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Books > Computing & IT > Internet > General
We tell stories about who we are. Through telling these stories, we connect with others and affirm our own sense of self. Spaces, be they online or offline; private or public; physical, augmented or virtual; or of a hybrid nature, present the performative realms upon which our stories unfold. This volume focuses on how digital platforms support, enhance, or confine the networked self. Contributors examine a range of issues relating to storytelling, platforms, and the self, including the live-reporting of events, the curation of information, emerging modalities of journalism, collaboratively formed memories, and the instant historification of the present.
Logistics and fulfillment management (LFM) - the management of the flow of goods, services and information throughout a value chain - is becoming an important part of e-business. This book shows the reader what is involved in running an e-business: operating a warehouse; pulling inventory from shelves and packing it for shipment and retaining a shipping service; and forecasting, planning, tracking orders until they arrive at their destination. The author also highlights the need for after-sales care: returned products; warranties; and technical support. To support all of these things an e-business should implement an automated LFMS to fulfil their needs.
'Fifteen years ago, the internet felt like a special place my friends and I had built for each other; by 2020, we were standing on its ruins, wondering if we'd played a part in its destruction.' Journalist Marie Le Conte was born in 1991, the same year the World Wide Web was invented. She had her first blog at twelve, a successful music website at fifteen, a Wikipedia page at seventeen and now, at thirty, over 80,000 followers on Twitter. From MSN, Tumblr and MySpace, to chat rooms, forums and blogs; Marie is part of the millennial generation that grew up while the internet was growing up with them. Where did it go all wrong? How did the internet go from a place where you went to escape real life to where real life is shaped? A place where you could be yourself and find like-minded people to a world of filters and ads? A place we are all now desperately trying to escape from? Escape is a fascinating exploration of the rise and demise of the internet. It's a look back on the platforms, the people and the online places. It's an analysis of the lessons being online has taught us, how the internet has changed us - and a celebration of the tools it gives us to feel less alone. The online generation have forever altered the world we live in, but is the internet still a place for the people that shaped it?
This excellent book covers editing in the digital age, demonstrating the tools needed for effective text editing. Learn how to write powerful headlines and captions, and how to edit body text quickly and cleanly. It also concentrates on design in the digital environment, introducing typography and the related issues of readability and legibility. The skills of picture editing are explored, including image selection, cropping, manipulation and the ethics involved. These core skills and methods are then applied to the World Wide Web. Recent research into how people navigate Web pages is considered, and recommends ways to write more effectively for the online medium. The first section concentrates on editing in the digital age,
demonstrating the tools needed for effective text editing. Dr Quinn
shows how to write powerful headlines and captions, and how to edit
body text quickly and cleanly.
A guide to teaching and learning online. It presents a wide range of experience and research findings from leading practitioners and organizations around the world, including case studies from the Open University, the BBC, ICL and leading international academics.
A guide to developing Web-based learning materials, this work provides proven advice, tools and techniques to allow readers to harness the potential of on-line methods of instruction and education. Taking a simple step-by-step approach, the book handholds readers from the basics through to developing learning systems, and operating and managing computer managed learning. There is an accompanying Web site with reviews of supporting software packages and other links.
Visual Basic .NET is the most recent version of Microsoft's language for creating Windows programs and developing Internet applications. Visual Basic .NET forms part of the .NET Framework, the development environment now used for all Microsoft programming languages.Visual Basic .NET is an enhanced edition of this popular language, incorporating all the functionality of Visual Basic 6 but with the addition of new object oriented features. Some of the terminology has changed in this new version of the product and the development environment has been enhanced but the main principles remain the same.Visual Basic .NET Made Simple is intended for new programmers, as well as those who are upgrading from earlier versions of Visual Basic and those who have worked in different languages or environments and need to acquire new skills. No previous knowledge of Visual Basic, other languages or object oriented programming is required. However, readers are expected to have a basic knowledge of Windows and its operation.Main topics covered include: Creating applications for Windows XP Writing and testing Visual Basic .NET code Accessing external databases Developing Internet applications
Learn the mechanics that take your game from an idea to a playable product. Do you aspire to be a game designer but aren't sure where to begin? Tabletop Game Design for Video Game Designers guides you through your initial attempts to design game mechanics. It goes beyond simple description and definition to explore in detail the issues that designers grapple with for every game they create. Learning to design tabletop games builds a solid foundation for game designers and provides methods that can be applied towards creating paper prototypes of computer-targeted games. Presented in a step-by-step format, Tabletop Game Design for Video Game Designers helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games. Fully playable games accompany every topic so you can truly understand and experience each component that goes into game creation. Tabletop Game Design for Video Game Designers includes: Simple, highly focused games that can be played, analyzed, improved, and/or modified in conjunction with a particular topic in the book. Integrated game design exercises, chapter learning objectives, and in-text sidebars to provide further examples to apply directly to your game creation process. A companion website (www.funmines.com) which includes: "print and play" tabletop games, links to online games, game design resources, and articles about designing and developing games.
