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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
The chess world has witnessed a great number of wonderfully gifted attacking players, geniuses who have dazzled the chess public with their brilliant masterpieces. Everyone has their own favourites, and in "Chess Secrets: Great Attackers," Colin Crouch chooses three of his own: Garry Kasparov, Mikhail Tal and Leonid Stein. World Champions Kasparov and Tal need no introduction, while Stein was a highly creative and intuitive player with the ability to destroy the world's best players with his vicious attacks.Crouch examines their differing approaches and styles, and highlights some crucial themes, including the idea of controlled risk - in some sacrificial attacks even the greatest players can't always see everything to the end. A study of this book will help you to enhance your skills in one of the most crucial elements of the game. *An entertaining and instructive guide to attacking chess*Learn from the greats of the game*Discover how famous chess minds work "Chess Secrets" is" "a new series of books which uncover the mysteries of the most important aspects of chess study: strategy, attacking play, opening play and gambits, classical play, endgames and preparation. In each book the author chooses and deeply studies a number of great players from chess history who have excelled in a particular field of the game and who have genuinely influenced their descendants. Dr Colin Crouch is an International Master, an extremely experienced tournament player and a highly regarded chess writer. His previous books for Everyman Chess include "Queens"" Gambit Declined: 5 Bf4!," which has been highly acclaimed for its thoroughness and originality, with one reviewer describing it as 'the opening bookof the year'. He has been a regular columnist for "British Chess Magazine" and "CHESS."
Time for you and your partner to get hot under the collar with this saucy, sexy collection of naughty games for adults Even if your sex life is already dynamite, you'll find plenty of rude and raunchy fun inside this book to get your pulse racing and your pleasure centres tingling. Don't settle for a "vanilla" time - go on a "Pleasure Hunt" for some "Good Vibrations" and get "Wet 'N' Wild" while you're at it! These and many more super-stimulating games are included in this little volume, perfect for stashing in your bedside drawer next to the lube. With delightfully detailed instructions - including a "You Will Need" list, Naughtiness Rating and Raunchy Rules - these games will take you on an erotic journey from Flirty Fun to Sex-Rated and along all the delicious avenues in between. Other game categories include: Sex for All Seasons Eat Me! Lights, Camera, Action Let's Get Physical Holiday Hot Spots It's fun, it's flirty and guaranteed to rock your boat - however you fly your flag.
Play Cards and Learn to Identify Dinosaurs and Other Prehistoric Animals! Anyone who enjoys nature, animals, and history will love these cards for playing your favorite games or to use as flash cards. Inspired by James Kuether and his popular coffee-table book, The Amazing World of Dinosaurs, this gorgeous deck of playing cards features professional illustrations of 52 of the best known and most important prehistoric animals. Each card depicts a full-color illustration of a dinosaur or non-dinosaur, as well as the meaning of its name and the period of time in which it lived. So you can begin to learn about, Ankylosaurus, the Mammoth, Tyrannosaurus, and nearly 50 other prehistoric creatures. Card Features 52 dinosaurs and non-dinosaurs Beautiful illustrations on every card Ideal for card games or as flash cards Play games like blackjack, poker, rummy, and solitaire while learning more about dinosaurs. Get The Amazing World of Dinosaurs Playing Cards for yourself, and you can also give this deck of cards as a fun and thoughtful gift.
Cribbage, Knockout Whist, Rummy and Klondike are among the multitude of games and variations packed into this simple companion to essential entertainment. With scoring systems and tips and tricks to amaze your friends and keep you sharp you'll find this new book an invaluable part of your leisure time, a sociable break from mobiles and TV screens.
Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience. Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D'Amato includes everything you'll need to take your game to the next level.
