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Books > Computing & IT > Applications of computing > Image processing

GPU PRO 3 - Advanced Rendering Techniques (Hardcover, New): Wolfgang Engel GPU PRO 3 - Advanced Rendering Techniques (Hardcover, New)
Wolfgang Engel
R4,239 Discovery Miles 42 390 Ships in 10 - 15 working days

GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic shading, real-time global illumination, and high-quality shadows, for optimizing 3D engines, and for taking advantage of the advanced power of the GPGPU. Sample programs and source code are available for download on the book's CRC Press web page.

Final Cut Pro X for iMovie and Final Cut Express Users - Making the Creative Leap (Paperback, New): Tom Wolsky Final Cut Pro X for iMovie and Final Cut Express Users - Making the Creative Leap (Paperback, New)
Tom Wolsky
R1,242 Discovery Miles 12 420 Ships in 10 - 15 working days

Updates and addendum for the new version of FCPX (10.0.3) are available on the companion website, fcpxbook.com. Are you an iMovie or Final Cut Express user ready to make the jump to Final Cut Pro? If so, look no further. Take your movies to the next level with this easy-to-follow, hand-on guide from one of the preeminent Apple trainers in the world today. Author Tom Wolsky starts with the basics of Final Cut Pro X, allowing you to easily make the leap from Final Cut Express or iMovie, then gradually introduces you to more complex techniques with step-by-step tutorials. Tom specifically shows you how certain techniques and concepts you utilized in iMovie and Final Cut Express translate to Final Cut Pro. More than a button-pushing manual, this editing workshop gives your firsthand experience with the art and technique of editing with Final Cut Pro. It includes in-depth information on the application's features, interface elements, and tools. You will develop a working knowledge of the principles and methods taught in film schools with tutorials that covers the essentials: . Nuances of system set-up to ensure smooth operation . Getting your tape-based and file-based AVCHD and DSLR media into Final Cut Pro and getting it organized . Editing to build and trim a sequence of shots . Working with audio, split edits, back-timing and level control . Adding transitions . Final Cut Pro titling tools . Color correction, image animation, and special effects . Compositing to enhance your projects . Outputting your material

Adobe Photoshop Elements 10: Maximum Performance - Unleash the hidden performance of Elements (Paperback, New): Mark Galer,... Adobe Photoshop Elements 10: Maximum Performance - Unleash the hidden performance of Elements (Paperback, New)
Mark Galer, Abhijit Chattaraj
R1,333 Discovery Miles 13 330 Ships in 10 - 15 working days

Master the most powerful photo editing tools and techniques that Elements has to offer! Using step-by-step projects, Mark Galer will have you creating stunning images in no time at all. Whether you want to create impressive, seamless montages, optimize your photos for perfect print quality, or simply enhance your images for maximum impact, Maximum Performance will give you the skills and know-how you need to create professional quality results. Featured projects teach you how to work with multilayered 16 bit/channel files, as well as convert to black and white using Adobe Camera Raw, create High Key images, work with image borders and textures, and create tilt-shift and cross-process effects. Three movie tutorials featuring specific techniques from the book are available for free online, and a supplemental package of images and movies can be purchased with an easy one-time download from the authors' website, www.elements-maxperformance.com. Find everything you need to unleash the power of Elements with Max Performance, or for a more interactive learning experience, download the supplemental images and movies for comprehensive, hands-on learning.

