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Books > Children's & Educational > The arts
Adaptive Strategies for Small-Handed Pianists brings together information from biomechanics, ergonomics, physics, anatomy, medicine, and piano pedagogy to focus on the subject of small-handedness. The first comprehensive study of its kind, the book opens with an overview of historical, anatomical, and pedagogical perspectives and redresses long-held biases concerning those who struggle at the piano because of issues with hand size. A discussion of work efficiency, the human anatomy, and the constraints of physics serves as the theoretical basis for a focused analysis of healthy movement and piano technique as they relate to small-handedness. Separate chapters deal with specific alternative approaches: redistribution, refingering, strategies to maximize reach and power, and musical solutions for technical problems. Richly illustrated with hundreds of examples from a wide range of piano repertoire, the book is an incomparable resource for piano teachers and students, written in language that is accessible to a broad audience. It balances scholastic rigor with practical experience in the field to demonstrate that the unique physical and musical needs of the small-handed can be addressed in sensitive and appropriate ways.
This board book version of Coco Chanel - the first title in the critically acclaimed Little People, BIG DREAMS series - introduces the youngest dreamers to this international style icon. Following the death of her mother, Coco spent her early life in an orphanage, where she was taught how to use a needle and thread. From there, she became a cabaret singer, seamstress, hat maker and, eventually, the world's most famous fashion designer. Babies and toddlers will love to snuggle as you read to them the engaging story of this fascinating icon, and will also enjoy exploring the stylish and quirky illustrations of this sturdy board book on their own. Little People, BIG DREAMS is a bestselling series of books and educational games that explore the lives of outstanding people, from designers and artists to scientists and activists. All of them achieved incredible things, yet each began life as a child with a dream. This empowering series offers inspiring messages to children of all ages, in a range of formats. The board books are told in simple sentences, perfect for reading aloud to babies and toddlers. The hardback versions present expanded stories for beginning readers. Boxed gift sets allow you to collect a selection of the books by theme. Paper dolls, learning cards, matching games and other fun learning tools provide even more ways to make the lives of these role models accessible to children. Inspire the next generation of outstanding people who will change the world with Little People, BIG DREAMS!
Via Afrika Dramatiese Kunste is 'n omvattende reeks wat al die voorgestelde inhoud vir Dramatiese Kunste dek, en toepaslike aktiwiteite verskaf om 'n werklike leergeleentheid te skep. Die bree en spesifieke Onderwerpe, asook die kennis en vaardigheidsgebiede wat deur die KABV-dokumente daargestel word, word volledig in die reeks gedek. Onderwysers kan steeds keuses maak oor wat vir hul leerders toepaslik sal wees, en dus verseker dat daar betrokkenheid tydens die leerproses is. Die reeks het 'n sterk Suid-Afrikaanse fokus, maar stel leerders ook bloot aan 'n wye reeks Pan-Afrika-, Westerse en Oorsterse dramavorms wat die wereld van Dramatiese Kunste gevorm het. Rolprente word ook, waar toepaslik, verken. Die bygaande omvattende Onderwysersgids sal onderwysers aanmoedig en bemagtig om betekenisvolle vordering in die verkryging van kennis en praktiese vaardighede van Dramatiese Kunste in Grade 10 tot 12 te fasiliteer, en om die onderrig en aanleer van die vak op innoverende en toeganklike wyses te implementeer.
This Handwriting Practice Book from CGP is a brilliant way for Reception pupils (ages 4-5) to learn and practise the skills they need to write neatly. It starts off with lines and shapes for them to trace to get them used to controlling a pencil, before moving onto tracing letters and numbers. There's plenty of practice for letters a-z, including within words, and the numbers 0-9 are covered too. There are also lots of pictures to colour in along the way, and a page of tips for pupils and helpers.
