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Books > Computing & IT > Computer programming > General
Programming languages are often classified according to their paradigms, e.g. imperative, functional, logic, constraint-based, object-oriented, or aspect-oriented. A paradigm characterizes the style, concepts, and methods of the language for describing situations and processes and for solving problems, and each paradigm serves best for programming in particular application areas. Real-world problems, however, are often best implemented by a combination of concepts from different paradigms, because they comprise aspects from several realms, and this combination is more comfortably realized using multiparadigm programming languages. This book deals with the theory and practice of multiparadigm constraint programming languages. The author first elaborates on programming paradigms and languages, constraints, and the merging of programming concepts which yields multiparadigm (constraint) programming languages. In the second part the author inspects two concrete approaches on multiparadigm constraint programming the concurrent constraint functional language CCFL, which combines the functional and the constraint-based paradigms and allows the description of concurrent processes; and a general framework for multiparadigm constraint programming and its implementation, Meta-S. The book is appropriate for researchers and graduate students in the areas of programming and artificial intelligence. "
Domain theory is a rich interdisciplinary area at the intersection of logic, computer science, and mathematics. This volume contains selected papers presented at the International Symposium on Domain Theory which took place in Shanghai in October 1999. Topics of papers range from the encounters between topology and domain theory, sober spaces, Lawson topology, real number computability and continuous functionals to fuzzy modelling, logic programming, and pi-calculi. This book is a valuable reference for researchers and students interested in this rapidly developing area of theoretical computer science.
With Dreamweaver CC, you can go from staring at a blank screen to launching your first website without writing any code and without ever leaving the program! All the tools you need are there. But any program that's so comprehensive is going to be complex. So the trick is mastering what all of the program's windows, panels, toolbars, and web technologies do and then incorporating all that with the design skills that you need to create your own websites. That's where this book comes in. In contrast to other Dreamweaver books, it integrates all of the skills that you need to build inviting, standards-compliant, and accessible websites. And it uses a proven instructional approach that makes all the pieces manageable. So you will learn how to: install and configure Dreamweaver CC; generate the HTML and CSS for a page in a way that's consistent with today's best practices (that includes the use of HTML5 semantics, external style sheets, and CSS3) interpret the generated code so you can tweak it as needed; use JavaScript and jQuery to enhance the user experience with interactive features; use responsive web design to create sites that look great and work right on any device; incorporate video and audio into your web pages without the use of plug-ins; use templates and library items to save time and build consistent web pages; launch your finished sites with a minimum of fuss and more! Along the way, you will get dozens of practical examples and exercises that will solidify your skills and serve as guides as you develop your own sites.
The importance of having ef cient and effective methods for data mining and kn- ledge discovery (DM&KD), to which the present book is devoted, grows every day and numerous such methods have been developed in recent decades. There exists a great variety of different settings for the main problem studied by data mining and knowledge discovery, and it seems that a very popular one is formulated in terms of binary attributes. In this setting, states of nature of the application area under consideration are described by Boolean vectors de ned on some attributes. That is, by data points de ned in the Boolean space of the attributes. It is postulated that there exists a partition of this space into two classes, which should be inferred as patterns on the attributes when only several data points are known, the so-called positive and negative training examples. The main problem in DM&KD is de ned as nding rules for recognizing (cl- sifying) new data points of unknown class, i. e. , deciding which of them are positive and which are negative. In other words, to infer the binary value of one more attribute, called the goal or class attribute. To solve this problem, some methods have been suggested which construct a Boolean function separating the two given sets of positive and negative training data points.
Medical science and practice have undergone fundamental changes in the last 5 years, as large-scale genome projects have resulted in the sequencing of a number of important microbial, plant and animal genomes. This book aims to combine industry standard software engineering and design principles with genomics, bioinformatics and cancer research. Rather than an exercise in learning a programming platform, the text focuses on useful analytical tools for the scientific community.
Unlike other books that focus only on selected specific subjects
this book provides both a broad and rich cross-section of
contemporary approaches to stochastic modeling in finance and
economics; it is decision making oriented. The material ranges from
common tools to solutions of sophisticated system problems and
applications.
