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Books > Social sciences > Education > Educational resources & technology > General
It is a pleasure to offer you this book containing papers about ICT and education from the World Computer Congress 2006 (WCC 2006), held in Santiago, Chile and sponsored by the International Federation for Information Processing (IFIP). A lot of people worked very hard to make this event happen and to produce this book. The programme committee with IFIP members from around the world issued a call for papers inspiring almost 80 people to submit papers, posters, demonstrations, and workshops to the IFIP TC3 (Technical Committee on Education) sub-conference of WCC 2006. The submitted papers were reviewed by a large group of referees to select the papers to be presented at the conference. What is really amazing is that all these people freely contributed their time and effort to do all this work. The TC3 sub-conference of WCC 2006 has two themes: Informatics Curricula, TEaching Methods and best practice (ICTEM II), and Teaching and Learning with ICT: Theory, Policy and Practice. These themes represent many of the broad range of interests of the Working Groups of IFIP TC3. Two kinds of papers are included in this book: full papers and short papers. Full papers are standard papers that are appropriate for an international conference on ICT and informatics education. Of the 64 full paper submissions, 28 (44%) were accepted. A short paper represents work in progress, opinion, a proposal, work with untested results, or an experience report.
The authors examine youths' practices in digital culture affecting social change, pedagogy, and creative learning practices. Knowledge about these practices is discussed, in which learning, knowledge sharing, distinct social contexts, pedagogical relationships, and artistic creative inquiry are examined in diverse formal and informal environments.
This book explores language teacher development in computer-assisted language learning (CALL) environments and discusses approaches, tasks and resources that can guide language teachers to develop their skills and strategies for technology-enhanced language teaching (TELT). It looks at key aspects of CALL in terms of pedagogy and technology and proposes a model of CALL teacher development, which incorporates essential elements of teacher learning in CALL. Further, the author presents practical tasks and tips on how to develop knowledge and skills for the use of digital technologies in language teaching and suggests ideas to improve language teacher training and development.
In the coming decades, the general public will be required ever more often to understand complex environmental issues, evaluate proposed environmental plans, and understand how individual decisions affect the environment at local to global scales. Thus it is of fundamental importance to ensure that higher quality education about these ecological issues raises the environmental literacy of the general public. In order to achieve this, teachers need to be trained as well as classroom practice enhanced. This volume focuses on the integration of environmental education into science teacher education. The book begins by providing readers with foundational knowledge of environmental education as it applies to the discipline of science education. It relates the historical and philosophical underpinnings of EE, as well as current trends in the subject that relate to science teacher education. Later chapters examine the pedagogical practices of environmental education in the context of science teacher education. Case studies of environmental education teaching and learning strategies in science teacher education, and instructional practices in K-12 science classrooms, are included. This book shares knowledge and ideas about environmental education pedagogy and serves as a reliable guide for both science teacher educators and K-12 science educators who wish to insert environmental education into science teacher education. Coverage includes everything from the methods employed in summer camps to the use of podcasting as a pedagogical aid. Studies have shown that schools that do manage to incorporate EE into their teaching programs demonstrate significant growth in student achievement as well as improved student behavior. This text argues that the multidisciplinary nature of environmental education itself requires problem-solving, critical thinking and literacy skills that benefit students' work right across the curriculum.