Spend more study time on whats really decisive in your games! The average chess player spends too much time on studying opening theory. In his day, World Chess Champion Emanuel Lasker argued that improving amateurs should spend about 5% of their study time on openings. These days club players are probably closer to 80%, often focusing on opening lines that are popular among grandmasters. Club players shouldnt slavishly copy the choices of grandmasters. GMs need to squeeze every drop of advantage from the opening and therefore play highly complex lines that require large amounts of memorization. The main objective for club players should be to emerge from the opening with a reasonable position, from which you can simply play chess and pit your own tactical and positional understanding against that of your opponent. Gerard Welling and Steve Giddins recommend the Old Indian-Hanham Philidor set-up as a basis for both Black and White. They provide ideas and strategies that can be learned in the shortest possible time, require the bare minimum of maintenance and updating, and lead to rock-solid positions that you will know how to handle. By adopting a similar set-up for both colours, with similar plans and techniques, you will further reduce study time. Side-stepping Mainline Theory will help you to focus on what is really decisive in the vast majority of non-grandmaster games: tactics, positional understanding and endgame technique. Gerard Welling is an International Master and an experienced chess trainer from the Netherlands. He has contributed to NIC Yearbook and Kaissiber, the freethinker's magazine on non-mainline chess openings. Steve Giddins is a FIDE Master from England, and a highly experienced chess writer and journalist. He compiled and edited The New In Chess Book of Chess Improvement, the bestselling anthology of master classes from New In Chess magazine.
Despite the advent and explosion of video games, boardgames--from fast-paced party games to intensely strategic titles--have in recent years become more numerous and more diverse in terms of genre, ethos and content. The growth of gaming events and conventions such as Essen Spiel, Gencon and the UK Games EXPO, as well as crowdfunding through sites like Kickstarter, has diversified the evolution of game development, which is increasingly driven by fans, and boardgames provide an important glue to geek culture. In academia, boardgames are used in a practical sense to teach elements of design and game mechanics. Game studies is also recognizing the importance of expanding its focus beyond the digital. As yet, however, no collected work has explored the many different approaches emerging around the critical challenges that boardgaming represents. In this collection, game theorists analyze boardgame play and player behavior, and explore the complex interactions between the sociality, conflict, competition and cooperation that boardgames foster. Game designers discuss the opportunities boardgame system designs offer for narrative and social play. Cultural theorists discuss boardgames' complex history as both beautiful physical artifacts and special places within cultural experiences of play.
Featuring interviews with the creators of 35 popular video games-including John Madden Football, Tony Hawk Pro Skater 3, WCW/nWo Revenge, and RBI Baseball-this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) sports video games of all time. Recounting endless hours of painstaking development, the challenges of working with mega-publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.
Britain's No.3 ranked player Grandmaster Matthew Sadler answers key
questions: Which openings should I play? How do I learn to spot
tactics? What do I need to know about the endgame? This guide is
written by one of the world's leading players, Grandmaster Matthew
Sadler and is aimed at young players looking to improve their play
and practical results. It is packed with advice on every area of
the game. (6 7/8 x 9 5/8, 160 pages, illustrations)
Chess Developments provides state-of-the-art openings coverage. Chess Developments focuses on the current trends - concentrating on critical lines, theoretical novelties and powerful new ideas. It offers players of all levels the opportunity to keep up-to-date with current opening theory whilst also expanding and improving their repertoires. In this book, Bryan Paulsen examines key lines in the Semi-Slav Defence, which is hotly debated at both world championship and club level. Paulsen covers the fascinating Botvinnik Variation, the solid Moscow Variation, the razor-sharp Anti-Moscow Gambit, the popular Cambridge Springs Defence and the hybrid Queen's Gambit Declined. He studies the most theoretically important and instructive games in recent years, highlighting the main developments and novelties for both sides. Whether playing White or Black, this book provides you with vital knowledge of a popular opening. *Essential coverage and analysis of the Semi-Slav 5 Bg5 *Includes the Botvinnik, Moscow, Anti-Moscow and Cambridge Springs *Packed with key new ideas and critical lines
This colourful card game is the perfect gift for lovers of card games with an eye for design. Chances are you have played 'shithead' sometimes. Mezza is a quirky and fun variation of this popular card game: a game that requires you to be fast, dynamic and strategic. Discard all the cards in your hand as fast as possible, start playing your face up cards and become the first to get rid of your cards! This variation has an exciting new element: the unique 1/2 card ('mezza' means 'half' in Italian) is key. It is the lowest card in the game, in a combination it can suddenly become the highest. Play Mezza in a group of 2 to 5 and dazzle your opponents with tactics and speed.
