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Books > Computing & IT > Internet > General

Building the Internet of Things with IPv6 and MIPv6 - The Evolving World of M2M Communications (Hardcover): D Minoli Building the Internet of Things with IPv6 and MIPv6 - The Evolving World of M2M Communications (Hardcover)
D Minoli
R2,199 R1,785 Discovery Miles 17 850 Save R414 (19%) Ships in 7 - 13 working days

The Internet of Things(IoT) is an often-cited topic among researchers and practitioners. This essential book explains the concept and potential that the IoT presents, from mobile applications that allow home appliances to be programmed remotely, to solutions in manufacturing and energy conservation. Coverage features a tutorial for implementing the IoT using IPv6 and Mobile IPv6 and answers critical questions such as what is the IoT, how can it help my organization, what is the cost of deploying this system, and what are the security issues?

Cloud Network Management - An IoT Based Framework (Hardcover): Sanjay Kumar Biswash, Sourav Kanti Addya Cloud Network Management - An IoT Based Framework (Hardcover)
Sanjay Kumar Biswash, Sourav Kanti Addya
R3,556 Discovery Miles 35 560 Ships in 12 - 17 working days

Data storage, processing, and management at remote location over dynamic networks is the most challenging task in cloud networks. Users' expectations are very high for data accuracy, reliability, accessibility, and availability in pervasive cloud environment. It was the core motivation for the Cloud Networks Internet of Things (CNIoT). The exponential growth of the networks and data management in CNIoT must be implemented in fast growing service sectors such as logistic and enterprise management. The network based IoT works as a bridge to fill the gap between IT and cloud networks, where data is easily accessible and available. This book provides a framework for the next generation of cloud networks, which is the emerging part of 5G partnership projects. This contributed book has following salient features, A cloud-based next generation networking technologies. Cloud-based IoT and mobility management technology. The proposed book is a reference for research scholars and course supplement for cloud-IoT related subjects such as distributed networks in computer/ electrical engineering. Sanjay Kumar Biswash is working as an Assistant professor in NIIT University, India. He held Research Scientist position, Institute of Cybernetics, National Research Tomsk Polytechnic University, Russia. He was PDF at LNCC, Brazil and SDSU, USA. He was a visiting researcher to the UC, Portugal. Sourav Kanti Addya is working as an Assistant professor in NITK, Surathkal, India. He was a PDF at IIT Kharagpur, India. He was a visiting scholar at SDSU, USA. He obtained national level GATE scholarship. He is a member of IEEE, ACM.

LinkedIn Marketing - An Hour a Day (Paperback, New): Viveka von Rosen LinkedIn Marketing - An Hour a Day (Paperback, New)
Viveka von Rosen
R742 R594 Discovery Miles 5 940 Save R148 (20%) Ships in 7 - 13 working days

A step-by-step guide for succeeding on the for ''business'' social media network

"LinkedIn Marketing: An Hour a Day" helps you create, customize, and optimize a presence on LinkedIn, the world's largest social network for professionals. In this detailed, step-by-step book, LinkedIn expert Viveka von Rosen reveals how to use this powerful platform to ensure that you or your company get noticed by the right audience. Discover previously undocumented tips and tricks for community growth and management, including how to best use Groups, events, and other LinkedIn features and applications.Offers a complete resource for anyone who wants to market and recruit on the world's largest professional network Features hands-on tutorials, case studies, examples, tips, and tactics Reveals how to monitor and maintain a vibrant LinkedIn presence Includes effective tactics for recruiters, job seekers, and entrepreneurs, as well as legal, real estate, and nonprofit professionals Incorporates an exploration of the LinkedIn advertising platform, API, and mobile platform

This soup-to-nuts guidebook for tackling every stage of the LinkedIn process ensures your online presence will get noticed.