A volume in Perspectives in Instructional Technology and Distance EducationSeries Editors: Charles Schlosser and Michael SimonsonNova Southeastern UniversityAs the title indicates, this book highlights the shifting and emergent features that represent life online, specificallyin and around the territory of e-learning. Cybercultures in themselves are complex conglomerationsof ideas, philosophies, concepts, and theories, some of which are fiercely contradictory. As aconstruct, "cyberculture" is a result of sustained attempts by diverse groups of people to make sense ofmultifarious activities, linguistic codes, and practices in complicated and ever-changing settings. It is animpossibly convoluted field. Any valid understanding of cyberculture can only be gained from livingwithin it, and as Bell suggests, it is "made up of people, machines and stories in everyday life." Althoughthis book contains a mix of perspectives, as the chapters progress, readers should detect some commonthreads. Technology-mediated activities are featured throughout, each evoking its particular culturalnuances and, as Derrick de Kerckhove (1997) has eloquently argued, technology acts as the skin of culture.All the authors are passionate about their subjects, every one engages critically with his or her topics, andeach is fully committed to the belief that e-learning is a vitally important component in the future of education.All of the authors believe that digital learning environments will contribute massively to the success of the information society we now inhabit.Each is intent on exploration of the touchstone of "any time, any place" learning where temporal and spatial contexts cease to become barriers to learning, and where the boundaries are blurring between the formal and informal.This book is divided into four sections. In Part I, which has been titled "Digital Subcultures," we begin an exploration of "culture" and attempt tolocate the learner within a number of digital subcultures that have arisen around new and emerging technologies such as mobile and handheld devices, collaborative online spaces, and podcasting. The chapters in this section represent attempts by the authors to demonstrate that there are many subdivisionspresent on the Web, and that online learners cannot and should not be represented as one vast amorphous mass of "Internet" users.
Developments in information technology are bringing about changes in science education. This Reader focuses on the theoretical and practical consideration of using information and communications technologies in teaching and learning. It examines current approaches to teaching and learning in science at various levels of education, and ways in which science in made more accessible. This will include the future potential of such current developments as access to practical work delivered on the web. The Reader is divided into three sections: What are the current issues in using ICT to teach and learn in science? Designing and evaluating ICT to teach and learn science Extending access to science learning This is a companion book to Reconsidering Science Education, also published by RoutledgeFalmer. Mediating Science Learning Through ICT is a valuable resource for teachers on Masters courses in science education and academics in science education.
At two previous conferences of Working Group 3. 7, the evaluation of the implementation of computerised school information systems (SISs) in Hong Kong and The Netherlands were presented. Here, we will present the results of similar research in England. The rationale for these studies was to fill the gap in our knowledge on this important type of computer use in schools, and, by that, to gain insight into the factors that prove to promote successful SIS implementation. In England SIMS (School Information Management System) has the largest market share of computerised school administration systems. SIMS is a modular but integrated system in that once entered, data is available between modules. Briefly, SIMS consists of about twenty modules that support the work of clerical staff and school managers and teachers (for details see Wild & Walker 2001). 2. RESEARCH QUESTIONS AND RESEARCH FRAMEWORK The following questions were addressed: - The extent of, and ways in which SIMS was used in schools; - The user opinion on the quality of SIMS; The nature and effects of the implementation process, and the characteristics of the schools into which SIMS was introduced; - Factors affecting the degree of SIMS use. The variables relating to the above issues that were investigated in this study fell into five distinct categories according to Visscher's model (see Figure 1), i. e., features of SIMS use, the implementation process, school organisation, and the intendedlunintended effects. The study assumed possible interrelationships between all these variable groups."
This book contains a comprehensive treatment of advanced LaTeX features. The focus is on the development of high quality documents and presentations, by revealing powerful insights into the LaTeX language. The well-established advantages of the typesetting system LaTeX are the preparation and publication of platform-independent high-quality documents and automatic numbering and cross-referencing of illustrations or references. These can be extended beyond the typical applications, by creating highly dynamic electronic documents. This is commonly performed in connection with the portable document format (PDF), as well as other programming tools which allow the development of extremely flexible electronic documents.
This book discusses in detail the great historical and social significance of the development of Artificial Intelligence (AI). It consists of seven chapters, each focusing on a specific issue related to AI, such as ethical principles, legal regulations, education, employment and security. Adopting a multidisciplinary approach, it appeals to wide readership, ranging from experts and government officials to the general public.
