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Books > Children's & Educational > The arts
Adaptive Strategies for Small-Handed Pianists brings together
information from biomechanics, ergonomics, physics, anatomy,
medicine, and piano pedagogy to focus on the subject of
small-handedness. The first comprehensive study of its kind, the
book opens with an overview of historical, anatomical, and
pedagogical perspectives and redresses long-held biases concerning
those who struggle at the piano because of issues with hand size. A
discussion of work efficiency, the human anatomy, and the
constraints of physics serves as the theoretical basis for a
focused analysis of healthy movement and piano technique as they
relate to small-handedness. Separate chapters deal with specific
alternative approaches: redistribution, refingering, strategies to
maximize reach and power, and musical solutions for technical
problems. Richly illustrated with hundreds of examples from a wide
range of piano repertoire, the book is an incomparable resource for
piano teachers and students, written in language that is accessible
to a broad audience. It balances scholastic rigor with practical
experience in the field to demonstrate that the unique physical and
musical needs of the small-handed can be addressed in sensitive and
appropriate ways.
This board book version of Coco Chanel - the first title in the
critically acclaimed Little People, BIG DREAMS series - introduces
the youngest dreamers to this international style icon. Following
the death of her mother, Coco spent her early life in an orphanage,
where she was taught how to use a needle and thread. From there,
she became a cabaret singer, seamstress, hat maker and, eventually,
the world's most famous fashion designer. Babies and toddlers will
love to snuggle as you read to them the engaging story of this
fascinating icon, and will also enjoy exploring the stylish and
quirky illustrations of this sturdy board book on their own. Little
People, BIG DREAMS is a bestselling series of books and educational
games that explore the lives of outstanding people, from designers
and artists to scientists and activists. All of them achieved
incredible things, yet each began life as a child with a dream.
This empowering series offers inspiring messages to children of all
ages, in a range of formats. The board books are told in simple
sentences, perfect for reading aloud to babies and toddlers. The
hardback versions present expanded stories for beginning readers.
Boxed gift sets allow you to collect a selection of the books by
theme. Paper dolls, learning cards, matching games and other fun
learning tools provide even more ways to make the lives of these
role models accessible to children. Inspire the next generation of
outstanding people who will change the world with Little People,
BIG DREAMS!
Via Afrika Dramatiese Kunste is 'n omvattende reeks wat al die
voorgestelde inhoud vir Dramatiese Kunste dek, en toepaslike
aktiwiteite verskaf om 'n werklike leergeleentheid te skep. Die
bree en spesifieke Onderwerpe, asook die kennis en
vaardigheidsgebiede wat deur die KABV-dokumente daargestel word,
word volledig in die reeks gedek. Onderwysers kan steeds keuses
maak oor wat vir hul leerders toepaslik sal wees, en dus verseker
dat daar betrokkenheid tydens die leerproses is. Die reeks het 'n
sterk Suid-Afrikaanse fokus, maar stel leerders ook bloot aan 'n
wye reeks Pan-Afrika-, Westerse en Oorsterse dramavorms wat die
wereld van Dramatiese Kunste gevorm het. Rolprente word ook, waar
toepaslik, verken. Die bygaande omvattende Onderwysersgids sal
onderwysers aanmoedig en bemagtig om betekenisvolle vordering in
die verkryging van kennis en praktiese vaardighede van Dramatiese
Kunste in Grade 10 tot 12 te fasiliteer, en om die onderrig en
aanleer van die vak op innoverende en toeganklike wyses te
implementeer.
This Handwriting Practice Book from CGP is a brilliant way for
Reception pupils (ages 4-5) to learn and practise the skills they
need to write neatly. It starts off with lines and shapes for them
to trace to get them used to controlling a pencil, before moving
onto tracing letters and numbers. There's plenty of practice for
letters a-z, including within words, and the numbers 0-9 are
covered too. There are also lots of pictures to colour in along the
way, and a page of tips for pupils and helpers.
Unleash your pupils imaginations with this wonderful collection of
tried and tested art activities that are easy to prepare, but
children will love. The activities introduce a wide range of art
skills and media and are fully compatible with the National
Curriculum. They are suitable for use in the classroom, at home or
in childrens clubs. Although aimed primarily at 7-11 year olds,
most activities in this very practical book can be adapted for
younger children. Activities range from designing a banknote and
painting glass jars to printing on fabric and creating 3D robots
Create 25 amazing projects with 3D printing! With 3D Printing and
Maker Lab for Kids, you can explore the creative potential behind
this game-changing technology. Design your projects using free
browser-based versions of CAD software Tinkercad and SketchUp.