Unleash your pupils imaginations with this wonderful collection of tried and tested art activities that are easy to prepare, but children will love. The activities introduce a wide range of art skills and media and are fully compatible with the National Curriculum. They are suitable for use in the classroom, at home or in childrens clubs. Although aimed primarily at 7-11 year olds, most activities in this very practical book can be adapted for younger children. Activities range from designing a banknote and painting glass jars to printing on fabric and creating 3D robots
Create 25 amazing projects with 3D printing! With 3D Printing and Maker Lab for Kids, you can explore the creative potential behind this game-changing technology. Design your projects using free browser-based versions of CAD software Tinkercad and SketchUp. Follow the simple steps to create a variety of different projects. Learn about the fascinating science behind your creations. Get guidance on organizing team activities and contests. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus-all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids. Be a part of the future with 3D Printing and Maker Lab for Kids!
Challenge your kid to crack these video-game themed math codes and show them how much fun learning can be! Kids can choose from over 50 colorfully illustrated puzzles featuring their favorite gaming characters and scenarios. Their mission: to unlock the secret code, spell out the secret message, or solve the equation before the game ends (or the creeper explodes!). With diamond swords, suits of armor, zombies, and magical potions to keep every page fun and exciting, kids won't even realize that they're practicing and developing core math and problem-solving skills. Builds foundational math skills in addition, subtraction, multiplication, and division. Helps them practice fact families, balancing equations, and more. Encourages young gamers to use what they know to tackle exciting math challenges Supports classroom learning at home, in the car, and anywhere else you take it with you! Perfect for reluctant learners and kids who can't get enough of math or secret codes, Math Codes for Minecrafters makes every kid feel like they're winning at math.
With the aim to help teachers design and deliver instruction around world films featuring child protagonists, Cultivating Creativity through World Films guides readers to understand the importance of fostering creativity in the lives of youth. It is expected that by teaching students about world films through the eyes of characters that resemble them, they will gain insight into cultures that might be otherwise unknown to them and learn to analyze what they see. Teachers can use these films to examine and reflect on differences and commonalities rooted in culture, social class, gender, language, religion, etc., through guided questions for class discussion. The framework of this book is conceived to help teachers develop students' ability to evaluate, analyze, synthesize and interpret. The proposed activities seek to incite reflection and creativity in students, and can be used as a model for teachers in designing future lessons on other films.
This book problematizes the role of education in an increasingly mediatized world through the lenses of creativity, new media, and consumerism. At the core of the issue, the author argues, creativity in art education is being co-opted to serve the purposes of current economic trends towards designer capitalism. Using an East meets West approach, jagodzinski draws on Deleuze and Guattarian philosophy to explore visual and popular culture in Korean society, addressing the tensions that exist between designer education and art that explores the human condition. In doing so, he challenges art educators to envision a new paradigm for education which questions established media ontologies and incorporates new ways to confront the crisis of the Anthropocene.
This bright and cheerful Handwriting Practice Book from CGP is a fantastic way for Year 1 pupils (ages 5-6) to practise forming letters and writing words neatly. It starts off with lines and patterns to trace before moving onto letters. Each letter is introduced with helpful arrows to show how it's formed. Pupils are then given letters to trace and space to write them independently as well, with guidelines to keep letters the same size and dots to show where to start each letter. They're also given whole words and sentences to trace and copy. This book includes capital letters and numbers too, and a page of helpful handwriting tips.
This amazing CGP Grade 9-1 GCSE Drama Play Guide is the perfect resource for studying Willy Russell's Blood Brothers. The book provides in-depth study notes about the play, covering character and performance, staging and design, context and themes to name a few! The layout is clear and accessible, with plenty of full-colour photographs. We've also included thought-provoking practice questions, revision tasks and exam tips throughout. Plus there's a whole section of exam advice, including what to expect in the exam, and model answers. To round things off we've thrown in a glossary explaining the key terms and a comic-strip cartoon summary of the whole play! Don't miss the CGP Grade 9-1 GCSE Drama Revision Guide for full course study notes (9781782949626).
