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Books > Children's & Educational > The arts
In Line by Line, author Stephanie L. Standerfer harnesses years of pedagogical expertise in a practical guide to promote music learning by experience rather than imitation and memorization. Using well-known songs and a variety of instrumental accompaniments for all skill levels, lesson plans encourage students to first learn music conceptually by internalizing the sound and feeling before learning musical symbols. The lesson plans are tailored for five to seven spiraled class periods and take every student into consideration by suggesting ways to address specific student needs for those who need more time to process.
If you are searching for ideas to teach social studies in fun and meaningful ways, 50 Ways to Teach Social Studies is a book that provides a plethora of ideas of practical lessons connected to real-world topics that will save the busy teacher time and effort. The activities in this book are housed under themes and include content connections (civics, history, geography, economics), guiding questions, and literacy connections. From community, primary sources, and music to food, visual media, and experiential learning, this book will inspire you to make connections in your own environment to expand the teaching of social studies.
In the last decade alone, the world has changed in seismic ways as marriage equality has been ruled on by the supreme court, social justice issues such as #metoo and BlackLivesMatter have arisen, and issues of immigration and deportation have come to the forefront of politics across the globe. Thus, there is a need for an updated text that shares strategies for combining canonical and young adult literature that reflects the changes society has - and continues to - experience. The purpose of our collection is to offer secondary (6-12) teachers engaging ideas and approaches for pairing young adult and canonical novels to provide unique examinations of topics that teaching either text in isolation could not afford. Our collection does not center canonical texts and most chapters show how both texts complement each other rather than the young adult text being only an extension of the canonical. Within each volume, the chapters are organized chronologically according to the publication date of the canonical text. The pairings offered in this collection allow for comparisons in some cases, for extensions in others, and for critique in all. Volume 2 covers The Canterbury Tales (1392) through Fallen Angels (1988).
This is a new edition of the ever-popular songs that provide a highly effective way of learning how to form all 26 a-z letter shapes, by associating them with body parts. The rhyming songs use language and concepts that children already have, promoting learning by association.
This Book Thinks You're an Artist is one of the rare books on the market to combine art history with practical activities on the page. It asks the reader to imagine their eccentric-artist alter-ego before working through six key topics: painting, sculpture, illustration, decorative art, photography and contemporary art. Each spread centres on a different technique for producing a piece of art, and relates the activity back to a famous artist or movement in a light-hearted and playful tone. Activities include making a Bruegel circus, playing a Surrealist game, selling a scribble for a million pounds and painting your face like a Russian Futurist. A section of paper-based crafts at the end of the book includes a kit to build a camera obscura.
Electromagnets have played a powerful role in music. Without them, we would not have electric guitars, and without electric guitars, we would not have some of the greatest songs from music history. The electric guitar was born from new technology, but how will technology change music in the future? Learn the answer to this question with this fascinating Informational Text that examines the influence of technology on music! Created in collaboration with the Smithsonian Institution, this book builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, this book features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Get ready to swing with A Child's Introduction to Jazz, an interactive journey into one of the richest and most soulful music genres in the world. Listen while you learn with QR codes that will connect you to the instruments and musical flair of jazz. Welcome to jazz! Feel the music and rhythms of all the different styles of jazz, from swing and Dixieland to the blues and bebop, with this interactive introduction to the world's coolest music.Author Jabari Asim will take you on the journey through the history of jazz as you discover the most important musicians and singers while hearing some really cool sounds. You'll learn all about the roots of jazz in Africa and New Orleans and how the music traveled to different parts of the United States and around the world. Along the way you'll meet legendary trumpeter Louis Armstrong, who shaped a new form of jazz called improvisation; pianist and bandleader Duke Ellington, who helped create the big band sound of the swing era; and the singer Billie Holiday, whose songs such as "God Bless the Child," "Don't Explain," and "Lady Sings the Blues" have become jazz standards.Listen along to the sounds of jazz by downloading music and hearing instruments such as trumpets, clarinets, trombones, and even singers scatting as they improvise melodies. With a pull-out poster showing the different instruments of jazz, A Child's Introduction to Jazz hits the perfect beat and will have you bebopping and scatting in no time!
The acronym “STEM” stands for (S)cience, (T)echnology, (E)ngineering, and (M)ath. These subjects are closely related to one another and are sometimes overlooked as critical subjects in education, often dismissed by students and teachers after primary education is completed. However, the need for these subjects in our society is crucial. The books in this series aim to pique the interest of children in these areas of study, stress the importance of these subjects, and help encourage children who are interested to continue within these fields as they grow and learn. Between marvelous mazes, spot the difference, drawing puzzles, pattern identifying, testing quizzes, and more, the activities in this book introduce children to the beautiful world of art and might even, one day, inspire them to contribute a masterpiece of their own.
