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Books > Computing & IT > Applications of computing > Image processing

Advancement of Machine Intelligence in Interactive Medical Image Analysis (Hardcover, 1st ed. 2020): Om Prakash Verma, Sudipta... Advancement of Machine Intelligence in Interactive Medical Image Analysis (Hardcover, 1st ed. 2020)
Om Prakash Verma, Sudipta Roy, Subhash Chandra Pandey, Mamta Mittal
R4,053 Discovery Miles 40 530 Ships in 18 - 22 working days

The book discusses major technical advances and research findings in the field of machine intelligence in medical image analysis. It examines the latest technologies and that have been implemented in clinical practice, such as computational intelligence in computer-aided diagnosis, biological image analysis, and computer-aided surgery and therapy. This book provides insights into the basic science involved in processing, analysing, and utilising all aspects of advanced computational intelligence in medical decision-making based on medical imaging.

Principles of Magnetic Resonance Imaging - A Signal Processing Perspective (Hardcover): ZP Liang Principles of Magnetic Resonance Imaging - A Signal Processing Perspective (Hardcover)
ZP Liang
R4,328 Discovery Miles 43 280 Ships in 18 - 22 working days

"In 1971 Dr. Paul C. Lauterbur pioneered spatial information encoding principles that made image formation possible by using magnetic resonance signals. Now Lauterbur, ""father of the MRI,"" and Dr. Zhi-Pei Liang have co-authored the first engineering textbook on magnetic resonance imaging. This long-awaited, definitive text will help undergraduate and graduate students of biomedical engineering, biomedical imaging scientists, radiologists, and electrical engineers gain an in-depth understanding of MRI principles. The authors use a signal processing approach to describe the fundamentals of magnetic resonance imaging. You will find a clear and rigorous discussion of these carefully selected essential topics: * Mathematical fundamentals Signal generation and detection principles* Signal characteristics* Signal localization principles* Image reconstruction techniques* Image contrast mechanisms Image resolution, noise, and artifacts* Fast-scan imaging* Constrained reconstruction. Complete with a comprehensive set of examples and homework problems, PRINCIPLES OF MAGNETIC RESONANCE IMAGING is the must-read book to improve your knowledge of this revolutionary technique. For more information on the IEEE Press Series in Biomedical Engineering edited by Metin Akay, go to http://www caip.rutgers.edu/ per cent7Eakay/book/ Professors: To request an examination copy simply e-mail [email protected]." Sponsored by: IEEE Engineering in Medicine and Biology Society.

Sound Person's Guide to Video (Paperback): David Mellor Sound Person's Guide to Video (Paperback)
David Mellor
R1,673 Discovery Miles 16 730 Ships in 10 - 15 working days

An essential guide to all aspects of video technology for sound technicians wishing to broaden their knowledge. It explains in a highly readable and engaging way, the key technologies and issues, as well as the terms, acronyms and definitions. Although intended for the sound professional, this book will also appeal to anyone involved in working with video.
Everything is covered: from how television and video cameras work to digital video recording, electronic news gathering, nonlinear editing, video effects as well as telecine, widescreen technology and the home cinema. The book also takes a look at the impact of digital technology on production methods and examines the technology and rationale behind digital television, High Definition Television, and DVD. It concludes with the use of video in multimedia and the internet.
Based on a series of popular articles in Audio Media magazine, this a vital introductory work for students and professionals wishing to broaden their knowledge of video.
*Covers all aspects of video; from television production technologies to digital television, HDTV, widescreen, and DVD recording.
*Easy to read and a fast way to broaden your knowledge

Smart Distributed Embedded Systems for Healthcare Applications (Hardcover): Preeti Nagrath, Jafar A. Alzubi, Bhawna Singla,... Smart Distributed Embedded Systems for Healthcare Applications (Hardcover)
Preeti Nagrath, Jafar A. Alzubi, Bhawna Singla, Joel J. P. C. Rodrigues, A.K. Verma
R4,206 Discovery Miles 42 060 Ships in 10 - 15 working days