A volume in Educational Design and Technology in the Knowledge Society Series Editors Stewart Marshall and Wanjira Kinuthia Practitioners in the field of educational technology require a high level of problem solving, critical thinking, and interpersonal skills to deal with learning issues that are often complex and multidimensional. Unfortunately, there are few opportunities for providers of learning services and learners to practice authentic instructional design or educational technology as part of their academic preparation and/or training. When learners interact with case studies through reasoning and problem solving, learning takes place through the process of analysis, synthesis, application, and evaluation. In particular, case studies that use story telling to reflect problem situations in real-life create an authentic learning environment for learners. This book provides the material that learners can use to interact, reason and apply their problem solving skills in realistic and engaging cases. Because of the interdisciplinary and multidisciplinary nature of the field and the cases, this book is useful not just in educational technology, but also in other fields. A "Facilitator Guide" is provided for each chapter for teachers and trainers using this book with their learners.
The demand for and technology needed to create effective distance learning programs are increasing at a breakneck pace. Is your institution keeping up? As educators, information professionals are faced with the challenge of providing Web-based library instructional materials in a time of ever-changing technologies. This book will help you address that daunting challenge, examining ways to assess user needs, to develop and offer well-thought-out information literacy courses, to employ appropriate teaching methodologies, and to determine the effectiveness of existing information literacy programs. With Distance Learning: Information Access and Services for Virtual Users, you will examine: the evolution and significance of asynchronous learning networks (ALN) and various issues in ALN, including cost, faculty and technology requirements, the nature of the learning community, social presence, and collaborative environment virtual reference services, including electronic journals, subject directories, the invisible Web, and search engines the criteria for evaluating search results the role played by consortia and cooperative efforts in facilitating user access to library resources a review of selected literature addressing user characteristics and service/staff issues involved in providing information support for distance education the strategies, technologies, and pedagogical issues surrounding the development of Web-based library instruction tools-includes Web page design, copyright issues, Web site maintenance, and usability the award-winning online information literacy course developed at Ulster County Community College in New York-its development, course modules, and administrative challenges the library support services provided to distance learning students in the SUNY Plattsburg Telenursing Program the influence of cultural factors on interactions within and perceptions of distance education
The demand for and technology needed to create effective distance learning programs are increasing at a breakneck pace. Is your institution keeping up? As educators, information professionals are faced with the challenge of providing Web-based library instructional materials in a time of ever-changing technologies. This book will help you address that daunting challenge, examining ways to assess user needs, to develop and offer well-thought-out information literacy courses, to employ appropriate teaching methodologies, and to determine the effectiveness of existing information literacy programs. With Distance Learning: Information Access and Services for Virtual Users, you will examine: the evolution and significance of asynchronous learning networks (ALN) and various issues in ALN, including cost, faculty and technology requirements, the nature of the learning community, social presence, and collaborative environment virtual reference services, including electronic journals, subject directories, the invisible Web, and search engines the criteria for evaluating search results the role played by consortia and cooperative efforts in facilitating user access to library resources a review of selected literature addressing user characteristics and service/staff issues involved in providing information support for distance education the strategies, technologies, and pedagogical issues surrounding the development of Web-based library instruction tools-includes Web page design, copyright issues, Web site maintenance, and usability the award-winning online information literacy course developed at Ulster County Community College in New York-its development, course modules, and administrative challenges the library support services provided to distance learning students in the SUNY Plattsburg Telenursing Program the influence of cultural factors on interactions within and perceptions of distance education
