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Books > Arts & Architecture > The arts: general issues > General
WHY PUBLISH: - Challenges familiar assumptions about investigative journalism, and the field's relatives status in the fast-chaning news industry today. - Includes topical content, such as the role investigative journalism has performed in Australia's mediated Indigenous settler-relations. - Contains interviews with key industry and research professionals, including award winning journalist who is the editor of Brisbane Times, Danielle Cronin.
Analyzing sport through the lens of performance and theorizing performance through the lens of sport, Sport and Performance in the Twenty-First Century offers a field intervention, a series of in-depth performance analyses, and an investigation of the intersection between sport performances and public life in the historical present in the global north. The objectives of this book are three-fold. First, the book advocates for the study of sport in the fields of Theatre and Performance Studies and, through in-depth performance analyses, demonstrates how the critical language and methods of performance studies help illuminate the manifold impacts of the practices, activities, and events of sport. Second, the book introduces new critical language that was originally developed in conjunction with sport but is also designed for cross-genre performance analysis. In introducing novel terminology, the book aims to simultaneously facilitate analysis of sport performances and to demonstrate how the study of sport can contribute to the fields of Theatre and Performance Studies. Finally, the book investigates the epistemological, affective, and socio-political effects of sport performances in order to illuminate how sport performances influence, and are influenced by, their historical conditions. This study will be of great interest to students and scholars in Theatre and Performance Studies, Physical Culture Studies, and Socio-Cultural Sports Studies.
This book develops ways of discussing musical practices to articulate a new approach to understanding connections between recordings, singers, and singing. Centred around materials from the mid-twentieth century, this book focuses on a time when composers and performers were questioning the idea of authorship within their musical practice. Materials drawn upon include recordings, scores, archival content, visual art, interviews, and liner notes to develop a rich conception of practices of performance. Analysis of performances include recordings of singers such as Cathy Berberian, Linda Hirst, Lore Lixenberg, Angelika Luz, and Meredith Monk. Compositions by Cathy Berberian, Luciano Berio, John Cage, and Manuel De Falla are considered. The book utilizes these sources to examine the collective way in which singers and composers form practices as multiple, transforming, emergent, and not hierarchical. The book articulates - with a detailed, close consideration of specific instances in recordings and scores - a relational understanding of performance. This book will be useful reading for students and scholars of music analysis, musicology, performance practice, and twentieth century vocal music.
This book Takes insights from screenwriting to revolutionize our understanding of exhibition curating. Focuses on how despite all genuine efforts to reach broader audiences, museums persistently fear to risk credibility by becoming 'too popular'. Explores the enormous potential to learn from other storytelling forms which are more experienced in the field of entertainment. Offers a comparative in-depth analysis of three classical Hollywood films and three cultural historical exhibitions demonstrates how dramatic suspense techniques can be applied to exhibitions. addresses academics and students in the fields of museum studies, gallery studies, and heritage studies interested in how exhibitions function and in how to achieve dramaturgical effects like suspense.
This book is an ethnographic case study of Sufi ritual practice and embodied experience amongst female members of the Naqshbandi community. Drawing on fieldwork in Cape Town, South Africa, and Lefke, Cyprus (2013/2014), the author examines women's experiences within a particular performance of Sufi tradition. The focus is on the ritual named hadra, involving the recital of sacred texts, music, and body movement, where the goal is for the individual to reach a state of intimacy with God. The volume considers Sufi practice as a form of embodied cultural behavior, religious identity, and selfhood construction. It explains how Muslim women's participation in hadra ritual life reflects religious and cultural ideas about the body, the body's movement, and embodied selfhood expression within the ritual experience. Sufi Women, Ritual Embodiment and the 'Self' engages with studies in Sufism, symbolic anthropology, ethnography, dance, and somatic studies. Contributing to discussions of religion, gender, and the body, the book will be of interest to scholars from anthropology, sociology, religious ritual studies, Sufism and gender studies, and performance studies.