This text discusses the applications and optimization of emerging smart technologies in the field of healthcare. It further explains different modeling scenarios of the latest technologies in the health care system and compare the results to better understand the nature and progress of the disease in the human body that leads to early diagnosis and better cure of disease and treatment with the help of distributed technology. Covers the implementation models using technologies such as artificial intelligence, machine learning, deep learning with distributed systems for better diagnosis and treatment of diseases. Gives in-depth review of the technological advancements like advanced sensing technologies like Plasmonic sensors, usage of RFIDs and electronic diagnostic tools in the field of healthcare engineering Discusses possibilities of augmented reality and virtual reality interventions for providing unique solutions in medical science, clinical research, psychology, and neurological disorders Highlights the future challenges and risks involved in the application of smart technologies like Cloud computing, fog computing, IOT and distributed computing in heathcare. Confers to utilize the AI and ML and associated aids in healthcare sectors in the post Covid 19 to revitalize the medical set up Contributions included in the book will motivate the technological developers and researchers to develop new algorithms and protocols in healthcare field. It will serve as the vast place for knowledge regarding healthcare health care delivery, health care management, health care in governance, and health monitoring approaches using distributed environments. It will serve as an ideal reference text for graduate students and researchers in diverse engineering fields including electrical, electronics and communication, computer, and biomedical.

Digital Signal Processing with Matlab Examples, Volume 3 - Model-Based Actions and Sparse Representation (Hardcover, 1st ed.... Digital Signal Processing with Matlab Examples, Volume 3 - Model-Based Actions and Sparse Representation (Hardcover, 1st ed. 2017)
Jose Maria Giron-Sierra
R4,206 Discovery Miles 42 060 Ships in 10 - 15 working days

This is the third volume in a trilogy on modern Signal Processing. The three books provide a concise exposition of signal processing topics, and a guide to support individual practical exploration based on MATLAB programs. This book includes MATLAB codes to illustrate each of the main steps of the theory, offering a self-contained guide suitable for independent study. The code is embedded in the text, helping readers to put into practice the ideas and methods discussed. The book primarily focuses on filter banks, wavelets, and images. While the Fourier transform is adequate for periodic signals, wavelets are more suitable for other cases, such as short-duration signals: bursts, spikes, tweets, lung sounds, etc. Both Fourier and wavelet transforms decompose signals into components. Further, both are also invertible, so the original signals can be recovered from their components. Compressed sensing has emerged as a promising idea. One of the intended applications is networked devices or sensors, which are now becoming a reality; accordingly, this topic is also addressed. A selection of experiments that demonstrate image denoising applications are also included. In the interest of reader-friendliness, the longer programs have been grouped in an appendix; further, a second appendix on optimization has been added to supplement the content of the last chapter.

Nonlinear Editing (Paperback): Patrick Morris Nonlinear Editing (Paperback)
Patrick Morris
R1,651 Discovery Miles 16 510 Ships in 10 - 15 working days

Nonlinear is a buzzword for every broadcaster and facility house worldwide. Systems range from the humble to the exotic, and despite the growing acceptance of the technology, many users, both new and experienced, find the complexity of the operation and the time spent loading the material and rendering effects difficult to manage at first. Non-linear editing also comes with its own specialist language, requiring each editor to be conversant with a new range of skills from day one. As desktop systems improve the role of the traditional editor is constantly evolving and expanding.


This is an operational manual for professional trainees and students in the post-production industry. It will also serve as a useful reference tool for producers and directors. Written in a concise and clear manner, the book serves as a practical guide to the efficient management and operation of non-linear editing systems. It describes the technology involved, the essential techniques to be mastered including on-line and off-line editing, project management, rendering effects, working with graphics and audio, and adding third party applications. Designed for quick and easy reference, this is a practical user guide to non-linear editing that comes complete with an extensive jargon buster that will get you fully conversant with the technology in a short space of time.
Patrick Morris is a Trainer in Post-Production for the Television Corporation of Singapore and the Singapore Broadcasting Authority as well as Chairman of the South East Asia User Group. He is an AVID Certified Trainer with a working knowledge of Lightworks, Media 100, Quantel, D Vision and other systems. Formerly a consultant and SeniorEditor for BBC, ITV and SKY TV, he also spent many years a Training Manager for BBC Wood Norton and as Senior Video-Tape Editor for Television South West.
A quick reference guide containing all essential information
Provides useful on-the-job' information
Basic concepts are explained in a clear manner for ease of understanding

Introduction to Graph Signal Processing (Hardcover): Antonio Ortega Introduction to Graph Signal Processing (Hardcover)
Antonio Ortega
R2,488 R2,105 Discovery Miles 21 050 Save R383 (15%) Ships in 10 - 15 working days

An intuitive and accessible text explaining the fundamentals and applications of graph signal processing. Requiring only an elementary understanding of linear algebra, it covers both basic and advanced topics, including node domain processing, graph signal frequency, sampling, and graph signal representations, as well as how to choose a graph. Understand the basic insights behind key concepts and learn how graphs can be associated to a range of specific applications across physical, biological and social networks, distributed sensor networks, image and video processing, and machine learning. With numerous exercises and Matlab examples to help put knowledge into practice, and a solutions manual available online for instructors, this unique text is essential reading for graduate and senior undergraduate students taking courses on graph signal processing, signal processing, information processing, and data analysis, as well as researchers and industry professionals.