"Mr. Silman has become the leading chess writer in America. My students swear by his work". -- John Watson, International Chess Master, author of Play the French "The Amateur's Mind is eminently readable and instruction-rich. Jeremy Silman never disappoints those who seriously wish to improve their game". -- Joel Benjamin, International Grand Master, 1987 U.S. champion Most amateurs possess erroneous thinking processes that, elusive and difficult to eradicate, remain with them throughout their lives. These chinks in their mental armor bring about stinging defeats and reversals. To address the most common of these problems, Mr. Silman has recorded the thoughts of his students while they play actual games, analyzed these thoughts, and catalogued the most typical misconceptions that arise. He then dispels these misconceptions and repairs the chinks in the player's armor with sage advice, rules of conduct and strategy, and psychological insights. The Amateur's Mind takes the student on a journey through his or her own mind, gathering newfound knowledge and strength along the way. It's a mind-opening guide for all beginning and intermediate tournament-level players.
Learn the basics of photography while playing one of three game options and get inspired to take your own photograph. Lay out all images face up, pick a subject card from the pink deck and collect four image cards depicting that subject. Or play this game reversed, by matching the image one-by-one with the correct symbol. For a more advanced option, play memory with the symbols faced up and find pairs with overlapping subjects. Finally, inspire yourself looking at a pair, a trio or a quartet of cards and take a photograph with a smartphone that represents the same theme. Upload it on the My Photography Game website and share it with your friends!
Former US Open Champion Timothy Taylor presents weapons for Black against the hugely popular Spanish Opening, basing his repertoire on the Modern Steinitz Defence. This opening can lead to razor-sharp lines, such as the Siesta Variation, where one slip by either player could prove to be fatal. But a major attraction of the Modern Steinitz is its flexibility, as Black can also choose to play in a more positional manner. Taylor studies in depth the critical main lines, and also what to do if White avoids these. Read this book and be ready to slay the Spanish!
Andy Warhol Selfies 1000 Piece Puzzle features a collage of the artist's famous self-portrait Polaroid photographs. Galison puzzles are packaged in matte-finish sturdy boxes, perfect for gifting, reuse, and storage. An insert of the full puzzle image is included in the box. - Box Size: 8 x 8 x 2.5", 203 x 203 x 63 mm - Puzzle Size: 20 x 27", 508 x 685 mm - Includes Puzzle Insert
Do you remember those unexpected, gloriously lazy days of childhood, where time seemed to stretch out forever? Zoe Lake is passionate about making such days happen for today's children. Zoe loves creating something out of nothing and planning mini adventures with her persistently dancing daughter - maybe building a mighty fort, getting artistic with a camera or paintbrush, or perhaps cooking up tasty treats for tea. In Adventures at Home she shares 40 brilliant ways to fill your family's days with fun, without spending much money or leaving your home, by engaging with nature and your immediate environment. All you need is a bit of time and imagination to create memorable moments together - indoors and out - that will stay with you for a lifetime.
