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Books > Arts & Architecture > Architecture > Architectural structure & design
This book presents articles from The Australasian Conference on the Mechanics of Structures and Materials (ACMSM25 held in Brisbane, December 2018), celebrating the 50th anniversary of the conference. First held in Sydney in 1967, it is one of the longest running conferences of its kind, taking place every 2-3 years in Australia or New Zealand. Bringing together international experts and leaders to disseminate recent research findings in the fields of structural mechanics, civil engineering and materials, it offers a forum for participants from around the world to review, discuss and present the latest developments in the broad discipline of mechanics and materials in civil engineering.
As a building type, art museums are unparalleled for the opportunities they provide for architectural investigation and experimentation. They are frequently key components of urban revitalization and often push the limits of building technology. Art museums are places of pleasure, education and contemplation. They are remarkable by their prominence and sheer quantity, and their lessons are useful for all architects and for all building types. This book provides explicit and comprehensive coverage of the most important museums built in the first ten years of the 21st Century in the United States and Europe. By dissecting and analyzing each case, Ronnie Self allows the reader to get under the skin of each design and fully understand the process behind these remarkable buildings. Richly designed with full technical illustrations and sections the book includes the work of Tadao Ando, Zaha Hadid, Peter Cook & Colin Fournier, Renzo Piano, Yoshi Taniguchi, Herzog & de Meuron, Jean Nouvel, SANAA, Daniel Libeskind, Diller Scofidio & Renfro, Steven Holl, Coop Himmelb(l)au, Bernard Tschumi, Sauerbruch Hutton, and Shigeru Ban & Jean de Gastines. Together these diverse projects provide a catalogue of design solutions for the contemporary museum and a snapshot of current architectural thought and culture. One of few books on this subject written by an architect, Self's analysis thoroughly and critically appraises each project from multiple aspects and crucially takes the reader from concept to building. This is an essential book for any professional engaged in designing a museum.
This book examines the interrelationship of representational methods and material systems as fundamental drivers of the design process. Identifying four primary categories of representational logics - point, line, surface, mass - each category is illustrated through four precedent projects that deploy iterative material sensibilities. As a collection, this text provides a comprehensive categorization of the architectural design process. Through the comprehensive definition of categorical typologies, it illustrates the collective capability of this conceptual methodology. By unpacking projects through their specific design devices, the collective analysis reveals the impact of material techniques and methods of representation as a generative tool. Broad in scope, it identifies and uniformly analyses some of the most significant projects from the last century, including: UK Pavilion Shanghai - Heatherwick Studio, Shanghai,China Gatehouse - Office dA, Beijing, China Maison Colonial - Jean Prouve, France/Africa de Young Museum - Herzog and de Meuron, California USA Montreal Expo 67 - Buckminster Fuller, Montreal, Canada Jean Marie Tjibou Cultural Center - RPBW, Noumea, Indonesia House III - Peter Eisenman, New York, USA Barcelona Pavilion - Mies van der Rohe, Barcelona, Spain Tel Aviv - Scott Cohen, Tel Aviv, Israel Los Manantiales - Felix Candella, Mexico City, Mexico Yokahama Terminal - FOA, Yokahama, Japan Pantheon, Rome, Italy Tres Grand Bibliotheque - Rem Koolhaas, OMA, Paris, France Brother Claus Field Chapel - Peter Zumthor, Switzerland Embryonic House- Greg Lynn Richly illustrated with consistent, clear and precise line drawings, the book presents a series of iconic precedents through a unique analytical and graphic sensibility.
In a world increasingly concerned about the impact of carbon dioxide and other greenhouse gases in the atmosphere on global climate, the A Carbon Primer for the Built Environment will provide an understanding of the science and the public policy and regulation intended to tackle climate change. It will spell out the essential information needed for navigating through the growing regulatory maze with confidence. The book will: Provide an explanation of climate change, why carbon has been targeted as the main culprit and how this will impact the working lives of architects Explain key concepts such as: carbon footprinting, contraction & convergence, concentration based targets, the Energy Performance of Buildings Directive, decarbonising supply and reducing energy demand as well as the relevance of relevant government targets and international agreements Suggest an overall framework for achieving the carbon reduction targets and the requirements that will place on building designers Outline requirements and common standards and codes - providing guidance on compliance mechanisms Suggest and examine likely models for future practice The book will be essential reading for anyone wanting to familiarise themselves with the new landscape of carbon reduction in the built environment, with a particular focus on building design. It will also provide an accessible reference volume for information on particular policies, terms and initiatives as well as key data and numbers that will assist initial carbon calculations.