Intelligent Biometric Techniques in Fingerprint and Face Recognition (Hardcover): Shigeyoshi Tsutsui Intelligent Biometric Techniques in Fingerprint and Face Recognition (Hardcover)
Shigeyoshi Tsutsui
R7,053 Discovery Miles 70 530 Ships in 10 - 15 working days

The tremendous world-wide interest in intelligent biometric techniques in fingerprint and face recognition is fueled by the myriad of potential applications, including banking and security systems, and limited only by the imaginations of scientists and engineers. This growing interest poses new challenges to the fields of expert systems, neural networks, fuzzy systems, and evolutionary computing, which offer the advantages of learning abilities and human-like behavior.
Biometric Techniques in Fingerprint and Face Recognition presents a thorough treatment of established and emerging applications and techniques relevant to this field so rich with opportunity.

Minecraft: Epic Bases (Hardcover): Mojang AB Minecraft: Epic Bases (Hardcover)
Mojang AB
R502 Discovery Miles 5 020 Ships in 18 - 22 working days
The Definitive Guide to Taxes for Indie Game Developers (Paperback, 2nd edition): Rachel Presser The Definitive Guide to Taxes for Indie Game Developers (Paperback, 2nd edition)
Rachel Presser
R850 Discovery Miles 8 500 Ships in 10 - 15 working days

Indie developers and other people who work on games for a living face all kinds of interesting income tax and small business formation issues that more traditional businesses simply don't: not being geographically bound, relying on alternative funding, long periods of time with no income, and having multiple options for tax treatment of game development costs. The Definitive Guide to Taxes for Indie Game Developers addresses income tax issues that the average indie game developer is most likely to encounter, in the context of the American Internal Revenue Code and types of taxes. Written by a former tax law practitioner turned game developer and industry consultant with a decade of tax and accounting experience, the newly revised Second Edition includes key provisions of the 2018 tax reform such as the new qualified business income deduction, R&D credit expansion, and permanent reduction to corporate income taxes. In-depth explanations and examples are provided along with references to Tax Court and Supreme Court cases relevant to each tax benefit. Key Features: Includes authoritative sources with relevant IRS publications, Revenue Rulings, and Tax Court cases. Features easy to read, accessible and humorous language No legalese! Approaches how business decisions as an indie developer affect personal finances. Readers will gain a thorough understanding of taxation's role in managing a game studio of any size and going indie with any lifestyle. The accompanying companion website is a valuable resource that is annually updated to keep current on any tax reforms.

CUDA for Engineers - An Introduction to High-Performance Parallel Computing (Paperback): Duane Storti, Mete Yurtoglu CUDA for Engineers - An Introduction to High-Performance Parallel Computing (Paperback)
Duane Storti, Mete Yurtoglu
R1,072 R908 Discovery Miles 9 080 Save R164 (15%) Ships in 10 - 15 working days

CUDA for Engineers gives you direct, hands-on engagement with personal, high-performance parallel computing, enabling you to do computations on a gaming-level PC that would have required a supercomputer just a few years ago. The authors introduce the essentials of CUDA C programming clearly and concisely, quickly guiding you from running sample programs to building your own code. Throughout, you'll learn from complete examples you can build, run, and modify, complemented by additional projects that deepen your understanding. All projects are fully developed, with detailed building instructions for all major platforms. Ideal for any scientist, engineer, or student with at least introductory programming experience, this guide assumes no specialized background in GPU-based or parallel computing. In an appendix, the authors also present a refresher on C programming for those who need it. Coverage includes Preparing your computer to run CUDA programs Understanding CUDA's parallelism model and C extensions Transferring data between CPU and GPU Managing timing, profiling, error handling, and debugging Creating 2D grids Interoperating with OpenGL to provide real-time user interactivity Performing basic simulations with differential equations Using stencils to manage related computations across threads Exploiting CUDA's shared memory capability to enhance performance Interacting with 3D data: slicing, volume rendering, and ray casting Using CUDA libraries Finding more CUDA resources and code Realistic example applications include Visualizing functions in 2D and 3D Solving differential equations while changing initial or boundary conditions Viewing/processing images or image stacks Computing inner products and centroids Solving systems of linear algebraic equations Monte-Carlo computations

