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Books > Computing & IT > Internet > General
Web search engines are not just indispensable tools for finding and accessing information online, but have become a defining component of the human condition and can be conceptualized as a complex behavior embedded within an individual's everyday social, cultural, political, and information-seeking activities. This book investigates Web search from the non-technical perspective, bringing together chapters that represent a range of multidisciplinary theories, models, and ideas.
What the international phenomenon of The Rules did for conventional dating, The Rules for Online Dating does for the search for love on the Internet. You'll never hit the "reply" button the same way again. Millions of women around the world are meeting men on the Internet, or they've met in person and are corresponding by e-mail. But though e-mail and Net-based dating services have revolutionized the dating landscape, they've created their own pitfalls and challenges. Women need new strategies that will improve their chances of capturing Mr. Right. Boasting the same time-tested formula and romantic spirit that made The Rules an international bestseller and launched thousands of women down the path to committed relationships, The Rules for Online Dating shows all women -- regardless of age, status, or computer savvy -- how to use electronic communication to relate to men in a way that maintains self-esteem and leads to a healthy relationship. Here is a comprehensive list of dos and don'ts that will help every woman conduct an e-courtship safely and successfully; find and keep the interest of suitable mates; and save time, energy, and potential heartache by weeding out dead wood. The Rules for Online Dating takes women through the process -- step by step, Rule by Rule -- to the ultimate goal: a relationship based on mutual attraction, interest, and respect.
This volume explores the nature of the Internet's impact on civil society, addressing the following central questions: is the Internet qualitatively different from the more traditional forms of the media? has the Internet demonstrated real potential to improve civil society through a wider provision of information, an enhancement of communication between government and citizen, or via better state transparency? does the Internet pose a threat to the coherence of civil society as people are encouraged to abandon shared media experiences and pursue narrow interests? in authoritarian states, does the Internet function as a beacon for free speech or as another tool for propaganda?
Advances in automation for electronic commerce require improved understanding and formalization of the objects, processes, and policies of commerce itself. These include business objects such as bills of lading and contracts; processes such as workflows and trade procedures; and policies covering such problems as contract or procedure validation and strategic behaviour. This book is about theory, formalization, and proof-of-concept implementation of these and related matters. In addition to presenting state-of-the-art results, the book places this work in the context of nearly twenty years of developments in formal modelling for electronic commerce. A comprehensive bibliography and index are provided.
This volume is a collection of selected papers using the framework
of inframarginal analysis of the division of labour held at Monash
University on 6-7 July 2001. This framework, pioneered mainly by
Professor Xiaokai Yang, (with joint researches involving all the
three editors and many of the authors), has been recommended by
Professor James Buchanan (Nobel Laureate in Economics) as the most
important analysis in economics in the world today.
Marketing Strategies for Higher Education Institutions: Technological Considerations and Practices provides different aspects of marketing management and technological innovations in all parts of education, including K-12, non-formal, and distance education. Highlighting research studies, experiences, and cases on educational marketing, this book is essential for educational planners, administrators, researchers, and marketing practitioners involved in all aspects of educational development.
Today we can find almost any information on a computer or the Internet. Without too much thought, we search, browse and use it in our daily lives, work and study. Yet the issues hanging on a button-press can range from needless time-wasting, through frustration at failed searches and missed information, to mistaken and even dangerous conclusions for users' knowledge, careers, finance, health, travel or relationships.;This work is a reader-friendly summary of the latest research in psychology, computing and information science, that shows how we search and use information, what can go wrong, and why. It sheds light on online information seeking in many different contexts, to increase awareness and effectiveness as a user.
A growing number of information providers are now online, and as a
result being able to produce copy that is suitable for an online
readership is of increasing importance. In this text the basic
principles of copywriting are covered, along with more specific
guidance on writing for online sources. The differences between
writing for online and offline are highlighted to enable the reader
to distinguish between the two and consequently write the best form
of copy for the end source.
The Geospatial Web will have a profound impact on managing knowledge, structuring workflows within and across organizations, and communicating with like-minded individuals in virtual communities. The enabling technologies for the Geospatial Web are geo-browsers such as NASA World Wind, Google Earth and Microsoft Live Local 3D. These three-dimensional platforms revolutionize the production and consumption of media products. They not only reveal the geographic distribution of Web resources and services, but also bring together people of similar interests, browsing behavior, or geographic location. This book summarizes the latest research on the Geospatial Weba (TM)s technical foundations, describes information services and collaborative tools built on top of geo-browsers, and investigates the environmental, social and economic impacts of geospatial applications. The role of contextual knowledge in shaping the emerging network society deserves particular attention. By integrating geospatial and semantic technology, such contextual knowledge can be extracted automatically a" for example, when processing Web documents to identify relevant content for customized news services. Presenting 25 chapters from renowned international experts, this edited volume will be invaluable to scientists, students, practitioners, and all those interested in the emerging field of geospatial Web technology. Updates and additional resources are available at www.geospatialweb.com. Foreword by Patrick J. Hogan, Program Manager of NASA World Wind.