Tradigital 3ds Max - A CG Animator's Guide to Applying the Classical Principles of Animation (Paperback): Richard Lapidus Tradigital 3ds Max - A CG Animator's Guide to Applying the Classical Principles of Animation (Paperback)
Richard Lapidus
R1,589 Discovery Miles 15 890 Ships in 10 - 15 working days

Focal Press adds a new star to its brightening constellation of superb Animation titles: The "Tradigital" line of books. "Tradigital" titles bridge the gap between animating with a particular software tool, and applying the 12 principles of animation to your work. The first three titles in the series cover: 3ds Max, Maya, and Blender. The 12 basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas, who wanted to codify the efforts of the leading Disney animators from the 1930s onwards to produce more realistic animations. The principles mainly teach animators how to create characters that look like they are adhering to the basic laws of physics. The principles also deal with more abstract issues, such as emotional timing and character appeal. Today, the core Disney principles are generally adopted by animators around the world. Though originally intended to apply to traditional, hand-drawn animation, the principles still have great relevance for today's more prevalent computer animation. Richard Lapidus presents "Tradigital 3ds Max" which shows animators how to use the 3ds Max controls, while applying the classical principles of animation and core techniques. With our new "Tradigital" series, we are finally bridging the gap between software-specific instruction and the world of classical animation.

Wavefront Shaping and Pupil Engineering (Hardcover, 1st ed. 2021): Jorge Ojeda-Castaneda Wavefront Shaping and Pupil Engineering (Hardcover, 1st ed. 2021)
Jorge Ojeda-Castaneda
R4,241 Discovery Miles 42 410 Ships in 18 - 22 working days

This book presents a simple, yet comprehensive, treatment of the basic principles and applications of novel phase masks and non-uniform optical windows under the increasingly popular umbrella term "pupil engineering." It discusses current research topics in the areas of phase-space representations for engineering imaging devices with extended depth of field, as well as sparse optical sensing and emergent phenomena such as vortices and singularities, highlighting the heuristic applications of key concepts in novel models and their graphic representations. The book is appealing to anyone interested in robotic vision and is a valuable resource for upper-level students, teachers, scientists, and engineers in the field of image science, lasers, and digital image processing.

Symbol Spotting in Digital Libraries - Focused Retrieval over Graphic-rich Document Collections (Hardcover, 2010 ed.): Marcal... Symbol Spotting in Digital Libraries - Focused Retrieval over Graphic-rich Document Collections (Hardcover, 2010 ed.)
Marcal Rusinol, Josep Llados
R2,752 Discovery Miles 27 520 Ships in 18 - 22 working days

Pattern recognition basically deals with the recognition of patterns, shapes, objects, things in images. Document image analysis was one of the very ?rst applications of pattern recognition and even of computing. But until the 1980s, research in this ?eld was mainly dealing with text-based documents, including OCR (Optical Character Recognition) and page layout analysis. Only a few people were looking at more speci?c documents such as music sheet, bank cheques or forms. The community of graphics recognition became visible in the late 1980s. Their speci?c interest was to recognize high-level objects represented by line drawings and graphics. The speci?c pattern recognition problems they had to deal with was raster-to-graphics conversion (i.e., recognizing graphical primitives in a cluttered pixel image), text-graphics separation, and symbol recognition. The speci?c problem of symbol recognition in graphical documents has received a lot of attention. The symbols to be recognized can be musical notation, electrical symbols, architectural objects, pictograms in maps, etc. At ?rst glance, the symbol recognition problems seems to be very similar to that of character recognition; - ter all, characters are basically a subset of symbols. Therefore, the large know-how in OCR has been extensively used in graphical symbol recognition: starting with segmenting the document to extract the symbols, extracting features from the s- bols, and then recognizing them through classi?cation or matching, with respect to a training/learning set.

Timing for Animation, 40th Anniversary Edition (Paperback, 3rd edition): Tom Sito Timing for Animation, 40th Anniversary Edition (Paperback, 3rd edition)
Tom Sito; Harold Whitaker, John Halas
R1,441 Discovery Miles 14 410 Ships in 9 - 17 working days

