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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
Together in one volume for the first time are Graeme Buckley's Multiple Choice Chess and Multiple Choice Chess Volume Two. Are you realising your chess potential? Multiple Choice Chess International Master Graeme Buckley helps you to find out. Through a series of instructive games where you must work out the next move and the tactics and strategies surrounding it, you can assess your own chess strength. In his second volume, Buckley repeatedly poses the question 'What would you do here?' The reader is invited to step into a grandmaster's shoes, work out all the relevant tactics and strategies of the game and select a move out of a possible four choices. A scoring system has been devised which can assess your playing strength according to the answers you give. It's as simple as that!
This new series provides an ideal platform to study chess openings. By continually challenging the reader to answer probing questions throughout the book, the Move by Move format greatly encourages the learning and practising of vital skills just as much as the traditional assimilation of opening knowledge. Carefully selected questions and answers are designed to keep you actively involved and allow you to monitor your progress as you learn. This is an excellent way to study any chess opening and at the same time improve your general chess skills and knowledge. The Four Knights is an opening with a long and distinguished history. Despite its deceptively quiet appearance, it can lead to extremely sharp play - for example in the Belgrade Gambit - as well as more strategic battles in the main lines. In this book, Cyrus Lakdawala invites you to join him in examining the many different variations of the Four Knights. He shares his experience and knowledge, studies the typical plans and tactics for both sides, offers repertoire options and provides answers to all the key questions. *Essential guidance and training in the Four Knights *Also covers Three Knights and Anti-Petroff lines *Utilizes an ideal approach to chess study
Are you fearless in your approach to chess openings? Do you like to
attack your opponents from the very beginning? Are you happy to
take calculated risks? Do you loathe trivial positional chess? Do
you feel the need to sacrifice pawns early in the game? Are you a
Gambiteer? If the answer to these questions is 'yes!' then this is
the book for you!
Everyone who has read a newspaper recognizes Jumble "RM", the clever and humorous scrambled word game. Featuring a series of scrambled words coupled with a cartoon and riddle, these puzzles are a national tradition. - Carried daily in nearly 500 major newspapers around the world - Enjoyed by millions of readers - Mentioned in hit televisions shows Friends, Seinfeld, and The Simpsons Check out this new eclectic collection of Jumbles "RM", pulled straight from our puzzle files. These Jumbles "RM" relate to a wide variety of subjects including: - Family - Shopping - Entertainment - Food - Work
Poker players make mistakes. All the time. And the mistakes they make are predictable and exploitable. The problem is, most people don't know what these mistakes are! No longer. In this book, the highly experienced professional player and leading poker coach, Alexander Assassinato Fitzgerald identifies and analyzes the 100 BIGGEST mistakes that poker players make. Your opponents are certainly perpetuating these errors but you may be making some of them too. This book shows you how to identify and fix these leaks in your own game and also how to exploit the other players who are making them. If you can avoid the 100 biggest mistakes that poker players make then you will be 99% of the way towards NL Hold'em excellence. Over a period of 15 years, Alex Fitzgerald has taught literally thousands of poker students. He understands better than anyone the typical mistakes that are made and how to exploit them. He also has a gift for clear and simple explanations. When Alex tells you something - it is easy to remember.
'Move by Move' is a brand new series which provides an ideal platform to study chess openings. By continually challenging the reader to answer probing questions throughout the book, 'Move by Move' greatly encourages the learning and practising of vital skills just as much as the traditional assimilation of opening knowledge. Carefully selected questions and answers are designed to keep you actively involved, and allow you to monitor your progress as you learn. This is an excellent way to study any chess opening and at the same time improve your general opening skills and knowledge. In this book, Grandmaster John Emms revisits the Nimzo-Indian, an opening which is highly popular at all levels of chess. The Nimzo-Indian has been his favourite defence to 1 d4 for over 30 years. Here he shares his experience and knowledge, examines the opening from both sides of the board and offers answers to the all key questions. *Essential guidance and training in the Nimzo-Indian *Written by a renowned Nimzo-Indian expert *Incorporates an ideal approach to opening study
Chess for Kids includes: - A comprehensive introduction to the king, queen, knights, bishops, rooks, and pawns and how each piece moves, attacks, and defends. - Detailed explanations of the basic rules of chess, tactics, strategies, mating patterns, and piece strategies. - Write-in, workbook activities to help kids 'learn by doing,' unlike other chess books which are text heavy and not interactive. - The best offensive and defensive strategies including how to find weak spots in your opponent's defense and how to close games when most of the board's pieces are gone. Learn the pieces, study the strategies, and checkmate all your opponents in this complete guide to mastering the game of chess!
