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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
Tired of playing the same old openings? Bored with stuffy opening
theory? A Ferocious Opening Repertoire provides a welcome antidote!
Former American Open Champion Cyrus Lakdawala presents a range of
vicious weapons for White in a repertoire which is perfect for
those who have little time for study, but enjoy taking opponents
out of their comfort zones and causing them problems from the very
beginning. The repertoire's backbone is provided by the aggressive
Veresov Opening (1 d4, 2 Nc3 and 3 Bg5) and this weapon is
accompanied by equally hostile options against other Black tries
such as the French, Caro-Kann, Dutch, Benoni, Pirc and Philidor.
These weapons are ideal choices for those who revel in forcing
opponents into chaotic, uncomfortable positions. Are you constantly
struggling with the black pieces? Can't make up your mind which
openings to play? Are you looking for something new: an all-in-one
solution to your problems? Look no further! In Play 1..Nc6, a
complete chess opening repertoire for Black, Christof Scheerer, who
is renowned for his innovative and adventurous opening ideas,
provides the reader with an ambitious and all-encompassing
repertoire for Black against every main line opening that White can
play, based on the initial move 1...Nc6. The principal components
of this black repertoire are the uncompromising Chigorin Defence, a
long-time favourite of the brilliant Russian Grandmaster Alexander
Morozevich, and the equally tricky Nimzowitsch Defence, advocated
by Britain's first ever Grandmaster, Tony Miles. Drawing upon his
wealth of practical experience in this opening, which has produced
a remarkable success rate and some notable Grandmaster scalps,
Scheerer uncovers the secrets behind 1...Nc6 and divulges his
findings to the reader.
Using the same format as The Pocket Guide to Bridge, this book will
provide a handy pocket summary of the popular SAYC (Standard
American Yellow Card) bidding system. In a concise but readable
manner, it goes over the basic ideas of SAYC, which is the most
popular natural system for online bridge players around the world.
The contents are based on Standard Bidding with SAYC, by the same
authors.
Hyper-reality. The area between the thriving mass of humanity known
as the Sprawl and the digital refuge of Cyberspace. This is your
playground. As a data-jack, you can see and manipulate the flow of
digital data through the real world - for you, reality is
limitless. Welcome to Reality's Edge, a wargame so shiny you are
going to need mirror shades. Set in a dystopian cyberpunk future,
players take on the role of a data-jack, a mercenary hacker who
leads a small team of trusted operatives and disposable
freelancers. Funded by shadow backers, the data-jacks accept jobs
from faceless clients for profit, glory, and better chrome...
always better chrome. Battles take place in the concrete jungle
known as the Sprawl, but data-jacks must remain wary of the threat
posed by Cyberspace. Hacking rules are pivotal to the game, with
data nodes, robots, machines, and even enemy chrome presenting
potential targets for a cunning data-jack. No-one plugged into
Cyberspace is entirely safe from intrusion, and the electronic
sprites and digital djinn you can deploy alongside your team can be
just as dangerous as any mercenary or assassin. Gameplay focuses on
individual characters, with each skirmish offering you the
opportunity to earn experience and equipment for your data-jack and
operatives. A wide range of items and upgrades are available, from
advanced weaponry and synthetics through to cyber-implants,
biological enhancements, clones, and much more. This is a world
obsessed with whether something can be done, not whether it should.
Celebrate your campaigns and conquests with these 75 fun,
RPG-inspired cocktail recipes your whole gaming group will love!
Make your next gaming adventure even more fun with this collection
of 75 RPG-inspired cocktails! Featuring fantasy-themed libations
from the boozy Dragon the Beach and a Potion of Strength to a
sneaky Stealth Check shot and a Never Split the Party Punch, you'll
keep spirits high and your friends happy during your next
dungeon-crawling tabletop adventure. Complete with easy-to-follow,
accessible instructions, Dungeonmeister also includes funny jokes
and hilarious asides that will take your campaign (or your next
gathering) to the next level!
Set in a mirror of our own world, Sigil & Shadow is a
roleplaying game of urban fantasy and occult horror in which
players take on the roles of illuminated heroes and shadowed
monsters to face the rising tide of supernatural forces. Ancient
nightmares lurk behind the closed doors of board rooms, entities
from beyond time prowl the city streets, forgotten rituals are
reborn as viral memes. Do you take a stand against the encroaching
shadows? Or do you seek their power for yourself? Powered by the
highly accessible d00Lite system, Sigil & Shadow focuses
squarely on the story rather than the mechanics - who the
characters are and what they do, not how they do it. Easy to adopt
to any mythos, campaigns can be built around a wide range of plots,
with players taking the role of anything from paranormal
investigators and monster hunters to members of occult cabals or
secret societies. The setting offered sees a modern world buffeted
by the tides of supernatural power, where beings of myth wake from
their slumber while modern cults sacrifice to pop-culture gods and
ancient cabals pursue their age-old schemes into the digital age.