Applications of Cloud Computing - Approaches and Practices (Hardcover): Prerna Sharma, Mool Chand Sharma, Mohamed Elhoseny Applications of Cloud Computing - Approaches and Practices (Hardcover)
Prerna Sharma, Mool Chand Sharma, Mohamed Elhoseny
R3,232 Discovery Miles 32 320 Ships in 12 - 17 working days

Provides the fundamentals of cloud computing; Focuses on new applications for cloud computing; Analyzes real-time problems

Emerging Internet-Based Technologies (Paperback): Matthew N.O Sadiku Emerging Internet-Based Technologies (Paperback)
Matthew N.O Sadiku
R1,428 Discovery Miles 14 280 Ships in 12 - 17 working days

The author of this book has identified the seven key emerging Internet-related technologies: Internet of things, smart everything, big data, cloud computing, cybersecurity, software-defined networking, and online education. Together these technologies are transformational and disruptive. This book provides researchers, students, and professionals a comprehensive introduction, applications, benefits, and challenges for each technology. It presents the impact of these cutting-edge technologies on our global economy and its future. The word "technology" refers to "collection of techniques, skills, methods, and processes used in the production of goods or services."

Discovering the Internet - Complete, International Edition (Paperback, 4th edition): Jennifer Campbell, Gary Shelly Discovering the Internet - Complete, International Edition (Paperback, 4th edition)
Jennifer Campbell, Gary Shelly
R1,594 R1,410 Discovery Miles 14 100 Save R184 (12%) Ships in 10 - 15 working days

DISCOVERING THE INTERNET: COMPLETE, 4E, International Edition provides a hands-on introduction to the latest Internet concepts and skills to help you become digitally literate computer users. Societal coverage makes this book unique, and with content on e-business, social media, and technologies of the Internet, you will receive both basic and technical coverage of Internet concepts and skills.

Game Audio Programming 3: Principles and Practices - Principles and Practices (Hardcover): Guy Somberg Game Audio Programming 3: Principles and Practices - Principles and Practices (Hardcover)
Guy Somberg
R4,588 Discovery Miles 45 880 Ships in 12 - 17 working days

Welcome to the third volume of Game Audio Programming: Principles and Practices-the first series of its kind dedicated to the art and science of game audio programming. This volume contains 14 chapters from some of the top game audio programmers and sound designers in the industry. Topics range across game genres (ARPG, RTS, FPS, etc.), and from low-level topics such as DSP to high-level topics like using influence maps for audio. The techniques in this book are targeted at game audio programmers of all abilities, from newbies who are just getting into audio programming to seasoned veterans. All of the principles and practices in this book have been used in real shipping games, so they are all very practical and immediately applicable. There are chapters about split-screen audio, dynamic music improvisation, dynamic mixing, ambiences, DSPs, and more. This book continues the tradition of collecting modern, up-to-date knowledge and wisdom about game audio programming. So, whether you've been a game audio programmer for one year or ten years, or even if you've just been assigned the task and are trying to figure out what it's all about, this book is for you! Key Features Cutting-edge advanced game audio programming concepts with examples from real game audio engines Includes both high-level and low-level topics Practical code examples, math, and diagrams that you can apply directly to your game audio engine. Guy Somberg has been programming audio engines for his entire career. From humble beginnings writing a low-level audio mixer for slot machines, he quickly transitioned to writing game audio engines for all manner of games. He has written audio engines that shipped AAA games like Hellgate: London, Bioshock 2, The Sims 4, and Torchlight 3, as well as smaller titles like Minion Master, Tales from the Borderlands, and Game of Thrones. Guy has also given several talks at the Game Developer Conference, the Audio Developer Conference, and CppCon. When he's not programming or writing game audio programming books, he can be found at home reading, playing video games, and playing the flute.

Intuitive Understanding of Kalman Filtering with MATLAB (R) (Hardcover): Armando Barreto, Malek Adjouadi, Nonnarit... Intuitive Understanding of Kalman Filtering with MATLAB (R) (Hardcover)
Armando Barreto, Malek Adjouadi, Nonnarit O-Larnnithipong, Francisco Ortega
R3,848 Discovery Miles 38 480 Ships in 12 - 17 working days