Timing for Animation has been one of the pillars of animation since it was first published in 1981. Now this 40th anniversary edition captures the focus of the original and enhances this new edition with fresh images, techniques, and advice from world-renowned animators. Not only does the text explore timing in traditional animation, but also timing in digital works. Vibrant illustrations and clear directions line the pages to help depict the various methods and procedures to bring your animation to life. Examples include timing for digital production, digital storyboarding in 2D, digital storyboarding in 3D, and the use of After Effects, as well as interactive games, television, animals, and more. Learn how animated scenes should be arranged in relation to each other, how much space should be used, and how long each drawing should be shown for maximum dramatic effect. All you need to breathe life into your animation is at your fingertips with Timing for Animation. Key Features: Fully revised and updated with modern examples and techniques Explores the fundamentals of timing, physics, and animation Perfect for the animation novice and the expert Get straight to the good stuff with simple, no-nonsense instruction on the key techniques like stretch and squash, animated cycles, overlapping, and anticipation. Trying to time weight, mood, and power can make or break an animation-get it right the first time with these tried and tested techniques. Authors Harold Whitaker was a BAFTA-nominated professional animator and educator for 40 years; many of his students number among today's most outstanding animation artists. John Halas, known as "The father of British animation" and formerly of Halas & Batchelor Animation Studio, produced more than 2,000 animation films, including the legendary Animal Farm (1954) and the award-winning Dilemma (1981). He was also the founder and president of the International Animated Film Association (ASIFA) and former Chairman of the British Federation of Film Societies. Tom Sito is Professor of Animation at the University of Southern California and has written numerous books and articles on animation. Tom's screen credits include Shrek (2001) and the Disney classics Who Framed Roger Rabbit (1988), The Little Mermaid (1989), Beauty and the Beast (1991), Aladdin (1992), and The Lion King (1994). In 1998, Tom was named by Animation Magazine as one of the 100 Most Important People in Animation.

Guide to Signals and Patterns in Image Processing - Foundations, Methods and Applications (Hardcover, 2015 ed.): Apurba Das Guide to Signals and Patterns in Image Processing - Foundations, Methods and Applications (Hardcover, 2015 ed.)
Apurba Das
R2,775 R2,159 Discovery Miles 21 590 Save R616 (22%) Ships in 10 - 15 working days

This text reviews the field of digital image processing from the different perspectives offered by the separate domains of signal processing and pattern recognition. The book describes a rich array of applications, representing the latest trends in industry and academic research. To inspire further interest in the field, a selection of worked-out numerical problems is also included in the text. The content is presented in an accessible manner, examining each topic in depth without assuming any prior knowledge from the reader, and providing additional background material in the appendices. Features: covers image enhancement techniques in the spatial domain, the frequency domain, and the wavelet domain; reviews compression methods and formats for encoding images; discusses morphology-based image processing; investigates the modeling of object recognition in the human visual system; provides supplementary material, including MATLAB and C++ code, and interactive GUI-based modules, at an associated website.

Minecraft: Epic Inventions (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Epic Inventions (Hardcover)
Mojang AB, The Official Minecraft Team
R471 Discovery Miles 4 710 Ships in 18 - 22 working days
Adobe Photoshop Elements 9: Maximum Performance - Unleash the hidden performance of Elements (Paperback): Mark Galer Adobe Photoshop Elements 9: Maximum Performance - Unleash the hidden performance of Elements (Paperback)
Mark Galer
R1,417 Discovery Miles 14 170 Ships in 10 - 15 working days

Let Mark Galer guide you through the most powerful photo editing tools and techniques that Elements has to offer! A unique cominbtion of step-by-step projects, movie tutorials and sample images will have you creating stunning images in no time at all. Whether you want to enhance your images for maximum impact, optimize your photos for perfect print quality, or creating impressive, seamless montages, Maximum Performance will give you the skills and know-how to create professional quality results, enabling you get maximum performance from this credit crunch approved software. The package is completed with an astonishingly supportive website packed with over 7 hours of movie tutorials, 100+ sample images, multimedia content and stock photography as well as automated actions to get even more out of the software.

