![]() |
![]() |
Your cart is empty |
||
Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
70 of the best rope tricks ever devised using overhand knots, slip knots and square knots. Dissolve knots, cut and restore ropes, make ropes magically shrink or grow longer, rope escape tricks, flourish knots. 423 illustrations and clear, easy-to-follow directions make performing these startling feats foolproof.
A tense hidden movement game of bluff, strategy and avoiding getting eaten by your friends. A mysterious alien plague has crept aboard the spacestation and is transforming the human crew into horrendous monsters! The remaining crew members desperately try to save their lives by escaping from the derelict spaceship, but in the darkness the aliens are lurking... HUNGRY FOR HUMAN FLESH! This a game of strategy and bluff set on a badly damaged deep space research station. Each player's identity and position is kept secret: you will need to interpret the movements and behaviours of the other players to learn where, and what, they really are. The Ultimate Edition of this critically acclaimed game features new rules and components, including unique reusable map books with 8 different game maps, variable character powers and over 90 cards. "Absolutely, fantastically fun to play" - The Dice Tower, Tom Vasel "A splendid, glorious liar's convention" - Shut Up & Sit Down INCLUDES: 16 Character Cards, 5 Escape Pod Cards, 77 Dangerous Sector Cards including 17 Item Cards, 8 Reusable 18-page Map Books, 8 Dry-Wipe Marker Pens 2-8 Players Playing time: 20-45 minutes Ages 12+
If you believe that winning at casino games depends entirely on chance or luck, then this is not the book for you. If, on the other hand, you think that it's crucial to have an effective strategy in order to win, then you simply can't do without it. The green table is the most democratic place to play, where the inequalities between you and the dealer are at a minimum and players can significantly increase their chances of victory. You just need to know how. Simply told and with a touch of irony, 'games king' Dario De Toffoli guides us through rules, secrets, tactics and advice, in a book that is as much for beginners as experts. So prepare yourselves to explore the world of Blackjack, which is 'deconstructed' and analysed in all its mathematical glory for the first time, making readers more conscious and successful when they play. Whether you are in front of a croupier in the flesh and blood or in front of your computer screen playing an online game, now is the time to abandon all those good luck charms and understand that your success depends on you. Because it's fun to play, but it's even more fun to win. So, what are you waiting for? Play the game, but don't let the game play you...
The year is 1940, and the German invasion of Britain has begun. With this new campaign book for Bolt Action, players can fight the battles of World War II's greatest 'what if' scenario. Defend the cliffs of Dover and the beaches of Kent from wave after wave of German landing craft. Parachute into the Home Counties in a surgical strike to capture Winston Churchill. Rally the Home Guard in a last, desperate attempt to keep England free of the Nazi invaders! Containing new rules, scenarios, and unit types covering all of the unique features of this alternate history campaign, it offers a chance for all Bolt Action players to truly rewrite the history of World War II.
This comprehensive chronological reference work lists the results of men's chess competitions all over the world--individual and team matches, from 1951 through 1955. Entries record location and, when available, the group that sponsored the event. First and last names of players are included whenever possible and are standardized for easy reference. Compiled from contemporary sources such as newspapers, periodicals, tournament records and match books, this work contains 1,620 tournament crosstables and 144 match scores. It is indexed by events and by players.
Improve your chess by studying the greatest games of all time, from Adolf Anderssen's 'Immortal Game' to Magnus Carlsen's world championship victories, and featuring a foreword by five-times World Champion Vishy Anand. This book is written by an all-star team of authors. Wesley So is the reigning Fischer Random World Champion, the 2017 US Champion and the winner of the 2016 Grand Chess Tour. Michael Adams has been the top British player for the last quarter of a century and was a finalist in the 2004 FIDE World Championship. Graham Burgess is the author of thirty books, a former champion of the Danish region of Funen, and holds the world record for marathon blitz chess playing. John Nunn is a three-time winner of both the World Solving Championship and the British Chess Federation Book of the Year Award. John Emms is an experienced chess coach and writer, who finished equal first in the 1997 British Championship and was chess columnist of the Young Telegraph. The 145 greatest chess games of all time, selected, analysed, re-evaluated and explained by a team of British and American experts and illustrated with over 1,100 chess diagrams. Join the authors in studying these games, the cream of two centuries of international chess, and develop your own chess-playing skills - whatever your current standard. Instructive points at the end of each game highlight the lessons to be learned. First published in 1998, a second edition of The Mammoth Book of the World's Greatest Chess Games in 2004 included an additional twelve games. Another new edition in 2010 included a further thirteen games as well as some significant revisions to the analysis and information regarding other games in earlier editions of the book, facilitated by the use of a variety of chess software. This 2021 edition, further updated and expanded, now includes 145 games. The authors have made full use of the new generation of chess analysis engines that apply neural-network based AI.
