|
|
Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
Former US Open Champion Timothy Taylor presents weapons for Black
against the hugely popular Spanish Opening, basing his repertoire
on the Modern Steinitz Defence. This opening can lead to
razor-sharp lines, such as the Siesta Variation, where one slip by
either player could prove to be fatal. But a major attraction of
the Modern Steinitz is its flexibility, as Black can also choose to
play in a more positional manner. Taylor studies in depth the
critical main lines, and also what to do if White avoids these.
Read this book and be ready to slay the Spanish!
In this highly original and instructive test yourself book,
grandmaster Chris Ward invites readers to solve a selection of
carefully chosen puzzles. In this, the second book in the 'It's
Your Move' series, the positions are aimed at club players who are
looking to hone their skills in order to climb further up the chess
ladder. The reader is given a choice of five plausible plans for
each position and has to decide which is the most likely to
succeed. The answers then identify the most promising plan and
explain why the other choices are less attractive. (5 3/4 x 8 1/4,
144 pages, diagrams)
Sherlock Holmes may be the world's greatest detective, but he needs
your help. Join the renowned sleuth and his assistant Dr Watson as
they travel across Victorian England, encountering mysterious
crimes along the way. Using just Watson's illustrated case notes,
can you unravel the twists and turns of each remarkable story?
After reading ten original cases, you will need to solve baffling
questions such as: * Who murdered the High Court judge, and why? *
How did the Baker Street Irregulars know the warehouse robbery was
an inside job? * And did the stonemason really die in a climbing
accident? Are you up to Sherlock's challenge?
A deck of 52 beautiful cards featuring simple, self-care rituals
and bite-sized tips to help you incorporate them into your daily
life. The box also includes a booklet on how to practise daily
rituals and a stand for displaying the cards. You don't need to set
aside hours of your day to feel the benefits of daily rituals.
There are so many little moments when you can pause, be present and
find calm. Whether you would like to feel more positive or perhaps
spend more time on self-care, the journey begins with this box.
Alongside a booklet covering the essentials of rituals and how to
incorporate them into your daily life, this box contains a set of
52 beautifully designed cards, each with a ritual on one side and a
tip on the reverse. Each card can be displayed individually using
the wooden stand, allowing you to bring tranquil inspiration to any
shelf, windowsill, desk or side table. This is the perfect gift for
anyone looking to instil calm and self-care in their day.
Players: 2-4
Ages: 14+
Playing Time: 30-60 minutes
Contents: Double-Sided Playing Board
Travel into the further reaches of the Wildlands with this new set of
maps. Introduce further wrinkles to your game via magical portals which
help you rush around the map, or fissures which will slow your
progress. Players will have to adapt to their new surroundings if they
ever hope to get ahead.
This map expansion for Wildlands adds a new double-sided board to the
game, featuring new opportunities and obstacles, and can be used in
conjunction with the faction expansions.
This map pack requires a copy of Wildlands to play.
What are the greatest opening ideas in chess history? This is a
fascinating question that would undoubtedly spark endless debate
and discussion amongst all the experts and enthusiasts of the game.
From the invention and development of openings which are now
considered to be mainline, to the wealth of stunning one-move
novelties which have convincingly overturned previous expert
assessments, there is certainly a plethora of brilliant ideas to
choose from - everyone will have their own opinion on this
subject!In this book, Christoph Scheerer looks back though chess
history and at modern times in order to create his own list of
favourites. Selecting from hundreds of candidates, Scheerer
examines factors such as creativity, shock value, effectiveness and
endurance in order to decide which ideas are most worthy of
inclusion. Read this book and discover the stories behind the most
powerful opening ideas of all time, and how you can utilize and
learn from these ideas to improve your chess. *An entertaining
guide to the best ever opening ideas*Written by an opening
expert*Ideal for players of all levels
One of the best ways to improve is to study the games of a top
Grandmaster, and Ivan Sokolov's uncompromising style and tactical
flair make him a perfect role model. In this book Sokolov
demonstrates the deadly effectiveness of his systems against
openings such as The Nimzo-Indian, Queen's Gambit, Slav and King's
Indian. Contains 50 deeply annotated games with introductions .
Brilliant and inventive opening play will both instruct and
entertain . Includes many spectacular miniatures of under 30 moves
Ivan Sokolov is one of the most outstanding talents to emerge in
the 1990's, and many of his victims in this book- Anand, Adams,
Topalov, and Lautier - hail from the cream of the younger
generation. As a key member of the Bosnia- Herzegovina Olympiad
team he won a solver medal in Moscow in 1994, and was ranked 12th
equal in the world in December 1996. Sokolov is resident in the
Netherlands, and tied with Jan Timman in the 1996 Dutch
Championship.