THE SCHOOL FOR GOOD AND EVIL is now a major motion picture from Netflix - starring Academy Award winner Charlize Theron, Kerry Washington, Laurence Fishburne, Michelle Yeoh, Sofia Wylie, Sophie Anne Caruso, Jamie Flatters, Earl Cave, Kit Young and more! The battle between Good and Evil begins. Go back in time to the beginning of the School for Good and Evil and uncover the never-before-told events leading up to Sophie and Agatha's dramatic arrival and the beginning of their epic fairy tale. Two brothers. One Good. One Evil. Together, they watch over the Endless Woods. Together, they choose the students for the School for Good and Evil. Together they train them, teach them, prepare them for their fate. Then, something happens. Something that will change everything and everyone. Who will survive? Who will rule the School? The journey starts here. With magic, surprises and daring deeds at every turn, courage and loyalty will be put to the test, only to lead you to the very beginning of the adventures that are The School for Good and Evil.
Giving students opportunities to read like mathematicians as they explore content has the potential to move their thinking and understandings in monumental ways. Each chapter presented in this volume provides readers with approaches and activities for pairing a young adult novel with specific mathematics concepts. Chapters include several instructional activities for before, during, and after reading as well as extension activities that move beyond the text as students continue to develop mathematical literacy.
- One-stop resource explains culturally responsive teaching conceptually and offers practical ways to apply in the classroom - Specifically addresses culturally responsive teaching in music education context, with vivid first-person examples from music educators - Single-authored narrative makes this book clear and accessible for students
- One-stop resource explains culturally responsive teaching conceptually and offers practical ways to apply in the classroom - Specifically addresses culturally responsive teaching in music education context, with vivid first-person examples from music educators - Single-authored narrative makes this book clear and accessible for students
Painting and drawing are key artistic expressions which play an important role in children's physical, emotional and spiritual development. This comprehensive teachers' manual provides a complete artistic curriculum for Classes One to Eight in Steiner-Waldorf schools (age six to fourteen). At each stage, the book demonstrates the skills that teachers can help children to develop. There are 280 practical exercises for teachers to use, and over 800 drawings and paintings as inspiring examples of artistic possibilities. The curriculum moves from free drawing, to guided colour exercises, to precise perspective drawing. The exercises draw on elements of the Steiner-Waldorf curriculum at appropriate ages, incorporating themes from fables and legends, the Old Testament, Norse mythology, animals, Ancient Greece and botany. Throughout, the author draws on art theory and shows that art is truly a universal language. The book is also suitable for adult self-study.
Destroy the Horcruxes by wrecking this activity book! You'll take down Lord Voldemort, one page at a time. Inspired by the films of Harry Potter. If you've ever wanted to destroy a Horcrux and defeat Voldemort and his followers like Ron Weasley, Hermione Granger, Harry Potter or Neville Longbottom, this book is for you! Destroy the Horcrux on each of the pages in the activity book by dripping orange juice on it, ripping it to shreds or colouring all over it. Your goal is to wreck these pages by any means possible, just like in the Harry Potter films. This book also includes fun facts about the Dark objects seen in the films of Harry Potter, such as the Hand of Glory, the cursed necklace and a whole lot more. a no-holds-barred way of interacting with the Wizarding World sure to appeal to fans of Wreck This Journal a great way to practise stress management! This is the perfect activity book for any Harry Potter fan.
It's time to be a hero! By day, they are Connor, Greg and Amaya, but by night they are Catboy, Gekko and Owlette - PJ Masks. Colour, stick and play in this interactive sticker book featuring everyone's favourite heroes. Activities tie in with the ABC of physical development - agility, balance and coordination. Can you run like Catboy? Can you balance like Owlette? Or maybe leap like Gekko? With over 125 stickers and a reward chart, there are hours of PJ Masks fun to be had! Also available: PJ Masks: Battle of the HQs, PJ Masks: Pedal Power, PJ Masks: Annual 2018, PJ Masks: Meet the PJ Masks, PJ Masks:1001 Super Stickers, PJ Masks: Mayhem at the Museum, PJ Masks: Feathered Friends, PJ Masks: Into the Night PJ Masks (c) Frog Box / Entertainment One UK Limited / Walt Disney EMEA Productions Limited 2014 |
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