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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
Grandmaster Alexei Shirov's best selling books, Fire on Board and Fire on Board Volume 2 are now brought together in a single volume. ln this collection of his best games from 1983 to 2004, Grandmaster Alexei Shirov shows why he is widely regarded as one of the most aggressive and inventive players of the modern era. lt contains a delightful selection of his favourite games, each of which is explained in detail, together with sections on tactical highlights and endgames. Special attention is devoted to the super-sharp Botvinnik variation, which Shirov has used to remarkable effect against the world's leading players. Since becoming a grandmaster in 1990, Alexei Shirov has firmly established himself amongst the world's leading players. His many tournament successes include first place at Munich in 1993 and equal second with Kasparov behind Karpov at Linares in 1994. His penchant for wild attacking games has made him a great favourite with the chess public, who see him as natural heir to another Latvian, the former world champion Mikhail Tal.
Many of the classics of Soviet chess literature have struggled to see the light of day, but none more so than Soviet Middlegame Technique by Peter Romanovsky. The original version of this famous guide to the middlegame was published in 1929 when Romanovsky was Soviet Champion. Romanovsky later decided to update and improve his work. As he finished his work in 1942, World War II was underway and Romanovsky was trapped in the notorious siege of Leningrad. The author barely survived and his manuscript was lost. Romanovsky was undeterred and finally recreated his improved book in 1960. His writing was later translated into English and published in two titles -- one on Planning and the other on Combinations. In this fresh translation we have included both works to create the ultimate version of a classic of Soviet chess literature.
Remember who you are! The Age of Lost Omens is filled with people of all types, including more than just those of common ancestries. Lost Omens Ancestry Guide places the spotlight on the uncommon and rare ancestries of the Inner Sea (like geniekin, androids, kitsune, sprites, and more!), providing information on their cultures and place in the world. The book also expands on the rules options for these ancestries and versatile heritages. Finally, Lost Omens Ancestry Guide also features new ancestries and versatile heritages including some that are brand new, as well as old favorites from throughout Golarion! Written by: Calder CaDavid, James Case, Jessica Catalan, Eleanor Ferron, Lyz Liddell, Luis Loza, Ron Lundeen, Patchen Mortimer, Andrew Mullen, Samantha Phelan, Jessica Redekop, Mikhail Rekun, David N. Ross, Mark Seifter, Owen K.C. Stephens, Isabelle Thorne, Linda Zayas-Palmer
The 1...e5 variation of the English Opening, sometimes referred to
as the reversed Sicilian, leads to a variety of stimulating
positions. From wild tactical melees to slow positional battles,
there are variations here to suit all styles. These opening lines
provide the battleground for many top Grandmaster clashes,
including those of Kasparov, Kramnik, Anand and others belonging to
the world's elite. In this book, Alexander Raetsky and Maxim
Chetverik explain in detail the positional and tactical
possibilities for both White and Black. Using illustrative games,
Raetsky and Chetverik outline the current fashions in both the main
variations and the tricky sidelines. Whether approaching the line
as Black or White, this book is crucial reading for those wishing
to play this opening.
These three titles, brought together for the first time in one volume, explain the important ideas behind every major opening, provide an understanding of the middlegame to the aspiring player and tips to all players wishing to improve their endgame play.Chris Ward unravels the secrets of the Sicilian, the mysteries of the Modern and the fundamentals of the French. He emphasises the need to understand the key elements of each opening rather than simply memorise a series of complicated variations which leave you stranded if the opponent varies from the expected route. ----- Andrew Kinsman uses examples from practical play to develop tactical and positional skills and awareness to enable you to make the most of your opportunities in the middlegame. ------ Glenn Flear explains the fundamental principles which must be mastered in the endgame. Taking examples from his own games and those of other players, he shows how drawn positions can be converted into victories and lost positions saved at the last moment.- ---- * Deals with every important opening --- * Explains the basic ideas of tactical and positional play --- * Provides numerous exercises for readers to test themselves --- * Explains the important principles of every type of ending --- * Easy step-by-step guide to better endgame play --- * Revolutionary layout to help readers absorb key ideas ---
Building and maintaining a chess opening repertoire can be a demanding task - for a start there are an enormous number of different lines to chooses from. There's a strong temptation amongst aspiring players to opt solely for tricky lines in order to snare unsuspecting opponents, but this approach has only short term value. As you progress and your opponents become stronger, very often these line don't stand up to close scrutiny and suddenly you are back to square one with no suitable opening weapons. ----- In these two books, brought together now for the first time in one volume, John Cox and Neil McDonald solve the perennial problems by providing the reader with strong and trusty repertoires with white pieces based on the popular opening moves of 1d4 and 1e4. ----- The recommended lines given here have stood the test of time and are regularly employed by Grandmasters. ----These books are written in Everyman Chess's distinctive Starting Out style, with plenty of notes, tips and warnings throughout to help the reader to absorb ideas.
