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Books > Professional & Technical > Technology: general issues > Technical design > Computer aided design (CAD)
Immer mehr Kreative nutzen die Moglichkeit, eigene dreidimensionale Objekte in Kunststoff, Metall oder Keramik schnell und preisgunstig herstellen zu lassen. Der 3D-Druck ist eine revolutionare Technologie, die dieVerwirklichung von Ideen ermoglicht. 3D-Drucker werden immer kleiner und leistungsstarker und damit burotauglicher. Eine umfassende Beschreibung dieser Zukunftstechnologie bietet dieses praxisnahe und anwenderorientierte Buch. Dabei hilft es mit Tipps und Hinweisen bei der Auswahl des optimalen CAD-Programms und 3D-Druckers."
Alf Yarwood provides a practical, structured course of work matched to the latest release of AutoCAD. After introducing first principles and the creation of 2D technical drawings, he goes on to demonstrate the construction of 3D solid and surface model drawings and rendering. All the new features of the 2009 software release are taken into account and the increasing emphasis on 3D solid modelling in the software is reflected in the book. The 2D chapters are also suitable for those learning how to use AutoCAD LT 2009.Suitable for all new users of AutoCAD, this book is particularly applicable to vocational and introductory level undergraduate courses in engineering and construction. It is an ideal textbook for the City & Guilds Computer Aided Design and Engineering qualifications (4353 and 2303)and the relevant CAD units of BTEC National and BTEC Higher National Engineering and Construction schemes from Edexcel.A free companion website is available at http: //books.elsevier.com/companions/9780750689830 and features: Worked solutions and AutoCAD drawing files of stages and results for the exercises in the bookFurther exercises and multiple-choice questions with answers.
This book is designed to help practitioners and students in a wide range of construction project management professions to understand what building information modelling (BIM) and big data could mean for them and how they should prepare to work successfully on BIM-compliant projects and maintain their competencies in this essential and expanding area. In this book, the state-of-the-art information technologies that support high-profile BIM implementation are introduced, and case studies show how BIM has integrated core quantity surveying and cost management responsibilities and how big data can enable informed decision-making for cost control and cost planning. The authors' combined professional and academic experience demonstrates, with practical examples, the importance of using BIM and particularly the fusion of BIM and big data, to sharpen competitiveness in global and domestic markets. This book is a highly valuable guide for people in a wide range of construction project management and quantity surveying roles. In addition, implications for project management, facilities management, contract administration, and dispute resolution are also explored through the case studies, making this book essential reading for built environment and engineering professionals.
Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production and post-production. The production chapter shows how to create shaders, fine-tune textures and set up a day/night lighting rig. You will be rendering high-res images with render elements included for the final stage of post-production. The book also includes tips about, pre-production, camera settings, verified views, material editors, shaders, 3ds max scripts, and much more! Key Features This book deals with real world scenes and delivers up to date design direction. This book has professional supporting files ready for the reader to open and explore. This book highlights the processes of making your own content that not only gives images your personal touch, but also through the online content that will be made available for this title. Includes some coverage of VRay. Focuses in depth on separate issues surrounding interior, exterior and product design, which vary wildly.
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike. Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro 7: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 30 experts who cover the latest developments in graphics programming for games and movies. The book covers advanced rendering techniques that run on the DirectX or OpenGL runtimes, as well as on any other runtime with any language available. It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs, video consoles, and mobile devices. The book includes coverage of geometry manipulation; rendering techniques, handheld devices programming, effects in image space, lighting, 3D engine design, graphics-related tools, and environmental effects. It also includes a dedicated section on general purpose GPU programming that covers CUDA and DirectCompute examples. In color throughout, GPU Pro 7 presents ready-to-use ideas and procedures that can help solve many of your daily graphics programming challenges. Example programs with downloadable source code are also provided on the book's CRC Press web page.
The step-by-step, full-color AutoCAD 2018 guide with real-world practicality AutoCAD 2018 and AutoCAD LT 2018 Essentials provides a full-color, task-based approach to mastering this powerful software. Straightforward, easy-to-follow instruction pairs with real-world, hands-on exercises to help you quickly get up to speed with core features and functions; screenshots illustrate tutorial steps to help you follow along, and each chapter concludes with a more open-ended project so you can dive in and explore a specific topic in-depth. From 2D drawing and organization to 3D modeling, dimensioning, presenting, and more, this helpful guide walks you through everything you need to know to become productive with AutoCAD 2018 and AutoCAD LT 2018. The companion website features downloadable starting and ending files for each exercise, so you can jump in at any point and compare your work to the pros, as well as additional tutorials to help you go as deep as you need to go. Exercises walk you through the real-world process of drafting while teaching you critical skills along the way. * Understand the AutoCAD interface and foundational concepts * Master essential drawing and visualization tools * Stay organized with layers, groups, and blocks * Experiment with 3D modeling, add text and dimensions, and much more AutoCAD is the industry-leading technical drawing software, and complete mastery is a vital skill for any design and drafting professional. AutoCAD 2018 and AutoCAD LT 2018 Essentials is a smart, quick resource that will help you get up to speed with real-world practical instruction.