This technical dictionary defines the 2,500 most-used words in the embedded systems field, with over 4,500 entries and cross-references. Designed to serve both the technical and non-technical audience, this book defines advanced terms in two steps. The fi
Is the Unified Process the be all and end all standard for developing object-oriented component-based software? This book is the third in a four volume series that presents a critical review of the Unified Process. The authors present a survey of the alte
Key Benefits Comply with all legal mandates and standards Master HTML enhancements for accessibility Employ the best accessibility tools Make your Web site accessible to everyone! This definitive resource provides Internet and Web administrators and devel
Business Process Orientation: Gaining the E-Business Competitive Advantage provides the "why" and the "how" for building the "horizontal" organization - an essential component of the "e" in e-commerce and business. This book shows you how to weave your business processes into hard-to-imitate strategic capabilities that distinguish you from your competition.
While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more intricate and varied, there is a growing need to examine the theory and practice of virtual character design. This book seeks to develop a series of critical frameworks to support the analysis and design of virtual characters. Virtual Character Design for Games and Interactive Media covers a breadth of topics to establish a relationship between pertinent artistic and scientific theories and good character design practice. Targeted at students, researchers, and professionals, the book aims to show how both character presentation and character performance can be enhanced through careful consideration of underlying theory. The book begins with a focus on virtual character presentation, underpinned by a discussion of biological, artistic, and sociological principles. Next it looks at the performance of virtual characters, encompassing the psychology of emotion and personality, narrative and game design theories, animation, and acting. The book concludes with a series of applied virtual character design examples. These examples examine the aesthetics of player characters, the design and performance of the wider cast of game characters, and the performance of characters within complex, hyperreal worlds.
The world is becoming increasingly mobile. Smartphones and tablets have become more powerful and popular, with many of these devices now containing confidential business, financial, and personal information. This has led to a greater focus on mobile software security. Establishing mobile software security should be of primary concern to every mobile application developer. This book explains how you can create mobile social applications that incorporate security throughout the development process. Although there are many books that address security issues, most do not explain how to incorporate security into the building process. Secure Development for Mobile Apps does exactly that. Its step-by-step guidance shows you how to integrate security measures into social apps running on mobile platforms. You'll learn how to design and code apps with security as part of the process and not an afterthought. The author outlines best practices to help you build better, more secure software. This book provides a comprehensive guide to techniques for secure development practices. It covers PHP security practices and tools, project layout templates, PHP and PDO, PHP encryption, and guidelines for secure session management, form validation, and file uploading. The book also demonstrates how to develop secure mobile apps using the APIs for Google Maps, YouTube, jQuery Mobile, Twitter, and Facebook. While this is not a beginner's guide to programming, you should have no problem following along if you've spent some time developing with PHP and MySQL.