The emergence of affordable micro sensors, such as MEMS Inertial Measurement Systems, are applied in embedded systems and Internet-of-Things devices. This has brought techniques such as Kalman Filtering, which are capable of combining information from multiple sensors or sources, to the interest of students and hobbyists. This book will explore the necessary background concepts, helping a much wider audience of readers develop an understanding and intuition that will enable them to follow the explanation for the Kalman Filtering algorithm. Key Features: Provides intuitive understanding of Kalman Filtering approach Succinct overview of concepts to enhance accessibility and appeal to a wide audience Interactive learning techniques with code examples Malek Adjouadi, PhD, is Ware Professor with the Department of Electrical and Computer Engineering at Florida International University, Miami. He received his PhD from the Electrical Engineering Department at the University of Florida, Gainesville. He is the Founding Director of the Center for Advanced Technology and Education funded by the National Science Foundation. His earlier work on computer vision to help persons with blindness led to his testimony to the U.S. Senate on the committee of Veterans Affairs on the subject of technology to help persons with disabilities. His research interests are in imaging, signal processing and machine learning, with applications in brain research and assistive technology. Armando Barreto, PhD, is Professor of the Electrical and Computer Engineering Department at Florida International University, Miami, as well as the Director of FIU's Digital Signal Processing Laboratory, with more than 25 years of experience teaching DSP to undergraduate and graduate students. He earned his PhD in electrical engineering from the University of Florida, Gainesville. His work has focused on applying DSP techniques to the facilitation of human-computer interactions, particularly for the benefit of individuals with disabilities. He has developed human-computer interfaces based on the processing of signals and has developed a system that adds spatialized sounds to the icons in a computer interface to facilitate access by individuals with "low vision." With his research team, he has explored the use of Magnetic, Angular-Rate and Gravity (MARG) sensor modules and Inertial Measurement Units (IMUs) for human-computer interaction applications. He is a senior member of the Institute of Electrical and Electronics Engineers (IEEE) and the Association for Computing Machinery (ACM). Francisco R. Ortega, PhD, is an Assistant Professor at Colorado State University and Director of the Natural User Interaction Lab (NUILAB). Dr. Ortega earned his PhD in Computer Science (CS) in the field of Human-Computer Interaction (HCI) and 3D User Interfaces (3DUI) from Florida International University (FIU). He also held a position of Post-Doc and Visiting Assistant Professor at FIU. His main research area focuses on improving user interaction in 3DUI by (a) eliciting (hand and full-body) gesture and multimodal interactions, (b) developing techniques for multimodal interaction, and (c) developing interactive multimodal recognition systems. His secondary research aims to discover how to increase interest for CS in non-CS entry-level college students via virtual and augmented reality games. His research has resulted in multiple peer-reviewed publications in venues such as ACM ISS, ACM SUI, and IEEE 3DUI, among others. He is the first-author of the CRC Press book Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications and Game Development. Nonnarit O-larnnithipong, PhD, is an Instructor at Florida International University. Dr. O-larnnithipong earned his PhD in Electrical Engineering, majoring in Digital Signal Processing from Florida International University (FIU). He also held a position of Post-Doctoral Associate at FIU in 2019. His research has focused on (1) implementing the sensor fusion algorithm to improve orientation measurement using MEMS inertial and magnetic sensors and (2) developing a 3D hand motion tracking system using Inertial Measurement Units (IMUs) and infrared cameras. His research has resulted in multiple peer-reviewed publications in venues such as HCI-International and IEEE Sensors.

Blockchain, Bitcoin and You (Paperback): Temple Melville Blockchain, Bitcoin and You (Paperback)
Temple Melville
R262 Discovery Miles 2 620 Ships in 12 - 17 working days

Blockchain and Bitcoin have become household names. BLOCKCHAIN, BITCOIN AND YOU explains the technical concepts that make up the blockchain and what they mean for the future of personal finance, as well as their role in business-relevant applications. Scotcoin's CEO Temple Melville lifts the complex key principles of blockchain technology out of the preserve of academia and tech and delivers it to a new audience the people. Find out what the blockchain is; why it is needed and the problems it solves; why there is so much excitement about the blockchain and its potential; major components and their purpose; major application scenarios and what it means for you. "This book is a treasure trove of information for anyone with a curiosity about this new technology and what it means for them in their day to day lives, it helpfully explains the intricacies of blockchain technology in a refreshingly user-friendly and entertaining way." Stephen Ingledew, Chief Executive of Fintech Scotland

