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Books > Computing & IT > Applications of computing > Audio processing > General

Introduction to Digital Music with Python Programming - Learning Music with Code (Paperback): Michael S. Horn, Melanie West,... Introduction to Digital Music with Python Programming - Learning Music with Code (Paperback)
Michael S. Horn, Melanie West, Cameron Roberts
R1,222 Discovery Miles 12 220 Ships in 9 - 17 working days

Introduction to Digital Music with Python Programming provides a foundation in music and code for the beginner. It shows how coding empowers new forms of creative expression while simplifying and automating many of the tedious aspects of production and composition. With the help of online, interactive examples, this book covers the fundamentals of rhythm, chord structure, and melodic composition alongside the basics of digital production. Each new concept is anchored in a real-world musical example that will have you making beats in a matter of minutes. Music is also a great way to learn core programming concepts such as loops, variables, lists, and functions, Introduction to Digital Music with Python Programming is designed for beginners of all backgrounds, including high school students, undergraduates, and aspiring professionals, and requires no previous experience with music or code.

Signal Processing, Perceptual Coding and Watermarking of Digital Audio - Advanced Technologies and Models (Hardcover): Xing He Signal Processing, Perceptual Coding and Watermarking of Digital Audio - Advanced Technologies and Models (Hardcover)
Xing He
R4,844 Discovery Miles 48 440 Ships in 18 - 22 working days

The availability of increased computational power and the proliferation of the Internet have facilitated the production and distribution of unauthorized copies of multimedia information. As a result, the problem of copyright protection has attracted the interest of worldwide scientific and business communities. Signal Processing, Perceptual Coding and Watermarking of Digital Audio: Advanced Technologies and Models focuses on watermarking, in which data is marked with hidden ownership information, as a promising solution to copyright protection issues. Compared to embedding watermarks into still images, hiding data in audio is much more challenging due to the extreme sensitivity of the human auditory system to changes in the audio signal. This book focuses on understanding human perception processes and including them in effective psychoacoustic models, as well as synchronization, which is an important component of a successful watermarking system.

Introduction to Digital Audio Coding and Standards (Hardcover, 2003 ed.): Marina Bosi, Richard E. Goldberg Introduction to Digital Audio Coding and Standards (Hardcover, 2003 ed.)
Marina Bosi, Richard E. Goldberg
R3,761 Discovery Miles 37 610 Ships in 10 - 15 working days

Introduction to Digital Audio Coding and Standards provides a detailed introduction to the methods, implementations, and official standards of state-of-the-art audio coding technology. In the book, the theory and implementation of each of the basic coder building blocks is addressed. The building blocks are then fit together into a full coder and the reader is shown how to judge the performance of such a coder. Finally, the authors discuss the features, choices, and performance of the main state-of-the-art coders defined in the ISO/IEC MPEG and HDTV standards and in commercial use today.
The ultimate goal of this book is to present the reader with a solid enough understanding of the major issues in the theory and implementation of perceptual audio coders that they are able to build their own simple audio codec. There is no other source available where a non-professional has access to the true secrets of audio coding.

Voice Processing (Hardcover, 2nd Revised edition): Walt Tetschner Voice Processing (Hardcover, 2nd Revised edition)
Walt Tetschner
R3,801 Discovery Miles 38 010 Ships in 18 - 22 working days

This revised and updated book describes how to reduce costs, and covers the basic techniques, products and applications of the technology. It also gives information and access to over 400 organizations that provide services in the voice processing area.

Speechreading by Humans and Machines - Models, Systems, and Applications (Hardcover, 1996 ed.): David G. Stork, Marcus E.... Speechreading by Humans and Machines - Models, Systems, and Applications (Hardcover, 1996 ed.)
David G. Stork, Marcus E. Hennecke
R9,153 Discovery Miles 91 530 Ships in 18 - 22 working days