IT-Projekte mussen durch Projektvertrage auf allen Stufen gezielt gesteuert und kontrolliert werden, um erfolgreich zu sein. Der Autor geht auf die Verantwortlichkeit des Managements fur die Projektfuhrung ein und erlautert die aktuellen Normvorgaben fur IT-Projekte aus ISO 20.000 und ITIL. Behandelt werden auch Outsourcing und ASP sowie IT-Security, gewissermassen Dauerprojekte, ebenso die Sanierung von Projekten und die Anwenderrechte bei Anbieterinsolvenz. Ausfuhrliche Checklisten fur CIOs und Geschaftsleitungen sollen schliesslich aus deren Blickwinkel die Projektkontrolle erleichtern. In dieser Themenkombination gibt es am Buchmarkt gegenwartig keine gleichartige Darstellung."
This book reports on several advances in architectural graphics, with a special emphasis on education, training and research. It gathers a selection of contributions to the 19th International Conference on Graphic Design in Architecture, EGA 2022, held on June 2-4, 2022, in Cartagena, Spain, with the motto: "Beyond drawings. The use of architectural graphics".
Since its inception, the Tutorial Guides in Electronic Engineering series has met with great success among both instructors and students. Designed for first- and second-year undergraduate courses, each text provides a concise list of objectives at the beginning of every chapter, key definitions and formulas highlighted in margin notes, and references to other texts in the series. With emphasis on the fundamental ideas and applications of modelling and design, Control Engineering imparts a thorough understanding of the principles of feedback control. Simple but detailed design examples used throughout the book illustrate how various classical feedback control techniques can be employed for single-input, single-output systems. Noting the interdisciplinary nature of control engineering, the author makes the text equally relevant to students whose interests lie outside of electronics by concentrating on general systems characteristics rather than on specific implementations. The author assumes students are familiar with complex numbers, phasors, and elementary calculus, and while a knowledge of simple linear differential equations would be useful, this treatment has few other mathematical requirements. With its clear explanations, copious illustrations, well-chosen examples, and end-of-chapter exercises, Control Engineering forms an outstanding first-course textbook.
In this book, academics, policy makers, developers, architects and landscape architects provide a systematic review of the environmental, social, economic and design benefits of dense and green building types in high-density urban contexts and discuss how these can support higher population densities, higher standards of environmental sustainability and enhanced live ability in future cities.
In the context of urbanization and compact urban living, conventional experience-based planning and design often cannot adequately address the serious environmental issues, such as thermal comfort and air quality. The ultimate goal of this book is to facilitate a paradigm shift from the conventional experience-based ways to a more scientific, evidence-based process of decision making in both urban planning and architectural design stage. This book introduces novel yet practical modelling and mapping methods, and provides scientific understandings of the urban typologies and wind environment from the urban to building scale through real examples and case studies. The tools provided in this book aid a systematic implementation of environmental information from urban planning to building design by making wind information more accessible to both urban planners and architects, and significantly increasing the impact of urban climate information on the practical urban planning and design. This book is a useful reference book to architectural postgraduates, design practitioners and planners, urban climate researchers, as well as policy makers for developing future livable and sustainable cities.
Computational Intelligence Assisted Design framework mobilises computational resources, makes use of multiple Computational Intelligence (CI) algorithms and reduces computational costs. This book provides examples of real-world applications of technology. Case studies have been used to show the integration of services, cloud, big data technology and space missions. It focuses on computational modelling of biological and natural intelligent systems, encompassing swarm intelligence, fuzzy systems, artificial neutral networks, artificial immune systems and evolutionary computation. This book provides readers with wide-scale information on CI paradigms and algorithms, inviting readers to implement and problem solve real-world, complex problems within the CI development framework. This implementation framework will enable readers to tackle new problems without difficulty through a few tested MATLAB source codes
Codify: Parametric and Computational Design in Landscape Architecture provides a series of essays that explore what it means to use, modify and create computational tools in a contemporary design environment. Landscape architecture has a long history of innovation in the areas of computation and media, particularly in how the discipline represents, analyses, and constructs complex systems. This curated volume spans academic and professional projects to form a snapshot of digital practices that aim to show how computation is a tool that goes beyond methods of representation and media. The book is organized in four sections; syntax, perception, employ, and prospective. The essays are written by leading academics and professionals and the sections examine the role of computational tools in landscape architecture through case studies, historical accounts, theoretical arguments, and nascent propositions.