Not all dungeons are dry havens of cobwebs and dust! Whenever your heroes decide to brave dangerously moist caverns, Pathfinder Flip-Mat: Bigger Flooded Dungeon has you covered. Each side of this Flip-Mat features a different flooded dungeon. One side features a sunken complex in the middle of a swamp, while the other is an ancient structure flooded by a powerful spring. Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Bigger Flooded Dungeon, you'll be ready next time your players want more than the same old dry dungeon. Pathfinder Flip-Mat: Bigger Flooded Dungeon measures 27 by 39 inches, which gives you 45% more gaming space than the standard Pathfinder Flip-Mat. On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?
Whether the heroes are investigating a mysterious murder among the passengers of an interstellar cruise ship or journeying between distant ports of call on a galaxy-spanning voyage, no Game Master wants to spend time drawing every stateroom and lounge. Fortunately, with Paizo's latest Starfinder Flip-Mat, you don't have to! This line of gaming maps provides ready-to-use science-fantasy set pieces for the busy Game Master. This double-sided map features two decks of a luxurious starliner. Don't waste time sketching when you could be playing. With Starfinder Flip-Mat: Starliner, you'll be ready the next time your players take a cruise! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy-simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. * 24" x 30" mat * Folds to 8" x 10" * 1" squares on each side
I look one move ahead...the best!A", Siegbert Tarrasch Chess is a wonderfully rich and complex game, but ultimately the goal can be simply defined as finding the best move, time after time. If you are able to do this, you will win your games. However, the million dollar question is: how can we give ourselves the very best chance of doing so? Per Ostman is convinced that there are three key elements that we require: first and foremost, a structured move-by-move thinking process; second, the desired skills to execute this process; and finally, traditional chess knowledge we can build upon. Ostman examines these three vital building blocks which form the basis of what we need to master. He describes in detail a clear thinking process he has developed over several years as a chess teacher, a process to guide us in our ultimate search to find the best move. *Improve your chess by structured move selection *Numerous examples to illustrate clear thinking processes *Covers calculation, planning and attacking skills *Includes opening, middlegame and endgame play
Rogue Stars is a character-based science fiction skirmish wargame, where players command crews of bounty hunters, space pirates, merchants, prospectors, smugglers, mercenary outfits, planetary police and other such shady factions from the fringes of galactic civilisation. Crews can vary in size, typically from four to six, and the character and crew creation systems allow for practically any concept to be built. Detailed environmental rules that include options for flora, fauna, gravity, dangerous terrain and atmosphere, and scenario design rules that ensure that missions are varied and demand adaptation and cunning on the parts of the combatants, make practically any encounter possible. Run contraband tech to rebel fighters on an ocean world while hunted by an alien kill-team or hunt down a research vessel and fight zero-gravity boarding actions in the cold depths of space - whatever you can imagine, you can do.
If like most chess players you have a limited amount of time that you can spend studying, but you still want to push for an advantage with White, then the Trompowsky is a great choice. The Trompowsky, 1.d4 Nf6 2.Bg5, has not been as deeply investigated as many of the main lines, and it is an attacking opening that is tricky for Black to face. As well as providing an attacking repertoire for White with the ambitious Trompowsky Attack, the author also covers 2.Bg5 against the Dutch Defence, as well as the Pseudo-Tromp, 1.d4 d5 2.Bg5.
Mikhail Tal was simply a chess phenomenon. The 'magician from Riga'
stunned the chess world when he became the youngest ever World
Champion (at that time) in 1960, and he won countless supporters
for his scintillating tactical play and his infectious enthusiasm
for the game. Tal's dazzling tactical style would often leave his
hapless opponents in a state of shell shock. As former World
Champion Vassily Smyslov once noted, 'Tal's appearance in chess had
the effect of an exploding bomb, since his style of play was
distinguished by extraordinary combinative brilliance.'
Benjamin Katz is a renowned chess coach with over 20 years experience coaching students of all ability levels throughout the United States. He has helped numerous students improve and achieve chess success. This book details the training program he has developed based on this extensive experience. It cultivates the core skill set required to advance beyond the basics in chess. Included are key strategies, basic endgame positions and techniques, information on what to do when you're stuck, how to convert an advantage, and a high-level opening repertoire for both black and white. There are also numerous practical exercises that utilize a combination of recent examples from the games of Benjamin's students, as well as games played by the top players in the world, both contemporary and from the game's history. Benjamin Katz is a National Chess Master and the co-founder of Growing Minds Chess Academy, a progressive chess instruction company in New York City that incorporates the latest in modern educational theory with tried and trusted approaches to chess learning.