This book is an important collection for scholars and students interested in the critical analysis of digital games, and will be of interest across several disciplines including game studies, game design and development, internet studies, visual studies, cultural studies, communication studies, and media studies, as well as disability studies The book explores the opportunities and challenges people with disabilities experience in the context of digital games from the perspective of three related areas: representation, access and inclusion, and community Drawing on key concerns in disability media studies, the book brings together scholars from disability studies and game studies, alongside game developers, educators, and disability rights activists, to reflect upon the increasing visibility of disabled characters in digital games Chapters explore the contemporary gaming environment as it relates to disability on platforms such as Twitch, Minecraft, and Tingyou, while also addressing future possibilities and pitfalls for people with disabilities within gaming given the rise of virtual reality applications, and augmented games such as Pokemon Go The book also asks how game developers can attempt to represent diverse abilities, taking games such as BlindSide and Overwatch as examples
Creative and Critical Projects in Classroom Music is both a celebration and extension of John Paynter and Peter Aston's groundbreaking work on creative classroom music, Sound and Silence, first published in 1970. Building on the central themes of the original work - the child as artist, the role of musical imagination and creativity, and the process of making music - the authors and contributors provide a contemporary response to the spirit and style of Sound and Silence. They offer reflections on the ideas and convictions underpinning Paynter and Aston's work in light of scholarship developed during the intervening years. This critical work is accompanied by 16 creative classroom projects designed and enacted by contemporary practitioners, raising questions about the nature and function of music in education and society. In summary, this book aims to: Celebrate seminal work on musical creativity in the classroom. Promote the integration of practical, critical and analytical writing and thinking around this key theme for music education. Contribute to initiating the next 50 years of thought in relation to music creativity in the classroom. Offering a unique combination of critical scholarship and practical application, and published on the occasion of the 50th anniversary of Sound and Silence, themes from Paynter and Aston's work are here given fresh context that aims to inspire a new generation of innovative classroom practice and to challenge current ways of thinking about the music classroom.
Today's successful cinematographer must be equal parts artist, technician, and business-person. The cinematographer needs to master the arts of lighting, composition, framing and other aesthetic considerations, as well as the technology of digital cameras, recorders, and workflows, and must know how to choose the right tools (within their budget) to get the job done. David Stump's Digital Cinematography focuses on the tools and technology of the trade, looking at how digital cameras work, the ramifications of choosing one camera versus another, and how those choices help creative cinematographers to tell a story. This book empowers the reader to correctly choose the appropriate camera and workflow for their project from today's incredibly varied options, as well as understand the ins and outs of implementing those options. Veteran ASC cinematographer David Stump has updated this edition with the latest technology for cameras, lenses, and recorders, as well as included a new section on future cinematographic trends. Ideal for advanced cinematography students as well as working professionals looking for a resource to stay on top of the latest trends, this book is a must read.
First book to explore in depth the practice of co-leadership in arts and cultural organizations Combines research with examples to provide practical insights Explores the often difficult relationship between artistic and executive leaders in cultural organizations Analyses the organisational dynamics that extend out around co-leadership
Counternarratives from Asian American Art Educators: Identities, Pedagogies, and Practice beyond the Western Paradigm collects and explores the professional and pedagogical narratives of Asian art educators and researchers in North America. Few studies published since the substantial immigration of Asian art educators to the United States in the 1990s have addressed their professional identities in higher education, K-12, and museum contexts. By foregrounding narratives from Asian American arts educators within these settings, this edited volume enacts a critical shift from Western, Eurocentric perspectives to the unique contributions of Asian American practitioners. Enhanced by the application of the AsianCrit framework and theories of intersectionality, positionality, decolonization, and allyship, these original contributor counternarratives focus on professional and pedagogical discourses and practices that support Asian American identity development and practice. A significant contribution to the field of art education, this book highlights the voices and experiences of Asian art educators and serves as an ideal scholarly resource for exploring their identity formation, construction, and development of a historically underrepresented minoritized group in North America.