The Aesthetics of Videogames (Paperback): Jon Robson, Grant Tavinor The Aesthetics of Videogames (Paperback)
Jon Robson, Grant Tavinor
R1,284 Discovery Miles 12 840 Ships in 12 - 17 working days

This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. Videogames represent one of the most significant developments in the modern popular arts, and it is a topic that is attracting much attention among philosophers of art and aestheticians. As a burgeoning medium of artistic expression, videogames raise entirely new aesthetic concerns, particularly concerning their ontology, interactivity, and aesthetic value. The essays in this volume address a number of pressing theoretical issues related to these areas, including but not limited to: the nature of performance and identity in videogames; their status as an interactive form of art; the ethical problems raised by violence in videogames; and the representation of women in videogames and the gaming community. The Aesthetics of Videogames is an important contribution to analytic aesthetics that deals with an important and growing art form.

Information Technology - An Introduction for Today's Digital World (Hardcover, 2nd edition): Richard Fox Information Technology - An Introduction for Today's Digital World (Hardcover, 2nd edition)
Richard Fox
R5,779 Discovery Miles 57 790 Ships in 12 - 17 working days

This revised edition has more breadth and depth of coverage than the first edition. Information Technology: An Introduction for Today's Digital World introduces undergraduate students to a wide variety of concepts that they will encounter throughout their IT studies and careers. The features of this edition include: Introductory system administration coverage of Windows 10 and Linux (Red Hat 7), both as general concepts and with specific hands-on instruction Coverage of programming and shell scripting, demonstrated through example code in several popular languages Updated information on modern IT careers Computer networks, including more content on cloud computing Improved coverage of computer security Ancillary material that includes a lab manual for hands-on exercises Suitable for any introductory IT course, this classroom-tested text presents many of the topics recommended by the ACM Special Interest Group on IT Education (SIGITE). It offers a far more detailed examination of the computer and IT fields than computer literacy texts, focusing on concepts essential to all IT professionals - from system administration to scripting to computer organization. Four chapters are dedicated to the Windows and Linux operating systems so that students can gain hands-on experience with operating systems that they will deal with in the real world.

The Chinese Internet - The Online Public Sphere, Power Relations and Political Communication (Hardcover): Qingning Wang The Chinese Internet - The Online Public Sphere, Power Relations and Political Communication (Hardcover)
Qingning Wang
R4,582 Discovery Miles 45 820 Ships in 12 - 17 working days

This book discusses the use of the internet in China, the complicated power relations in online political communications, and the interactions and struggles between the government and the public over the use of the internet. It argues that there is a "semi-structured" online public sphere, in which there is a certain amount of equal and liberal political communication, but that the online political debates are also limited by government control and censorship, as well as by inequality and exclusions, and moreover that the government rarely engages in the political debates. Based on extensive original research, and considering specific debates around particular issues, the book analyses how Chinese net-users debate about political issues, how they problematize the government's actions and policies, what language they use, what online discourses are produced, and how the debates and online discourses are limited. Overall, the book provides a rich picture of the current state of online political communication in China.

A Narrative Approach to Social Media Mourning - Small Stories and Affective Positioning (Hardcover): Korina Giaxoglou A Narrative Approach to Social Media Mourning - Small Stories and Affective Positioning (Hardcover)
Korina Giaxoglou
R4,435 Discovery Miles 44 350 Ships in 12 - 17 working days

This book investigates how social media are reconfiguring dying, death, and mourning. Taking a narrative approach, it argues that dying, death, and mourning are shared online as small stories of the moment, which are organized around transgressive moments and events with motivational, participatory, or connective scope. Through the different case studies discussed, this book presents an empirical framework for analyzing small stories of dying, death and mourning as practices of sharing which become associated with specific modes of affective positioning, i.e. modulations of different degrees of distance or proximity to the death event and the dead, the networked audience(s), and the affective self. The book calls for the study of affect as integral to narrative activity and opens up broader questions about how stories and emotion are mobilized in digital cultures for accruing audiences, value (social or economic), and visibility. It will be of interest to researchers in narrative analysis, the anthropology and sociology of emotion, digital communication, media and cultural studies, and (digital) death and dying.