Genetic Algorithms: Principles and Perspectives: A Guide to GA Theory is a survey of some important theoretical contributions, many of which have been proposed and developed in the Foundations of Genetic Algorithms series of workshops. However, this theoretical work is still rather fragmented, and the authors believe that it is the right time to provide the field with a systematic presentation of the current state of theory in the form of a set of theoretical perspectives. The authors do this in the interest of providing students and researchers with a balanced foundational survey of some recent research on GAs. The scope of the book includes chapter-length discussions of Basic Principles, Schema Theory, "No Free Lunch," GAs and Markov Processes, Dynamical Systems Model, Statistical Mechanics Approximations, Predicting GA Performance, Landscapes and Test Problems.
Computer graphics, computer-aided design, and computer-aided manufacturing are tools that have become indispensable to a wide array of activities in contemporary society. Euclidean processing provides the basis for these computer-aided design systems although it contains elements that inevitably lead to an inaccurate, non-robust, and complex system. The primary cause of the deficiencies of Euclidean processing is the division operation, which becomes necessary if an n-space problem is to be processed in n-space. The difficulties that accompany the division operation may be avoided if processing is conducted entirely in (n+1)-space. The paradigm attained through the logical extension of this approach, totally four-dimensional processing, is the subject of this book. This book offers a new system of geometric processing techniques that attain accurate, robust, and compact computations, and allow the construction of a systematically structured CAD system.
The problem of robotic and virtual interaction with physical objects has been the subject of research for many years in both the robotic manipulation and haptics communities. Both communities have focused much attention on human touch-based perception and manipulation, modelling contact between real or virtual hands and objects, or mechanism design. However, as a whole, these problems have not yet been addressed from a unified perspective. This edited book is the outcome of a well-attended workshop which brought together leading scholars from various branches of the robotics, virtual-reality, and human studies communities during the 2004 IEEE International Conference on Robotics and Automation. It covers some of the most challenging problems on the forefront of today 's research on physical interaction with real and virtual objects, with special emphasis on modelling contacts between objects, grasp planning algorithms, haptic perception, and advanced design of hands, devices and interfaces.
There has been much recent progress in global optimization algo rithms for nonconvex continuous and discrete problems from both a theoretical and a practical perspective. Convex analysis plays a fun damental role in the analysis and development of global optimization algorithms. This is due essentially to the fact that virtually all noncon vex optimization problems can be described using differences of convex functions and differences of convex sets. A conference on Convex Analysis and Global Optimization was held during June 5 -9, 2000 at Pythagorion, Samos, Greece. The conference was honoring the memory of C. Caratheodory (1873-1950) and was en dorsed by the Mathematical Programming Society (MPS) and by the Society for Industrial and Applied Mathematics (SIAM) Activity Group in Optimization. The conference was sponsored by the European Union (through the EPEAEK program), the Department of Mathematics of the Aegean University and the Center for Applied Optimization of the University of Florida, by the General Secretariat of Research and Tech nology of Greece, by the Ministry of Education of Greece, and several local Greek government agencies and companies. This volume contains a selective collection of refereed papers based on invited and contribut ing talks presented at this conference. The two themes of convexity and global optimization pervade this book. The conference provided a forum for researchers working on different aspects of convexity and global opti mization to present their recent discoveries, and to interact with people working on complementary aspects of mathematical programming."
As countless failures in information technology and Web-based systems are caused by an incorrect understanding of knowledge sharing, an increased awareness of modern, fundamental industry concepts becomes crucial to Web and interface developers. Web Engineering Advancements and Trends: Building New Dimensions of Information Technology examines integrated approaches in new dimensions of social and organizational knowledge sharing with emphasis on intelligent and personalized access. A defining collection of field advancements, this publication provides current research, applications, and techniques in testing and validation of Web systems.
Advanced research on the description of distributed systems and on design calculi for software and hardware is presented in this volume. Distinguished researchers give an overview of the latest state of the art.