Artificial Intelligence is at the top of the agenda for education leaders, scientists, technologists and policy makers in educating the next generation across the globe. Beyond applying AI in daily life applications and educational tools, understanding how to learn and teach AI is increasingly important. Despite these emerging technology breakthroughs, AI learning is still new to educators especially to K-16 teachers. There is a lack of evidence-based studies that inform them about AI learning, including design principles for building a set of curriculum content, and pedagogical approaches as well as technological tools. Teaching AI concepts and techniques from programming languages and developmentally appropriate learning tools (e.g., robotics, serious games, software, intelligent agents) across different education levels emerged in recent years. The primary purpose of this book is to respond to the need to conceptualize the emerging term "AI literacy" and investigate how to teach and learn AI in K-16 education settings. This book examines different aspects of learning artefacts, pedagogies, content knowledge and assessment methods of AI literacy education, from theoretical discussions to practical recommendations for curriculum and instructional design. An exhaustive summary of current evidence with examples is illustrated in this book, as well as cutting-edge research that serves as an AI literacy model for different countries' contexts. Part I, "Conceptualizing AI literacy", provides a detailed discussion on the development of the concepts and frameworks on AI literacy education, discusses the differences and similarities between AI in education (AIED) and AI literacy education, and illustrates the reasons why K-16 students need to learn AI. These concepts are brought together in Part II, "K-16 AI literacy education" to further summarize the pedagogies, learning content, learning tools and assessment methods to inform K-16 educators how to design their AI instruction at each education level. After that, part III "AI literacy for instructional designers" explores how instructional designers (i.e., AI developers and teachers) prepare themselves to become ready to design developmentally appropriate tools, platforms, services and curricula to empower students with AI literacy skills.
This book demonstrates how blended learning improves access to and enhances the quality of higher education teaching and learning in Asian universities. It first discusses how leading universities in the region drive and support blended learning at the institutional level to enhance student learning engagement and outcomes. It then examines 10 effective implementations and lessons learned of blended learning practices across different disciplinary courses and programmes (humanities and language, science and engineering, social science and education, and others) in the region. The chapters in this book provide an overview of the opportunities and challenges of blended learning for improved access and enhanced quality of higher education, and offer insights into the promising blended learning policies and practices in Asian universities.
This is a study of cross-national policies and practices on information and communication technology in education.
Though technology is expanding at a rate that is alarming to many skilled laborers concerned for the welfare of their industry and jobs, teachers should feel safe in their position; however, teachers who refuse to adapt to technology will be left behind. Developing Technology-Rich Teacher Education Programs: Key Issues offers professional teacher educators a rare opportunity to harvest the thinking of pioneering colleagues spanning dozens of universities, and to benefit from the creativity, scholarship, hard work, and reflection that led them to the models they describe. Contributors from 32 universities from around the world came together as authors of case studies, methodologies, research, and modeling to produce the work that went into this reference work. The target audience for this book includes faculty, leaders, teacher educators, and administrators within higher institution and every level of education.
Choose the right hardware and software for your school!This unique book is the first systematic work on evaluating and assessing educational information technology. Here you?ll find specific strategies, best practices, and techniques to help you choose the educational technology that is most appropriate for your institution. Evaluation and Assessment in Educational Information Technology will show you how to measure the effects of information technology on teaching and learning, help you determine the extent of technological integration into the curriculum that is best for your school, and point you toward the most effective ways to teach students and faculty to use new technology.Evaluation and Assessment in Educational Information Technology presents: a summary of the last ten years of assessment instrument development seven well-validated instruments that gauge attitudes, beliefs, skills, competencies, and technology integration proficiencies two content analysis instruments for analyzing teacher-student interaction patterns in a distance learning setting an examination of the best uses of computerized testing--as opposed to conventional tests, as used in local settings, to meet daily instructional needs, in online delivery programs, in public domain software, and available commercial and shareware options successful pedagogical and assessment strategies for use in online settings a four-dimensional model to assess student learning in instructional technology courses three models for assessing the significance of information technology in education from a teacher's perspective an incisive look at Michigan's newly formed Consortium of Outstanding Achievement in Teaching withTechnology (COATT) ways to use electronic portfolios for teaching/learning performance assessment and much more!
