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Books > Professional & Technical > Technology: general issues > Technical design > Computer aided design (CAD)
IT-Projekte mussen durch Projektvertrage auf allen Stufen gezielt gesteuert und kontrolliert werden, um erfolgreich zu sein. Der Autor geht auf die Verantwortlichkeit des Managements fur die Projektfuhrung ein und erlautert die aktuellen Normvorgaben fur IT-Projekte aus ISO 20.000 und ITIL. Behandelt werden auch Outsourcing und ASP sowie IT-Security, gewissermassen Dauerprojekte, ebenso die Sanierung von Projekten und die Anwenderrechte bei Anbieterinsolvenz. Ausfuhrliche Checklisten fur CIOs und Geschaftsleitungen sollen schliesslich aus deren Blickwinkel die Projektkontrolle erleichtern. In dieser Themenkombination gibt es am Buchmarkt gegenwartig keine gleichartige Darstellung."
This book reports on several advances in architectural graphics, with a special emphasis on education, training and research. It gathers a selection of contributions to the 19th International Conference on Graphic Design in Architecture, EGA 2022, held on June 2-4, 2022, in Cartagena, Spain, with the motto: "Beyond drawings. The use of architectural graphics".
In this book, academics, policy makers, developers, architects and landscape architects provide a systematic review of the environmental, social, economic and design benefits of dense and green building types in high-density urban contexts and discuss how these can support higher population densities, higher standards of environmental sustainability and enhanced live ability in future cities.
Since its inception, the Tutorial Guides in Electronic Engineering series has met with great success among both instructors and students. Designed for first- and second-year undergraduate courses, each text provides a concise list of objectives at the beginning of every chapter, key definitions and formulas highlighted in margin notes, and references to other texts in the series. With emphasis on the fundamental ideas and applications of modelling and design, Control Engineering imparts a thorough understanding of the principles of feedback control. Simple but detailed design examples used throughout the book illustrate how various classical feedback control techniques can be employed for single-input, single-output systems. Noting the interdisciplinary nature of control engineering, the author makes the text equally relevant to students whose interests lie outside of electronics by concentrating on general systems characteristics rather than on specific implementations. The author assumes students are familiar with complex numbers, phasors, and elementary calculus, and while a knowledge of simple linear differential equations would be useful, this treatment has few other mathematical requirements. With its clear explanations, copious illustrations, well-chosen examples, and end-of-chapter exercises, Control Engineering forms an outstanding first-course textbook.
In the context of urbanization and compact urban living, conventional experience-based planning and design often cannot adequately address the serious environmental issues, such as thermal comfort and air quality. The ultimate goal of this book is to facilitate a paradigm shift from the conventional experience-based ways to a more scientific, evidence-based process of decision making in both urban planning and architectural design stage. This book introduces novel yet practical modelling and mapping methods, and provides scientific understandings of the urban typologies and wind environment from the urban to building scale through real examples and case studies. The tools provided in this book aid a systematic implementation of environmental information from urban planning to building design by making wind information more accessible to both urban planners and architects, and significantly increasing the impact of urban climate information on the practical urban planning and design. This book is a useful reference book to architectural postgraduates, design practitioners and planners, urban climate researchers, as well as policy makers for developing future livable and sustainable cities.
Computational Intelligence Assisted Design framework mobilises computational resources, makes use of multiple Computational Intelligence (CI) algorithms and reduces computational costs. This book provides examples of real-world applications of technology. Case studies have been used to show the integration of services, cloud, big data technology and space missions. It focuses on computational modelling of biological and natural intelligent systems, encompassing swarm intelligence, fuzzy systems, artificial neutral networks, artificial immune systems and evolutionary computation. This book provides readers with wide-scale information on CI paradigms and algorithms, inviting readers to implement and problem solve real-world, complex problems within the CI development framework. This implementation framework will enable readers to tackle new problems without difficulty through a few tested MATLAB source codes
This book presents the select proceedings of the 3rd International Conference on Computational and Experimental Methods in Mechanical Engineering (ICCEMME 2020). The book discusses the recent researches and concrete findings in the field of mechanical design and automation with its allied branches. Various topics covered in this book include modeling and simulation, application of modelling to complex real-world systems, application of machine or deep learning in mechanical problems, artificial intelligence, vehicle design, robotics, vehicle dynamics and control, biomechanics, and vibration-related problems. Given its content, the book will be useful for beginners, researchers, and professionals interested in the field of mechanical engineering.