Brought together for the first time in one volume are three books by the titan of chess, Jose Capablanca. ----- One of the greatest chess prodigies of all time, he evolved the most perfect chess technique seen on a chessboard. A former World champion, and one of the most successful tournament players in the history of the game, Capablanca's uncanny position judgment empowered him to produce games that were masterful pieces of position play, and that culminated often in combinations of startling brilliancy. ----- My Chess Career. Written one year before he became chess champion of the world, this book relives in Capablanca's own words 35 of his greatest games and those events of his life relevant to his chess career. The seminal work of the Cuban genius who repeated the exploits of Morphy, suddenly bursting onto the European scene and annihilating the great masters who had hitherto dominated the international arena. This book captures the magic of Capablanca's early victory at San Sebastian 1911 and his second place - bowing only to Lasker - at St Petersburg 1914. ----- Chess Fundamentals.Capablanca's classic instructional manual first appeared in 1921, the year he defeated Emanuel Lasker for the world championship title. This handbook is packed with timeless advice on different aspects of practical play and illustrated by Capablanca's own games. ----- A Primer of Chess. Capablanca's introduction to chess is an ideal first chess book for players of all ages. In systematic fashion, Capablanca lucidly explains the rules and basic principles of this fascinating game, and illustrates these with a wide range of practical examples. ----- After capturing the world championship in in 1921, Capablanca was for a time regarded as practically invincible. Although he surprisingly lost his title to Alexander Alekhine in 1927, Capablanca remained a leading player until his death in New York in 1942.
I have aimed to find a good balance of verbal explanations without ignoring the hardcore variations you have to know. In case you find some of the analyses a bit too long, don't be discouraged! They have been included mainly to illustrate the thematic ideas and show in which direction the game develops once the theoretical paths have been left. That's why I have actually decided to cover 37 games in their entirety, rather than cutting off my analysis with an evaluation. I believe that model games help you to better understand an opening, but certainly also the ensuing middle- and endgames. Just as in the The Modernized Sveshnikov, also in this book I have made frequently use of correspondence and engine games. With a lack of over the board (elite) tournaments, most elite players made their switch to the world of online chess as well. These games with a shorter time control are often full of mistakes, but the opening stage is still relevant. Hence, I have decided to include these online games whenever I thought them to be a useful addition to our repertoire. With the completion of this work and The Modernized Sveshnikov, I think I have succeeded in offering the reader a complete, ambitious, and sound Black repertoire against 1.e4. I am incredibly satisfied with the result of this work, as I think the mix of new ideas, beautiful variations, model games, extensive analyses and explanation of key concepts will inspire many chess fans. I would like to wish you all an enjoyable read and hope that you will be able to apply some of my recommendations in your own games. You no longer have to fear any Anti-Sicilian! Robert Ris Amstelveen, The Netherlands September 2021
Mastering Small Stakes Cash Games is a book where the key word is "mastering". The author, Evan Jarvis, is a professional poker player and highly respected poker coach. He takes a slightly different approach to that used by most poker coaches. The absolute fundamental, as always, is to help players master cash game play but Jarvis takes a holistic approach, recognising that being able to master people and master yourself are equally important in order to achieve poker success. In order to succeed in cash play it is essential to have a rock solid pre-flop and post-flop game-plan. However, there are other factors to successful play (e.g. game selection, seat selection, buy-in level etc.) that are often neglected. These can be equally important and are all addressed. Do you want to... * Make a good side income from your hobby?* Feel confident and in control when you play?* Be satisfied with your performance at the end of every session, regardless of the outcome? Mastering Small Stakes Cash Games will help you achieve these aims and much more besides.