This book shows in detail how to build enterprise-level secure, redundant, and highly scalable services from scratch on top of the open source Linux operating system, suitable for small companies as well as big universities. The core architecture presented is based on Kerberos, LDAP, AFS, and Samba. Coverage shows how to integrate web, message related, data base and other services with this backbone. This architecture provides a Single-Sign-On solution for different client platforms and can also be employed for clustering. Although it is implemented with Debian GNU/Linux, the content can be applied to other UNIX flavors.
In order to build a successful, Java-based application it is important to have a clear understanding of the principles underlying the various financial models. Those models guide the application designer in choosing the most appropriate Java data structures and implementation strategy. This book describes the principles of model building in financial engineering and explains those models as designs and working implementations for Java-based applications. Throughout the book a series of packaged classes are developed to address a wide range of financial applications. Java methods are designed and implemented based on the most widely used models in financial engineering and investment practice. The classes and methods are explained and designed in a way which allows the financial engineer complete flexibility. The classes can be used as off-the-shelf working solutions or the innovative developer can re-arrange and modify methods to create new products
Web-based Support Systems (WSS) are an emerging multidisciplinary research area in which one studies the support of human activities with the Web as the common platform, mediumandinterface.TheInternetaffectseveryaspectofourmodernlife. Moving support systems to online is an increasing trend in many research domains. One of the goals of WSS research is to extend the human physical limitation of information processing in the information age. Research on WSS is motivated by the challenges and opportunities arising from the Internet. The availability, accessibility and ?exibility of information as well as the tools to access this information lead to a vast amount of opportunities. H- ever, there are also many challenges we face. For instance, we have to deal with more complex tasks, as there are increasing demands for quality and productivity. WSS research is a natural evolution of the studies on various computerized support systems such as Decision Support Systems (DSS), Computer Aided Design (CAD), and Computer Aided Software Engineering (CASE). The recent advancement of computer and Web technologies make the implementation of more feasible WSS. Nowadays, it is rare to see a system without some type of Web interaction. The research of WSS is classi?ed into four groups. WSS for speci?c domains."
Praise for the previous edition: 'Gives an excellent insight into the main issues of creating a website and offers a good foundation of knowledge.' ? i.net Producing for Web 2.0 is a clear and practical guide to the planning, set up and management of a website in web 2.0. It gives readers an overview of the current technologies available for online communications and shows how to use them for maximum effect when planning a website. Producing for Web 2.0 sets out the practical toolkit needed for web design and content management. It is supported by a regularly updated and comprehensive Companion Website at: www.producingforweb2.com where readers can see examples of programming and demonstrations of concepts discussed in the book, as well as trying things out themselves. Producing for Web 2.0 includes:
This book presents a collection of contributions from related logics to applied paraconsistency. Moreover, all of them are dedicated to Jair Minoro Abe,on the occasion of his sixtieth birthday. He is one of the experts in Paraconsistent Engineering, who developed the so-called annotated logics. The book includes important contributions on foundations and applications of paraconsistent logics in connection with engineering, mathematical logic, philosophical logic, computer science, physics, economics, and biology. It will be of interest to students and researchers, who are working on engineering and logic.
E-Government Website Development: Future Trends and Strategic Models focuses on three foundational aspects of e-government Web sites, namely concepts or theories that influence e-government Web site development, description and analysis of e-government Web site experience from different national perspectives, and possible models that might provide direction for future e-government development. The authors brilliantly incorporate a combination of basic concepts that will guide future development of governmental Web sites, descriptive research about the state of e-government in various parts of the world, and a specific prescription for the future of e-government Web sites into one essential compilation.