In the form of a critical anthology," " this book interlaces an ensemble of seminal articles by leading figures in the theory and practice of digital design with a series of original theoretical texts. It develops a meta-theory of the emerging interactions of media technologies and design in architecture. This theory is promoted as a foundation of transformations in design methods as well as a basis for the evolution of new forms of design thinking. The development of an explication of emerging concepts in the form of a new taxonomy is an important contribution in any form of discourse analysis. "Theories of the Digital in Architecture" attempts to develop such a conceptual orientation for the growing impact of the integration of digital media technologies in design. It locates these conceptual structures within a historical perspective that identifies the coming into being of a new epistemology of the digital in architecture.
Architectural discourse and practice are dominated by a false dichotomy between design and chance, and governed by the belief that the architect's role is to defend against the indeterminate. In Architectures of Chance Yeoryia Manolopoulou challenges this position, arguing for the need to develop a more creative understanding of chance as aesthetic experience and critical method, and as a design practice in its own right. Examining the role of experimental chance across film, psychoanalysis, philosophy, fine art and performance, this is the first book to comprehensively discuss the idea of chance in architecture and bring a rich array of innovative practices of chance to the attention of architects. Wide-ranging and through a symbiotic interplay of drawing and text, Architectures of Chance makes illuminating reading for those interested in the process and experience of design, and the poetics and ethics of chance and space in the overlapping fields of architecture and the aleatoric arts.
Population increases, advances in technology and the continued trend towards inner-city migration have transformed the traditional city of spaces into the modern city of objects. This has necessitated alternative spatial and technological solutions to replenish those environments that were once so intrinsic to society's day-to-day interactions and communal activities. This book considers skycourts and skygardens as 'alternative social spaces' that form part of a broader multi-level urban infrastructure - seeking to make good the loss of open space within the built environment. Jason Pomeroy begins the discussion with the decline of the public realm, and how the semi-public realm has been incorporated into a spatial hierarchy that supports the primary figurative spaces on the ground or, in their absence, creates them in the sky. He then considers skycourts and skygardens in terms of the social, cultural, economic, environmental, technological and spatial benefits that they provide to the urban habitat. Pomeroy concludes by advocating a new hybrid that can harness the social characteristics of the public domain, but be placed within buildings as an alternative communal space for the 21st century. Using graphics and full colour images throughout, the author explores 40 current and forthcoming skycourt and skygarden projects from around the world, including the Shard (London), Marina Bay Sands (Singapore), the Shanghai Tower (China) and the Lotte Tower (South Korea).
In a world increasingly concerned about the impact of carbon dioxide and other greenhouse gases in the atmosphere on global climate, the A Carbon Primer for the Built Environment will provide an understanding of the science and the public policy and regulation intended to tackle climate change. It will spell out the essential information needed for navigating through the growing regulatory maze with confidence. The book will: Provide an explanation of climate change, why carbon has been targeted as the main culprit and how this will impact the working lives of architects Explain key concepts such as: carbon footprinting, contraction & convergence, concentration based targets, the Energy Performance of Buildings Directive, decarbonising supply and reducing energy demand as well as the relevance of relevant government targets and international agreements Suggest an overall framework for achieving the carbon reduction targets and the requirements that will place on building designers Outline requirements and common standards and codes - providing guidance on compliance mechanisms Suggest and examine likely models for future practice The book will be essential reading for anyone wanting to familiarise themselves with the new landscape of carbon reduction in the built environment, with a particular focus on building design. It will also provide an accessible reference volume for information on particular policies, terms and initiatives as well as key data and numbers that will assist initial carbon calculations.
Integrate the best building envelope construction methods, materials science, and structural principles in your work using this book as a resource to help you... With more than seventy significant case studies located in North America, South America, Europe, and Asia from prehistory to the present, this book illuminates the theory and techniques of assembling exteriors. Six chapters organized by wall types, from hand-set monolithic walls to digitally fabricated curtain walls, each have a material focus section to help you understand their intrinsic properties so that you can decide which will best keep the weather out of your building. Examples from the ancient world, including the Pyramids and the Great Wall, through a range of renowned modern architects, such as Studio Gang, Sauerbruch Hutton, Herzog and deMeuron, and Rafael Moneo, illustrate how significant works in the history of architecture explored innovative use of materials - stone, brick, concrete, glass, and aluminium. Along the way, principles of construction from masonry and basic framing through ever more sophisticated envelope systems address classic problems presented by gravity, wind, rain, and sun with studies of lateral forces, building movements and materials that bridge the gaps in between them.