Follow the simple steps to create a variety of different projects.
Learn about the fascinating science behind your creations. Get
guidance on organizing team activities and contests. The popular
Lab for Kids series features a growing list of books that share
hands-on activities and projects on a wide host of topics,
including art, astronomy, clay, geology, math, and even how to
create your own circus-all authored by established experts in their
fields. Each lab contains a complete materials list, clear
step-by-step photographs of the process, as well as finished
samples. The labs can be used as singular projects or as part of a
yearlong curriculum of experiential learning. The activities are
open-ended, designed to be explored over and over, often with
different results. Geared toward being taught or guided by adults,
they are enriching for a range of ages and skill levels. Gain
firsthand knowledge on your favorite topic with Lab for Kids. Be a
part of the future with 3D Printing and Maker Lab for Kids!
Challenge your kid to crack these video-game themed math codes and
show them how much fun learning can be! Kids can choose from over
50 colorfully illustrated puzzles featuring their favorite gaming
characters and scenarios. Their mission: to unlock the secret code,
spell out the secret message, or solve the equation before the game
ends (or the creeper explodes!). With diamond swords, suits of
armor, zombies, and magical potions to keep every page fun and
exciting, kids won't even realize that they're practicing and
developing core math and problem-solving skills. Builds
foundational math skills in addition, subtraction, multiplication,
and division. Helps them practice fact families, balancing
equations, and more. Encourages young gamers to use what they know
to tackle exciting math challenges Supports classroom learning at
home, in the car, and anywhere else you take it with you! Perfect
for reluctant learners and kids who can't get enough of math or
secret codes, Math Codes for Minecrafters makes every kid feel like
they're winning at math.
With the aim to help teachers design and deliver instruction around
world films featuring child protagonists, Cultivating Creativity
through World Films guides readers to understand the importance of
fostering creativity in the lives of youth. It is expected that by
teaching students about world films through the eyes of characters
that resemble them, they will gain insight into cultures that might
be otherwise unknown to them and learn to analyze what they see.
Teachers can use these films to examine and reflect on differences
and commonalities rooted in culture, social class, gender,
language, religion, etc., through guided questions for class
discussion. The framework of this book is conceived to help
teachers develop students' ability to evaluate, analyze, synthesize
and interpret. The proposed activities seek to incite reflection
and creativity in students, and can be used as a model for teachers
in designing future lessons on other films.
This book problematizes the role of education in an increasingly
mediatized world through the lenses of creativity, new media, and
consumerism. At the core of the issue, the author argues,
creativity in art education is being co-opted to serve the purposes
of current economic trends towards designer capitalism. Using an
East meets West approach, jagodzinski draws on Deleuze and
Guattarian philosophy to explore visual and popular culture in
Korean society, addressing the tensions that exist between designer
education and art that explores the human condition. In doing so,
he challenges art educators to envision a new paradigm for
education which questions established media ontologies and
incorporates new ways to confront the crisis of the Anthropocene.
This bright and cheerful Handwriting Practice Book from CGP is a
fantastic way for Year 1 pupils (ages 5-6) to practise forming
letters and writing words neatly. It starts off with lines and
patterns to trace before moving onto letters. Each letter is
introduced with helpful arrows to show how it's formed. Pupils are
then given letters to trace and space to write them independently
as well, with guidelines to keep letters the same size and dots to
show where to start each letter. They're also given whole words and
sentences to trace and copy. This book includes capital letters and
numbers too, and a page of helpful handwriting tips.
This amazing CGP Grade 9-1 GCSE Drama Play Guide is the perfect
resource for studying Willy Russell's Blood Brothers. The book
provides in-depth study notes about the play, covering character
and performance, staging and design, context and themes to name a
few! The layout is clear and accessible, with plenty of full-colour
photographs. We've also included thought-provoking practice
questions, revision tasks and exam tips throughout. Plus there's a
whole section of exam advice, including what to expect in the exam,
and model answers. To round things off we've thrown in a glossary
explaining the key terms and a comic-strip cartoon summary of the
whole play! Don't miss the CGP Grade 9-1 GCSE Drama Revision Guide
for full course study notes (9781782949626).