With organizations and individuals increasingly dependent on the Web, the need for competent, well-trained Web developers and maintainers is growing. Helping readers master Web development, Dynamic Web Programming and HTML5 covers specific Web programming languages, APIs, and coding techniques and provides an in-depth understanding of the underlying concepts, theory, and principles. The author leads readers through page structuring, page layout/styling, user input processing, dynamic user interfaces, database-driven websites, and mobile website development. After an overview of the Web and Internet, the book focuses on the new HTML5 and its associated open Web platform standards. It covers the HTML5 markup language and DOM, new elements for structuring Web documents and forms, CSS3, and important JavaScript APIs associated with HTML5. Moving on to dynamic page generation and server-side programming with PHP, the text discusses page templates, form processing, session control, user login, database access, and server-side HTTP requests. It also explores more advanced topics such as XML and PHP/MySQL. Suitable for a one- or two-semester course at the advanced undergraduate or beginning graduate level, this comprehensive and up-to-date guide helps readers learn modern Web technologies and their practical applications. Numerous examples illustrate how the programming techniques and other elements work together to achieve practical goals. Online ResourceEncouraging hands-on practice, the book's companion website at http://dwp.sofpower.com helps readers gain experience with the technologies and techniques involved in building good sites. Maintained by the author, the site offers: Live examples organized by chapter and cross-referenced in the text Programs from the text bundled in a downloadable code package Searchable index and appendices Ample resource l
Is the Unified Process the be all and end all standard for developing object-oriented component-based software? This book is the final in a four volume series that presents a critical review of the Unified Process. The authors present a survey of the alte
Logistics and fulfillment management is unglamorous, complex and expensive, but it is one of the primary factors determining whether an e-business will be profitable. Many enterprises (large and small) rush into the e-business model without adequate consi
'... a very good balance between the theory and practice of real-time embedded system designs.' -Jun-ichiro itojun Hagino, Ph.D., Research Laboratory, Internet Initiative Japan Inc., IETF IPv6 Operations Working Group (v6ops) co-chair 'A cl
In late 2013, approximately 40 million customer debit and credit cards were leaked in a data breach at Target. This catastrophic event, deemed one of the biggest data breaches ever, clearly showed that many companies need to significantly improve their information security strategies. Web Security: A White Hat Perspective presents a comprehensive guide to web security technology and explains how companies can build a highly effective and sustainable security system. In this book, web security expert Wu Hanqing reveals how hackers work and explains why companies of different scale require different security methodologies. With in-depth analysis of the reasons behind the choices, the book covers client script security, server applications security, and Internet company security operations. It also includes coverage of browser security, cross sites script attacks, click jacking, HTML5/PHP security, injection attacks, authentication, session management, access control, web frame security, DDOS, leaks, Internet transactions security, and the security development lifecycle.
'The Complete E-Commerce Book offers a wealth of information on how to design, build and maintain a successful web-based business.... Many of the chapters are filled with advice and information on how to incorporate current e-business principles o
LogiQL is a new state-of-the-art programming language based on Datalog. It can be used to build applications that combine transactional, analytical, graph, probabilistic, and mathematical programming. LogiQL makes it possible to build hybrid applications that previously required multiple programming languages and databases. In this first book to cover LogiQL, the authors explain how to design, implement, and query deductive databases using this new programming language. LogiQL's declarative approach enables complex data structures and business rules to be simply specified and then automatically executed. It is especially suited to business applications requiring complex rules to be implemented efficiently, for example predictive analytics and supply chain optimization. Suitable for both novices and experienced developers, the book is written in easy-to-understand language. It includes many examples and exercises throughout to illustrate the main concepts and consolidate understanding.
Digital TV Over Broadband: Harvesting Bandwith offers a clear overview of how technological developments are revolutionizing television. It details the recent shift in focus from HDTV to a more broadly defined DTV and to the increasing importance of webcasting for interactive television. Digital Television examines the recent industry toward a combination of digital services, including the use of the new bandwidth for additional channels of programming, as well as some high definition television. The book discusses the increasingly rapid convergence of telecommunications, television and computers and the important role of the web in the future of interactive programming. This new edition not only covers the new technology, but also demonstrates practical uses of the technology in business models.
There are many challenges to Web site management: collecting and
collating information, developing a design style, managing updates,
and ensuring a consistently interesting, topical and informative
site are just some of them. Whether working as a team or
individually, Web site managers must frequently develop skills,
solutions and services in relative isolation.
The book provides an introduction to Works 2000 for new users, with the assumption that the new Works user probably has little prior experience of computers. It starts with the basics of screen control and file management, then looks at each of the main components in turn. The focus is on what is being processed - text, numbers, etc - rather than the application being used, as the same techniques recur in different applications.
Anyone can build a blog. It's quite easy. The difficult part is keeping it relevant, technically sound, and popular. Bloggers Boot Camp shows you how to blog for success. It teaches you how to find a niche, find your unique voice, and how to hold a conversation with an audience. It provides information on all the right tools for the blog, and it offers best ways to promote your blog and content for maximum success and a profitable life. Though rules in creating compelling content haven't really changed, ways in which the world blogs has since the last edition. The authors have learned a lot about social media since writing the previous edition's manuscript. They understand and know how social media can make or break a blog. Microblogging is a new trend brought on by the wide utilization of social media. To that same end, networking with other bloggers and content creators on the web is another form of building one's blog and one's reputation as a writer. |
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