Observation and analysis are types of invention. They make things apparent which perhaps were invisible. By noticing, drawing and naming something we bring it into being. On the other hand, building and making can be thought of as analytical observations, pointing out what had not been so clear before and revealing the potential for other actions yet to occur. This book is a collection of urban research and architectural projects by award-winning architects Nigel Bertram / NMBW Architecture Studio, using observation as a design tool and design as an observational method. Through this process, a position on the making of architecture and on the role of architecture within the wider urban environment is established; embracing the full messy reality of the present, finding delight in the everyday and developing sensitivity to a range of found environments. By taking pre-existing conditions seriously, each project, architectural or analytical, large or small, becomes understood as the strategic renovation of a continuing state. This method of working operates by thinking simultaneously at different scales, from furniture to structure and infrastructure, searching for combinations of what might normally be separated into different categories, moving between the many small and ad-hoc actions of individuals to wider systems of collective organisation. Thinking about the effects of small moves on the larger urban field (and vice-versa), the role of unplanned or uncontrolled events in relation to the inward focus of design; thinking about the combinatory effect of what is newly made with what is already there, for example, enables architecture and the city to be understood in relative terms - in terms of relationships. Between people, groups of people, things, and parts of things, actions and groups of actions: urban architecture is the social arrangement of activity with the physical arrangement of large and small parts of its environment. But what people do also changes the place in which they do it. Considering different scales and types of relationships between individuals and groups, insiders and outsiders, expected and unexpected actions can be a way of crossing categories and establishing new relations. Breaking down components of a given situation or brief, before re-grouping, can be used to flatten and redistribute hierarchies embedded within. Similarly, finding ways of carefully observing things just as they are in the present, helps to see around the presuppositions of familiarity, without worrying about cause or effect. These aims, techniques and thoughts are presented through the discipline of the architectural project, where precise strategies must in the end be found to define an exact physical arrangement and materiality, usually at minimum cost. This collection of works researches the manner in which such precision can also generate openness and indeterminacy, allowing and provoking the engagement of others.
Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book combines the fun and engaging aspects of video games to ease the sometimes complex process of learning software development. By working through exercises illustrated with screen shots and code, you acquire knowledge about each step required to build useful tools you can use to accomplish design tasks. Steps include analysing design processes to identify their logic, translating that logic into a collection of objects and functions, then encoding the design procedure into a working software tool. Examples presented in the book are design games---tools that a designer "plays" like video games---that span a wide range of design activities. These software tools are built using Unity, free, innovative, and industry-leading software for video game development. Unity speeds up the process of software creation, offers an interface that will be familiar to you, and includes very advanced tools for creating forms, effects, and interactivity. If you are looking to add cutting-edge skills to your repertoire, then Design Games will help you sharpen your design thinking and allow you to specialize in this new territory while you learn more about your own design processes.
Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book combines the fun and engaging aspects of video games to ease the sometimes complex process of learning software development. By working through exercises illustrated with screen shots and code, you acquire knowledge about each step required to build useful tools you can use to accomplish design tasks. Steps include analysing design processes to identify their logic, translating that logic into a collection of objects and functions, then encoding the design procedure into a working software tool. Examples presented in the book are design games---tools that a designer "plays" like video games---that span a wide range of design activities. These software tools are built using Unity, free, innovative, and industry-leading software for video game development. Unity speeds up the process of software creation, offers an interface that will be familiar to you, and includes very advanced tools for creating forms, effects, and interactivity. If you are looking to add cutting-edge skills to your repertoire, then Design Games will help you sharpen your design thinking and allow you to specialize in this new territory while you learn more about your own design processes.
How do we design in a climate emergency? A new social and ecological prerogative demands appropriate material choices, a re-invention of construction and evolving building programmes that look at lifecycle, embodied energy and energy use. Highly illustrated with practical information and simple explanations for design ideas, this book is the perfect introduction to sustainable design for architecture students. It presents key concepts in relation to the embodied energy of construction, material properties and environmental performance of buildings in an accessible way. In explaining the principles and technologies by which we heat, cool, moderate and mitigate, it demystifies environmental design as a technical exercise and enables students to create sustainable buildings with impact. Keep this sourcebook with you. Features: Amphibious House (Baca Architects), Ashen Cabin (HANNAH), Bunhill 2 Energy Centre (Ramboll, Cullinan Studio, McGurk Architects and Colloide), Cork House (Matthew Barnett Howland, Oliver Wilton and Dido Milne), Dymaxion House (Richard Buckminster Fuller), Eastgate Centre (Mick Pearce), Neuron Pod (Will Alsop - aLL Design and AKT II), Quik House (Adam Kalkin) and Tension Pavilion (StructureMode and Weber Industries). Covers: Acoustics, bamboo construction, biopolymer, bioremediation, CLT, climatic envelope, computational fluid dynamics, earthen architecture, fabric formwork, hempcrete, insulation, mycelium biofabrication, paper construction, passive solar heating, pneumatic structures, solar geometry, tensegrity structures, thermal mass and more.