Statistical Methods in Control & Signal Processing (Hardcover): Tohru Katayama, Sueo Sugimoto Statistical Methods in Control & Signal Processing (Hardcover)
Tohru Katayama, Sueo Sugimoto
R11,176 Discovery Miles 111 760 Ships in 10 - 15 working days

Presenting statistical and stochastic methods for the analysis and design of technological systems in engineering and applied areas, this work documents developments in statistical modelling, identification, estimation and signal processing. The book covers such topics as subspace methods, stochastic realization, state space modelling, and identification and parameter estimation.

Wavelet Analysis with Applications to Image Processing (Hardcover): Lakshman Prasad, S.Sitharama Iyengar Wavelet Analysis with Applications to Image Processing (Hardcover)
Lakshman Prasad, S.Sitharama Iyengar
R5,346 Discovery Miles 53 460 Ships in 10 - 15 working days

Wavelet analysis is among the newest additions to the arsenals of mathematicians, scientists, and engineers, and offers common solutions to diverse problems. However, students and professionals in some areas of engineering and science, intimidated by the mathematical background necessary to explore this subject, have been unable to use this powerful tool.

The first book on the topic for readers with minimal mathematical backgrounds, Wavelet Analysis with Applications to Image Processing provides a thorough introduction to wavelets with applications in image processing. Unlike most other works on this subject, which are often collections of papers or research advances, this book offers students and researchers without an extensive math background a step-by-step introduction to the power of wavelet transforms and applications to image processing.
The first four chapters introduce the basic topics of analysis that are vital to understanding the mathematics of wavelet transforms. Subsequent chapters build on the information presented earlier to cover the major themes of wavelet analysis and its applications to image processing. This is an ideal introduction to the subject for students, and a valuable reference guide for professionals working in image processing.

Intelligent Video Event Analysis and Understanding (Hardcover, Edition.): Jianguo Zhang, Ling Shao, Lei Zhang, Graeme A. Jones Intelligent Video Event Analysis and Understanding (Hardcover, Edition.)
Jianguo Zhang, Ling Shao, Lei Zhang, Graeme A. Jones
R2,680 Discovery Miles 26 800 Ships in 18 - 22 working days

With the vast development of Internet capacity and speed, as well as wide adop- tion of media technologies in people's daily life, a large amount of videos have been surging, and need to be efficiently processed or organized based on interest. The human visual perception system could, without difficulty, interpret and r- ognize thousands of events in videos, despite high level of video object clutters, different types of scene context, variability of motion scales, appearance changes, occlusions and object interactions. For a computer vision system, it has been be very challenging to achieve automatic video event understanding for decades. Broadly speaking, those challenges include robust detection of events under - tion clutters, event interpretation under complex scenes, multi-level semantic event inference, putting events in context and multiple cameras, event inference from object interactions, etc. In recent years, steady progress has been made towards better models for video event categorisation and recognition, e. g. , from modelling events with bag of spatial temporal features to discovering event context, from detecting events using a single camera to inferring events through a distributed camera network, and from low-level event feature extraction and description to high-level semantic event classification and recognition. Nowadays, text based video retrieval is widely used by commercial search engines. However, it is still very difficult to retrieve or categorise a specific video segment based on their content in a real multimedia system or in surveillance applications.

Data Publics - Public Plurality in an Era of Data Determinacy (Hardcover): Peter Moertenboeck, Helge Mooshammer Data Publics - Public Plurality in an Era of Data Determinacy (Hardcover)
Peter Moertenboeck, Helge Mooshammer
R4,500 Discovery Miles 45 000 Ships in 10 - 15 working days

Data has emerged as a key component that determines how interactions across the world are structured, mediated and represented. This book examines these new data publics and the areas in which they become operative, via analysis of politics, geographies, environments and social media platforms. By claiming to offer a mechanism to translate every conceivable occurrence into an abstract code that can be endlessly manipulated, digitally processed data has caused conventional reference systems which hinge on our ability to mark points of origin, to rapidly implode. Authors from a range of disciplines provide insights into such a political economy of data capitalism; the political possibilities of techno-logics beyond data appropriation and data refusal; questions of visual, spatial and geographical organization; emergent ways of life and the environments that sustain them; and the current challenges of data publics, which is explored via case studies of three of the most influential platforms in the social media economy today: Facebook, Instagram and Whatsapp. Data Publics will be of great interest to academics and students in the fields of computer science, philosophy, sociology, media and communication studies, architecture, visual culture, art and design, and urban and cultural studies.