Codify: Parametric and Computational Design in Landscape Architecture provides a series of essays that explore what it means to use, modify and create computational tools in a contemporary design environment. Landscape architecture has a long history of innovation in the areas of computation and media, particularly in how the discipline represents, analyses, and constructs complex systems. This curated volume spans academic and professional projects to form a snapshot of digital practices that aim to show how computation is a tool that goes beyond methods of representation and media. The book is organized in four sections; syntax, perception, employ, and prospective. The essays are written by leading academics and professionals and the sections examine the role of computational tools in landscape architecture through case studies, historical accounts, theoretical arguments, and nascent propositions.
The Virtual and the Real in Planning and Urban Design: Perspectives, Practices and Applicationsexplores the merging relationship between physical and virtual spaces in planning and urban design. Technological advances such as smart sensors, interactive screens, locative media and evolving computation software have impacted the ways in which people experience, explore, interact with and create these complex spaces. This book draws together a broad range of interdisciplinary researchers in areas such as architecture, urban design, spatial planning, geoinformation science, computer science and psychology to introduce the theories, models, opportunities and uncertainties involved in the interplay between virtual and physical spaces. Using a wide range of international contributors, from the UK, USA, Germany, France, Switzerland, Netherlands and Japan, it provides a framework for assessing how new technology alters our perception of physical space.
Created to support senior-level courses/modules in product design, K. L. Richard's Engineering Design Primer reflects the author's deep experience in engineering product management and design. The combination of specific engineering design processes within the broader context of creative, team-based product design makes this book the ideal resource for project-based coursework. Starting with design concepts and tasks, the text then explores materials selection, optimisation, reliability, statistics, testing and economic factors - all supported with real-life examples. Student readers will gain a practical perspective of the work they'll be doing as their engineering careers begin. Features Presents the design, development and life-cycle management of engineered products Builds the skills and knowledge needed for students to succeed in their capstone design projects Brings design concepts alive with practical examples and descriptions Emphasises the team dynamics needed in engineering practice Examines probability, reliability, testing and life-cycle management of engineered products
Beyond BIM explores the vast and under-explored design potential undertaken by information modeling. Through a series of investigations grounded in the analysis of built work, interviews with leading practitioners, and speculative projects, the author catalogs the practical advantages and theoretical implications of exploiting BIM as a primary tool for design innovation. Organized by information type, such as geographic data, local code, or materials, each chapter suggests a realm of knowledge that can be harvested and imported into BIM to give meaningful specificity to architectural form and space. While highly sustainable, the work documented and envisioned in this book moves well beyond 'normalization,' to reveal inventive takes on contemporary practice. Beyond BIM serves as a primary resource for professional architects from practice, researchers and designers engaged in information related spatial design processes, as well as students and faculties of architecture schools in search of BIM design inspiration. Likewise, those highly attuned to computation and unconventional ways of creating form and space, particularly built outcomes that utilize BIM, will find this book meaningful and essential.
Builders of the Vision traces the intellectual history and contemporary practices of Computer-Aided Design (CAD) and Numerical Control since the years following World War II until today. Drawing from primary archival and ethnographic sources, it identifies and documents the crucial ideas shaping digital design technologies since the first numerical control and CAD systems were developed under US Air Force research contracts at MIT between 1949 and 1970: the cybernetic theorization of design as a human-machine endeavor; the vision of computers as "perfect slaves" taking care of the drudgery of physical labor; the techno-social utopias of computers as vehicles of democracy and social change; the entrepreneurial urge towards design and construction integration; and the managerial ideologies enabling today's transnational geographies of practice. Examining the contrasting, and often conflicting, sensibilities that converge into CAD and BIM discourses - globalism, utopianism, entrepreneurialism, and architects' desires for aesthetic liberation - Builders of the Vision shows that software systems and numerically controlled machines are not merely "instruments," or "tools," but rather versatile metaphors reconfiguring conceptions of design, materiality, work, and what it means to be creative. Crucially, by revealing software systems as socio-technical infrastructures that mediate the production of our built environments, author Daniel Cardoso Llach builds a strong case for the fields of architecture, media, and science and technology studies to critically engage with both the politics and the poetics of technology in design. Builders of the Vision will be essential reading for scholars and practitioners across disciplines interested in the increasingly complex socio-technical systems that go into imagining and building of our artifacts, buildings, and cities.