Time is the bane of all kings. Always does it march forward,
bringing change and challenges, wars and disasters, invaders and
internal rebellion. This supplement for Oathmark: Battles of the
Lost Age, focuses on the passage of time and its effect on a
players kingdom. While wars and battle still determine their
ultimate fate, many other events can affect the armies of a
kingdom. Plagues and blights can reduce access to soldiers from
specific territories. Attempted coups can cost a king some of his
best generals. On the other hand, unexpected alliances might give a
kingdom access to unusual troops, or the birth of a new heir might
bring wondrous presents. Along with the rules for the passing of
years, this book also presents the option to train your units to
fight in special formations, such as phalanxes, shield walls, and
skirmish lines. These will allow players to use their existing
armies to try out new strategies and tactics to swing their battle
in their favour. This book also includes several new military
expeditions, including numerous scenarios, to once again challenge
a player's generalship.
Here, in a single compact handbook, are all the rules for the
myriad forms of pocket billiards. Billiards: The Official Rules and
Records Book is complete with detailed instructions on how to play
everything from Basic Pocket Billiards to Cut-Throat, together with
the rules for tournament games such as Nine Ball and Rotation, and
Snooker and Carom games.
These are the official rules of billiards from the Billiard
Congress of America. A very helpful chapter for the beginner
includes professional tips on basic techniques and strategies. Also
included are a glossary of billiard terms and a summary of BCA
billiards champions.
The Billiard Congress of America is a non-profit 501(c)(6) trade
organization, dedicated to achieving a united, growing, prosperous
and highly regarded billiard industry through its leadership. It
enhances the success of its members and promotes the game of
billiards through educational, marketing and promotional programs,
annual industry trade shows, tournaments and other programs
designed to make pool everybody's game. For more info, see
BCA-Pool.com.
The Billiard Congress of America is located in Colorado Springs,
CO.
A bumper edition of puzzles from the home of cryptic crosswords...
the Telegraph. In 1925, the Telegraph was the first quality daily
to publish a crossword; here is the latest collection. Utterly
addictive and entertaining, these fiendish puzzles are perfect for
those who wish to pit their wits against the nation's best cryptic
setters.
We have all experienced nasty gambits and ultra-aggressive opening
play. It's scary and it's always been difficult to find good,
practical advice on how to react. Now, however, help is at hand. In
this book, Sam Collins tackles the important subject of gambit play
and gambit defence. He explores in depth the basic approaches, the
typical mistakes made at all levels and explains how to avoid them.
He also examines the techniques used by world-class players to
defend and counterattack, and explains how you can learn from them.
In addition, he covers some key theory of many popular gambits in
modern chess. Be bold, be brave and grab those pawns! This book
shows you how to: *Beat unsound gambits *Keep a cool head under
pressure *Counterattack when the time is right *Make your extra
material count
It was the chess legend Philidor who wrote: 'The pawns are the soul
of chess', and yet it is these modest infantrymen who are always
the first to die for the cause. Pawn sacrifices are incredibly
common in chess games, and yet for some unknown reason they have
been rather neglected in chess literature... until now.In this
pioneering work, Timothy Taylor carries out an in-depth study of
this significant subject. Using an abundance of instructive
examples, Taylor uncovers the secrets of pawn sacrifices,
highlighting the many reasons for their success, indicating the
ideal situations in which pawn sacrifices work, as well as showing
positions in which they are not so effective. The ability to handle
pawn sacrifices is one of the most important skills in chess, and
enhancing this skill will undoubtedly improve your understanding
and results. This book will show you how to do this. *An
enlightening and entertaining guide to pawn sacrifices*Covers
essential tactical and positional ideas*Written by a
battle-hardened professional player
Scores of methods-previously known only to card experts-include passes, palming, false shuffles, false cuts, changes, crimps, jogs, reverses, rear palms and more. Altogether, 341 sleights and tricks. 318 illustrations show exact position of fingers and hands.
Mission control, we are go for launch! NASA's most iconic mission
patch imagery is on display in this out-of-this-world matching
game, perfect for honing memory and introducing players to some of
humanity's notable journeys into outer space. Marvel at historic
patches that commemorate the very first Mars rovers, the Apollo 11
mission, the first mission to the International Space Station, and
more . . . just remember where you last spotted each mission
memento to win! Interstellar explorers will want to launch into
this game again and again!
One day in 2005 while searching for food, nine-year-old Ugandan
Phiona Mutesi followed her brother to a dusty veranda where she met
Robert Katende.
Katende, a war refugee turned missionary, had an improbable dream:
to empower kids in the Katwe slum through chess--a game so foreign
there is no word for it in their native language. Laying a
chess-board in the dirt, Robert began to teach. At first children
came for a free bowl of porridge, but many grew to love the game
that--like their daily lives--requires persevering against great
obstacles. Of these kids, one girl stood out as an immense talent:
Phiona.