The SGML FAQ Book: Understanding the Foundation of HTML and XML is similar, but not quite the same kind of thing as an online FAQ or Frequently Asked Questions' list. It addresses questions from people who already actually use SGML in some way (including HTML authors), and people who are about to use it. It deals mainly with issues that arise when using SGML in practice. A very brief introduction to SGML is included as Appendix A. The questions discussed in The SGML FAQ Book are repeatedly heard by people who make their living serving the SGML community. SGML experts spend many hours teaching these details, sometimes repeatedly because some questions do not seem important - until you run into them. So one benefit of this book is learning more of the art of document creation and management, both by general reading before questions arise and by specific reference when a question arises. For the latter use, the appendices, glossary, and index are particularly important. A second benefit of this book is that it provides a common theme to its answers that you can apply in your use of SGML, HTML and related languages in general. The fundamental answer to many of the questions boils down to simplify': many questions do not show up if you use the simple, elegant core of SGML without worrying about optional features. The credo of this book is simply, SGML doesn't need to be complicated'. SGML has the potential for complexity at certain points. But much of the complexity comes from optional parts and can be avoided. SGML methodology and its primary benefits suffer no loss even if you skip many features, which speaks well for the quality of SGML's overall design. Many of the questions discussedinvolve those optional parts, and therefore can be avoided by judicious designers and authors. The two key goals of the book are (1) to answer questions that you may actually encounter as an SGML user, and to help you get unstuck' and be as productive as possible in using the language and (2) to show proactive ways you can simplify your use of SGML, and get its very substantial benefits with minimal complexity.
Optimum envelope-constrained filter design is concerned with time-domain synthesis of a filter such that its response to a specific input signal stays within prescribed upper and lower bounds, while minimizing the impact of input noise on the filter output or the impact of the shaped signal on other systems depending on the application. In many practical applications, such as in TV channel equalization, digital transmission, and pulse compression applied to radar, sonar and detection, the soft least square approach, which attempts to match the output waveform with a specific desired pulse, is not the most suitable one. Instead, it becomes necessary to ensure that the response stays within the hard envelope constraints defined by a set of continuous inequality constraints. The main advantage of using the hard envelope-constrained filter formulation is that it admits a whole set of allowable outputs. From this set one can then choose the one which results in the minimization of a cost function appropriate to the application at hand. The signal shaping problems so formulated are semi-infinite optimization problems. This monograph presents in a unified manner results that have been generated over the past several years and are scattered in the research literature. The material covered in the monograph includes problem formulation, numerical optimization algorithms, filter robustness issues and practical examples of the application of envelope constrained filter design. Audience: Postgraduate students, researchers in optimization and telecommunications engineering, and applied mathematicians.
A Software Process Model Handbook for Incorporating People's Capabilities offers the most advanced approach to date, empirically validated at software development organizations. This handbook adds a valuable contribution to the much-needed literature on people-related aspects in software engineering. The primary focus is on the particular challenge of extending software process definitions to more explicitly address people-related considerations. The capability concept is not present nor has it been considered in most software process models. The authors have developed a capabilities-oriented software process model, which has been formalized in UML and implemented as a tool. A Software Process Model Handbook for Incorporating People's Capabilities guides readers through the incorporation of the individuala (TM)s capabilities into the software process. Structured to meet the needs of research scientists and graduate-level students in computer science and engineering, this book is also suitable for practitioners in industry.
Here, one of the leading figures in the field provides a comprehensive survey of the subject, beginning with prepositional logic and concluding with concurrent programming. It is based on graduate courses taught at Cornell University and is designed for use as a graduate text. Professor Schneier emphasises the use of formal methods and assertional reasoning using notation and paradigms drawn from programming to drive the exposition, while exercises at the end of each chapter extend and illustrate the main themes covered. As a result, all those interested in studying concurrent computing will find this an invaluable approach to the subject.
This textbook presents a survey of research on boolean functions, circuits, parallel computation models, function algebras, and proof systems. Its main aim is to elucidate the structure of "fast" parallel computation. The complexity of parallel computation is emphasized through a variety of techniques ranging from finite combinatorics, probability theory and finite group theory to finite model theory and proof theory. Nonuniform computation models are studied in the form of boolean circuits; uniform ones in a variety of forms. Steps in the investigation of non-deterministic polynomial time are surveyed as is the complexity of various proof systems. The book will benefit advanced undergraduates and graduate students as well as researchers in the field of complexity theory. |
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