Topological Methods in Data Analysis and Visualization VI - Theory, Applications, and Software (Hardcover, 1st ed. 2021):... Topological Methods in Data Analysis and Visualization VI - Theory, Applications, and Software (Hardcover, 1st ed. 2021)
Ingrid Hotz, Talha Bin Masood, Filip Sadlo, Julien Tierny
R4,743 Discovery Miles 47 430 Ships in 18 - 22 working days

This book is a result of a workshop, the 8th of the successful TopoInVis workshop series, held in 2019 in Nykoeping, Sweden. The workshop regularly gathers some of the world's leading experts in this field. Thereby, it provides a forum for discussions on the latest advances in the field with a focus on finding practical solutions to open problems in topological data analysis for visualization. The contributions provide introductory and novel research articles including new concepts for the analysis of multivariate and time-dependent data, robust computational approaches for the extraction and approximations of topological structures with theoretical guarantees, and applications of topological scalar and vector field analysis for visualization. The applications span a wide range of scientific areas comprising climate science, material sciences, fluid dynamics, and astronomy. In addition, community efforts with respect to joint software development are reported and discussed.

The Art and Technique of Matchmoving - Solutions for the VFX Artist (Paperback): Erica Hornung The Art and Technique of Matchmoving - Solutions for the VFX Artist (Paperback)
Erica Hornung
R1,332 Discovery Miles 13 320 Ships in 10 - 15 working days

Matchmoving has become a standard visual effects procedure for almost every situation where live action materials and CG get combined. It allows virtual and real scenes that have been composited together to seamlessly appear as though they are from the same perspective. This authoritative step-by-step guide from one of the best matchmovers in the business allows you to master this technique that has been called the foundation upon which all VFX work stands. Author Erica Hornung (sr. matchmover for Lord of the Rings: The Two Towers, Matrix: Revolutions, and more) imparts her techniques, tips, and wisdom from the trenches that will have you matchmoving like a true professional in no time. Lessons in the most popular matchmoving software (Maya, Boujou, and others) are included, as well as tips and techniques for surveying on set, dolly moves, and operating nodal cameras. Individual chapters dedicated to object and character matchmoves show you how to matchmove for shadow casting, adding weapons and other objects, focusing on center of gravity, as well as complete CG character support. The downloadable resources include Quicktime examples of techniques shown in the book, as well as project files that allow you to master these techniques yourself by working alongside the lessons featured in the text.

Blender Foundations - The Essential Guide to Learning Blender 2.5 (Paperback): Roland Hess Blender Foundations - The Essential Guide to Learning Blender 2.5 (Paperback)
Roland Hess
R1,620 Discovery Miles 16 200 Ships in 10 - 15 working days

Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums.

Creating Motion Graphics with After Effects - Essential and Advanced Techniques (Paperback, 5th edition): Trish Meyer, Chris... Creating Motion Graphics with After Effects - Essential and Advanced Techniques (Paperback, 5th edition)
Trish Meyer, Chris Meyer
R2,359 Discovery Miles 23 590 Ships in 10 - 15 working days