As businesses adapt to the realities of the digital world, this book is designed to provide users with the conceptual and practical knowledge they need to understand the implications of the Internet for business. It guides readers through the concepts, trends, and characteristics of doing business online, to provide them with the ability to develop and implement effective strategies for digital business. While most marketing books emphasize the perspectives and influences of consumers, marketers, and policy makers, this one also includes a discussion of the influence of technology on the nature of the interactions between the other three perspectives. Topics covered include developing business intelligence with online research, building online business models, and implementing business strategy. Addresses the role of the Internet on business-to-business exchanges. For large and small business managers/owners.
The Internet is having an increasing influence on our lives, but what implications does it hold for human rights? How can it be used to promote and protect them? This book, written by an accomplished group of activists, writers, and academics, describes the development and use of the Internet for human rights, examines its impact across the world and upon various sectors of society, and discusses current and future trends in human rights promotion and protection.
Sega Arcade: Pop-Up History presents six of the most iconic Sega Taiken 'body sensation' videogame cabinets - Hang-On, Space Harrier, Out Run, After Burner, Thunder Blade and Power Drift - in an innovative form: as dazzling pop-up paper sculptures. Sega Arcade: Pop-Up History is a unique book object, a delight for Sega fans and a love letter to the once-vibrant arcade game scene of the 1980s. Accompanying the 3D model showcase is a written history from Guardian games writer and best-selling novelist, Keith Stuart, punctuated by specially restored production artwork and beautifully reproduced in-game screens. The book features contributions from arcade game innovator Yu Suzuki, who offers first-hand insight into the development of these ground-breaking games and the birth of the Taiken cabinet phenomenon.
New media is like a giant jigsaw puzzle; a combination of different skills and media. We know all about the pieces, but the biggest problem is putting them all together to get the 'big picture' of new media design. Design for New Media gives a unified approach to looking at the area, covering both the separate elements, and putting them in the context of new media design as a whole. The book is divided into four sections; The first section considers some of the issues that arise from designing with new and developing technology. The author then moves on to look at the 'building blocks' of new media (sound, colour and animation), and their role in the design of a new media product is explained. The third section covers interaction design and those elements of new media that are connected with the use and understanding of the product. Finally, the process of design itself is considered in a practical way; how do you take that first step in designing a new media product?
The best Business Web sites at your fingertips24/7! The Core Business Web: A Guide to Key Information Resources is an essential resource that saves you from spending hours searching through thousands of Web sites for the business information you need. A distinguished panel of authors, all active in business librarianship, explores Web sites in their subject areas, selecting the very best from 25 functional areas of business. Each site was chosen based on the timeliness, relevance and reliability of its content, the site's ease of navigation and use, and the authority of the site's author or publisher. The rapid growth of the Internet has resulted in an ever-increasing number of Web sites offering potentially useful business information. The Core Business Web identifies, evaluates, and summarizes the most significant sites, including gateways or portals, directories, and meta-sites, to organize online resources into easy-to-follow links that allow you to access information quickly. Sites are categorized and listed for 25 areas of business, including: bankingcommercial banking, regulators, trade associations, international links business lawstatutes, regulations, decisions, antitrust, corporations, international transactions, labor and employment, tax and taxation, uniform commercial code career information and salary surveyslabor statistics, job hunters, career planning e-commercee-business news, statistics, how-to sites, technology sites, business-to-business sites finance and investmentsmarket analysis and commentary, market news, stock screeners, brokers hospitality and tourismlodging and gaming, restaurant and foodservice small business and entrepreneurshipstartup information, counseling, funding and venture capital, and sites for women and minority-owned businesses, and much more! The Core Business Web is an invaluable resource for saving valuable time that's intended for information professionals but can be used by anyone seeking business information online.
Internet TV is the quintessential digital convergence medium,
linking television, telecommunications, the Internet, computer
applications, games, and more. Soon, venturing beyond the
convenience of viewer choice and control, Internet TV will enable
and encourage new types of entertainment, education, and games that
take advantage of the Internet's interactive capabilities. What
Internet TV is today and can be in the future forms the context for
this book.
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