Master the complexities of the world's bestselling 2D and 3D software with Introduction to AutoCAD 2016. Ideally suited to new users of AutoCAD, this book will be a useful resource for drawing modules in both vocational and introductory undergraduate courses in engineering and construction. A comprehensive, step-by-step introduction to the latest release of AutoCAD. Covering all the basic principles and acting as an introduction to 2D drawing, it also contains extensive coverage of all 3D topics, including 3D solid modelling and rendering. Written by a member of the Autodesk Developer Network. Hundreds of colour pictures, screenshots and diagrams illustrate every stage of the design process. Worked examples and exercises provide plenty of practice material to build proficiency with the software. Further education students in the UK will find this an invaluable textbook for City & Guilds AutoCAD qualifications as well as the relevant Computer Aided Drawing units of BTEC National Engineering, Higher National Engineering and Construction courses from Edexcel. Students enrolled in Foundation Degree courses containing CAD modules will also find this a very useful reference and learning aid.
Presenting innovative research methods, this second edition of a bestseller describes a simple and practical methodology for conducting cutting-edge design science research (DSR). It provides comprehensive guidance on how to conduct such research and supplies in-depth treatment of design science theory and the different types of theory that can be generated in design science research. Making novel use of the concept of patterns, it presents 84 research patterns for conducting effective DSR. It emphasizes design science theory throughout and is filled with practical examples of using patterns to conduct information and communication technology research (ICT). With a focus on reusing research activities to increase the effectiveness and efficiency of conducting design science research, the book relies on familiar patterns to provide the fundamentals of various research philosophies and techniques required to innovate ICT. It describes design science research in relation to other information systems research paradigms such as positivist and interpretivist research. New to this edition are relevant design science research patterns adapted from TRIZ, the widely regarded European engineering design and creativity method. This edition also provides greatly expanded treatment of theory building in design science research (DSR), a topic of rapidly growing interest in addition to a new chapter presenting a framework for theory development in DSR. The book provides an expanded examination of patterns in DSR presented using a new pattern classification mechanism to group patterns with like functionality. This book will be of value to those interested in learning to conduct design science research, particularly in the ICT disciplines the book focuses on.
When you begin using vector illustration software it can be confusing and frustrating to even work out how to make a mark on the page - but this new hybrid approach to learning integrates tutorial videos and step-by-step projects to help you becoming confident in no time. Starting with first principles, this book introduces you to all the important tools and processes - from the basics of Bezier curves to applying meshes - so you can quickly and efficiently create your own designs. As you learn each skill there are projects for you to try out, and by the end of the book you'll build up to a major design project to put all your new abilities into practice.
Human action analyses and recognition are challenging problems due to large variations in human motion and appearance, camera viewpoint and environment settings. The field of action and activity representation and recognition is relatively old, yet not well-understood by the students and research community. Some important but common motion recognition problems are even now unsolved properly by the computer vision community. However, in the last decade, a number of good approaches are proposed and evaluated subsequently by many researchers. Among those methods, some methods get significant attention from many researchers in the computer vision field due to their better robustness and performance. This book will cover gap of information and materials on comprehensive outlook - through various strategies from the scratch to the state-of-the-art on computer vision regarding action recognition approaches. This book will target the students and researchers who have knowledge on image processing at a basic level and would like to explore more on this area and do research. The step by step methodologies will encourage one to move forward for a comprehensive knowledge on computer vision for recognizing various human actions.
Putting the G into CAGD, the authors provide a much-needed practical and basic introduction to computer-aided geometric design. This book will help readers understand and use the elements of computer-aided geometric design, curves and surfaces, without the mathematical baggage that is necessary only for more advanced work. Though only minimal background in mathematics is needed to understand the bookis concepts, the book covers an amazing array of topics such as Bezier and B-spline curves and their corresponding surfaces, subdivision surfaces, and NURBS (Non-Uniform Rational B-Splines). Also included are techniques such as interpolation and least squares methods.