After Effects CS5.5 Update: /tv.adobe.com/show/after-effects-cs55-new-creative-techniques/ Chris and Trish Meyer have created a series of videos demonstrating how to use their favorite new and enhanced features in After Effects CS5.5. Virtually all of these videos use exercise files from Creating Motion Graphics with After Effects (5th Edition for CS5) as their starting point, extending the usefulness of this book for its owners. These videos may be viewed for free on AdobeTV. * 5th Edition of best-selling After Effects book by renowned authors Trish and Chris Meyer covers the important updates in After Effects CS4 and CS5 * Covers both essential and advanced techniques, from basic layer manipulation and animation through keying, motion tracking, and color management * The downloadable resources are packed with project files for version CS5, source materials, and nearly 200 pages of bonus chapters Trish and Chris Meyer share over 17 years of hard-earned, real-world film and video production experience inside this critically acclaimed text. More than a step-by-step review of the features in AE, readers will learn how the program thinks so that they can realize their own visions more quickly and efficiently. This full-color book is packed with tips, gotchas, and sage advice that will help users thrive no matter what projects they might encounter. Creating Motion Graphics 5th Edition has been thoroughly revised to reflect the new features introduced in both After Effects CS4 and CS5. New chapters cover the revolutionary new Roto Brush feature, as well as mocha and mocha shape. The 3D section has been expanded to include working with 3D effects such as Digieffects FreeForm plus workflows including Adobe Repousse, Vanishing Point Exchange, and 3D model import using Adobe Photoshop Extended. The print version is also accompanied by downloadable resources that contain project files and source materials for all the techniques demonstrated in the book, as well as nearly 200 pages of bonus chapters on subjects such as expressions, scripting, and effects. Subjects include: Animation Techniques; Layer Management; Modes, Masks, and Mattes; Mastering 3D Space; Text Animation; Effects & Presets; Painting and Rotoscoping; Parenting, Nesting, and Collapsing; Color Management and Video Essentials; Motion Tracking and Keying; Working with Audio; Integrating with 3D Applications; Puppet Tools; Expressions; Exporting and Rendering; and much more.

Hybrid Animation - Integrating 2D and 3D Assets (Paperback): Tina O'Hailey Hybrid Animation - Integrating 2D and 3D Assets (Paperback)
Tina O'Hailey
R1,220 Discovery Miles 12 200 Ships in 10 - 15 working days

Artist imaginations continue to grow and stretch the boundaries of traditional animation. Successful animators adept and highly skilled in traditional animation mediums are branching out beyond traditional animation workflows and will often use multiple forms of animation in a single project. With the knowledge of 3D and 2D assets and the integration of multiple animation mediums into a single project, animators have a wealth of creative resources available for a project that is not limited to a specific animation medium, software package or workflow processs. Enhance a poignant scene by choosing to animate the scenic background in 2D while the main character is brought to life with 3D techniques. Balance the budget demands of a project by choosing to integrate a 2D or 3D asset to save time and expense. Choose which medium Hybrid Animation, learn the systematic development of the 2D and 3D assets and the issues surrounding choices made during the creative process.

Flash Cinematic Techniques - Enhancing Animated Shorts and Interactive Storytelling (Paperback): Chris Jackson Flash Cinematic Techniques - Enhancing Animated Shorts and Interactive Storytelling (Paperback)
Chris Jackson
R1,634 Discovery Miles 16 340 Ships in 10 - 15 working days

Apply universally accepted cinematic techniques to your Flash projects to improve the storytelling quotient in your entertainment, advertising (branding), and educational media. A defined focus on the concepts and techniques for production from story reels to the final project delivers valuable insights, time-saving practical tips, and hands-on techniques for great visual stories. Extensive illustration, step-by-step instruction, and practical exercises provide a hands-on perspective.
Explore the concepts and principles of visual components used in stories so you are fluent in the use of space, line, color, and movement in communicating emotion and meaning. Apply traditional cinematography techniques into the Flash workspace with virtual camera movements, simulated 3d spaces, lighting techniques, and character animation. Add interactivity using ActionScript to enhance audience participation.

The Video Editor's Guide to Soundtrack Pro - Workflows, Tools, and Techniques (Paperback): Sam Mcguire, Paul Lee The Video Editor's Guide to Soundtrack Pro - Workflows, Tools, and Techniques (Paperback)
Sam Mcguire, Paul Lee
R1,506 Discovery Miles 15 060 Ships in 10 - 15 working days

This book tells you how, why, and when you should perform certain audio postproduction tasks within Soundtrack Pro while editing your video in the Final Cut Studio suite.
Intertwining video editing workflows with audio editing workflows for video editors using Final Cut Studio, it also describes in-depth the audio postproduction process as well as the specific tools used for editing and mixing audio within Soundtrack Pro. The final section is designed as an audio postproduction "cook-book," describing typical audio post scenarios with detailed workflows for dealing with them.
The book provides real-world workflows and step-by-step instruction on the basics of audio editing in STP, implementing sound effects, spectral tools and much more. Also included is a DVD containing both video and audio files, demonstrating surround sound, mixing procedures, and other audio editing processes. Included as well are project files with which you can refine techniques learned in the book.