Researching and Enacting Change in Postsecondary Education - Leveraging Instructors' Social Networks (Paperback): Charles... Researching and Enacting Change in Postsecondary Education - Leveraging Instructors' Social Networks (Paperback)
Charles Henderson, Chris Rasmussen, Naneh Apkarian, Alexis Knaub, Alan James Daly, …
R1,248 Discovery Miles 12 480 Ships in 12 - 17 working days

Calls to improve undergraduate STEM education have resulted in initiatives that seek to bolster student learning outcomes by promoting changes in teaching practices. Written by participants in a series of ground-breaking social network analysis (SNA) workshops, Researching and Enacting Change in Postsecondary Education argues that the academic department is a highly productive focus for the spread of new, network-based teaching ideas. By clarifying methodological issues related to SNA data collection and articulating relevant theoretical approaches to the topic, this book leverages current knowledge about social network theory and SNA techniques for understanding instructional improvement in higher education.

Online Activism in Latin America (Paperback): Hilda Chacon Online Activism in Latin America (Paperback)
Hilda Chacon
R1,275 Discovery Miles 12 750 Ships in 12 - 17 working days

Online Activism in Latin America examines the innovative ways in which Latin American citizens, and Latin@s in the U.S., use the Internet to advocate for causes that they consider just. The contributions to the volume analyze citizen-launched websites, interactive platforms, postings, and group initiatives that support a wide variety of causes, ranging from human rights to disability issues, indigenous groups' struggles, environmental protection, art, poetry and activism, migrancy, and citizen participation in electoral and political processes. This collection bears witness to the early stages of a very unique and groundbreaking form of civil activism culture now growing in Latin America.

International Perspectives on Disability Exceptions in Copyright Law and the Visual Arts - Feeling Art (Hardcover): Jani... International Perspectives on Disability Exceptions in Copyright Law and the Visual Arts - Feeling Art (Hardcover)
Jani McCutcheon, Ana Ramalho
R4,139 Discovery Miles 41 390 Ships in 12 - 17 working days

This book provides an overview of disability exceptions to copyright infringement and the international and human rights legal framework for disability rights and exceptions. The focus is on those exceptions as they apply to visual art, while the book presents a comprehensive study of copyright's disability exceptions per se and the international and human rights law framework in which they are situated. 3D printing now allows people with a visual impairment to experience 3D reproductions of paintings, drawings and photographs through touch. At the same time, the uncertain application of existing disability exceptions to these reproductions may generate concerns about legal risk, hampering sensory art projects and reducing inclusivity and equity in cultural engagement by people with a visual impairment. The work adopts an interdisciplinary approach, with contributions from diverse stakeholders, including persons with disabilities, cultural institutions and the 3D printing industry. The book sketches the scene relating to sensory art projects. Experts in intellectual property, human rights, disability and art law then critically analyse the current legal landscape relating to disability access to works of visual art at both international and regional levels, as well as across a broad representative sample of national jurisdictions, and identify where legal reform is required. This comparative analysis of the laws aims to better inform stakeholders of the applicable legal landscape, the legal risks and opportunities associated with sensory art and the opportunities for reform and best practice guidelines, with the overarching goal of facilitating international harmonisation of the law and enhanced inclusivity.

Smart Things and Femtocells - From Hype to Reality (Paperback): Fadi Al-Turjman Smart Things and Femtocells - From Hype to Reality (Paperback)
Fadi Al-Turjman
R1,516 Discovery Miles 15 160 Ships in 12 - 17 working days

This book provides a comprehensive overview for the use of femtocells in smart Internet of Things (IoT) environments. Femtocells will help mobile operators to provide a basis for the next generation of services which are a combination of voice, video, and data services to mobile users. This book discusses modelling traffic and deployment strategies in femtocells and provides a review for the use of femtocells and their applications in IoT environments. Moreover, it highlights the efficient real-time medium access, data delivery, caching and security aspects in smart spaces. It concludes by presenting open research issues associated with smart IoT-femtocell based applications.