Medial Representations - Mathematics, Algorithms and Applications (Hardcover, 2008 ed.): Kaleem Siddiqi, Stephen Pizer Medial Representations - Mathematics, Algorithms and Applications (Hardcover, 2008 ed.)
Kaleem Siddiqi, Stephen Pizer
R1,495 Discovery Miles 14 950 Ships in 18 - 22 working days

The last half century has seen the development of many biological or physical t- ories that have explicitly or implicitly involved medial descriptions of objects and other spatial entities in our world. Simultaneously mathematicians have studied the properties of these skeletal descriptions of shape, and, stimulated by the many areas where medial models are useful, computer scientists and engineers have developed numerous algorithms for computing and using these models. We bring this kno- edge and experience together into this book in order to make medial technology more widely understood and used. The book consists of an introductory chapter, two chapters on the major mat- matical results on medial representations, ?ve chapters on algorithms for extracting medial models from boundary or binary image descriptions of objects, and three chapters on applications in image analysis and other areas of study and design. We hope that this book will serve the science and engineering communities using medial models and will provide learning material for students entering this ?eld. We are fortunate to have recruited many of the world leaders in medial theory, algorithms, and applications to write chapters in this book. We thank them for their signi?cant effort in preparing their contributions. We have edited these chapters and have combined them with the ?ve chapters that we have written to produce an integrated whole.

Image and Video Coding: Techniques and Applications (Hardcover): Grayson Rogers Image and Video Coding: Techniques and Applications (Hardcover)
Grayson Rogers
R3,674 R3,314 Discovery Miles 33 140 Save R360 (10%) Ships in 18 - 22 working days
Digital Video: Production Workflows and Techniques (Hardcover): Grayson Rogers Digital Video: Production Workflows and Techniques (Hardcover)
Grayson Rogers
R3,213 R2,903 Discovery Miles 29 030 Save R310 (10%) Ships in 18 - 22 working days
Art of How To Train Your Dragon 2 (Hardcover): Linda Sunshine Art of How To Train Your Dragon 2 (Hardcover)
Linda Sunshine
R1,195 R797 Discovery Miles 7 970 Save R398 (33%) Ships in 10 - 15 working days

This art book features over 250 concept sketches, watercolours, oil paintings and digital artwork bringing the Viking and the dragon worlds to life.

Creative Character Design 2e (Paperback, 2nd edition): Bryan Tillman Creative Character Design 2e (Paperback, 2nd edition)
Bryan Tillman
R1,511 Discovery Miles 15 110 Ships in 9 - 17 working days

Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. Key Features: Learn what makes a character unique and powerful through tools like character model sheets and case studies from established artists. Develop your abolity to use story and archetypes to create compelling new characters. See artwork by professional artists as examples of the techniques shown in the book Bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters Based on a standing-room only presentation at Comic-Con 2009 in San Diego.

Computer Architectures - Constructing the Common Ground (Hardcover): Theodora Vardouli, Olga Touloumi Computer Architectures - Constructing the Common Ground (Hardcover)
Theodora Vardouli, Olga Touloumi
R4,499 Discovery Miles 44 990 Ships in 10 - 15 working days

Computer Architectures is a collection of multidisciplinary historical works unearthing sites, concepts, and concerns that catalyzed the cross-contamination of computers and architecture in the mid-20th century. Weaving together intellectual, social, cultural, and material histories, this book paints the landscape that brought computing into the imagination, production, and management of the built environment, whilst foregrounding the impact of architecture in shaping technological development. The book is organized into sections corresponding to the classic von Neumann diagram for computer architecture: program (control unit), storage (memory), input/output and computation (arithmetic/logic unit), each acting as a quasi-material category for parsing debates among architects, engineers, mathematicians, and technologists. Collectively, authors bring forth the striking homologies between a computer program and an architectural program, a wall and an interface, computer memory and storage architectures, structures of mathematics and structures of things. The collection initiates new histories of knowledge and technology production that turn an eye toward disciplinary fusions and their institutional and intellectual drives. Constructing the common ground between design and computing, this collection addresses audiences working at the nexus of design, technology, and society, including historians and practitioners of design and architecture, science and technology scholars, and media studies scholars.