For nearly fifty years grandmasters and amateurs alike have been making their annual pilgrimage to the World Open. Legendary organiser Bill Goichberg created the model of this iconic event in American chess: large entry fees, large prizes, and no-frills. Every year around the 4th of July, Philadelphia is the scene of countless epic battles at the board. Joel Benjamin and Harold Scott examined hundreds of games and conducted a series of interviews with what they call the Heroes of the World Open, players who won the tournament on multiple occasions. What they wanted to investigate was: why have some players been so consistent in their efforts, always battling for the top prizes? Benjamin and Scott discovered that many different paths were taken on the road to victory, but that the Heroes definitely had one common factor: their fighting spirit! The authors present the history of the World Open from its humble beginnings to the juggernaut it has become today. There are many entertaining stories and scandals that the reader will enjoy. This rich book holds a fantastic collection of the very best games that were crucial in deciding the outcome of the tournament as well as a selection of exciting tactics. WINNING THE WORLD OPEN is as entertaining as it is instructive. Not only the many thousands of players that participated will find it an irresistible read.
Genius in the Background introduces brilliant chess that will be unfamiliar to even well-read chessplayers. Twelve chess stars are profiled with examples of their greatest achievements, but these stars are not famous they are geniuses who stay in the background. For example, Pervakov and Afek are not household names but they compose chess studies and puzzles of such elegance and cleverness that they deserve to be famous. Top players such as Garry Kasparov and Veselin Topalov may be famous names to chess fans, but they did not become World Champions without great help two of their coaches are profiled in this book and provide insights into the education of a chess champion. A broad range of chess is covered by the twelve profiles from openings to endgames, puzzles to training. The common thread is beauty and brilliance that deserves to be better known.
Blast off into space with the Starship Operations Manual, Starfinder's latest rules expansion hardcover! Outfit your beloved starship with more than 100 new starship weapons, expansion bays, alternate armors, and systems like drop pods, ramming prows, mines, ablative armor, virtual intelligences, and more. If you're looking for a new ride, you'll find profiles of leading starship manufacturers as well as statistics for more than 40 new starships found throughout the galaxy. The Starship Operations Manual puts you at the controls, offering bold new ways to present starship combat, from dogfights in planetary atmospheres to daring chases through asteroid fields to pitched battles between huge fleets. New rules allow crewmembers to get even more out of their skills and feats, unlocking thrilling critical success results that add excitement to starship combat. Take your adventures into the great unknown and beyond with the Starfinder Starship Operations Manual!
Written by a young Grand Master, this introduction to chess strategy is aimed primarily at players for whom a game plan is utterly enigmatic. By isolating the basic elements and illustrating them through a selection of Master and Grand Master games, Simple Chess breaks down the mystique of strategy into plain, easy-to-understand ideas. (Only a knowledge of basic chess terminology is assumed.) More than a lesson in fundamentals, it illustrates an increasingl prevalent style of play--a method that begins by slowly accumulating small, permanent advantages, saving the outright attack for later. Newly converted into the current algebraic notation, Simple Chess offers a strategic weapon for players at every level of expertise.
These 60 complete games, annotated throughout, emphasize Cuban master's elegant, classic, accurate, lethal endgame play against Alekhine, Lasker, Marshall, Nimzowitsch, Réti, the best. Here are real games from match and tournament play, but endings that seem like long-contemplated works of art.
Games for All Occasions. Planning a party? Indoors or outdoors? No problem--if you avail yourself of the 297 indoor and outdoor games clearly and simply described in Games for All Occasions by Ken Anderson and Morry Carlson. There are icebreakers. . .quiz games. . .written games. . .picnic games. . .musical games. . .waterfront games. . .games for lawn parties. . .the latest games. . .action games. . .stunts. . .thought games. . .for children--adults--group leaders--party hosts--teachers--parents--the young in heart--for all who want to entertain or be entertained. No matter what the occasion, there is bound to be an appropriate game in this handy, indexed collection assembled for you fun and recreation!
