twenty-First-Century America provides an overview of the paranormal reality television genre, its development, and its place in television history. Conducting in-depth analyses of over thirty paranormal television series, including such shows as Ghost Hunters, Celebrity Ghost Stories, and Long Island Medium, author Amy Lawrence suggests these programs reveal much about Americans' contemporary fears. Through her close readings, Lawrence asks, "What are these shows trying to tell us?" and "What do they communicate about contemporary culture if we take them seriously and watch them closely?" Ridiculed by nearly everyone, paranormal reality TV shows-with their psychics, ghost hunters, and haunted houses-provide unique insights into contemporary American culture. Half-horror, half-documentary realism, these shows expose deep-seated questions about class, race, gender, the value of technology, the failure of institutions, and what it means to be American in the twenty-first century.
The mainstreaming of pornographic imagery into fashion and popular culture at the turn of the millennium in Britain and the US signalled a dramatic cultural shift in construction of both femininity and masculinity. For men and women, raunch became the new cool. This engaging book draws from a diverse range of examples including film, popular tabloids, campus culture, mass media marketing campaigns, facebook profiles, and art exhibits to explore expressions and meanings of porn chic. Bringing a cultural and feminist lens to the material, this book challenges the reader to question the sexual agency of the 12-year-old girl dressed to seduce in fashions inspired by Katie Price, the college co-ed flashing her breasts for a film maker during Spring break, and the waitress making her customer happy with chicken wings and a nice set of Hooters. Further it explores the raunchy bad boys being paid handsomely to tell the world about their sexual exploits, online, on film, and in popular press bestsellers. The book also contains thought-provoking artwork by Nicola Bockelmann which focuses on the permeable border between pornography and mainstream culture and urges viewers to question everyday explicitness. Balancing a popular culture approach and a strong analytic lens, Porn Chic will engage a wide audience of readers interested in popular culture, fashion, and gender studies.
This edited volume documents the current reflections on the 'Right to be Forgotten' and the interplay between the value of memory and citizen rights about memory. It provides a comprehensive analysis of problems associated with persistence of memory, the definition of identities (legal and social) and the issues arising for data management.
Media pressure is often implicated in changes to foreign policy. It is at once hailed as a check on the abuse of power and then reviled for undermining the roles and responsibilities of democratic institutions. But we are still left to wonder what media pressure "is." This question is explicitly answered here, and in doing so it shows how the never-ending conversation between the media and executive creates social imperatives to which the executives "must" respond or else threaten their needed moral positions required to lead or act in international affairs.
How is digitalization changing journalism and our public sphere?
What role does the expert play now that knowledge can be
downloaded? What is it to think and work in a world in which
technology has become our second nature? Since Google has become
the most important way to gather information, the role of knowledge
in our societies has fundamentally changed. Exploring the role of
digital platforms such as Google, Twitter and Facebook, this
engaging book maps out the knowledge landscape of today, delivering
an overview of the most important debates and comparing the
discussions of the digital era with the ones of our industrial
past. Calling for a more active role of the human towards
technology, it also serves as a philosophically informed
introduction to academic debates, and delivers an inspiring reading
of the newly discovered French philosopher Gilbert Simondon.
Engaging with the social forces that unfold with digitalization,
this book finds a silent revolution.
Comedy and humour have frequently played a key role in disabled people's lives, for better or for worse. Comedy has also played a crucial part in constructing cultural representations of disability and impairments, contributing to the formation and maintenance of cultural attitudes towards disabled people, and potentially shaping disabled people's images of themselves. As a complex and often polysemic form of communication, there is a need for greater understanding of the way we make meanings from comedy. This is the first book which explores the specific role of comedic film genres in representations of disability and impairment. Wilde argues that there is a need to explore different ways to synthesise Critical/Disability Studies with Film Studies approaches, and that a better understanding of genre conventions is necessary if we are to understand the conditions of possibility for new representational forms and challenges to ableism. After a discussion of the possibilities of a 'fusion' between Disability Studies and Film Studies, and a consideration of the relationships of comedy to disability, Wilde undertakes analysis of contemporary films from the romantic comedy, satire, and gross-out genres. Analysis is focused upon the place of disabled and non-disabled people in particular films, considering visual, audio, and narrative dimensions of representation and the ways they might shape the expectations of film audiences. This book is of particular value to those in Film and Media Studies, and Critical/Disability Studies, especially for those who are investigating more inclusive practices in cultural representation.
This book examines television drama in the age of streaming-a time when television has been reshaped for national and international consumption via both linear 'flow' and on-demand user modes. It builds on an in-depth study of the Norwegian public service broadcaster (NRK) and some of its game-changing drama productions (Lilyhammer, SKAM, blank). The book portrays the formative first decade of television streaming (2010-2019), how new streaming services and incumbent television providers intersect and act in a new drama landscape, and how streaming impacts existing television production cultures, publishing models and industry-audience relations. The analysis draws on insight gained through more than a hundred interviews with television experts and fans, hundreds of hours of observations, and unique access to industry conferences, meetings, working documents, and ratings. The book combines perspectives from production studies, media industry studies, and fan studies to inform its analysis.
This volume focuses on very young children's (aged 0-8) rights in a digital world. It gathers current research from around the globe that focuses on young children's rights as agental citizens to the provision of and participation in digital devices and content-as well as their right to protection from harm. The UN Digital Rights Framework of 2014 addresses children's needs, agency and vulnerability to harm in today's digital world and implies roles and responsibilities for a variety of social actors including the state, families, schools, commercial entities, researchers and children themselves. This volume presents a broad range of research, including chapters on parental supervision and control, the changing forms of play, early childhood education, media and cultural studies, law, design, health, special-needs education, and engineering. Implicit within this book is the acknowledgement that children of various ages, abilities, socioeconomic and geographic backgrounds should have equal access to, and positive / non-harmful experiences with, new digital technologies and content-as well as adult support and expertise that enhances these experiences. This passionate book celebrates the diversity of young children's activities in the digital world. It interrogates these through four intersecting lenses: their rights, play experiences, contextualised design, and best practice. Balancing children's eager engagement with digital content alongside adult responsibilities for education, privacy and protection, the volume provides a fitting showcase for work of global relevance. Professor Lelia Green Professor of Communications Edith Cowan University Perth, Western Australia This compelling text provides a critical resource to inform our understanding of the intersection of the digital world and children's rights. Ilene R. Berson, Ph.D. Professor of Early Childhood Education Affiliate Faculty, Learning Design & Technology Area Coordinator, Early Childhood Coordinator, Early Childhood Ph.D. Program University of South Florida College of Education A truly international collection that investigates young children's engagement with digital technologies. Identifying issues of public interest around digital practices, this highly readable book is a valuable resource for researchers, parents and policy makers. Professor Susan Danby Director, ARC Centre of Excellence for the Digital Child and, Faculty of Education School of Early Childhood and Inclusive Education QUT Kelvin Grove, Queensland
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