Pixar Museum - Stories and art from the animation studio (Hardcover): Walt Disney Company Ltd., Simon Beecroft Pixar Museum - Stories and art from the animation studio (Hardcover)
Walt Disney Company Ltd., Simon Beecroft; Illustrated by Walt Disney Company Ltd.
R626 R567 Discovery Miles 5 670 Save R59 (9%) Ships in 9 - 17 working days

Discover the story of Pixar Animation Studios in this coffee-table book illustrated with development artwork from the Pixar archives. Take a walk through the Pixar Museum without leaving the sofa! Discover the story of how this animation studio changed the film industry in just a few years. This large-format book showcases rarely-seen artwork from the official Pixar Studios, including concept drawings from the early stages of popular films such as Toy Story, Monsters Inc, Finding Nemo, Up, Cars, Coco and The Incredibles. Chronicling the fascinating history of Pixar, this book is a must-have addition to the shelf of all fans of animation, film and Pixar Studios.

Intelligent Copyright Protection for Images (Hardcover): Subhrajit Sinha Roy, Abhishek Basu, Avik Chattopadhyay Intelligent Copyright Protection for Images (Hardcover)
Subhrajit Sinha Roy, Abhishek Basu, Avik Chattopadhyay
R1,741 Discovery Miles 17 410 Ships in 10 - 15 working days

This book describes the need of copyright protection for multimedia objects and develops an invisible image watermarking scheme to serve the purpose of copyright protection. Here intelligent systems are introduced to generate a better visual transparency with increased payload.

Dragon's Lair and the Fantasy of Interactivity (Hardcover): M.J. Clarke Dragon's Lair and the Fantasy of Interactivity (Hardcover)
M.J. Clarke
R2,691 Discovery Miles 26 910 Ships in 10 - 15 working days

Perhaps no arcade game is so nostalgically remembered, yet so critically bemoaned, as Dragon's Lair. A bit of a technological neanderthal, the game implemented a unique combination of videogame components and home video replay, garnering great popular media and user attention in a moment of contracted economic returns and popularity for the videogame arcade business. But subsequently, writers and critics have cast the game aside as a cautionary tale of bad game design. In Dragon's Lair and the Fantasy of Interactivity, MJ Clarke revives Dragon's Lair as a fascinating textual experiment interlaced with powerful industrial strategies, institutional discourse, and textual desires around key notions of interactivity and fantasy. Constructing a multifaceted historical study of the game that considers its design, its makers, its recording medium, and its in-game imagery, Clarke suggests that the more appropriate metaphor for Dragon's Lair is not that of a neanderthal, but a socio-technical network, infusing and advancing debates about the production and consumption of new screen technologies. Far from being the gaming failure posited by evolutionary-minded lay critics, Clarke argues, Dragon's Lair offers a fascinating provisional solution to still-unsettled questions about screen media.

Isosurfaces - Geometry, Topology, and Algorithms (Hardcover, New): Rephael Wenger Isosurfaces - Geometry, Topology, and Algorithms (Hardcover, New)
Rephael Wenger
R3,487 Discovery Miles 34 870 Ships in 9 - 17 working days

Ever since Lorensen and Cline published their paper on the Marching Cubes algorithm, isosurfaces have been a standard technique for the visualization of 3D volumetric data. Yet there is no book exclusively devoted to isosurfaces. Isosurfaces: Geometry, Topology, and Algorithms represents the first book to focus on basic algorithms for isosurface construction. It also gives a rigorous mathematical perspective on some of the algorithms and results. In color throughout, the book covers the Marching Cubes algorithm and variants, dual contouring algorithms, multilinear interpolation, multiresolution isosurface extraction, isosurfaces in four dimensions, interval volumes, and contour trees. It also describes data structures for faster isosurface extraction as well as methods for selecting significant isovalues. For designers of visualization software, the book presents an organized overview of the various algorithms associated with isosurfaces. For graduate students, it provides a solid introduction to research in this area. For visualization researchers, the book serves as a reference to the vast literature on isosurfaces.

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