Internet Infrastructure - Networking, Web Services, and Cloud Computing (Paperback): Richard Fox, Wei Hao Internet Infrastructure - Networking, Web Services, and Cloud Computing (Paperback)
Richard Fox, Wei Hao
R1,559 Discovery Miles 15 590 Ships in 12 - 17 working days

Internet Infrastructure: Networking, Web Services, and Cloud Computing provides a comprehensive introduction to networks and the Internet from several perspectives: the underlying media, the protocols, the hardware, the servers, and their uses. The material in the text is divided into concept chapters that are followed up with case study chapters that examine how to install, configure, and secure a server that offers the given service discussed. The book covers in detail the Bind DNS name server, the Apache web server, and the Squid proxy server. It also provides background on those servers by discussing DNS, DHCP, HTTP, HTTPS, digital certificates and encryption, web caches, and the variety of protocols that support web caching. Introductory networking content, as well as advanced Internet content, is also included in chapters on networks, LANs and WANs, TCP/IP, TCP/IP tools, cloud computing, and an examination of the Amazon Cloud Service. Online resources include supplementary content that is available via the textbook's companion website, as well useful resources for faculty and students alike, including: a complete lab manual; power point notes, for installing, configuring, securing and experimenting with many of the servers discussed in the text; power point notes; animation tutorials to illustrate some of the concepts; two appendices; and complete input/output listings for the example Amazon cloud operations covered in the book.

Advanced Design and Implementation of Virtual Machines (Paperback): Xiao-Feng Li Advanced Design and Implementation of Virtual Machines (Paperback)
Xiao-Feng Li
R1,475 Discovery Miles 14 750 Ships in 12 - 17 working days

Along with the increasingly important runtime engines pervasive in our daily-life computing, there is a strong demand from the software community for a solid presentation on the design and implementation of modern virtual machines, including the Java virtual machine, JavaScript engine and Android execution engine. The community expects to see not only formal algorithm description, but also pragmatic code snippets; to understand not only research topics, but also engineering solutions. This book meets these demands by providing a unique description that combines high level design with low level implementations and academic advanced topics with commercial solutions. This book takes a holistic approach to the design of VM architecture, with contents organized into a consistent framework, introducing topics and algorithms in an easily understood step by step process. It focuses on the critical aspects of VM design, which are often overlooked in other works, such as runtime helpers, stack unwinding and native interface. The algorithms are fully illustrated in figures and implemented in easy to digest code snippets, making the abstract concepts tangible and programmable for system software developers.

Pervasive Computing - Concepts, Technologies and Applications (Paperback): Minyi Guo, Jingyu Zhou, Feilong Tang, Yao Shen Pervasive Computing - Concepts, Technologies and Applications (Paperback)
Minyi Guo, Jingyu Zhou, Feilong Tang, Yao Shen
R1,432 Discovery Miles 14 320 Ships in 12 - 17 working days

This book introduces fundamental concepts and theories in pervasive computing as well as its key technologies and applications. It explains how to design and implement pervasive middleware and real application systems, covering nearly all aspects related to pervasive computing. Key technologies in the book include pervasive computing-oriented resource management and task migration, mobile pervasive transaction, human computer interface, and context collection-oriented wireless sensor networks.

Intuitive Understanding of Kalman Filtering with MATLAB (R) (Paperback): Armando Barreto, Malek Adjouadi, Nonnarit... Intuitive Understanding of Kalman Filtering with MATLAB (R) (Paperback)
Armando Barreto, Malek Adjouadi, Nonnarit O-Larnnithipong, Francisco Ortega
R1,793 Discovery Miles 17 930 Ships in 12 - 17 working days