The DVD is not included with the E-book. Please contact the publisher for access to the DVD content by emailing [email protected]

Advances in Imaging and Electron Physics, Volume 214 - Computer Techniques for Image Processing in Electron Microscopy... Advances in Imaging and Electron Physics, Volume 214 - Computer Techniques for Image Processing in Electron Microscopy (Hardcover)
Martin Hytch, Peter W. Hawkes
R5,568 Discovery Miles 55 680 Ships in 10 - 15 working days

Computer Techniques for Image Processing in Electron Microscopy, Volume 214 in the Advances in Imaging and Electron Physics series, presents the latest advances in the field, with this new volume covering Image Formation Theory, The Discrete Fourier Transform, Analytic Images, The Image and Diffraction Plane Problem: Uniqueness, The Image and Diffraction Plane Problem: Numerical Methods, The Image and Diffraction Plane Problem: Computational Trials, Alternative Data for the Phase Determination, The Hardware of Digital Image Handling, Basic Software or Digital Image Handling, Improc, and much more.

How to Cheat in Maya - Tools and Techniques for the Maya Animator (Paperback): Eric Luhta How to Cheat in Maya - Tools and Techniques for the Maya Animator (Paperback)
Eric Luhta
R1,326 Discovery Miles 13 260 Ships in 10 - 15 working days

Take your animations to the next level with this essential guide to Maya 2010. Packed with character animation techniques and the secrets of professional animators, How to Cheat in Maya 2010 provides the tips and tools to help you create high quality animation in the most efficient way possible. This comprehensive guide to animating with Maya contains gold-mine coverage, including animation techniques, using Maya's tools with the 12 animation principles, working with constraints, and even foolproof lighting tricks to show off your work. With this essential handbook, learn which circumstances call for which techniques, and how to get quality results fast. You will not only learn how to be productive in Maya, but also be given access under the hood to the actual scene files of a professional animator. Covering such topics such as pose to pose blocking, layered animation, fixing gimbal lock, facial animation, and much more, How to Cheat in Maya 2010 is an invaluable resource for artists and animators alike. -- See "under the hood" of a professional animator's workflow with beginning and ending scene files for every technique and workflow example in the book. --Complete, step-by-step walkthroughs of essential techniques every animator needs to know such as walk cycles, pose-to-pose blocking, lip syncing to dialogue, and much, much more. -- Proven "How to Cheat" series - Learn to create impressive, appealing animations using the fastest techniques possible, containing everything you need to know about Maya as a character animator. --Includes rarely discussed topics, such as reading spline curves, avoiding gimbal lock, animation layers, creating appealing lighting for demo reels, and features interviews with some of the most experienced animation leads and TDs working in the industry -- Learn to apply these professional techniques to your own animations with the accompanying downloadable resources which include all scene files to follow along with, as well as final versions to study in the Graph Editor

Video Systems in an IT Environment - The Basics of Professional Networked Media and File-based Workflows (Hardcover, 2nd... Video Systems in an IT Environment - The Basics of Professional Networked Media and File-based Workflows (Hardcover, 2nd edition)
Al Kovalick
R4,536 Discovery Miles 45 360 Ships in 10 - 15 working days