This title features 48 copymasters to learn correct letter formation from the start. The first 26 copymasters practise components of letters within scenes. The remainder provide hollow letters large enough for 'rainbow writing', handwriting verses, and rows for practising the full letter strokes. Size of 48 copymasters is A4/8.3"x11.7".
Who HQ brings you the stories behind the most beloved characters of our time. This What Is the Story of? title is out of this universe! Learn the history of the Time Lord, the TARDIS, and the epic battles they've faced across time and space. When Doctor Who began airing on the BBC in 1963, British audiences were introduced to the rogue Time Lord from the planet Gallifrey. Now, viewers from all over the world are glued to their screens for the mysterious Doctor's intergalactic adventures. But how did this time traveler became such a beloved character? Author Gabriel P. Cooper provides readers with the inside scoop on the Doctor's unique time machine, loyal companions, and diabolical foes. This book, just like the show, is sure to intrigue a new generation of fans.
When you're looking to perfect your handwriting, there's no better way to improve than with daily practice. This superb workbook for the Year 4 Autumn Term is full of colourful activities and fun illustrations - with a whole page of handwriting practice for every school day of the term. It's perfect for independent practice at home or in class! Our Year 4 Daily Handwriting range is ideal for practising writing words, sentences, paragraphs and poems - all with interesting contexts perfect for pupils aged 8-9! Each page has large, clear type, ideal for pupils to copy and practice their letters and joins. For complete coverage of Year 4, buy this with our books for the Spring (9781789086652) and Summer term (9781789086669).
Lights, camera, activities! Head behind the scenes in tinseltown and search for Wally at the movies. Starring games, searches, puzzles and over 100 sensational stickers. Wow! Join Wally behind the scenes at the movies! Visit the sound stage to watch a song and dance rehearsal, plan out your own film plots in the writers' room, choose a star-studded cast, then step on to the red carpet for a glitzy, glamorous movie premiere. What a hit! This action-packed book features a blockbuster selection of games, puzzles and things to search and find, plus over 100 fantastic stickers!
How do I choose a play to perform with my students that meets the curriculum requirements and also interests my class? What can I introduce my students to that they might not already know? If you're asking these questions, this is the book for you! Written specifically for drama teachers, this is a quick, easy-to-use guide to finding and staging the best performance material for the whole range of student abilities and requirements for 15 - 18-year-olds. It suggests 200 plays suitable for students of all abilities and requirements, providing sound advice on selection and realisation, and opening up plays and playwrights you may have never known existed. Structured in 2 parts, Part 1 consists of 8 easy-to-read chapters, explaining how to get the most out of the resource. Part 2 is a vast resource listing 200 plays suitable for study/performance at GCSE and A Level. The details of each play are set out in an easy-to-navigate chart that offers introductory information on: Play Playwright Casting numbers Gender splits Ability Genre description Brief Summary Exam level Workshop ideas Warnings/advice (where necessary) Suggested scenes for study Performance notes including lighting, sound, costume and space
Caught between duty to her country and listening to her own heart, Okoye must find her own way and determine the type of Dora Milaje - and woman - she wants to be
Written by veteran music educator Peter J. Perry, Technology Tips for Ensemble Teachers presents a collection of practical tips to help today's school music ensemble director incorporate and implement technology in all aspects of large ensemble instruction. This go-to guide offers specific methods for the use of technology in ensemble instruction, identifies applicable technologies, and details proven ways to successfully use those technologies in instruction. Tips throughout the book vary in type and complexity, allowing directors of all technical abilities to use the book effectively to meet the unique needs of their ensembles and students. They also offer content-specific examples for technologies in band, orchestra, jazz ensemble, and chorus instruction, as well as emerging ensemble settings such as percussion ensembles, guitar ensembles, rock bands, a capella groups, and iPad ensembles. With a special focus on current technologies including mobile devices, Technology Tips for Ensemble Teachers is a timely and useful resource for directors as students and classrooms become ever more technology-oriented.