Ronnie O'Sullivan's status as one of snooker's all-time greats was
cemented in 2017 by adding to his five world titles, a seventh
Masters and sixth UK, thus equalling Stephen Hendry's 18 'triple
crown' triumphs. Now is the perfect time for his story to be told
by Clive Everton - 'The Voice of Snooker'. Simply the Best traces
Ronnie's course from carefree junior prodigy to deeply troubled and
depressed adult, and so to maturity and self-knowledge. Along the
way, he emerges as instinctively warm-hearted, the most loyal of
sons and a true sportsman in his acceptance of defeat. Even so,
full consideration is given to Ronnie's mistakes in a rounded
portrait of one of snooker's most fascinating, complicated and
successful characters.
Translated by Harry Golombek. Superb guide to neglected area of chess. Two formidable grandmasters cover attacking the king, defense, importance of pawn structure, analysis, much more. Authoritative introduction by Harry Golombek. Belongs in the library of every serious chess enthusiast. Indexes of players and middle-game themes.
The Superteam Handbook puts the focus on the heroes and their team,
with details for players and gamemasters alike to make their team
cohesive, dramatic, and fun! Heroes can work closer together than
ever before with new, team-focused powers, advantages, and attack
options. Eight pre-made hero teams-ranging from PL 5 to PL 12-serve
as campaign-kickstarters, with guidelines, resources, and advice
for running a variety of heroic campaigns, along with background
and statblocks for their members to use as player characters,
rivals, or villains. Will you save the planet as part of the
globe-hopping UNIQUE, battle to keep the streets safe as one of the
street-brawling Ferroburg Four, or take on ancient aliens from the
cockpit of your own giant robot as a member of MagnaForce? Whatever
you choose, be stronger than the sum of yourparts!
We have all experienced nasty gambits and ultra-aggressive opening
play. It's scary and it's always been difficult to find good,
practical advice on how to react. Now, however, help is at hand. In
this book, Sam Collins tackles the important subject of gambit play
and gambit defence. He explores in depth the basic approaches, the
typical mistakes made at all levels and explains how to avoid them.
He also examines the techniques used by world-class players to
defend and counterattack, and explains how you can learn from them.
In addition, he covers some key theory of many popular gambits in
modern chess. Be bold, be brave and grab those pawns! This book
shows you how to: *Beat unsound gambits *Keep a cool head under
pressure *Counterattack when the time is right *Make your extra
material count
These 60 complete games, annotated throughout, emphasize Cuban master's elegant, classic, accurate, lethal endgame play against Alekhine, Lasker, Marshall, Nimzowitsch, Réti, the best. Here are real games from match and tournament play, but endings that seem like long-contemplated works of art.
Buckle up! A vast armada of starship pawns blast their way onto
your tabletop in the latest Starfinder Pawns collection! The
Starfinder Pawns: Starship Operations Manual Pawn Collection
presents more than 100 stunning full-color images of starships,
from agile interceptors to enormous dreadnoughts. Printed on sturdy
cardstock, each double-sided pawn slots into a 1-inch plastic base
from the Starfinder Pawns Base Assortment, making them easy to mix
with traditional metal or plastic miniatures. With so many starship
options, the Starfinder Pawns: Starship Operations Manual Pawn
Collection ensures you're set to run simple duels, vast armada
clashes, and everything in between! The Starfinder Starship
Operations Manual Pawn Collection includes pawns suitable for
starships ranging from racing ships to ultranoughts, as well as
starship fleets! All starship pawns use medium bases, from the
tiniest fighter to the largest warship. Inside this set, you'll
find: Large (and Smaller) Starships AAC Dyad (4) Aeon, Alinoisos
(3) ATech Resolute (4) Brevak Vermelance (3) Dashadz Griffon (4)
Dashadz Wayfarer (4) Death's Head Charon (4) Derelict Shade (3)
Hivonyx Ambassador (4) Idaran Keris (4) Idaran Peregrinasi (4)
Idaran Thunderbolt (4) Infernex Justiciar (4) Infernex Unshakable
(4) Inheritorworks Javelin (4) Inheritorworks Truestrike (4) KC
K-51 Sky Fisher (4) Multifold G7 Autohauler (4) Nebulor Skymedic
(3) Norikama Defrex (4) Opulos Opulence (3) Redshift Revolution
X-62 (4) Sanjaval Redsun (4) Sov-El Korinath (3) Star-Nambulance
Void-Eater (3) Starfinder Society Drake (4) Starfinder Society
Gorgon (4) Starfinder Society Pegasus (4) Terminator Slingshot (4)