In this highly original and instructive test yourself book,
grandmaster Chris Ward invites readers to solve a selection of
carefully chosen puzzles. In this, the second book in the 'It's
Your Move' series, the positions are aimed at club players who are
looking to hone their skills in order to climb further up the chess
ladder. The reader is given a choice of five plausible plans for
each position and has to decide which is the most likely to
succeed. The answers then identify the most promising plan and
explain why the other choices are less attractive. (5 3/4 x 8 1/4,
144 pages, diagrams)
Settle family disputes with the Scrabble bible! The latest official Scrabble word list, endorsed by governing body WESPA for use in tournament and club play, contains all valid Scrabble words. Check which words you can play with this authority on Scrabble and settle any disputes with the official list from Collins. Does not contain any definitions. Endorsed by governing body WESPA for use in tournament and club play from 1st January 2022, lists all valid Scrabble words. Check which words you can play with this authority on Scrabble and settle any disputes with the official list from Collins. Based on Collins English Dictionary, this is the most comprehensive Scrabble word list ever, including World English from Australia, Canada, New Zealand, South Africa, UK, and USA brought together in a single list. With more than 279,000 permissible words, including inflected forms, this is the ideal training and adjudication tool for everyone playing Scrabble. Endorsed by Mattel and WESPA (the World English-Language Scrabble Players Association) this is the essential reference for all Scrabble players. (c)2023 Mattel. SCRABBLE (TM) and SCRABBLE tiles, including S1 tiles, are trademarks of Mattel
A deck of 52 beautiful cards featuring simple, self-care rituals and bite-sized tips to help you incorporate them into your daily life. The box also includes a booklet on how to practise daily rituals and a stand for displaying the cards. You don't need to set aside hours of your day to feel the benefits of daily rituals. There are so many little moments when you can pause, be present and find calm. Whether you would like to feel more positive or perhaps spend more time on self-care, the journey begins with this box. Alongside a booklet covering the essentials of rituals and how to incorporate them into your daily life, this box contains a set of 52 beautifully designed cards, each with a ritual on one side and a tip on the reverse. Each card can be displayed individually using the wooden stand, allowing you to bring tranquil inspiration to any shelf, windowsill, desk or side table. This is the perfect gift for anyone looking to instil calm and self-care in their day.
Players: 2-4
Garry Kasparov on Garry Kasparov: Part II is the second volume in a major three-volume series made unique by the fact that it records the greatest chess battles played by the greatest chessplayer of all-time. Kasparov's series of historical volumes have received great critical and public acclaim for their rigorous analysis and comprehensive detail regarding the developments in chess that occurred both on and off the board. Part I of this series saw Kasparov emerging as a huge talent and eventually toppling his great rival Anatoly Karpov to gain the world title. This volume focuses on the period from 1985-1993 which witnessed three title defences against Karpov as well as a number of shorter matches against elite players including Hubner, Anderssen, Timman and Miles. This period also saw Kasparov achieve spectacular results in both individual and team events. Kasparov won the board gold medal in three Olympiads (Dubai 1986, Thessaloniki 1988 and Manila 1992). The late 1980s also saw the emergence of the World Cup series which Kasparov utterly dominated, finishing either clear first or equal first at Belfort 1988 (111/2/15), Reykjavik 1988 (11/17), Barcelona 1989 (11/16) and Skelleftea 1989 (91/2/15). Other major tournament victories include Brussels 1987 (81/2/11), Amsterdam 1988 (9/12), Tilburg 1989 (12/14), Belgrade 1989 (91/211) and Linares 1990 (8/11). During the late 1980s and early 1990s Kasparov emphasized his huge superiority over his rivals. Despite generally adopting an uncompromising, double-edged attacking style he almost never lost. The games in this volume feature many masterpieces of controlled aggression played against the world's absolute best.
The Sicilian Taimanov (1 e4 c5 2 Nf3 e6 3 d4 cxd4 4 Nxd4 Nc6) is a very flexible Black system in the Sicilian Defence developed by Mark Taimanov. It is characterised by the development of the g8-knight on e7, often along with a quick ...b7-b5. The Taimanov often leads to tense, dynamic position which are ripe in counterattacking possibilities. In Opening Repertoire: The Sicilian Taimanov, highly experienced chess author and coach Nigel Davies guides the reader through the complexities of the Taimanov and carves out a repertoire for Black. He examines all aspects of this highly complex opening and provides the reader with well-researched, fresh, and innovative analysis. Each annotated game has valuable lessons on how to play the opening and contains instructive commentary on typical middlegame plans. There are also suggestions for countering White's "anti-Sicilian" tries thus creating an entire repertoire to meet 1 e4. * A complete repertoire for Black against 1 e4. * A question and answer approach provides an excellent study method. * All key variations analysed in detail. |
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