Whether you're a nameless Dark Lord looking to conquer the known world, a Champion of Light holding out against the forces of evil or a Northern barbarian facing claimants to a stolen throne, Dragon Rampant allows you to bring those battles to the tabletop. Developed from the popular Lion Rampant system, Dragon Rampant is a standalone wargame that recreates the great battles of Fantasy fiction. Scenarios, army lists, and full rules for magic and monsters give players the opportunity to command unruly orc warbands, raise armies of the undead, campaign across an antediluvian world as the warchief of a barbarian tribe, or exploit the power of mighty creatures and extraordinary sorcery. An army usually consists of 6-8 units comprised of 6-12 individually based figures. These small units move and fight independently, assuming that they follow your orders rather than just doing their own thing. Command and control is just as important on the battlefield as the power of a troll chieftain or the magic of an archmage.
In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare.
The Pirc is an ambitious counter-attacking response to White's most
popular opening move, 1 e4. Black's philosophy is based around
allowing White to build a large and impressive-looking pawn centre,
only to plot its downfall by attacking it with pieces or timely
pawn strikes. When it works, the results can be spectacular, but of
course this method of play carries with it some danger; if Black is
not careful he runs the risk of simply being swamped in the centre.
Such a provocative approach has found favour with a line of
uncompromising Grandmasters including former Soviet Champion
Alexander Beliavsky and Mikhail Gurevich.
There is no easier way to win a game of chess than by luring your opponent into a devious trap. Similarly, there's nothing worse than being the one on the receiving end. Tricks, traps and swindles lie in wait everywhere, especially so in the opening phase of the game, and many battles can be won or saved simply through learning and mastering the most important ones.In this instructive and fun book, Gary Lane looks back though chess history and at modern times to create a list of his own favourite tricks and traps. Selecting from hundreds of contenders, Lane examines a variety of factors in order to decide which ideas are most worthy of inclusion. Discover the stories behind the most cunning tricks and traps of all time; how you can utilize them to score easy wins; and how you can avoid being tricked yourself. *An entertaining guide to the best ever tricks and traps*Invaluable advice from a seasoned tournament player*Ideal for players of all levels Gary Lane is an International Master and an experienced and successful player on the international tournament circuit. He qualified to compete at the World Cup in 2005 and is a former Commonwealth Champion. A prolific and popular chess writer, he is also a respected chess coach who has been involved in training some of England and Australia's top junior players.
Every chessplayer, from beginner to world champion, loves to win a game with a brilliant attacking display. However many, if not most, attacks that end in victory do so due to inaccurate defence. This may be due to simple tactical miscalculation or perhaps a more fundamental misunderstanding of the important principles of defence. Furthermore, many attacks that are launched are simply unsound but succeed because many players feel uncomfortable when forced to defend, get flustered and make mistakes. In this book, highly experienced chess author and coach, Neil McDonald addresses these issues. Defensive skill is crucial in chess. Good, accurate defence can win a game just as well as a fine attacking display can, so expertise in this department is essential for any player wishing to improve their game. With thorough explanations, questions, and exercises, this book provides fascinating material to enable you to hone your defensive skill and not feel intimidated when your opponent hurls pieces at your king.