Globally, we find ourselves in a novel set of circumstances where our individual and collective relationships with leisure have changed dramatically and are being dictated less by personal preferences or even affluence, but rather by health, legal, and societal factors. There is very little published work on changed practices in leisure due to the pandemic, especially focusing on activities that were previously considered ordinary and perhaps even mundane. Contribute to the compilation of a historic record of the way the pandemic has transformed various leisure behaviours in diverse cultural and national contexts at this unprecedented time.
Aus der Kunst kommend und notgedrungen zum Forscher geworden, hob der vielseitig schaffende Oswald Wiener (1935—2021) in seiner Denkpsychologie hervor: „Eine Synthese von Selbstbeobachtung und Automatentheorie strebe ich nicht an. Es geht vielmehr um eine Gegenüberstellung: Was an den in der Selbstbeobachtung aufgefaßten Zusammenhängen läßt sich auf einigermaßen befriedigende Weise als eine Realisierung von Zusammenhängen innerhalb eines formalen Systems, z. B. des formalen Systems Automatentheorie auffassen. Oder umgekehrt: Wie gut erfaßt das Modell Automatentheorie (Computer-Metapher, ,Physical Symbol System', künstliche Intelligenz auf dem heutigen Stand ...) wesentliche Züge des menschlichen Denkens? Was würde hier als eine ,einigermaßen befriedigende Weise' gelten? Wie sehr und was abstrahiert das formale System?“   Drei Gespräche mit Wiener über die historische Theorieentwicklung und vier Essays in diesem Buch sollen diesen neuen und bislang zu wenig im akademischen Diskurs beachteten Ansatz der Denktheorie ein- und fortführen. Angelpunkt der Überlegungen ist Wieners letzter großer Aufsatz „Kybernetik und Gespenster“.
This major practical handbook bridges the gap between strategy and design, presenting a step-by-step design process with a strategic approach and extensive methods for innovation, strategy development, design methodology and problem solving. It is an effective guide to planning and implementing design projects to ensure strategic anchoring of the process and outcome. Built around a six-part phase structure that represents the design process, covering initial preparations and project briefing, research and analysis, targets and strategy, concept development, prototyping and modelling, production and delivery, it is a must-have resource for professionals and students. Readers can easily dip in and out of sections, using the phase structure as a navigation tool. Unlike other books on the market, Design and Strategy addresses the design process from the perspective of both the company and the designer. For businesses, it highlights the value of design as a strategic tool for positioning, competition and innovation. For the designer, it teaches how to create solutions that are strategically anchored and deliver successful outcomes for businesses, resulting in appreciative clients. It includes over 250 illustrations and diagrams, tables, and text boxes showing how to move through each stage with clear visualisation and explanation. This book encourages all designers in product design and manufacturing, service design, communication design, branding, and advertising, to think beyond shape and colour to see design through the lens of strategy, process and problem solving, and all business managers, innovators and developers, to see the value in strategic design outcomes.
Design for Policy is the first publication to chart the emergence of collaborative design approaches to innovation in public policy. Drawing on contributions from a range of the world's leading academics, design practitioners and public managers, it provides a rich, detailed analysis of design as a tool for addressing public problems and capturing opportunities for achieving better and more efficient societal outcomes. In his introduction, Christian Bason suggests that design may offer a fundamental reinvention of the art and craft of policy making for the twenty-first century. From challenging current problem spaces to driving the creative quest for new solutions and shaping the physical and virtual artefacts of policy implementation, design holds a significant yet largely unexplored potential. The book is structured in three main sections, covering the global context of the rise of design for policy, in-depth case studies of the application of design to policy making, and a guide to concrete design tools for policy intent, insight, ideation and implementation. The summary chapter lays out a future agenda for design in government, suggesting how to position design more firmly on the public policy stage. Design for Policy is intended as a resource for leaders and scholars in government departments, public service organizations and institutions, schools of design and public management, think tanks and consultancies that wish to understand and use design as a tool for public sector reform and innovation.