Gathering his most compelling essays and addresses from the last fifty years in one accessible volume, this book looks at the pioneering ideas that underpin Sim Van der Ryn's ecological design philosophy. It offers a unique decade-by-decade retrospective of the key issues in environmental design, beginning with the most recent years and looking back to the 1960s. With an introductory chapter and further recommended reading for each decade, this book is key reading for any architect or designer practising today, and students will find a wealth of knowledge with which to support their studies. The author's beautiful illustrations, painted in a corresponding timescale to the chapters, offer further insight into the way he understands the challenges of humanity's stewardship of our planet.
Gathering his most compelling essays and addresses from the last fifty years in one accessible volume, this book looks at the pioneering ideas that underpin Sim Van der Ryn's ecological design philosophy. It offers a unique decade-by-decade retrospective of the key issues in environmental design, beginning with the most recent years and looking back to the 1960s. With an introductory chapter and further recommended reading for each decade, this book is key reading for any architect or designer practising today, and students will find a wealth of knowledge with which to support their studies. The author's beautiful illustrations, painted in a corresponding timescale to the chapters, offer further insight into the way he understands the challenges of humanity's stewardship of our planet.
Well-being is now firmly established as an overarching theme of key concern to all professionals that work, manage or design the environment. However, well-being is a complex multi-dimensional issue rooted in the ways that we encounter, perceive and interpret the environment. No single discipline can claim to have sufficient knowledge to fully explain the types of interactions that occur, therefore there is a need to draw together a wide range of professions who are exploring the consequences of their actions upon the well-being of individuals and communities. This edited work addresses the above, consisting of a collection of studies which embrace different aspects of environment, landscape and well-being to consider current approaches to well-being research and practice that fall outside the traditional concepts of well-being as part of medical research, making links with architecture, landscape design, environmental perception, social interaction and environmental sustainability. The contributors originally presented at the international conference, 'Well-Being 2011' jointly hosted by Birmingham City University and the Royal Institute of British Architects (RIBA); the chapters have been developed to present a coherent series of themes reviewing a wide range of literature, presenting case studies appropriate to diverse audiences.
Structural engineering is central to the design of a building. How the building behaves when subjected to various forces the weight of the materials used to build it, the weight of the occupants or the traffic it carries, the force of the wind etc is fundamental to its stability. The alliance between architecture and structural engineering is therefore critical to the successful design and completion of the buildings and infrastructure that surrounds us. Yet structure is often cloaked in mathematics which many architects and surveyors find difficult to understand. How Structures Work has been written to explain the behaviour of structures in a clear way without resorting to complex mathematics. This new edition includes a new chapter on construction materials, and significant revisions to, and reordering of the existing chapters. It is aimed at all who require a good qualitative understanding of structures and their behaviour, and as such will be of benefit to students of architecture, architectural history, building surveying and civil engineering. The straightforward, non-mathematical approach ensures it will also be suitable for a wider audience including building administrators, archaeologists and the interested layman.
The series Beihefte zur Zeitschrift fur die alttestamentliche Wissenschaft (BZAW) covers all areas of research into the Old Testament, focusing on the Hebrew Bible, its early and later forms in Ancient Judaism, as well as its branching into many neighboring cultures of the Ancient Near East and the Greco-Roman world.
You always aim to achieve that moment of insight that leads to ingenuity and novelty in your design, but sometimes it remains elusive. This book presents a variety of techniques for mapping and making hands-on design/build projects, and relates this work to real architecture. It helps you to learn new ways of seeing and making that will enhance your creative design process and enable you to experience moments that lead to ingenuity in design. Each of the book's two parts, "Seeing" and "Making," is organized according to technique, which ranges from quantitative analysis and abstraction to pattern and scale, to provide you with a framework for mapping and hands-on exercises. Interviews with architects Yoshiharu Tsukamoto (Atelier Bow-Wow) and Jesse Reiser and Nanako Umemoto (Reiser + Umemoto) give you perspective on using these exercises in practice.
