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Books > Computing & IT > Internet > General
One of The New York Times Book Review's 100 Notable Books of 2022. Named one of the best books of 2022 by The New Yorker, Pitchfork, Vanity Fair and TIME. A New York Times Book Review Editors' Choice. "On the internet, fandom can be a route toward cyberbullying a baby, or it can be a way of figuring some things out about yourself. Sometimes, it can even forge a writer as funny and perceptive as Kaitlyn Tiffany." --Amanda Hess, The New York Times "Wistful, winning, and unexpectedly funny." --Katy Waldman, The New Yorker A thrilling dive into the world of superfandom and the fangirls who shaped the social internet. In 2014, on the side of a Los Angeles freeway, a One Direction fan erected a shrine in the spot where, a few hours earlier, Harry Styles had vomited. "It's interesting for sure," Styles said later, adding, "a little niche, maybe." But what seemed niche to Styles was actually a signpost for an unfathomably large, hyper-connected alternate universe: stan culture. In Everything I Need I Get from You, Kaitlyn Tiffany, a staff writer at The Atlantic and a superfan herself, guides us through the online world of fans, stans, and boybands. Along the way we meet girls who damage their lungs from screaming too loud, fans rallying together to manipulate chart numbers using complex digital subversion, and an underworld of inside jokes and shared memories surrounding band members' allergies, internet typos, and hairstyles. In the process, Tiffany makes a convincing, and often moving, argument that fangirls, in their ingenuity and collaboration, created the social internet we know today. "Before most people were using the internet for anything," Tiffany writes, "fans were using it for everything." With humor, empathy, and an insider's eye, Everything I Need I Get from You reclaims internet history for young women, establishing fandom not as the territory of hysterical girls but as an incubator for digital innovation, art, and community. From alarming, fandom-splitting conspiracy theories about secret love and fake children, to the interplays between high and low culture and capitalism, Tiffany's book is a riotous chronicle of the movement that changed the internet forever.
This book is the second installment of a two-volume series on IPv6
and the KAME implementation. This book discusses those protocols
that are found in more capable IPv6 devices, are commonly deployed
in more complex IPv6 network environments, or are not specific to
IPv6 but are extended to support IPv6. Specifically, this book
engages the readers in advanced topics such as routing,
multicasting, DNS, DHCPv6, mobility, and security.
The Semantic Web proposes the mark-up of content on the Web using formal ontologies that structure underlying data for the purpose of comprehensive and transportable machine understanding. ""Semantic Web Services: Theory, Tools and Applications"" brings contributions from researchers, scientists from both industry and academia, and representatives from different communities to study, understand, and explore the theory, tools, and applications of the Semantic Web. ""Semantic Web Services: Theory, Tools and Applications"" binds computing involving the Semantic Web, ontologies, knowledge management, Web services, and Web processes into one fully comprehensive resource, serving as the platform for exchange of both practical technologies and far reaching research.
In this volume, Rudi Studer and his team deliver a self-contained compendium about the exciting field of Semantic Web services, starting with the basic standards and technologies and also including advanced applications in eGovernment and eHealth. The contributions provide both the theoretical background and the practical knowledge necessary to understand the essential ideas and to design new cutting-edge applications.
In the early days of the Web a need was recognized for a language
to display 3D objects through a browser. An HTML-like language,
VRML, was proposed in 1994 and became the standard for describing
interactive 3D objects and worlds on the Web. 3D Web courses were
started, several best-selling books were published, and VRML
continues to be used today. However VRML, because it was based on
HTML, is a stodgy language that is not easy to incorporate with
other applications and has been difficult to add features to.
Meanwhile, applications for interactive 3D graphics have been
exploding in areas such as medicine, science, industry, and
entertainment. There is a strong need for a set of modern Web-based
technologies, applied within a standard extensible framework, to
enable a new generation of modeling & simulation applications
to emerge, develop, and interoperate. X3D is the next generation
open standard for 3D on the web. It is the result of several years
of development by the Web 3D Consortium's X3D Task Group. Instead
of a large monolithic specification (like VRML), which requires
full adoption for compliance, X3D is a component-based architecture
that can support applications ranging from a simple non-interactive
animation to the latest streaming or rendering applications. X3D
replaces VRML, but also provides compatibility with existing VRML
content and browsers. Don Brutzman organized the first symposium on
VRML and is playing a similar role with X3D; he is a founding
member of the consortium. Len Daly is a professional member of the
consortium and both Len and Don have been involved with the
development of the standard from the start.
This book addresses the challenges of social network and social media analysis in terms of prediction and inference. The chapters collected here tackle these issues by proposing new analysis methods and by examining mining methods for the vast amount of social content produced. Social Networks (SNs) have become an integral part of our lives; they are used for leisure, business, government, medical, educational purposes and have attracted billions of users. The challenges that stem from this wide adoption of SNs are vast. These include generating realistic social network topologies, awareness of user activities, topic and trend generation, estimation of user attributes from their social content, and behavior detection. This text has applications to widely used platforms such as Twitter and Facebook and appeals to students, researchers, and professionals in the field.