This book is one outcome of the NATO Advanced Studies Institute (ASI) Workshop, "Speechreading by Man and Machine," held at the Chateau de Bonas, Castera-Verduzan (near Auch, France) from August 28 to Septem ber 8, 1995 - the first interdisciplinary meeting devoted the subject of speechreading ("lipreading"). The forty-five attendees from twelve countries covered the gamut of speechreading research, from brain scans of humans processing bi-modal stimuli, to psychophysical experiments and illusions, to statistics of comprehension by the normal and deaf communities, to models of human perception, to computer vision and learning algorithms and hardware for automated speechreading machines. The first week focussed on speechreading by humans, the second week by machines, a general organization that is preserved in this volume. After the in evitable difficulties in clarifying language and terminology across disciplines as diverse as human neurophysiology, audiology, psychology, electrical en gineering, mathematics, and computer science, the participants engaged in lively discussion and debate. We think it is fair to say that there was an atmosphere of excitement and optimism for a field that is both fascinating and potentially lucrative. Of the many general results that can be taken from the workshop, two of the key ones are these: * The ways in which humans employ visual image for speech recogni tion are manifold and complex, and depend upon the talker-perceiver pair, severity and age of onset of any hearing loss, whether the topic of conversation is known or unknown, the level of noise, and so forth.

Corpus-Based Methods in Language and Speech Processing (Hardcover, 1997 ed.): Steve Young, Gerrit Bloothooft Corpus-Based Methods in Language and Speech Processing (Hardcover, 1997 ed.)
Steve Young, Gerrit Bloothooft
R2,781 Discovery Miles 27 810 Ships in 18 - 22 working days

Corpus-based methods will be found at the heart of many language and speech processing systems. This book provides an in-depth introduction to these technologies through chapters describing basic statistical modeling techniques for language and speech, the use of Hidden Markov Models in continuous speech recognition, the development of dialogue systems, part-of-speech tagging and partial parsing, data-oriented parsing and n-gram language modeling. The book attempts to give both a clear overview of the main technologies used in language and speech processing, along with sufficient mathematics to understand the underlying principles. There is also an extensive bibliography to enable topics of interest to be pursued further. Overall, we believe that the book will give newcomers a solid introduction to the field and it will give existing practitioners a concise review of the principal technologies used in state-of-the-art language and speech processing systems. Corpus-Based Methods in Language and Speech Processing is an initiative of ELSNET, the European Network in Language and Speech. In its activities, ELSNET attaches great importance to the integration of language and speech, both in research and in education. The need for and the potential of this integration are well demonstrated by this publication.

Automatic Speech Recognition on Mobile Devices and over Communication Networks (Hardcover, 2008 ed.): Zheng-Hua Tan, Boerge... Automatic Speech Recognition on Mobile Devices and over Communication Networks (Hardcover, 2008 ed.)
Zheng-Hua Tan, Boerge Lindberg
R4,237 Discovery Miles 42 370 Ships in 18 - 22 working days

The advances in computing and networking have sparked an enormous interest in deploying automatic speech recognition on mobile devices and over communication networks. This book brings together academic researchers and industrial practitioners to address the issues in this emerging realm and presents the reader with a comprehensive introduction to the subject of speech recognition in devices and networks. It covers network, distributed and embedded speech recognition systems.

Advances in Open Domain Question Answering (Hardcover, 2008 ed.): Tomek Strzalkowski, Sanda Harabagiu Advances in Open Domain Question Answering (Hardcover, 2008 ed.)
Tomek Strzalkowski, Sanda Harabagiu
R5,463 Discovery Miles 54 630 Ships in 18 - 22 working days

This new Springer volume provides a comprehensive and detailed look at current approaches to automated question answering. The level of presentation is suitable for newcomers to the field as well as for professionals wishing to study this area and/or to build practical QA systems. The book can serve as a "how-to" handbook for IT practitioners and system developers. It can also be used to teach graduate courses in Computer Science, Information Science and related disciplines.

Game Audio Fundamentals - An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games (Paperback):... Game Audio Fundamentals - An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games (Paperback)
Keith Zizza
R1,338 Discovery Miles 13 380 Ships in 9 - 17 working days

Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics, to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources - including practical examples and incremental DAW exercises - and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.