The idea that architecture can be portable is one that grabs the imagination of both designers and the people who use it, perhaps because it so often forecasts a dynamic and creative solution to the complex problems of our contemporary mobile society, while at the same time dealing with issues of practicality, economy and sustainability. Architecture in Motion examines the development of portable, transportable, demountable and temporary architecture from prehistory to the present day. From familiar vernacular models such as the tent, mobile home and houseboat, to ambitious developments in military and construction engineering, all aspects of portable building are considered. Building on his earlier works Portable Architecture and Houses in Motion, Robert Kronenburg compares traditional forms of building, current commercial products and the work of innovative designers, and examines key contemporary portable buildings to reveal surprising, exciting and imaginative examples. He explores the philosophical and technological issues raised by these experimental and futuristic prototypes. By understanding the nature of transitory architecture, a new ecologically aware design strategy can be developed to prioritise buildings that 'tread lightly on the earth' and still convey the sense of identity and community necessary for an established responsible society. This book provides a unique insight into this pivotal field of design.
The idea that architecture can be portable is one that grabs the imagination of both designers and the people who use it, perhaps because it so often forecasts a dynamic and creative solution to the complex problems of our contemporary mobile society, while at the same time dealing with issues of practicality, economy and sustainability. Architecture in Motion examines the development of portable, transportable, demountable and temporary architecture from prehistory to the present day. From familiar vernacular models such as the tent, mobile home and houseboat, to ambitious developments in military and construction engineering, all aspects of portable building are considered. Building on his earlier works Portable Architecture and Houses in Motion, Robert Kronenburg compares traditional forms of building, current commercial products and the work of innovative designers, and examines key contemporary portable buildings to reveal surprising, exciting and imaginative examples. He explores the philosophical and technological issues raised by these experimental and futuristic prototypes. By understanding the nature of transitory architecture, a new ecologically aware design strategy can be developed to prioritise buildings that 'tread lightly on the earth' and still convey the sense of identity and community necessary for an established responsible society. This book provides a unique insight into this pivotal field of design.
Today's most pressing challenges require behaviour change at many levels, from the city to the individual. This book focuses on the collective influences that can be seen to shape change. Exploring the underlying dimensions of behaviour change in terms of consumption, media, social innovation and urban systems, the essays in this book are from many disciplines, including architecture, urban design, industrial design and engineering, sociology, psychology, cultural studies, waste management and public policy. Aimed especially at designers and architects, Motivating Change explores the diversity of current approaches to change, and the multiple ways in which behaviour can be understood as an enactment of values and beliefs, standards and habitual practices in daily life, and more broadly in the urban environment.
Illustrated by critical analyses of significant buildings, including examples by such eminent architects as Adler and Sullivan, Erich Mendelsohn, and Louis Kahn, this book examines collaboration in the architectural design process over a period ranging from the mid-19th century to the late 1960s. The examples chosen, located in England, the United States, Israel and South Africa, are of international scope. They have intrinsic interest as works of architecture, and illustrate all facets of collaboration, involving architects, engineers and clients. Prior to dealing with the case studies the theoretical framework is set in three introductory essays which discuss in general terms the organizational implications of partnerships, associations and teams; the nature of interactions between architect and engineer; and cooperation and confrontation in the relationship between architect and client. From this original standpoint, the interactive role of the designers, it examines and reinterprets such well-known buildings as the Chicago Auditorium and the Kimbell Art Museum. The re-evaluation of St Pancras Station and its hotel questions common presumptions about the separation of professional roles played by its engineer and architect. The account of the troubled history of Mendelsohn's project for the first Haifa Power House highlights the difficulties that arise when a determined and eminent architect confronts a powerful and demanding client. In a later era, the examination of the John Moffat Building, which is less well known but deserving of wider recognition, reveals how the fruitful collaboration of multiple architects can result in a successful unified design. These case studies comprise a wide range of programmes, challenges, personalities and interactions. Ultimately, in five different ways, in five different epochs, and in five different circumstantial and cultural contexts, this book shows how the dialogue between the players in the design process resonates upo
Convergence is based on the thermodynamic premise that architecture should maximize its ecological and architectural power. No matter how paradoxical it might initially seem, architects should maximize energy intake, maximize energy use, and maximize energy feedback and reinforcement. This presumes that the necessary excess of architecture is in fact an architect's greatest asset when it comes to an agenda for energy, not a liability. But how do we start to understand the full range of eco-thermodynamic principles which need to be engaged with in order to achieve this? Kiel Moe explicates three factors: materials, energy systems and amortization. When these three factors converge through design, the resulting buildings begin to perform in complex, if not subtle, ways. By drawing on a range of architectural, thermodynamic, and ecological sources as well as illustrated and well-designed case studies, the author shows what architecture stands to gain by simultaneously maximizing the architectural and ecological power of buildings. . |
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