Achieving Peak Performance in Music: Psychological Strategies for Optimal Flow is a unique and comprehensive exploration of flow in music performance. It describes the optimal performance experiences of great musicians and outlines ten psychological steps that can be implemented to facilitate and enhance optimal experience. Achieving Peak Performance in Music reveals strategies used by experts to prepare themselves emotionally, cognitively, and physically for performance. Combining this information with research carried out amongst professional performers and knowledge gained from decades of study and research by psychologists on how to achieve a positive experience, the book guides readers on a pathway towards optimal performance. Using everyday language, it presents invaluable practical guidance and a toolbox of strategies to help with all aspects of performance, including memorisation, visualisation, focus, performance anxiety, thought management, motivation, and pre-performance routines. Based on psychological research, the book shares practical knowledge invaluable to music students, parents, and amateur and professional musicians. The strategies on performance provided are applicable to every type of performance, from a student exam to a gig or a concert, making Achieving Peak Performance in Music a significant resource for anyone looking to achieve peak performance.
Sounds of the Pandemic offers one of the first critical analyses of the changes in sonic environments, artistic practice, and listening behaviour caused by the Coronavirus outbreak. This multifaceted collection provides a detailed picture of a wide array of phenomena related to sound and music, including soundscapes, music production, music performance, and mediatisation processes in the context of COVID-19. It represents a first step to understanding how the pandemic and its by-products affected sound domains in terms of experiences and practices, representations, collective imaginaries, and socio-political manipulations. This book is essential reading for students, researchers, and practitioners working in the realms of music production and performance, musicology and ethnomusicology, sound studies, and media and cultural studies.
Hidden and Devalued Feminized Labour in the Digital Humanities examines the data-driven labour that underpinned the Index Thomisticus-a preeminent project of the incunabular digital humanities-and advanced the data-foundations of computing in the Humanities. Through oral history and archival research, Nyhan reveals a hidden history of the entanglements of gender in the intellectual and technical work of the early digital humanities. Setting feminized keypunching in its historical contexts-from the history of concordance making, to the feminization of the office and humanities computing-this book delivers new insight into the categories of work deemed meritorious of acknowledgement and attribution and, thus, how knowledge and expertise was defined in and by this field. Focalizing the overlooked yet significant data-driven labour of lesser-known individuals, this book challenges exclusionary readings of the history of computing in the Humanities. Contributing to ongoing conversations about the need for alternative genealogies of computing, this book is also relevant to current debates about diversity and representation in the Academy and the wider computing sector. Hidden and Devalued Feminized Labour in the Digital Humanities will be of interest to researchers and students studying digital humanities, library and information science, the history of computing, oral history, the history of the humanities, and the sociology of knowledge and science.
"The Horror Book of Lists" is the compendium of all things macabre and mysterious, terrifying and gory - from films and TV to literature to comic books and video games - that every Horror fan has been dying to read. Drawing on the extensive knowledge of its three authors, as well as the many contributions of Horror genre celebrities, "The Horror Book of Lists" will appeal to the audience that routinely makes the novels of Stephen King, Anne Rice and Dean Koontz number 1 bestsellers; films like "Hostel" tops at the box-office; and video games like "Silent Hill" huge successes.
In a world of turmoil, art matters more than ever. Art can bring about political action, even social revolution. Art reminds us of the things that really matter. It lifts our eyes to eternity and show us the importance of the here and now. With illustration from contemporary art and reference to theatre and film, this book shows the importance of art for all, not just the professionals. Creativity helps humans to flourish and reflects the character of a creative God. This is a book to return to time and again for inspiration and encouragement. Illustrated by author Alastair Gordon, Why Art Matters encourages us to embrace creativity at home, church, in play and professionally in the creative arts and industries.