By the age of eleven Phiona was her country's junior champion, and
at fifteen, the national champion. Now a Woman Candidate
Master--the first female titled player in her country's
history--Phiona dreams of becoming a Grandmaster, the most elite
level in chess. But to reach that goal, she must grapple with
everyday life in one of the world's most unstable coun-tries. "The
Queen of Katwe" is a "remarkable" (NPR) and "riveting" ("New York
Post") book that shows how "Phiona's story transcends the
limitations of the chessboard" (Robert Hess, US Grandmaster).
Featuring 150 iconic artworks, The National Gallery Masters of Art
Puzzle Book is a visually spectacular puzzle challenge perfect for
any art-enthusiast. This must-buy gift book contains 100 puzzles
reproducing and inspired by the world's most famous paintings,
making it a truly one-of-a-kind decorative delight. From pictorial
puzzles such as Fake or Fortune, Jigsaw and Scrambled Image, to
cryptic puzzles like Odd One Out or The Missing Link, through logic
puzzles, riddles and even a series of progressively more difficult
art knowledge quizzes, there is something for everyone, from the
puzzle master to the art aficionado. Featured paintings include
Sunflowers by Vincent van Gogh, The Fighting Temeraire by J.M.W.
Turner, The Arnolfini Portrait by Jan van Eyck, The Hay Wain by
John Constable, The Virgin of the Rocks by Leonardo da Vinci,
Bathers at La Grenouillere by Claude Monet and many, many more.
The Zaharets, the land between the Vori Wastes and the Plains of
Aeco, is well-known as the Land of Risings. Dominated by the rising
city-states of Ameena Noani and Sentem, facing each other along the
great War Road, the Zaharets has always been home to powerful
civilizations. Beastmen ruins dot the landscape, a constant
reminder of the Kingdom of Sin and the fragility of the Law of Men.
Even older are the great ruins of the Hulathi, the legendary sea
peoples, and the Hannic mansions sealed beneath the mountains,
awaiting those who would seek out the Lost Folk. Scars abound from
the wars between ruined Keta in the north and Gerwa in the south.
And, far to the east, the legends of Muadah still beckon occultists
and Jackals who seek to plunder its corrupted ruins. Inspired by
the myths, cultures, and history of the Ancient Near East, and by
such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old
Testament, Jackals is a Sword & Sorcery roleplaying game set in
a Fantasy Bronze Age. With mechanics based on the popular OpenQuest
system, the game places players in the role of Jackals -
adventurers, explorers, sellswords, and scavengers - and sends them
out into the peril-filled land of the Zaharets to make their
fortune... or perhaps fulfill a greater destiny...
A distress beacon from a desolate section of tundra sends the
heroes on a rescue mission in the biting cold. They find a lone
vesk survivor in the wreckage of a starship prowled by a menacing
insectile stowaway: a component of the dreaded Swarm! The heroes
trace the creature's origin to a frozen gas giant in the same
system, where a mutated Swarm colony has begun to awaken from a
strange hibernation. Will the heroes brave the floating organic
lair to stop the Swarm from contacting the greater hive mind?
"Icebound" is a Starfinder Roleplaying Game adventure for four
7th-level characters by Jason Tondro. This adventure continues the
Horizons of the Vast Adventure Path, a six-part, bimonthly campaign
in which the heroes are at the forefront of exploring and charting
a newly discovered world filled with mystery. This volume also
includes a dossier on the Veskarium spy agency known as
Directive-9, technology repurposed from the Swarm, and a selection
of deadly alien threats. Each bi-monthly full-color softcover
Starfinder Adventure Path volume contains a new installment of a
series of interconnected science-fantasy quests that together
create a fully developed plot of sweeping scale and epic
challenges. Each 64-page volume of the Starfinder Adventure Path
also contains in-depth articles that detail and expand the
Starfinder campaign setting and provide new rules, a host of
exciting new monsters and alien races, a new planet to explore and
starship to pilot, and more!
In the first of a potential new series Florian Richter presents
colour profile models of every ship on both sides in this epic
battle. In a change to previous paper soldier titles, these ships
can be cut straight out of the book to create the British, French
and Spanish fleets.
As the Allies advance towards Germany, they face dogged resistance
from the hard-pressed German forces. Take command of the Allies in
their final push to end the war in Europe, or hold fast as the
German defenders as the fight is brought to your door. This new
Campaign Book for Bolt Action offers new linked scenarios, rules,
troop types and Theatre Selectors, and provides plenty of options
for novice and veteran players alike.
|
You may like...
Camino Ghosts
John Grisham
Paperback
R470
R419
Discovery Miles 4 190
Bloedbande
Jeanette Stals
Paperback
R320
R300
Discovery Miles 3 000
|