Rhythm and Transforms (Hardcover, 2007): William Arthur Sethares Rhythm and Transforms (Hardcover, 2007)
William Arthur Sethares
R3,828 Discovery Miles 38 280 Ships in 18 - 22 working days

Rhythm and Transforms is a book that explores rhythm in music, its structure and how we perceive it. The book will be bought by engineers interested in acoustic signal processing as well as musicians, composers and computer scientists. Anyone interested in the scientific basis of music from psychologists to the designers of electronic musical instruments will be interested in this book.

A Filmmaker’s Guide to Sound Design - Bridging the Gap Between Filmmakers and Technicians to Realize the Storytelling Power... A Filmmaker’s Guide to Sound Design - Bridging the Gap Between Filmmakers and Technicians to Realize the Storytelling Power of Sound (Hardcover)
Matthew Polis, Peter Rea
R4,194 Discovery Miles 41 940 Ships in 10 - 15 working days

This illuminating, engaging book offers an introduction to the art of sound design and postproduction audio, written especially for for directors, producers, sound designers, and teachers without a technical background in sound. Building on over 50 years of combined expertise in teaching, filmmaking, and sound design, experienced instructor and author Peter Rea and sound designer Matthew Polis offer a cogent, clear, and practical overview of sound design principles and practices, from exploring the language and vocabulary of sound to teaching readers how to work with sound professionals, and later to overseeing the edit, mix, and finishing processes. In this book, Rea and Polis focus on creative and practical ways to utilize sound in order to achieve the filmmaker's vision and elevate their films. Balancing practical, experienced-based insight, numerous examples, and unique concepts like storyboarding for sound, A Filmmaker’s Guide to Sound Design arms students, filmmakers, and educators with the knowledge to creatively and confidently navigate their film through the post audio process.

Working with Sound - The Future of Audio Work in Interactive Entertainment (Paperback): Rob Bridgett Working with Sound - The Future of Audio Work in Interactive Entertainment (Paperback)
Rob Bridgett
R1,050 Discovery Miles 10 500 Ships in 9 - 17 working days

Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games industry. Through learnings from the pre-pandemic remote and isolated worlds of audio work, sound designers, composers and dialogue designers find themselves equipped uniquely to thrive in the hybrid, remote, and studio-based realms of today's fast-evolving working landscapes. With unique insights into navigating the worlds of isolation and collaboration, this book explores ways of thinking and working in this world, equipping the reader with inspiration to sustainably tackle the many stages of the development process. Working with Sound is an essential guide for professionals working in dynamic audio teams of all sizes, as well as the designers, producers, artists, animators and programmers who collaborate closely with their colleagues working on game audio and sound.

The Game Music Toolbox - Composition Techniques and Production Tools from 20 Iconic Game Soundtracks (Paperback): Marios... The Game Music Toolbox - Composition Techniques and Production Tools from 20 Iconic Game Soundtracks (Paperback)
Marios Aristopoulos
R1,159 Discovery Miles 11 590 Ships in 9 - 17 working days

The Game Music Toolbox provides readers with the tools, models and techniques to create and expand a compositional toolbox, through a collection of 20 iconic case studies taken from different eras of game music. Discover many of the composition and production techniques behind popular music themes from games such as Cyberpunk 2077, Mario Kart 8, The Legend of Zelda, Street Fighter II, Diablo, Shadow of the Tomb Raider, The Last of Us, and many others. The Game Music Toolbox features: Exclusive interviews from industry experts Transcriptions and harmonic analyses 101 music theory introductions for beginners Career development ideas and strategies Copyright and business fundamentals An introduction to audio implementation for composers Practical takeaway tasks to equip readers with techniques for their own game music The Game Music Toolbox is crucial reading for game music composers and audio professionals of all backgrounds, as well as undergraduates looking to forge a career in the video game industry.