This book presents the select proceedings of the 3rd International Conference on Computational and Experimental Methods in Mechanical Engineering (ICCEMME 2020). The book discusses the recent researches and concrete findings in the field of mechanical design and automation with its allied branches. Various topics covered in this book include modeling and simulation, application of modelling to complex real-world systems, application of machine or deep learning in mechanical problems, artificial intelligence, vehicle design, robotics, vehicle dynamics and control, biomechanics, and vibration-related problems. Given its content, the book will be useful for beginners, researchers, and professionals interested in the field of mechanical engineering.
MACHINE DESIGN WITH CAD AND OPTIMIZATION A guide to the new CAD and optimization tools and skills to generate real design synthesis of machine elements and systems Machine Design with CAD and Optimization offers the basic tools to design or synthesize machine elements and assembly of prospective elements in systems or products. It contains the necessary knowledge base, computer aided design, and optimization tools to define appropriate geometry and material selection of machine elements. A comprehensive text for each element includes: a chart, excel sheet, a MATLAB(R) program, or an interactive program to calculate the element geometry to guide in the selection of the appropriate material. The book contains an introduction to machine design and includes several design factors for consideration. It also offers information on the traditional rigorous design of machine elements. In addition, the author reviews the real design synthesis approach and offers material about stresses and material failure due to applied loading during intended performance. This comprehensive resource also contains an introduction to computer aided design and optimization. This important book: Provides the tools to perform a new direct design synthesis rather than design by a process of repeated analysis Contains a guide to knowledge-based design using CAD tools, software, and optimum component design for the new direct design synthesis of machine elements Allows for the initial suitable design synthesis in a very short time Delivers information on the utility of CAD and Optimization Accompanied by an online companion site including presentation files Written for students of engineering design, mechanical engineering, and automotive design. Machine Design with CAD and Optimization contains the new CAD and Optimization tools and defines the skills needed to generate real design synthesis of machine elements and systems on solid ground for better products and systems.
The Virtual and the Real in Planning and Urban Design: Perspectives, Practices and Applicationsexplores the merging relationship between physical and virtual spaces in planning and urban design. Technological advances such as smart sensors, interactive screens, locative media and evolving computation software have impacted the ways in which people experience, explore, interact with and create these complex spaces. This book draws together a broad range of interdisciplinary researchers in areas such as architecture, urban design, spatial planning, geoinformation science, computer science and psychology to introduce the theories, models, opportunities and uncertainties involved in the interplay between virtual and physical spaces. Using a wide range of international contributors, from the UK, USA, Germany, France, Switzerland, Netherlands and Japan, it provides a framework for assessing how new technology alters our perception of physical space.
Created to support senior-level courses/modules in product design, K. L. Richard's Engineering Design Primer reflects the author's deep experience in engineering product management and design. The combination of specific engineering design processes within the broader context of creative, team-based product design makes this book the ideal resource for project-based coursework. Starting with design concepts and tasks, the text then explores materials selection, optimisation, reliability, statistics, testing and economic factors - all supported with real-life examples. Student readers will gain a practical perspective of the work they'll be doing as their engineering careers begin. Features Presents the design, development and life-cycle management of engineered products Builds the skills and knowledge needed for students to succeed in their capstone design projects Brings design concepts alive with practical examples and descriptions Emphasises the team dynamics needed in engineering practice Examines probability, reliability, testing and life-cycle management of engineered products
Beyond BIM explores the vast and under-explored design potential undertaken by information modeling. Through a series of investigations grounded in the analysis of built work, interviews with leading practitioners, and speculative projects, the author catalogs the practical advantages and theoretical implications of exploiting BIM as a primary tool for design innovation. Organized by information type, such as geographic data, local code, or materials, each chapter suggests a realm of knowledge that can be harvested and imported into BIM to give meaningful specificity to architectural form and space. While highly sustainable, the work documented and envisioned in this book moves well beyond 'normalization,' to reveal inventive takes on contemporary practice. Beyond BIM serves as a primary resource for professional architects from practice, researchers and designers engaged in information related spatial design processes, as well as students and faculties of architecture schools in search of BIM design inspiration. Likewise, those highly attuned to computation and unconventional ways of creating form and space, particularly built outcomes that utilize BIM, will find this book meaningful and essential.