Do you need to freshen up your chess openings? Stun your opponents with new and exciting ideas! Dangerous Weapons is a series of opening books which supply the reader with an abundance of hard-hitting ideas to revitalize his or her opening repertoire. In this book, three opening specialists team up and take a contemporary look at the Caro-Kann, one of the most popular chess openings. Instead of analysing the well-trodden main lines they concentrate on fresh or little-explored variations, selecting a wealth of 'dangerous' options for both colours. Whether playing White or Black, a study of this book will leave you confident and fully-armed, and your opponents running for cover! *State-of-the-art coverage of the Caro-Kann *Packed with original ideas and analysis *Ideal weapons to shock your opponents
In this supplement for Frostgrave, players lead their warbands into the northern reaches of the city, exploring the ruined temples of the Frozen City to search for the lost secrets of evocation - the art of summoning demons. While the lure of such knowledge is great, few wizards have ventured into this region as it is overrun by barbaric northern tribesmen who have descended from the hills in their own search for treasure. Marking themselves with demonic sigils, many of these barbarians have aligned with ancient powers discovered amongst the temples. Along with a host of new scenarios focusing on the exploration of the temples, the book also contains new treasures, spells, soldiers, and creatures that can be found amongst the ruins.
* Are you a social or recreational poker player? * Would you like to improve your game and win a bit more often? * Do you have 30 minutes a day to spare? Then this is the book for you. There is a lot of material available for players trying to improve their poker game. However, much of the advice is rather advanced. It can be complicated and not always easy to implement at the table. Winning Poker in 30 Minutes a Day is different. It keeps the advice simple and direct and enables you to learn the basics of winning at no-limit hold'em with the help of over 30 appropriate and creative exercises. The aim of this book is not to turn an already very good player into an expert. The aim is to take a regular Joe (or Jane) and make him or her good enough to beat social and recreational games. Poker is a lot more fun when you are winning and this book will give you the tools to enable you to win.
The Samisch King's Indian continues to be one of the fiercely
contested openings in chess. White's play is based around an
extremely solid centre, and there's the very real possibility of
launching a direct attack against the black king; a welcome change
because often it is Black who goes gunning for checkmate in the
King's Indian. But the Samisch is flexible too; if White wishes he
can instead try to strangle Black with his obvious space advantage.
It's these features that have made the Samisch such a popular
weapon for White both at club level and with the world's elite.
World Champions Botvinnik, Tal, Petrosian, Spassky, Karpov,
Kasparov and Kramnik have all utilized the Samisch at one time or
another, a testimony to the strong reputation of this opening.
Finding a suitable defence to 1 d4 isn't an easy task, especially if you don't have endless time available to study all the latest theoretical developments. If you choose fashionable openings, it's imperative to keep pace with modern theory if you want to succeed with Black. Those who are unwilling to become slaves to opening theory need not fear - this book provides a solution. Renowned opening expert Richard Palliser advocates the Czech Benoni, an uncomplicated, low-maintenance but effective opening in which the importance of understanding ideas and tactics far outweighs the necessity to memorize move sequences. Palliser examines in detail both the Czech Benoni and the closely related Closed Benoni with 1 d4 c5, and he also explains what to do against various Anti-Benoni options. Czech Benoni and 1 d4 c5 repertoires for Black. This title covers key positional and tactical ideas for both sides. It is ideal for improvers, club players and tournament players.
Play Cards and Learn to Identify Dinosaurs and Other Prehistoric Animals! Anyone who enjoys nature, animals, and history will love these cards for playing your favorite games or to use as flash cards. Inspired by James Kuether and his popular coffee-table book, The Amazing World of Dinosaurs, this gorgeous deck of playing cards features professional illustrations of 52 of the best known and most important prehistoric animals. Each card depicts a full-color illustration of a dinosaur or non-dinosaur, as well as the meaning of its name and the period of time in which it lived. So you can begin to learn about, Ankylosaurus, the Mammoth, Tyrannosaurus, and nearly 50 other prehistoric creatures. Card Features 52 dinosaurs and non-dinosaurs Beautiful illustrations on every card Ideal for card games or as flash cards Play games like blackjack, poker, rummy, and solitaire while learning more about dinosaurs. Get The Amazing World of Dinosaurs Playing Cards for yourself, and you can also give this deck of cards as a fun and thoughtful gift. |
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