The emergence of affordable micro sensors, such as MEMS Inertial Measurement Systems, are applied in embedded systems and Internet-of-Things devices. This has brought techniques such as Kalman Filtering, which are capable of combining information from multiple sensors or sources, to the interest of students and hobbyists. This book will explore the necessary background concepts, helping a much wider audience of readers develop an understanding and intuition that will enable them to follow the explanation for the Kalman Filtering algorithm. Key Features: Provides intuitive understanding of Kalman Filtering approach Succinct overview of concepts to enhance accessibility and appeal to a wide audience Interactive learning techniques with code examples Malek Adjouadi, PhD, is Ware Professor with the Department of Electrical and Computer Engineering at Florida International University, Miami. He received his PhD from the Electrical Engineering Department at the University of Florida, Gainesville. He is the Founding Director of the Center for Advanced Technology and Education funded by the National Science Foundation. His earlier work on computer vision to help persons with blindness led to his testimony to the U.S. Senate on the committee of Veterans Affairs on the subject of technology to help persons with disabilities. His research interests are in imaging, signal processing and machine learning, with applications in brain research and assistive technology. Armando Barreto, PhD, is Professor of the Electrical and Computer Engineering Department at Florida International University, Miami, as well as the Director of FIU's Digital Signal Processing Laboratory, with more than 25 years of experience teaching DSP to undergraduate and graduate students. He earned his PhD in electrical engineering from the University of Florida, Gainesville. His work has focused on applying DSP techniques to the facilitation of human-computer interactions, particularly for the benefit of individuals with disabilities. He has developed human-computer interfaces based on the processing of signals and has developed a system that adds spatialized sounds to the icons in a computer interface to facilitate access by individuals with "low vision." With his research team, he has explored the use of Magnetic, Angular-Rate and Gravity (MARG) sensor modules and Inertial Measurement Units (IMUs) for human-computer interaction applications. He is a senior member of the Institute of Electrical and Electronics Engineers (IEEE) and the Association for Computing Machinery (ACM). Francisco R. Ortega, PhD, is an Assistant Professor at Colorado State University and Director of the Natural User Interaction Lab (NUILAB). Dr. Ortega earned his PhD in Computer Science (CS) in the field of Human-Computer Interaction (HCI) and 3D User Interfaces (3DUI) from Florida International University (FIU). He also held a position of Post-Doc and Visiting Assistant Professor at FIU. His main research area focuses on improving user interaction in 3DUI by (a) eliciting (hand and full-body) gesture and multimodal interactions, (b) developing techniques for multimodal interaction, and (c) developing interactive multimodal recognition systems. His secondary research aims to discover how to increase interest for CS in non-CS entry-level college students via virtual and augmented reality games. His research has resulted in multiple peer-reviewed publications in venues such as ACM ISS, ACM SUI, and IEEE 3DUI, among others. He is the first-author of the CRC Press book Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications and Game Development. Nonnarit O-larnnithipong, PhD, is an Instructor at Florida International University. Dr. O-larnnithipong earned his PhD in Electrical Engineering, majoring in Digital Signal Processing from Florida International University (FIU). He also held a position of Post-Doctoral Associate at FIU in 2019. His research has focused on (1) implementing the sensor fusion algorithm to improve orientation measurement using MEMS inertial and magnetic sensors and (2) developing a 3D hand motion tracking system using Inertial Measurement Units (IMUs) and infrared cameras. His research has resulted in multiple peer-reviewed publications in venues such as HCI-International and IEEE Sensors.

Handbook of Internet Computing (Paperback): Borko Furht Handbook of Internet Computing (Paperback)
Borko Furht
R1,487 R1,038 Discovery Miles 10 380 Save R449 (30%) Ships in 12 - 17 working days

Scientists in different geographical locations conduct real-time experiments in a virtual shared workspace. E-commerce provides an emerging market for businesses large and small. E-mail, Servers, and Enterprise Resources Planning have revolutionized businesses on every level. People from all over the globe gather in chat rooms. The Internet is here to stay and Internet technologies and applications continue to grow and evolve. The Handbook of Internet Computing presents comprehensive coverage of all technical issues related to the Internet and its applications. It addresses hot topics such as Internet architectures, content-based multimedia retrieval on the Internet, Web-based collaboration, Web search engines, digital libraries, and more. Real-life examples illustrate the concepts so that technical, non-technical and business people can quickly grasp the fundamentals.

Spotification of Popular Culture in the Field of Popular Communication (Hardcover): Patrick Burkart Spotification of Popular Culture in the Field of Popular Communication (Hardcover)
Patrick Burkart
R3,982 Discovery Miles 39 820 Ships in 12 - 17 working days

This edited collection considers various meanings of the "Spotification" of music and other media. Specifically, it replies to the editor's call to address the changes in media cultures and industries accompanying the transition to streaming media and media services. Streaming media services have become part of daily life all over the world, with Spotify, in particular, inheriting and reconfiguring characteristics of older ways of publishing, distributing, and consuming media. The contributors look to the broader community of music, media, and cultural researchers to spell out some of the implications of the Spotification of music and popular culture. These include changes in personal media consumption and production, educational processes, and the work of media industries. Interdisciplinary scholarship on commercial digital distribution is needed more than ever to illuminate the qualitative changes to production, distribution, and consumption accompanying streaming music and television. This book represents the latest research and theory on the conversion of mass markets for recorded music to streaming services.