The Social and Cognitive Impacts of E-Commerce on Modern Organizations includes articles addressing the social, cultural, organizational, and cognitive impacts of e-commerce technologies and advances on organizations around the world. Looking specifically at the impacts of electronic commerce on consumer behavior, as well as the impact of e-commerce on organizational behavior, development, and management in organizations. This important new book aims to expand the overall body of knowledge regarding the human aspects of electronic commerce technologies and utilization in modern organizations and to assist researchers and practitioners to devise more effective systems for managing the human side of e-commerce.
Explores the techniques that assist users in obtaining information by harnessing other users' expert knowledge or search experience.
An important aspect of managing human capital in the 21st century workplace is managing the interface between humans and information technology, particularly the World Wide Web. The Web has changed not only how and where business is conducted, but also how and where work is done. Personal web usage has created many desirable organizational outcomes such as, reducing the cost of communication, restructuring how work is performed. However, it has also generated undesirable outcomes, for instance, loss of intellectual property, sexual harassment lawsuits, productivity losses due to surfing usage, security threats, and network bandwidth overload by visiting web sites for travel, leisure, and sports, and news. The mechanisms controlling the interface of individual and institution in this flexible, open, autonomous work environment created by the Web are emergent phenomena, and the lines between legitimate usage and usage are just beginning to be understood. Personal Web Usage in the Workplace: A Guide to Effective Human Resources Management examines topics which embrace a wide array of Personal Web Usage issues such as antecedents of Web usage, frameworks/models of Web usage, Web technologies for monitoring usage, Web usage within other cultures and countries, Measurement issues of Web usage, and the impact of Web usage among others.
This volume is number 67 in the series Advances in Computers that began back in 1960. This is the longest continuously published series of books that chronicles the evolution of the computer industry. Each year three volumes are produced presenting approximately 20 chapters that describe the latest technology in the use of computers today. Volume 67, subtitled "Web technology," presents 6 chapters that show the impact that the World Wide Web is having on our society today. The general theme running throughout the volume is the ubiquity of web services. Topics such as wireless access and its problems and reliability of web communications are emphasized.
Educational informatics represents the convergence of key aspects of information science, computing, and education while exploiting Web-based techniques and standards. This book provides a rigorous definition of and theoretical framework for educational informatics, while relating to the human aspects of educational information systems. Web-Based Learning Through Educational Informatics: Information Science Meets Educational Computing explores the role of information seeking and retrieval in the development of information systems to support personalized and autonomous learning by introducing key concepts from information science.
Recently, the emergence of wireless and mobile networks has made possible the admission of electronic commerce to a new application and research subject: mobile commerce, defined as the exchange or buying and selling of commodities, services, or information on the Internet through the use of mobile handheld devices. In just a few years, mobile commerce has emerged from nowhere to become the hottest new trend in business transactions. However, the prosperity and popularity of mobile commerce will be brought to a higher level only if information is securely and safely exchanged among end systems (mobile users and content providers). Advances in Security and Payment Methods for Mobile Commerce includes high-quality research papers and industrial and practice articles in the areas of mobile commerce security and payment from academics and industrialists. It covers research and development results of lasting significance in the theory, design, implementation, analysis, and application of mobile commerce security and payment.
As the Internet has grown, so have the challenges associated with
delivering static, streaming, and dynamic content to end-users.
This book is unique in that it addresses the topic of content
networking exclusively and comprehensively, tracing the evolution
from traditional web caching to today's open and vastly more
flexible architecture. With this evolutionary approach, the authors
emphasize the field's most persistent concepts, principles, and
mechanisms--the core information that will help you understand why
and how content delivery works today, and apply that knowledge in
the future.
Details recent research in areas such as ontology design for information integration, metadata generation and management, and representation and management of distributed ontologies. Provides decision support on the use of novel technologies, information about potential problems, and guidelines for the successful application of existing technologies.
Emilia Mendes discusses stepwise regression modelling, care-based reasoning, and classification and regression trees. It will help small web development companies improve their cost estimation process.
The view presented in "The Internet and Its Protocols" is at once
broad and deep. It covers all the common protocols and how they
combine to create the Internet in its totality. More importantly,
it describes each one completely, examining the requirements it
addresses and the exact means by which it does its job. These
descriptions include message flows, full message formats, and
message exchanges for normal and error operation. They are
supported by numerous diagrams and tables.
The emergence of the Internet allows millions of people to use a variety of electronic information retrieval systems, such as: digital libraries, Web search engines, online databases, and online public access catalogs. ""Interactive Information Retrieval in Digital Environments"" provides theoretical framework in understanding the nature of information retrieval, and offers implications for the design and evolution of interactive information retrieval systems. ""Interactive Information Retrieval in Digital Environments"" includes the integration of existing frameworks on user-oriented information retrieval systems across multiple disciplines; the comprehensive review of empirical studies of interactive information retrieval systems for different types of users, tasks, and subtasks; and the discussion of how to evaluate interactive information retrieval systems.Researchers, designers, teachers, scholars, and professionals will gain the foundation for new research on this subject matter, and guidance to evaluate new information retrieval systems for the general public as well as for specific user groups. |
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