Builders of the Vision traces the intellectual history and contemporary practices of Computer-Aided Design (CAD) and Numerical Control since the years following World War II until today. Drawing from primary archival and ethnographic sources, it identifies and documents the crucial ideas shaping digital design technologies since the first numerical control and CAD systems were developed under US Air Force research contracts at MIT between 1949 and 1970: the cybernetic theorization of design as a human-machine endeavor; the vision of computers as "perfect slaves" taking care of the drudgery of physical labor; the techno-social utopias of computers as vehicles of democracy and social change; the entrepreneurial urge towards design and construction integration; and the managerial ideologies enabling today's transnational geographies of practice. Examining the contrasting, and often conflicting, sensibilities that converge into CAD and BIM discourses - globalism, utopianism, entrepreneurialism, and architects' desires for aesthetic liberation - Builders of the Vision shows that software systems and numerically controlled machines are not merely "instruments," or "tools," but rather versatile metaphors reconfiguring conceptions of design, materiality, work, and what it means to be creative. Crucially, by revealing software systems as socio-technical infrastructures that mediate the production of our built environments, author Daniel Cardoso Llach builds a strong case for the fields of architecture, media, and science and technology studies to critically engage with both the politics and the poetics of technology in design. Builders of the Vision will be essential reading for scholars and practitioners across disciplines interested in the increasingly complex socio-technical systems that go into imagining and building of our artifacts, buildings, and cities.
When you begin using vector illustration software it can be confusing and frustrating to even work out how to make a mark on the page - but this new hybrid approach to learning integrates tutorial videos and step-by-step projects to help you becoming confident in no time. Starting with first principles, this book introduces you to all the important tools and processes - from the basics of Bezier curves to applying meshes - so you can quickly and efficiently create your own designs. As you learn each skill there are projects for you to try out, and by the end of the book you'll build up to a major design project to put all your new abilities into practice.
Based on the highly successful second edition, this extended edition of "SystemVerilog for Verification: A Guide to Learning the Testbench Language Features" teaches all verification features of the SystemVerilog language, providing hundreds of examples to clearly explain the concepts and basic fundamentals. It contains materials for both the full-time verification engineer and the student learning this valuable skill. In the third edition, authors Chris Spear and Greg Tumbush start with how to verify a design, and then use that context to demonstrate the language features, including the advantages and disadvantages of different styles, allowing readers to choose between alternatives. This textbook contains end-of-chapter exercises designed to enhance students' understanding of the material. Other features of this revision include: New sections on static variables, print specifiers, and DPI from the 2009 IEEE language standardDescriptions of UVM features such as factories, the test registry, and the configuration databaseExpanded code samples and explanations Numerous samples that have been tested on the major SystemVerilog simulators "SystemVerilog for Verification: A Guide to Learning the
Testbench Language Features, Third Edition "is suitable for use in
a one-semester SystemVerilog course on SystemVerilog at the
undergraduate or graduate level. Many of the improvements to this
new edition were compiled through feedback provided from hundreds
of readers.
Master the complexities of the world's bestselling 2D and 3D software with Introduction to AutoCAD 2016. Ideally suited to new users of AutoCAD, this book will be a useful resource for drawing modules in both vocational and introductory undergraduate courses in engineering and construction. A comprehensive, step-by-step introduction to the latest release of AutoCAD. Covering all the basic principles and acting as an introduction to 2D drawing, it also contains extensive coverage of all 3D topics, including 3D solid modelling and rendering. Written by a member of the Autodesk Developer Network. Hundreds of colour pictures, screenshots and diagrams illustrate every stage of the design process. Worked examples and exercises provide plenty of practice material to build proficiency with the software. Further education students in the UK will find this an invaluable textbook for City & Guilds AutoCAD qualifications as well as the relevant Computer Aided Drawing units of BTEC National Engineering, Higher National Engineering and Construction courses from Edexcel. Students enrolled in Foundation Degree courses containing CAD modules will also find this a very useful reference and learning aid.
Presenting innovative research methods, this second edition of a bestseller describes a simple and practical methodology for conducting cutting-edge design science research (DSR). It provides comprehensive guidance on how to conduct such research and supplies in-depth treatment of design science theory and the different types of theory that can be generated in design science research. Making novel use of the concept of patterns, it presents 84 research patterns for conducting effective DSR. It emphasizes design science theory throughout and is filled with practical examples of using patterns to conduct information and communication technology research (ICT). With a focus on reusing research activities to increase the effectiveness and efficiency of conducting design science research, the book relies on familiar patterns to provide the fundamentals of various research philosophies and techniques required to innovate ICT. It describes design science research in relation to other information systems research paradigms such as positivist and interpretivist research. New to this edition are relevant design science research patterns adapted from TRIZ, the widely regarded European engineering design and creativity method. This edition also provides greatly expanded treatment of theory building in design science research (DSR), a topic of rapidly growing interest in addition to a new chapter presenting a framework for theory development in DSR. The book provides an expanded examination of patterns in DSR presented using a new pattern classification mechanism to group patterns with like functionality. This book will be of value to those interested in learning to conduct design science research, particularly in the ICT disciplines the book focuses on. |
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