Beauty is in the eye of the Beholder with this officially licensed miniature figurine. * FIGURINE WITH LIGHT: A one-of-a-kind 3-inch figurine of the popular monster: the Beholder with a glowing eye * BOOK INCLUDED: Learn more about this iconic monster in this fully illustrated 32-page miniature book * PERFECT GIFT FOR D&D FANS: Display on a shelf, desk, or bookcase and show off your love of Dungeons & Dragons * OFFICIALLY LICENSED: Authentic Dungeons & Dragons collectible
The Modern Defence is a dynamic, ambitious and universal opening, one that can be used against virtually every system White can play. Black's provocative strategy is based upon allowing White to construct an imposing pawn centre in the anticipation that a well-timed strike will bring about its downfall. Both sides can play for high rewards, albeit at some risk: White can hope to succeed with a direct attack or to squash Black with a space advantage, while Black will aim to destroy White's centre and mop up the remains. All in all this can lead to intriguing battles in which one slip from either side is often fatal. In this book, Nigel Davies studies the Modern by going back to basics, introducing the key moves and ideas, and taking care to explain the reasoning behind them - something that has often been neglected or taken for granted.Everyman Chess's "Starting Out" series has firmly established itself as the leading guide to studying openings for up-and-coming players. These" "books are distinguished by their easy-to-read layout, the lucid explanations of the fundamentals, and the abundance of notes, tips and warnings to help the reader absorb vital ideas. "Starting Out" opening books are ideal for enthusiastic chess players who have little experience of the openings in question and who wish to appreciate the essential principles behind them. *Written by a renowned Modern expert*All the main lines are covered*Ideal for improvers, club players and tournament players
Leonid Stein was a three-time Soviet Chess Champion and one of the World's strongest players during his career, which was tragically cut short at its peak by his premature death in 1973. Stein was a fierce competitor who defeated virtually all of his closest rivals and enjoyed excellent results even against World Champions. Stein possessed a unique creative attacking style, and his legacy includes a number of wonderful attacking games. In this book, International Master Thomas Engqvist invites readers to join him in a study of his favorite Stein games, and shows how we can all improve by learning from Stein's masterpieces. Move by Move provides an ideal platform to study chess. By continually challenging the reader to answer probing questions throughout the book, the Move by Move format greatly encourages the learning and practicing of vital skills just as much as the traditional assimilation of knowledge. Carefully selected questions and answers are designed to keep you actively involved and allow you to monitor your progress as you learn. This is an excellent way to improve your chess skills and knowledge.
Why do some poker players become immensely successful while others fall by the wayside? --- What is it that separates the successes from the failures --- Is there a magic formula? ----- Over the last 12 years, Lance Bradley has been one of poker's leading journalists and now finds himself at the helm of PocketFives.com as President and Editor-in-Chief. During his time covering the poker world, Bradley has interviewed hundreds, if not thousands, of the world's best players. This experience has revealed one fascinating trend; contrary to what might be expected, there is no single guaranteed path to success. ----- Each and every poker player featured in The Pursuit of Poker Success has taken their own route to becoming one of the world's best players. The players interviewed for this book include World Series of Poker bracelet winners, World Poker Tour champions, online poker wizards and some of the best cash game players on the planet. Bradley spoke to each player about the way in which they found success in a game that can be humbling for so many. What worked for them can work for you.
You've reached the business end of the tournament and you're gunning for glory. However, you are now playing for the big bucks where one mistake could cost you thousands if not tens of thousands of dollars. You'll undoubtedly feel nervous. Are you technically prepared? Are you psychologically prepared?The Final Table will teach you how to make great decisions at every stage. It will also set out a program so you can learn how to continuously improve your final table strategy every single day.* How do you apply pressure as the chip leader?* What is risk premium and why is it so important?* Should you play to win or play to make the most money?* What's the best way to study all this?The Final Table features detailed analysis of over 100 hand examples at different stages of play. These vary from full ring to short-handed and heads-up play and cover the most common preflop and postflop situations.
This wonderful game will allow your family to create its own fairy tales. Highly original and with a contemporary twist, this game contains 20 puzzle pieces printed on both sides, which can be interchanged to allow for all kinds of plots. With three alternative endings! Can you find the missing elf before he is eaten by the big, bad wolf? Is the witch offering you a poisoned apple, or will she help you... by magically shrinking the giant pink rabbit that is terrorizing your castle? Tell a different story each time you play, in this 8-foot-long fairytale puzzle.
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