Emotions are part of every toddler's day... and now, part of their first art collection! 35 full-page artworks from a variety of periods introduce emotions through one of the most important feelings of all - happiness. Each image is accompanied by a brief, tender, read-aloud text, and the work's title and artist's name are included as secondary material for true integration of narrative and information. It's a perfect introduction to this wonderful emotion for families of all kinds. Ages 2-4
Adaptive Strategies for Small-Handed Pianists brings together information from biomechanics, ergonomics, physics, anatomy, medicine, and piano pedagogy to focus on the subject of small-handedness. The first comprehensive study of its kind, the book opens with an overview of historical, anatomical, and pedagogical perspectives and redresses long-held biases concerning those who struggle at the piano because of issues with hand size. A discussion of work efficiency, the human anatomy, and the constraints of physics serves as the theoretical basis for a focused analysis of healthy movement and piano technique as they relate to small-handedness. Separate chapters deal with specific alternative approaches: redistribution, refingering, strategies to maximize reach and power, and musical solutions for technical problems. Richly illustrated with hundreds of examples from a wide range of piano repertoire, the book is an incomparable resource for piano teachers and students, written in language that is accessible to a broad audience. It balances scholastic rigor with practical experience in the field to demonstrate that the unique physical and musical needs of the small-handed can be addressed in sensitive and appropriate ways.
Get ready for a Pokemon adventure in this action-packed chapter book! Ash, Pikachu, and friends are on a new quest! This action-packed adventure will see the beloved Trainer and his team take on foes new and old with some cool new Pokemon by his side.This book is based on a thrilling three-part storyline from the top-rated animated series. Black-and-white illustrations throughout.
Challenge your kid to crack these video-game themed math codes and show them how much fun learning can be! Kids can choose from over 50 colorfully illustrated puzzles featuring their favorite gaming characters and scenarios. Their mission: to unlock the secret code, spell out the secret message, or solve the equation before the game ends (or the creeper explodes!). With diamond swords, suits of armor, zombies, and magical potions to keep every page fun and exciting, kids won't even realize that they're practicing and developing core math and problem-solving skills. Builds foundational math skills in addition, subtraction, multiplication, and division. Helps them practice fact families, balancing equations, and more. Encourages young gamers to use what they know to tackle exciting math challenges Supports classroom learning at home, in the car, and anywhere else you take it with you! Perfect for reluctant learners and kids who can't get enough of math or secret codes, Math Codes for Minecrafters makes every kid feel like they're winning at math.
First came "One Red Dot," next "Blue 2," "600 Black Spots."..now Yellow Square, the fourth installment of David A. Carter's acclaimed color series! Modern and elegant paper engineering and text are certain to awe children of all ages! Readers will search beatiful, modern pop-ups to discover the hidden yellow square on each spread in this follow up to David A. Carter's "New York Times" award winning, "600 Black Spots."
This board book version of Coco Chanel - the first title in the critically acclaimed Little People, BIG DREAMS series - introduces the youngest dreamers to this international style icon. Following the death of her mother, Coco spent her early life in an orphanage, where she was taught how to use a needle and thread. From there, she became a cabaret singer, seamstress, hat maker and, eventually, the world's most famous fashion designer. Babies and toddlers will love to snuggle as you read to them the engaging story of this fascinating icon, and will also enjoy exploring the stylish and quirky illustrations of this sturdy board book on their own. Little People, BIG DREAMS is a bestselling series of books and educational games that explore the lives of outstanding people, from designers and artists to scientists and activists. All of them achieved incredible things, yet each began life as a child with a dream. This empowering series offers inspiring messages to children of all ages, in a range of formats. The board books are told in simple sentences, perfect for reading aloud to babies and toddlers. The hardback versions present expanded stories for beginning readers. Boxed gift sets allow you to collect a selection of the books by theme. Paper dolls, learning cards, matching games and other fun learning tools provide even more ways to make the lives of these role models accessible to children. Inspire the next generation of outstanding people who will change the world with Little People, BIG DREAMS!
With the aim to help teachers design and deliver instruction around world films featuring child protagonists, Cultivating Creativity through World Films guides readers to understand the importance of fostering creativity in the lives of youth. It is expected that by teaching students about world films through the eyes of characters that resemble them, they will gain insight into cultures that might be otherwise unknown to them and learn to analyze what they see. Teachers can use these films to examine and reflect on differences and commonalities rooted in culture, social class, gender, language, religion, etc., through guided questions for class discussion. The framework of this book is conceived to help teachers develop students' ability to evaluate, analyze, synthesize and interpret. The proposed activities seek to incite reflection and creativity in students, and can be used as a model for teachers in designing future lessons on other films.
This book problematizes the role of education in an increasingly mediatized world through the lenses of creativity, new media, and consumerism. At the core of the issue, the author argues, creativity in art education is being co-opted to serve the purposes of current economic trends towards designer capitalism. Using an East meets West approach, jagodzinski draws on Deleuze and Guattarian philosophy to explore visual and popular culture in Korean society, addressing the tensions that exist between designer education and art that explores the human condition. In doing so, he challenges art educators to envision a new paradigm for education which questions established media ontologies and incorporates new ways to confront the crisis of the Anthropocene. |
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