Computational and Conversational Discourse - Burning Issues - An Interdisciplinary Account (Hardcover, 1996 ed.): Eduard H.... Computational and Conversational Discourse - Burning Issues - An Interdisciplinary Account (Hardcover, 1996 ed.)
Eduard H. Hovy, Donia R. Scott
R5,257 Discovery Miles 52 570 Ships in 18 - 22 working days

People engage in discourse every day - from writing letters and presenting papers to simple discussions. Yet discourse is a complex and fascinating phenomenon that is not well understood. This volume stems from a multidisciplinary workshop in which eminent scholars in linguistics, sociology and computational linguistics presented various aspects of discourse. The topics treated range from multi-party conversational interactions to deconstructing text from various perspectives, considering topic-focus development and discourse structure, and an empirical study of discourse segmentation. The chapters not only describe each author's favorite burning issue in discourse but also provide a fascinating view of the research methodology and style of argumentation in each field.

Voice Recognition (Hardcover): Richard L. Klevans, Robert Rodman Voice Recognition (Hardcover)
Richard L. Klevans, Robert Rodman
R3,091 Discovery Miles 30 910 Ships in 18 - 22 working days

Here's a scientific look at computer-generated speech verification and identification -- its underlying technology, practical applications, and future direction. You get a solid background in voice recognition technology to help you make informed decisions on which voice recognition-based software to use in your company or organization. It is unique in its clear explanations of mathematical concepts, as well as its full-chapter presentation of the successful new Multi-Granular Segregating System for accurate, context-free speech identification.

Sounds of the Pandemic - Accounts, Experiences, Perspectives in Times of COVID-19 (Paperback): Maurizio Agamennone, Daniele... Sounds of the Pandemic - Accounts, Experiences, Perspectives in Times of COVID-19 (Paperback)
Maurizio Agamennone, Daniele Palma, Giulia Sarno
R1,312 Discovery Miles 13 120 Ships in 9 - 17 working days

Sounds of the Pandemic offers one of the first critical analyses of the changes in sonic environments, artistic practice, and listening behaviour caused by the Coronavirus outbreak. This multifaceted collection provides a detailed picture of a wide array of phenomena related to sound and music, including soundscapes, music production, music performance, and mediatisation processes in the context of COVID-19. It represents a first step to understanding how the pandemic and its by-products affected sound domains in terms of experiences and practices, representations, collective imaginaries, and socio-political manipulations. This book is essential reading for students, researchers, and practitioners working in the realms of music production and performance, musicology and ethnomusicology, sound studies, and media and cultural studies.

Robustness in Automatic Speech Recognition - Fundamentals and Applications (Hardcover, 1996 ed.): Jean-Claude Junqua, Jean-Paul... Robustness in Automatic Speech Recognition - Fundamentals and Applications (Hardcover, 1996 ed.)
Jean-Claude Junqua, Jean-Paul Haton
R5,398 Discovery Miles 53 980 Ships in 18 - 22 working days

Foreword Looking back the past 30 years. we have seen steady progress made in the area of speech science and technology. I still remember the excitement in the late seventies when Texas Instruments came up with a toy named "Speak-and-Spell" which was based on a VLSI chip containing the state-of-the-art linear prediction synthesizer. This caused a speech technology fever among the electronics industry. Particularly. applications of automatic speech recognition were rigorously attempt ed by many companies. some of which were start-ups founded just for this purpose. Unfortunately. it did not take long before they realized that automatic speech rec ognition technology was not mature enough to satisfy the need of customers. The fever gradually faded away. In the meantime. constant efforts have been made by many researchers and engi neers to improve the automatic speech recognition technology. Hardware capabilities have advanced impressively since that time. In the past few years. we have been witnessing and experiencing the advent of the "Information Revolution." What might be called the second surge of interest to com mercialize speech technology as a natural interface for man-machine communication began in much better shape than the first one. With computers much more powerful and faster. many applications look realistic this time. However. there are still tremendous practical issues to be overcome in order for speech to be truly the most natural interface between humans and machines."

Scholarly Podcasting - Why, What, How? (Paperback): Ian M. Cook Scholarly Podcasting - Why, What, How? (Paperback)
Ian M. Cook
R722 Discovery Miles 7 220 Ships in 9 - 17 working days

- This is the first book for academic podcasters. With theoretical background as well as detailed practical instructions, this book explores the what, why and how of academic podcasting. - Podcasting is becoming an ever-more popular form of both creating knowledge and disseminating research to reach both academic and non-academic audiences. - Competing titles are solely concerned with podcasting as an object of study or as a how-to guide. This book is unique in that it brings together research into a subfield of podcasting, with arguments about why it is a normatively good thing for academia before synthesising this knowledge by detailing how to do it. This is the only book specifically about academic podcasting.