The genius and artistry behind Superbrothers and the making of an indie video game, from inception to its highly anticipated launch. Superbrothers: Sword & Sworcery was released in 2011 at the forefront of an exciting era of "indie games" - with the aesthetic of punk rock and the edge of modernist fiction, indie games pushed gaming into the realm of the avant-garde. Superbrothers (Craig D. Adams) was hailed as a visionary in the video game world. Now, his long-awaited follow-up, JETT: The Far Shore, has been released for Sony PlayStation and Epic Games Store. In the decade from inception to launch, Adams brought author Adam Hammond along for the ride, allowing unprecedented insight into the complicated genesis of Jett. The Far Shore offers a portrait of the enigmatic Adams and his team, the genius and artistry, the successes and setbacks, that went into building the world of JETT, in which you're tasked with scouting a new home for a humanoid people after they've decimated their planet. To provide context, Hammond recounts the history of indie games and how their trajectory has followed that of independent art and literature. A riveting insider's look at one of our most popular art forms.
The Adventurers Guild has a long list of quests for you and your party to take on: rescuing young maidens from ritual sacrifice, quashing a heretical ceremony in some ancient ruins, and locating lost treasures within a crypt teeming with skeletons and specters! In this tabletop RPG set in the world of the Goblin Slayer series, you'll find faithful reproductions of the various races and classes taken straight from the novels. Prepare to set out on all sorts of adventures of your own, from exterminating giant rats in the sewers to uncovering legendary hidden treasures-and of course, goblin slaying!
From Linus Boman, creator of the popular Calligraphuck novelty line. Whether you play poker, rummy, crazy eights or go fish, take your game to the next level with this deluxe deck of funny playing cards for adults. Housed in an eye-catching box with gold foil, this 54-card deck features humorous expletives written in elegant calligraphy, and classic designs with a modern twist. With gold metallic accents throughout and top-quality cardstock, this portable deck is sure to delight card players of all suits. Game on, bitches! * Fun novelty pack of cards to spice up game night with friends * Cards feature elegant design with explicit words * Funny sayings raise poker games to the next level People who like Cards Against Humanity and novelties such as Fucking Brilliant Pencils and You Got this Shit Journal will appreciate this deck of playing cards. * Great gift for adults who like novelty products * Humorous deck for adult gamers * Fun set of cards for poker players
The Advance Variation is a popular and direct way of meeting the
ultra-solid French Defence. Very early on in the game White opts to
fix the pawn structure and establishes a genuine space advantage,
upon which he later hopes to mount a serious attack. This method of
playing against the French Defence has become a firm FAVORITE
amongst uncompromising Grandmasters such as Alexei Shirov,
England's Nigel Short and the rising star in Russia, Alexander
Grischuk.
Chess is a cruel game. We all know that feeling when your position has gone awry and everything seems hopeless. You feel like resigning. But dont give up! This is precisely the moment to switch to swindle mode. Master the art of provoking errors and you will be able to turn the tables and escape with a draw or sometimes even steal the full point! Swindling is a skill that can be trained. In this book, David Smerdon shows how you can use tricks from psychology to marshal hidden resources and exploit your opponents biases. In a lost position, your best practical chance often lies not in what the computer recommends, but in playing your opponent. With an abundance of eye-popping examples and training exercises, Smerdon identifies the four best friends of every chess swindler: your opponents impatience, their hubris, their fear, and their need to stay in control. Youll also learn about such cunning swindling motifs as the Trojan Horse, the decoy trap, the berserk attack, and window-ledging. So, come and join the Swindlers Club, become a great escape artist and dramatically improve your results. In this instructive and wildly entertaining guide, Smerdon shows you how.
The first supplement for the Konflikt '47 Weird World War II wargames rules, this volume presents a range of new material for the game, including: - New army list: The Japanese make their presence known on the battlefields of Konflikt '47. - New units: Options for troops and technology that can be added to the armies presented in the rulebook. - Special characters: Field the best of the best, elite men and women who may singlehandedly be the crucial element between victory and defeat. - New background: The history of the world of Konflikt '47 is detailed in more depth. - New rules: All-new means of waging war, including material previously published online.