Due to the decreasing production costs of IT systems, applications that had to be realised as expensive PCBs formerly, can now be realised as a system-on-chip. Furthermore, low cost broadband communication media for wide area communication as well as for the realisation of local distributed systems are available. Typically the market requires IT systems that realise a set of specific features for the end user in a given environment, so called embedded systems. Some examples for such embedded systems are control systems in cars, airplanes, houses or plants, information and communication devices like digital TV, mobile phones or autonomous systems like service- or edutainment robots. For the design of embedded systems the designer has to tackle three major aspects: * The application itself including the man-machine interface, * The (target) architecture of the system including all functional and non-functional constraints and, * the design methodology including modelling, specification, synthesis, test and validation. The last two points are a major focus of this book.This book documents the high quality approaches and results that were presented at the International Workshop on Distributed and Parallel Embedded Systems (DIPES 2000), which was sponsored by the International Federation for Information Processing (IFIP), and organised by IFIP working groups WG10.3, WG10.4 and WG10.5. The workshop took place on October 18-19, 2000, in Schloss Eringerfeld near Paderborn, Germany. Architecture and Design of Distributed Embedded Systems is organised similar to the workshop. Chapters 1 and 4 (Methodology I and II) deal with different modelling and specification paradigms and the corresponding design methodologies. Generic system architectures for different classes of embedded systems are presented in Chapter 2. In Chapter 3 several design environments for the support of specific design methodologies are presented. Problems concerning test and validation are discussed in Chapter 5. The last two chapters include distribution and communication aspects (Chapter 6) and synthesis techniques for embedded systems (Chapter 7). This book is essential reading for computer science researchers and application developers.
With the rapid growth of bandwidth demand from network users and the advances in optical technologies, optical networks with multiterabits per-second capacity has received significant interest from both researchers and practitioners. Optical networks deployment raises a number of challenging problems that require innovative solutions, including net work architectures, scalable and fast network management, resource efficient routing and wavelength assignment algorithms, QoS support and scheduling algorithms, and switch and router architectures. In this book, we put together some important developments in this exiting area during last several years. Some of the articles are research papers and some are surveys. All articles were reviewed by two reviewers. The paper, "On Dynamic Wavelength Assignment in WDM Optical Networks," by Alanyali gives an overview of some issues in the analy sis and synthesis of dynamic wavelength assignment policies for optical WDM networks and illustrates a new method of analysis. The paper by Ellinas and Bala, "Wavelength Assignment Algorithms for WDM Ring Architectures," presents two optimal wavelength assignment algorithms that assign the minimum number of wavelengths between nodes on WDM rings to achieve full mesh connectivity. In the paper, "Optimal Placement of Wavelength Converters in WDM Networks for Parallel and Distributed Computing Systems," Jia et al."
I am honored and delighted to write the foreword to this very first book about SystemC. It is now an excellent time to summarize what SystemC really is and what it can be used for. The main message in the area of design in the 2001 International Te- nologyRoadmapfor Semiconductors (ITRS) isthat"cost ofdesign is the greatest threat to the continuation ofthe semiconductor roadmap. " This recent revision of the ITRS describes the major productivity improvements of the last few years as "small block reuse," "large block reuse ," and "IC implementation tools. " In order to continue to reduce design cost, the - quired future solutions will be "intelligent test benches" and "embedded system-level methodology. " As the new system-level specification and design language, SystemC - rectly contributes to these two solutions. These will have the biggest - pact on future design technology and will reduce system implementation cost. Ittook SystemC less than two years to emerge as the leader among the many new and well-discussed system-level designlanguages. Inmy op- ion, this is due to the fact that SystemC adopted object-oriented syst- level design-the most promising method already applied by the majority of firms during the last couple of years. Even before the introduction of SystemC, many system designers have attempted to develop executable specifications in C++. These executable functional specifications are then refined to the well-known transaction level, to model the communication of system-level processes.
Engineering Drawing with CAD Applications is ideal for any engineering student, needing a user-friendly step-by-step guide to draughting, sketching and drawing. Fully revised to take into account developments in computer aided drawing, and to keep up with British Standards, this guide remains an ideal introduction to the subject. It provides readers with the basic knowledge and skills of draughting and takes them on to more interesting and advanced engineering drawing techniques and procedures. This latest revision of Ostrowsky's popoular Engineering Drawing represents a comprehensive introductory course in engineering drawing and sketching, and is sutiable for a wide range of college and university engineering students. The author concentrates on the techniques fundamental to effective drawing, key knowledge that is needed wether the drawings are carried out by hand, or via a CAD package. Copious illustrations and a clear, step-by-step approach make this book ideal for distance learning and assignment-based study.
Alf Yarwood provides a practical, structured course of work
matched to the latest release of AutoCAD. After introducing first
principles and the creation of 2D technical drawings, he goes on to
demonstrate the construction of 3D solid drawings, surface model
drawings and rendering. All the new features of the 2010 software
release are taken into account and the increasing emphasis on 3D
solid modelling in the software is reflected in the book. The 2D
chapters are also suitable for those learning how to use AutoCAD LT
2010.
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