Audio/Video (AV) systems and Information Technology (IT) have collided. IT is being leveraged to create compelling video systems and AV workflows. As a broadcast, multimedia, video, or IT professional, you have expereinced the wave of hybrid systems and challenges assoicated with these. Video Systems in an IT Environment has help thousands understand how to work with these convergent technologies and systems. World-renowned educator and speaker Al Kovalick adds his witty style to this text making the book an enjoyable learning experience for you.
Now in it's second edition, this book includes: IT integration, AV networking, storage systems, file and metadata formats, SOA and Web services, ROI review, transcoding examples and workflow, software platforms, reliability, element management, security, AV technology, transition issues, real-world case studies and much more. Each chapter weaves together IT and AV techniques providing the reader with actionable information on the issues, processes and principles of seamless AV/IT systems integration.
* New updated edition contains: Web 2.0, more on SOA and Web services, storage update, ROI review, JPEG 2000, transcoding examples and workflow
* Packed with over 225 unique industry illustrations and diagrams
* Supported with 11 Appendixes covering interesting and diverse topics

Digital Painting in Photoshop (Paperback): Susan Ruddick Bloom Digital Painting in Photoshop (Paperback)
Susan Ruddick Bloom
R1,299 Discovery Miles 12 990 Ships in 10 - 15 working days

Have you ever considered using Photoshop to create fine art? Photoshop is usually used for enhancing photos, but this extremely powerful software package is capable of so much more. Every feature, from brushes to background, can be customised and optimised for artistic effect. With a little guidance from a pro, your photoshop results can go from competent retouching of images to visually stunning re-interpretations of them, turning everyday pictures into breathtaking works of art. In this beautiful and inspiring book, acclaimed artist, author and lecturer Susan Bloom shows you how to do just that. Starting with the fundamentals: creating your own artistic brushes and textured papers virtually, she goes on to demonstrate how to create a variety of classic artistic styles in Photoshop, with chapters on watercolours, pastels, charcoal and oil. Further chapters cover illustration techniques in photoshop, and using third-party software to create painterly effects. While the results are highly polished and realistic, this is not a book written specifically for artists. The techniques are aimed squarely at the Photoshop user looking to broaden their pallette, with emphasis on altering photographs to create artwork, rather than creating artwork from scratch. Beautifully written, clearly laid out, and guaranteeing inspiring results, this book is a must-have for every Photoshop user.

Color Correction for Video - Using Desktop Tools to Perfect Your Image (Paperback, 2nd edition): Steve Hullfish, Jaime Fowler Color Correction for Video - Using Desktop Tools to Perfect Your Image (Paperback, 2nd edition)
Steve Hullfish, Jaime Fowler
R1,576 Discovery Miles 15 760 Ships in 10 - 15 working days

Use color to improve your storytelling, deliver critical emotional cues, and add impact to you videos. This book shows you how to analyze color correction problems and solve them- whatever NLE or plugin you use.
Experienced editors and colorists in their own right, the authors also include the wisdom of top colorists, directors of photography, and color scientists to deliver this insightful and authoritative presentation of the theory and practice of color correction.
The book provides technical insight into how to effectively color correct your video, also delving into how color can impact storytelling and deliver critical emotional cues. The new edition also includes 2 new "Quickstart Tutorials," a new chapter on how color impacts storytelling, information on the impact HD has had on the correcting process, and updated application specifications. The companion DVD features new and more robust tutorial media.
* Application agnostic, step-by-step instruction for an array of color correcting concepts and solutions
* Effectively use color to improve your storytelling, deliver critical emotional cues, and add overall impact to your media
* Companion DVD contains tutorial media for hands-on exercises

Cause Effect Pairs in Machine Learning (Hardcover, 1st ed. 2019): Isabelle Guyon, Alexander Statnikov, Berna Bakir Batu Cause Effect Pairs in Machine Learning (Hardcover, 1st ed. 2019)
Isabelle Guyon, Alexander Statnikov, Berna Bakir Batu
R3,683 Discovery Miles 36 830 Ships in 10 - 15 working days