Garry Kasparov on Garry Kasparov: Part III is the final volume in a major three-volume series made unique by the fact that it records the greatest chess battles played by the greatest chessplayer of all-time. Kasparov's series of historical volumes have received great critical and public acclaim for their rigorous analysis and comprehensive detail regarding the developments in chess that occurred both on and off the board. The first two volumes in this series saw Kasparov emerging as a huge talent, toppling his great rival Anatoly Karpov and then defending the World Championship title on three occasions. This third volume focuses on the final 12 years of Kasparov's career up until his retirement from full-time chess in 2005. This period witnessed three further World Championship matches: wins against Short (London 1993) and Anand (New York 1995) before the loss against Kramnik (London 2000) which finally ended Kasparov's 15-year tenure as world champion. This period also saw Kasparov achieve a colossal 2851 rating (1999), a record which stood until 2013. Despite loss of the World Championship, Kasparov continued to be ranked as the world number one and dominated the elite tournament circuit. He won the Linares super-tournament for four consecutive years (1999-2002) with the fourth of these victories in 2002 concluding an unprecedented run of ten straight wins in the world's elite events (Linares 4, Wijk aan Zee 3, Sarajevo 2 and Astana 1). The games in this volume feature many masterpieces of controlled aggression played against the world's absolute best.
Bring the fun and excitement of bowling right to your desk with this glow-in-the-dark, nostalgic game. Kit includes: * 11" bowling lane with glow-in-the-dark features and flashing lights and music * 6 pins * Bowling ball * Mini book on the history, setup, and rules of the game
Chess Training Pocket Book II is a sequel to the best-selling Chess Training Pocket Book: 300 Most Important Positions and Ideas. In the same tradition, this follow-up volume will save you years of hit-and-miss reading and sporadic improvement because it gathers together for you the crucial, game-winning knowledge in one easy-to-carry book. It will test, train, and sharpen your thinking skills. Each carefully chosen position offers a crucial building block in your chess knowledge.
This beautifully illustrated deck of playing cards is perfect for round after round of gin or Gin Rummy – or any other card game. Featuring illustrations of 40 gins from around the world, plus 12 gin-based cocktails, the deck is accompanied by a booklet giving detailed background to the world's favourite juniper-based spirit, the 40 gins themselves and recipes for all the cocktails. Perfect for a hand of cards or a handy refresher on how to mix a Tom Collins or Twisted Gin Fizz.
No-Limit Hold'em is an extremely complex game that is difficult to learn and even more difficult to teach. Many authors have produced works on this topic which are either too simplistic or far too complex to be of any practical use. Hunter Cichy has a unique ability to present advanced concepts in a manner that any committed student can understand and implement. ----- In this cutting-edge work, Hunter outlines a straightforward, no-nonsense approach to poker analysis. His philosophy is built around the five key elements of poker theory: ----- * pot odds --- * implied odds --- * pot equity --- * fold equity --- * minimum defense frequency. ----- Hunter examines each of these topics in depth and explains how they interact. By combining optimal opening ranges with clear explanations of math and game theory, Hunter presents a powerful strategy that is easy to implement and difficult to exploit. ----- A careful study of the approach outlined in Advanced Concepts in No Limit Hold`em will undoubtedly take your game to a higher level.
Finding a suitable defence to 1 d4 isn't an easy task, especially if you don't have endless time available to study all the latest theoretical developments. If you choose fashionable openings, it's imperative to keep pace with modern theory if you want to succeed with Black. Those who are unwilling to become slaves to opening theory need not fear - this book provides a solution. Renowned opening expert Richard Palliser advocates the Czech Benoni, an uncomplicated, low-maintenance but effective opening in which the importance of understanding ideas and tactics far outweighs the necessity to memorize move sequences. Palliser examines in detail both the Czech Benoni and the closely related Closed Benoni with 1 d4 c5, and he also explains what to do against various Anti-Benoni options. Czech Benoni and 1 d4 c5 repertoires for Black. This title covers key positional and tactical ideas for both sides. It is ideal for improvers, club players and tournament players. |
![]() ![]() You may like...
Anna's Celebration - How a Girl Changed…
Marjorie Thurgood Barton
Hardcover
R763
Discovery Miles 7 630
Disturnell's New York State Register for…
John 1801-1877 Disturnell
Hardcover
R1,038
Discovery Miles 10 380
|