Collecting and Conserving Net Art - Moving beyond Conventional Methods (Paperback): Annet Dekker Collecting and Conserving Net Art - Moving beyond Conventional Methods (Paperback)
Annet Dekker
R1,287 Discovery Miles 12 870 Ships in 12 - 17 working days

Collecting and Conserving Net Art explores the qualities and characteristics of net art and its influence on conservation practices. By addressing and answering some of the challenges facing net art and providing an exploration of its intersection with conservation, the book casts a new light on net art, conservation, curating and museum studies. Viewing net art as a process rather than as a fixed object, the book considers how this is influenced by and executed through other systems and users. Arguing that these processes and networks are imbued with ambiguity, the book suggests that this is strategically used to create suspense, obfuscate existing systems and disrupt power structures. The rapid obsolescence of hard and software, the existence of many net artworks within restricted platforms and the fact that artworks often act as assemblages that change or mutate, make net art a challenging case for conservation. Taking the performative and interpretive roles conservators play into account, the book demonstrates how practitioners can make more informed decisions when responding to, critically analysing or working with net art, particularly software-based processes. Collecting and Conserving Net Art is intended for researchers, academics and postgraduate students, especially those engaged in the study of museum studies, conservation and heritage studies, curatorial studies, digital art and art history. The book should also be interesting to professionals who are involved in the conservation and curation of digital arts, performance, media and software.

Love and Electronic Affection - A Design Primer (Hardcover): Lindsay Grace Love and Electronic Affection - A Design Primer (Hardcover)
Lindsay Grace
R3,990 Discovery Miles 39 900 Ships in 12 - 17 working days

Love and Electronic Affection: A Design Primer brings together thought leadership in romance and affection games to explain the past, present, and possible future of affection play in games. The authors apply a combination of game analysis and design experience in affection play for both digital and analog games. The research and recommendations are intersectional in nature, considering how love and affection in games is a product of both player and designer age, race, class, gender, and more. The book combines game studies with game design to offer a foundation for incorporating affection into playable experiences. The text is organized into two sections. The first section covers the patterns and practice of love and affection in games, explaining the patterns and practice. The second section offers case studies from which designers can learn through example. Love and Electronic Affection: A Design Primer is a resource for exploring how digital relationships are offered and how to convey emotion and depth in a variety of virtual worlds. This book provides: * A catalog of existing digital and analog games for which love and affection are a primary or secondary focus. * A catalog of the uses of affection in games, to add depth and investment in both human-computer and player-to-player engagement. * Perspective on affection game analyses and design, using case studies that consider the relationship of culture and affection as portrayed in games from large scale studios to single author independent games. * Analysis and design recommendations for incorporating affection in games beyond romance, toward parental love, affection between friends, and other relationships. * Analysis of the moral and philosophical considerations for historical and planned development of love and affection in human-computer interaction. * An intersectionality informed set of scholarly perspectives from the Americas, Eurasia, and Oceania. Editor Bio: Lindsay D. Grace is Knight Chair of Interactive Media and an Associate Professor at the University of Miami School of Communication. He is Vice President for the Higher Education Video Game Alliance and the 2019 recipient of the Games for Change Vanguard award. Lindsay is author of Doing Things with Games, Social Impact through Design and more than fifty peer-reviewed papers on games and related research. He has given talks at the Game Developers Conference, SXSW, Games for Change Festival, the Online News Association, the Society for News Design, and many other industry events. He was the founding director of the American University Game Lab and Studio and the designer-developer behind several award winning games, including two affection games. He served as Vice President and on the board of directors for the Global Game Jam (TM) non-profit between 2014 and 2019. From 2009 to 2013 he was the Armstrong Professor at Miami University's School of Art. Lindsay also served on the board for the Digital Games Research Association (DiGRA) between 2013 and 2015.

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