Design of Speech-based Devices - A Practical Guide (Hardcover, 2003 ed.): Ian Pitt, Alistair Edwards Design of Speech-based Devices - A Practical Guide (Hardcover, 2003 ed.)
Ian Pitt, Alistair Edwards
R1,563 Discovery Miles 15 630 Ships in 18 - 22 working days

Developments in technology have made it possible for speech output to be used in place of the more usual visual interface in both domestic and commercial devices. Speech can be used in situations where visual attention is occupied, such as when driving a car, or where a task is complex and traditional visual interfaces are not effective, such as programming a video recorder. Speech can also be employed in specialist adaptations for visually impaired people. However, the use of speech has not been universally successful, possibly because the speech interaction is poorly designed. Speech is fundamentally different from text, and a lot of the problems may arise due to simplified text-to-speech conversion. Design of Speech-based Devices considers the problems associated with speech interaction, and offers practical solutions.

System Fault Diagnostics, Reliability and Related Knowledge-Based Approaches - Volume 2 Knowledge-Based and Fault-Tolerant... System Fault Diagnostics, Reliability and Related Knowledge-Based Approaches - Volume 2 Knowledge-Based and Fault-Tolerant Techniques Proceedings of the First European Workshop on Fault Diagnostics, Reliability and Related Knowledge-Based Approaches, Island of Rhodes, Greece, August 31-September 3, 1986 (Hardcover, 1987 ed.)
S.G. Tzafestas, Madan Singh, Gunther Schmidt
R5,385 Discovery Miles 53 850 Ships in 18 - 22 working days

This 2-volume work represents the proceedings of the First European Workshop on Fault Diagnostics, Reliability and Re- lated Knowledge-Based Approaches held in the Island of Rho- des, Greece (August 3l-September 3, 1986). This Workshop was organized in the framework of a joint research project spon- sored by the Commission of the European Communi ties under the Stimulation Action Programme. The principal aim of the Workshop was to bring together people working on the numeric and symbolic (knowledge-based) treatment of reliability and fault diagnosis problems, in order to promote the interaction and exhange of ideas, expe- riences and results in this area. The workshop was a real success, with SS papers presen- ted and 70 participants. A second Workshop of the same na- ture has been decided to be held in Manchester (UMIST), - gland, in April 1987. . The two volumes contain sufficient amount of informa- tion which reflects very well the state-of-the-art of the field, and shows the current tendency towards knowledge-ba- sed (expert systems) and fault-tolerant approaches. Volume 1 contains the contributions on fault diagnostics and reliability issues (numeric treatment), and Vo*lume 2 the contributions on knowledge~based and fault-tolerant techni- ques. We are grateful to the Commission of the European Com- munities for having sponsored the Workshop, and to all au- thors for their high quality contributions and presenta- tions.

System Fault Diagnostics, Reliability and Related Knowledge-Based Approaches - Volume 1 Fault Diagnostics and Reliability... System Fault Diagnostics, Reliability and Related Knowledge-Based Approaches - Volume 1 Fault Diagnostics and Reliability Proceedings of the First European Workshop on Fault Diagnostics, Reliability and Related Knowledge-Based Approaches, Island of Rhodes, Greece, August 31-September 3, 1986 (Hardcover, 1987 ed.)
S.G. Tzafestas, Madan Singh, Gunther Schmidt
R4,080 Discovery Miles 40 800 Ships in 18 - 22 working days
Auditory Interfaces (Paperback): Stefania Serafin, Bill Buxton, Bill Gaver, Sara Bly Auditory Interfaces (Paperback)
Stefania Serafin, Bill Buxton, Bill Gaver, Sara Bly
R1,413 Discovery Miles 14 130 Ships in 9 - 17 working days

Auditory Interfaces explores how human-computer interactions can be significantly enhanced through the improved use of the audio channel. Providing historical, theoretical and practical perspectives, the book begins with an introductory overview, before presenting cutting-edge research with chapters on embodied music recognition, nonspeech audio, and user interfaces. This book will be of interest to advanced students, researchers and professionals working in a range of fields, from audio sound systems, to human-computer interaction and computer science.