Interactive Whiteboards for Education: Theory, Research and Practice emphasizes the importance of professional development, credible educational research, and dialogue between teachers, administrators, policymakers and learners. This book intends to guide and inform the process of technology integration in education, introducing valuable case studies for educators interested in present and future IWB technology.
The Internet and the World Wide Web are deeply affecting the way things are traditionally done. E-commerce is changing businesses; the stock market is accessible to individuals; digitized journals, up-to-date databases, and newsgroups are changing the lives of researchers. Is it reasonable to think that learning will remain unaffected? Nevertheless, universities, with their blend of teaching and research, have much to offer to those who wish to learn more than simple skills: judgment, initiative, and fair competition for research positions. Over the years, universities have acquired invaluable resources in the form of laboratories and libraries with specially trained staff. How can they evolve to take advantage of the many possibilities of the Internet and broadband communication? Many institutions of higher education are trying to integrate new information and communications technologies into current curricula or to develop new learning paradigms for learning. Because it is still so early in the game they are eager to compare their efforts and results to the achievements of others and are willing to learn from them. The International Federation for Information Processing (IFIP) is a multi national federation of professional and technical organizations, founded in 1960 under the auspices of UNESCO, whose mission is to assist in the development, exploitation, and application of Information Technology for the benefit of all peoples. Given this scope of activity, IFIP seemed the appropriate body to give an international dimension to such a forum."
Education will continue to be dominated by technology for the foreseeable future. The rush to respond to the health concerns of the pandemic led to a mass adoption of hybrid and remote online learning tools, without the careful consideration and placement within a conceptual framework that would have occurred prior to adoption in best practices scenarios. As the education field reflects and moves forward, this book can help by highlighting cases in remote or hybrid learning that were successful, despite the rushed nature of the change. This book evaluates and describes successful initiatives in remote and hybrid learning for early childhood through college and job training levels. Digital technologies promote project-based learning and facilitate engagement in the curriculum, however, previous studies of technology integration have shown that it is most effective when integrated into an existing curricular purpose and utilized within a strong conceptual framework of combined academic and technological goals. During the pandemic disruption, remote and hybrid tools were adopted rapidly and often without the benefit of such careful utilization. This book provides an opportunity to conduct that careful consideration in the past tense, looking at what worked during the disruption so that successful practices may be considered for the future. The case studies contained within this book provide an opportunity for scholars, teachers, and stake holders in education to examine and learn from examples of successful instruction utilizing digital tools for remote and hybrid learning.
Learning environments continue to change considerably and is no longer confined to the face-to-face classroom setting. As learning options have evolved, educators must adopt a variety of pedagogical strategies and innovative technologies to enable learning. Practical Applications and Experiences in K-20 Blended Learning Environments compiles pedagogical strategies and technologies and their outcomes that have been successfully applied in blended instruction. Highlighting best practices as elementary, secondary, and tertiary educational levels; this book is a vital tool for educators who teach or plan to teach in blended learning environments and for researchers interested in the area of blended education knowledge.
This book presents the systematic evolution of digitized education: trends, advances, challenges encountered and their solutions toward the use of advanced technologies. The book mainly covers variety of areas such as blended learning in modern education, flipped classroom, ICT-based education, digital transformation of education. Explosion of information and communication technologies has transformed the way we live, learn, work and socialize. This heavy intervention of technologies in the modern world has triggered us to think how we engage and interact with each other and how we make use of these digital tools and communications channels. And consequent upon which societies are transforming into digitized education where datafication, platformization and algorithmic governance are a common vocabulary.
Language educators are increasingly taking advantage of developments in technology to explore the use of computer games. This book investigates this phenomenon and examines the relationship between technological innovation and development in the field of computer-assisted language learning. Exploring relevant theories and rationales, the discussion provides one of the first critical analyses of both early and contemporary research, including a recent case study conducted in Japan. This book supplies a comprehensive and accessible overview, meeting the needs of language educators, researchers, and students. |
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