-Offers design educators a comprehensive, hands-on introduction to design education and pedagogy in higher education. -Offers educators concrete methods and strategies to improve design students' learning, holistic development, and design school experience, as well as to help students face challenges posed by the changing nature of the design industry. -Includes international case studies and interviews with thought leaders in design, design education, and higher ed, drawn from across fashion design, architecture, and industrial design. -Written by a leading educator in fashion design.
This is a concise and accessible introduction into the concept of objectification, one of the most frequently recurring terms in both academic and media debates on the gendered politics of contemporary culture, and core to critiquing the social positions of sex and sexism. Objectification is an issue of media representation and everyday experiences alike. Central to theories of film spectatorship, beauty fashion and sex, objectification is connected to the harassment and discrimination of women, to the sexualization of culture and the pressing presence of body norms within media. This concise guidebook traces the history of the term's emergence and its use in a variety of contexts such as debates about sexualization and the male gaze, and its mobilization in connection with the body, selfies and pornography, as well as in feminist activism. It will be an essential introduction for undergraduate and postgraduate students in Gender Studies, Media Studies, Sociology, Cultural Studies or Visual Arts.
Why do painters paint? Obviously, there are numerous possible reasons. They paint to create images for others' enjoyment, to solve visual problems, to convey ideas, and to contribute to a rich artistic tradition. This book argues that there is yet another, crucially important but often overlooked reason. Painters paint to feel. They paint because it enables them to experience special feelings, such as being absorbed in creative play and connected to something vitally significant. Painting may even transform the painter's whole sense of being. Thus, painting is not only about producing art, communicating content, and so on, but also about setting up and inhabiting an experiential space wherein highly valued feelings are interactively enabled and supported. This book investigates how and why this happens by combining psychoanalytical theorization on creativity with philosophical thinking on affectivity. It focuses on creative experience itself, and illuminates the psychological mechanisms and dynamics that underlie the affects at stake. Painters' own descriptions of how they feel at work are used throughout to give an accurate, true-to-life portrayal of the experience of painting. The strength of the book lies in its open-minded yet critical integration of contemporary psychoanalytic and philosophical thinking, and in its truthfulness to painters' experiential descriptions of the painterly process. On the whole, it enriches our understanding of artistic creativity and sheds more light on how and why we come to feel the things we do. As such, the book will appeal to philosophers, psychoanalysts, and art researchers alike.
This book provides an introduction to the Human Centred Design of autonomous vehicles for professionals and students. While rapid progress is being made in the field of autonomous road vehicles the majority of actions and the research address the technical challenges, with little attention to the physical, perceptual, cognitive and emotional needs of humans. This book fills a gap in the knowledge by providing an easily understandable introduction to the needs and desires of people in relation to autonomous vehicles. The book is "human centred design" led, adding an important human perspective to the primarily technology-driven debates about autonomous vehicles. It combines knowledge from fields ranging from linguistics to electrical engineering to provide a holistic, multidisciplinary overview of the issues affecting the interactions between autonomous vehicles and people. It emphasises the constraints and requirements that a human centred perspective necessitates, giving balanced information about the potential conflicts between technical and human factors. The book provides a helpful introduction to the field of design ethics, to enhance the reader's awareness and understanding of the multiple ethical issues involved in autonomous vehicle design. Written as an accessible guide for design practitioners and students, this will be a key read for those interested in the psychological, sociological and ethical factors involved in automotive design, human centred design, industrial design and technology.
This book - Investigates theories and practices shaped by a performance's relationship to the archive; - Examine how the changing nature of performance practices has made it imperative to understand how the archive and archival practices could add to the performance work; - Will be of great interest to scholars and researchers of performance studies, media and culture studies, studies of technology and art as also literature and literary criticism. |
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