Build Talking Apps for Alexa - Creating Voice-First, Hands-Free User Experiences (Paperback): Craig Walls Build Talking Apps for Alexa - Creating Voice-First, Hands-Free User Experiences (Paperback)
Craig Walls
R1,259 R957 Discovery Miles 9 570 Save R302 (24%) Ships in 10 - 15 working days

Voice recognition is here at last. Alexa and other voice assistants have now become widespread and mainstream. Is your app ready for voice interaction? Learn how to develop your own voice applications for Amazon Alexa. Start with techniques for building conversational user interfaces and dialog management. Integrate with existing applications and visual interfaces to complement voice-first applications. The future of human-computer interaction is voice, and we'll help you get ready for it. For decades, voice-enabled computers have only existed in the realm of science fiction. But now the Alexa Skills Kit (ASK) lets you develop your own voice-first applications. Leverage ASK to create engaging and natural user interfaces for your applications, enabling them to listen to users and talk back. You'll see how to use voice and sound as first-class components of user-interface design. We'll start with the essentials of building Alexa voice applications, called skills, including useful tools for creating, testing, and deploying your skills. From there, you can define parameters and dialogs that will prompt users for input in a natural, conversational style. Integrate your Alexa skills with Amazon services and other backend services to create a custom user experience. Discover how to tailor Alexa's voice and language to create more engaging responses and speak in the user's own language. Complement the voice-first experience with visual interfaces for users on screen-based devices. Add options for users to buy upgrades or other products from your application. Once all the pieces are in place, learn how to publish your Alexa skill for everyone to use. Create the future of user interfaces using the Alexa Skills Kit today. What You Need: You will need a computer capable of running the latest version of Node.js, a Git client, and internet access.

Instant Surround Sound Audio (Paperback): Jeffrey Fisher Instant Surround Sound Audio (Paperback)
Jeffrey Fisher
R1,014 Discovery Miles 10 140 Ships in 10 - 15 working days

* The V.A.S.S.T. Instant Series features a visually oriented, step-by-step instructional style that effectively guides readers through complex processes. * Surround sound is rapidly displacing stereophonic sound as the accepted standard. * This low-price-point book is an easy buy to provide the reader a foundation in the technology that will serve them regardless of the software they chose. Instant Surround Sound demystifies the multichannel process for both musical and visual environments. This comprehensive resource teaches techniques for mixing and encoding for surround sound. It is packed with tips and tricks that help the reader to avoid the most common (and uncommon) pitfalls. This is the fifth title in the new V.A.S.S.T. Instant Series. Music and visual producers can enhance the listening experience and engage their audience more effectively with the improved perceptive involvement of surround sound. Record, process, and deliver effective and stunning surround sound to your listener with the aid of this guide. Packed with useful, accessible information for novice and experienced users alike, you get carefully detailed screenshots, step-by-step directions, and creative suggestions for producing better audio projects.

Using Soundtrack - Produce Original Music for Video, DVD, and Multimedia (Paperback): Douglas Spotted Eagle Using Soundtrack - Produce Original Music for Video, DVD, and Multimedia (Paperback)
Douglas Spotted Eagle
R1,304 Discovery Miles 13 040 Ships in 10 - 15 working days

Covering the basics of producing great audio tracks to accompany video projects, Using Soundtrack provides recording and editing tips and guidance on noise reduction tools, audio effects, and Final Cut Pro's powerful real-time audio mixer. Readers also learn how Soundtrack can be used to give video projects a professional finish with the addition of custom, royalty-free scoring. Theory is presented on a need-to-know basis and practical tutorials provide hands-on techniques for common tasks, including editing video to audio, editing audio to video, changing the length of a music bed, editing dialog, and mixing dialog with music and sound effects. The accompanying downloadable resources include tutorial lessons and sample media.

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