UC Librama (3) UIE Petaltail (4) Ulrikka RC-HPR (4) Huge (and
Larger) Starships AAC Hoardmaster (2) BMC Devastator (2) BMC
Dmolangari (2) Cerebrex Citadel Zirval CompEnt Those Who Are
Driftmaven Idaran Saga (2) Inheritorworks Redeemer (2) KC
Golarion-Class Battleship (2) Norikama Valkyrie (2) Pyre spike
Station Ringworks Peacebringer Ringworks Specter (2) Shalar
Sovereign Dominator Starhive Vespiar (2) Vanguard Exsanguinator (2)
Zoaphorix (2) Starship Fleets Hellknight Destroyer Fleet (8)
Iomedean Destroyer Fleet (7) Kasathan Fighter Fleet (7) Pact Worlds
Capital Fleet (7) Skyfire Legion Fighter Fleet (8) Veskarium
Capital Fleet (8)
The Caro-Kann has always been one of the most widely played
openings among club and tournament players. This handy battle
manual deals with the critical main line positions after 1 e4 c6 d4
d5 3 Nc3 dxe4 4 Nxe4. Highly regarded author Grandmaster Neil
McDonald offers a comprehensive survey of the state of current
theory for both White and Black players, explaining the basic
elements, strategies and tactics for both sides. This guide covers
one of the most fashionable chess openings in current practice. It
is ideal for club and tournament players and it provides everything
you need to know to start playing the main line Caro-Kann
straightaway. (6 1/4 x 9 1/4, 144 pages, diagrams)
The Catalan is a sophisticated and wide-ranging opening system
which is popular at all levels of chess. In recent years it has
been catapulted into the limelight by Vladimir Kramnik, who has
revitalized it with many new ideas and has utilized it with great
success against the world's strongest players - on occasion making
it look like a forced win for White! In this book, Grandmaster
Nigel Davies presents a major study of this important opening.
Drawing upon his wealth of personal experience with the Catalan,
Davies provides a reliable and dynamic repertoire for White, covers
the keys plans for both sides, and tackles crucial modern day
issues such as move orders.
Because of television, the game of choice for most new poker
players is no-limit Hold'em. This has led to changes in the game.
With so many players trying to emulate their TV heroes, they tend
to play too many weak hands, call too many bets with marginal to
poor holdings, and try to make too many big bluffs. Today's skilled
player must learn to adapt to these changes in this complex game.
This book covers all aspects of the smaller, fixed buy-in, no-limit
hold'em games from understanding your opponents to learning about
pot odds. Included are topics seldom written about such as finding
the proper amount to bet, how to manage your mental game, bankroll
considerations, and how to beat the rake. Also introduced is "The
Matrix Theory: " a unique tool for understanding just what hands
you should play and how they should be played depending on a matrix
of considerations few think about. If you are looking for the most
comprehensive guide to fixed buy-in cash games, you need this book!
This new title, the first of its type to explain the dynamic
principles that underpin modern chess, uses more than thirty
carefully selected games to help the reader understand the most
important aspects of the chess struggle. John Nunn, a top-class
grandmaster and one of the world's most highly regarded chess
writers, explains every move using terms and phrases everyone can
understand and shows how key ideas are handled by today's
grandmasters. The book is divided into three main sections: Opening
themes, Middlegame themes, and Endgame themes, with an emphasis on
understanding principles. Detailed analysis is given only when it
is necessary to illustrate key strategic and tactical themes.
Anyone interested in learning how to play better chess will benefit
from this step-by-step explanation of how chess games are won.
Enjoy these 40 expertly crafted micro-RPGs that are fast, fun, easy
to learn, and come in a variety of genres-from space exploration to
jungle dungeon crawlers-everything you need to pick up and play
today. Get gaming fast with The Ultimate Micro-RPG Book including
brand-new micro-RPGs created by experts across the gaming world.
From space exploration to jungle dungeon crawlers this book has
everything you need to pick up and play today. With these
quick-start games, you can create your own adventures, alone or
with friends, without any prep, and with minimal set up and pieces.
Whether you're new to RPGs or working towards your level 20 mage,
this collection is a great way to try out different games and
systems, and test your roleplay skills on different character types
and situations.
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