THE SCHOOL FOR GOOD AND EVIL is now a major motion picture from
Netflix - starring Academy Award winner Charlize Theron, Kerry
Washington, Laurence Fishburne, Michelle Yeoh, Sofia Wylie, Sophie
Anne Caruso, Jamie Flatters, Earl Cave, Kit Young and more! The
battle between Good and Evil begins. Go back in time to the
beginning of the School for Good and Evil and uncover the
never-before-told events leading up to Sophie and Agatha's dramatic
arrival and the beginning of their epic fairy tale. Two brothers.
One Good. One Evil. Together, they watch over the Endless Woods.
Together, they choose the students for the School for Good and
Evil. Together they train them, teach them, prepare them for their
fate. Then, something happens. Something that will change
everything and everyone. Who will survive? Who will rule the
School? The journey starts here. With magic, surprises and daring
deeds at every turn, courage and loyalty will be put to the test,
only to lead you to the very beginning of the adventures that are
The School for Good and Evil.
Giving students opportunities to read like mathematicians as they
explore content has the potential to move their thinking and
understandings in monumental ways. Each chapter presented in this
volume provides readers with approaches and activities for pairing
a young adult novel with specific mathematics concepts. Chapters
include several instructional activities for before, during, and
after reading as well as extension activities that move beyond the
text as students continue to develop mathematical literacy.
- One-stop resource explains culturally responsive teaching
conceptually and offers practical ways to apply in the classroom -
Specifically addresses culturally responsive teaching in music
education context, with vivid first-person examples from music
educators - Single-authored narrative makes this book clear and
accessible for students
- One-stop resource explains culturally responsive teaching
conceptually and offers practical ways to apply in the classroom -
Specifically addresses culturally responsive teaching in music
education context, with vivid first-person examples from music
educators - Single-authored narrative makes this book clear and
accessible for students
Painting and drawing are key artistic expressions which play an
important role in children's physical, emotional and spiritual
development. This comprehensive teachers' manual provides a
complete artistic curriculum for Classes One to Eight in
Steiner-Waldorf schools (age six to fourteen). At each stage, the
book demonstrates the skills that teachers can help children to
develop. There are 280 practical exercises for teachers to use, and
over 800 drawings and paintings as inspiring examples of artistic
possibilities. The curriculum moves from free drawing, to guided
colour exercises, to precise perspective drawing. The exercises
draw on elements of the Steiner-Waldorf curriculum at appropriate
ages, incorporating themes from fables and legends, the Old
Testament, Norse mythology, animals, Ancient Greece and botany.
Throughout, the author draws on art theory and shows that art is
truly a universal language. The book is also suitable for adult
self-study.
Destroy the Horcruxes by wrecking this activity book! You'll take
down Lord Voldemort, one page at a time. Inspired by the films of
Harry Potter. If you've ever wanted to destroy a Horcrux and defeat
Voldemort and his followers like Ron Weasley, Hermione Granger,
Harry Potter or Neville Longbottom, this book is for you! Destroy
the Horcrux on each of the pages in the activity book by dripping
orange juice on it, ripping it to shreds or colouring all over it.
Your goal is to wreck these pages by any means possible, just like
in the Harry Potter films. This book also includes fun facts about
the Dark objects seen in the films of Harry Potter, such as the
Hand of Glory, the cursed necklace and a whole lot more. a
no-holds-barred way of interacting with the Wizarding World sure to
appeal to fans of Wreck This Journal a great way to practise stress
management! This is the perfect activity book for any Harry Potter
fan.
It's time to be a hero! By day, they are Connor, Greg and Amaya,
but by night they are Catboy, Gekko and Owlette - PJ Masks. Colour,
stick and play in this interactive sticker book featuring
everyone's favourite heroes. Activities tie in with the ABC of
physical development - agility, balance and coordination. Can you
run like Catboy? Can you balance like Owlette? Or maybe leap like
Gekko? With over 125 stickers and a reward chart, there are hours
of PJ Masks fun to be had! Also available: PJ Masks: Battle of the
HQs, PJ Masks: Pedal Power, PJ Masks: Annual 2018, PJ Masks: Meet
the PJ Masks, PJ Masks:1001 Super Stickers, PJ Masks: Mayhem at the
Museum, PJ Masks: Feathered Friends, PJ Masks: Into the Night PJ
Masks (c) Frog Box / Entertainment One UK Limited / Walt Disney
EMEA Productions Limited 2014
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