This book presents ground-breaking advances in the domain of causal structure learning. The problem of distinguishing cause from effect ("Does altitude cause a change in atmospheric pressure, or vice versa?") is here cast as a binary classification problem, to be tackled by machine learning algorithms. Based on the results of the ChaLearn Cause-Effect Pairs Challenge, this book reveals that the joint distribution of two variables can be scrutinized by machine learning algorithms to reveal the possible existence of a "causal mechanism", in the sense that the values of one variable may have been generated from the values of the other. This book provides both tutorial material on the state-of-the-art on cause-effect pairs and exposes the reader to more advanced material, with a collection of selected papers. Supplemental material includes videos, slides, and code which can be found on the workshop website. Discovering causal relationships from observational data will become increasingly important in data science with the increasing amount of available data, as a means of detecting potential triggers in epidemiology, social sciences, economy, biology, medicine, and other sciences.

Inside Lightroom 2 - The serious photographer's guide to Lightroom efficiency (Paperback): Richard Earney Inside Lightroom 2 - The serious photographer's guide to Lightroom efficiency (Paperback)
Richard Earney
R786 Discovery Miles 7 860 Ships in 10 - 15 working days

If you're comfortable using the basic features of Lightroom, but really want to push the envelope with this powerful software, 'Inside Lightroom' by acclaimed photographer and Lightroom Beta-tester Richard Earney is a must-have.
Bypassing the obvious features covered in a variety of existing Lightroom books, Richard focuses on customizing Lightroom to suit your workflow. For example, he covers using presets to automate the way Lightroom deals with photos, optimizing your Lightroom workflow for your own hardware and preferences. He covers sophisticated calibration techniques, helping you render your pictures accurately both onscreen and in print. Basically -- the hidden information for this powerful software. Unlike the other 'guides' on the market, this book doesn't tell you what you already know. Instead, it focuses on what you don't.
'Inside Lightroom' also showcases the brand-new features of the software, available only in Lightroom 2.0, so if you have recently upgraded from Lightroom 1, this book will help you reap the benefits of your investment.
Practical, jargon-free and full of stunning images, Richard Earney's book should be on the shelf of every Lightroom user.
* No-nonsense guide shows you the advanced features so you can use the power of Lightroom to speed up your workflow
* Includes in-depth information on presets enabling you to customize Lightroom, whatever your style
* Written by Richard Earney, established expert on Lightroom

Architectures of Illusion - From Motion Pictures to Navigable Interactive Environments (Paperback): Francois Penz, Maureen... Architectures of Illusion - From Motion Pictures to Navigable Interactive Environments (Paperback)
Francois Penz, Maureen Thomas
R583 Discovery Miles 5 830 Ships in 10 - 15 working days

The world of media production is in a state of rapid transformation. In this age of the Internet, interactivity and digital broadcasting, do traditional standards of quality apply or must we identify and implement new criteria?
This profile of the work of the Cambridge University Moving Image Studio (CUMIS), presents a strong argument that new developments in digital media are absolutely dependent on an understanding of traditional excellence. The book stands alone in placing equal emphasis on theoretical and practical aspects of its subject matter and avoids jargon so as to be easily understood by the general reader as well as the specialist.
Chapters discuss:
- animation - navigable architectural environments - moving image narrativity
- questions of truth and representation - virtuality/reality - synthetic imaging
- interactivity
This broad analysis of current research, teaching and media production contains essential information for all those working or studying in the areas of multimedia, architecture, film and television.
The book is designed as a core text for the Cambridge University 1 year MPhil Degree in Architecture and the Moving Image.

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Understanding Children's Worry…
Charlotte Wilson Paperback R1,267 Discovery Miles 12 670
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Bob Mather Hardcover R843 Discovery Miles 8 430
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Alan Rosen Hardcover R3,101 Discovery Miles 31 010
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David A. Rosenbaum Hardcover R4,082 Discovery Miles 40 820
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Jean Mercer, Larry Sarner, … Hardcover R2,226 R2,057 Discovery Miles 20 570

 

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