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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
The French Defence is one of the most popular and reliable
responses to 1.e4. This book covers the most critical variation of
the Winawer, which occurs after the opening moves 1.e4 e6 2.d4 d5
3.Nc3 Bb4 4.e5 c5 5.a3 Bxc3 6.bxc3 Ne7 7.Qg4. This volume presents
three contrasting ways of meeting Whites aggressive opening system:
7...cxd4 leading to the notorious Winawer Poisoned Pawn; 7...00
8.Bd3 f5, a solid yet strategically complex system; and 7...00
8.Bd3 Nbc6, which leads to a tense, full-blooded battle.
All Possible defences to 1e4 and 1d4 are covered --- Written by
renowned openings experts ------ Tired of playing the same old
openings? Worried about having to learn too much theory? Then these
are the books that you are looking. Brought together for the first
time in one volume, International Master Angus Dunnington presents
you with an all-new and attacking repertoire based on the move 1d4
while Grandmaster John Emms offers a new arsenal of opening weapons
with which to attack your unsuspecting opponents. Dunnington
concentrates on constructing easy-to-learn systems against all of
Black's possible defences, choosing lines that are fun to play,
easy to learn and will pose your opponents with lots of problems.
In each case learning ideas is more important than memorising long
variations, so these repertoires should be ideal for players who
don't have the luxury of being able to spend countless hours
studying theory.
Take your gaming campaign to the next level with this inspiring,
easy-to-use collection of random encounters perfect for any fantasy
RPG. Spark your imagination fast with this collection of fun,
engaging, and inspiring random encounter prompts. These expertly
written options are organized into popular themes and locations so
you can find what you need fast, whether you choose from the list
or use the dice to choose randomly. With fantasy hooks to fit every
game from Pathfinder to GURPS to D&D, there are options for all
of your campaigns. Whether you're playing from a game book or
weaving your own homebrewed adventure, there's always a need for
short random encounters in between set pieces. Featuring fun
full-color illustrations, you'll engage more in your story and
bring your game to life!
This book on strategy is one of the best and clearest texts ever
written. Lasker claims that by following a few principles of
strategy which he gives one can play chess very well. A large part
of the book is devoted to illustrative games to show how these
strategic principles have been applied by masters. These games show
that by learning how to clear files, concentrating forces in the
center of the board, and keeping pawn movement down to only the
most needed ones, you can become a master.
The King's Indian is an exciting, challenging opening which is very
popular at all levels of chess. It is favoured by ambitious and
aggressive players such as the two chess legends Bobby Fischer and
Garry Kasparov who perfected the King's Indian into an opening
weapon to be feared throughout the chess world. In recent years,
however, White players, led by World Champion Vladimir Kramnik,
have hit back hard with many important new ideas. Most experts
agree that the Classical Variation is the critical test of the
King's Indian. Pulling no punches, White questions Black's entire
strategy and seeks nothing less than a direct refutation; it could
be said that the reputation of the King's Indian rests entirely on
the assessments of this hotly debated subject. In The Classical
King's Indian Uncovered, Krzysztof Panczyk and Jacek Ilczuk,
theoreticians renowned for their original analysis, uncover the
secrets behind this contentious opening and share their discoveries
with the reader. Using illustrative games, they study both the
fashionable main lines and the tricky sidelines, and provide a
thorough grounding in the key tactical and positional ideas for
both White and Black.
Learn to play attacking chess from move one by studying the Fried
Liver Attack, the Fishing Pole, the Bishop Sacrifice, the Halosar
Trap, and other attacks used by the masters of the past.This book
is a compilation of some of the best chess opening traps and
attacks. Most attacks result in mate within 10 moves or less. These
attacks illustrate how to mount a powerful attack quickly.
There's something hiding among us: an elusive cryptid is prowling
our city streets. The evidence is clear but, without definitive
proof, the scientific community will never believe you. There's
nothing else to be done - you must track down this cryptid
yourself! Play as a determined Scientist manipulating heat,
movement, and sonic sensors to scan the city, identify your
quarry's true location, and capture them. Or take the role of a
Cryptid, snaking your way through the shadows and back alleys of
the metropolis that surrounds you, eliminating all evidence of your
existence as you go, desperately avoiding capture. Emerging
victorious in this high stakes cat-and-mouse chase, played out
across a sprawling urban landscape, will require all your ingenuity
and foresight. Cryptid: Urban Legends is a tense asymmetric game of
competitive deductive reasoning for two players from the creators
of Cryptid. Players: 2 Ages: 14+ Playing Time: 20-40 minutes
Contents: 41 cards, 10 plastic cubes, 9 plastic discs
Do you have a child who is interested in chess, but you're not sure
how to help? In Survival Guide for Chess Parents, Tanya Jones
concentrates on the numerous aspects of being a 'chess parent' and
answers the many questions facing those with chess-playing
children. There's certainly more to this than meets the eye.
Problems are as diverse as 'How can I help in the very early
stages?', 'How do I find suitable clubs and tournaments?', 'Should
I watch when he or she is playing?' and 'How do I find a good chess
coach?'
Jones also tackles aspects such as chess and education, plus the
ever-increasing role of computers and the Internet. Whether your
child is just starting out in the game or is a budding prodigy,
this book is essential reading.
This is a complete guide for the chess parent and explains the
intricacies of tournament rules while tackling the subjects of
rating and grades.
Sixty-two masterly demonstrations of the basic strategies of winning at chess, featuring games by the greatest chess masters-Capablanca, Tarrasch, Fischer, Alekhine, Lasker, Petrosian among them-compiled and annotated by one of chess literature's most brilliant authors. Each game selected offers a classic example of a fundamental problem and its best resolution, described and diagramed in the clearest possible manner for players of every level of skill. 146 illustrations. Introduction. Table of Contents. Index of Players.
Leading chess author Colin Crouch selects and explains over 30
sensational games, all from the new millennium. By studying battles
between the world's best players, Crouch examines in detail all the
key areas of modern chess. Powerful attacking and resourceful
defending, bloodthirsty tactical battles, profound positional
mastery, deep opening preparation and superb endgame play are all
in evidence here, while Crouch also explores the ever-increasing
role of computers and the way human imagination can work in harness
with them. There is something for everyone in this book: aspiring
players will benefit greatly from the clear explanations of the
fundamentals, while stronger players will gain considerably from
Crouch's deep insight and analysis in more complex positions. This
book reflects the continuing changes in modern chess, and how you
can use the lessons learned to great effect in your own games.
Whether you're looking to play against friends or co-workers, this
kit serves as the perfect pastime or office distraction! Kit
includes two raised platforms, eight bean bags, and a 32-page
illustrated book on the popular bean bag game.
This playful, inspirational book invites fantasy lovers and fans of
Dungeons & Dragons to celebrate and incorporate different
elements of this iconic tabletop game in their lives and help them
live their best, geekiest life. Written by Kat Kruger, the Dungeon
Master of the popular Dungeons & Dragons actual play podcast
d20 Dames, you'll learn how to take the skills, knowledge, and
sense of adventure from your D&D campaign to help you better
understand everything from how you interact with the world around
you to facing the random events that life sometimes throws at you.
With advice from classic player classes-like the Fighter, Warlock,
Bard, Monk, or Ranger-and ways to take your experiences as a player
(or a Dungeon Master) and use them in your day-to-day life, How to
Be More D&D also features interactive elements like "Building
Your Character" and "Dungeon Master State of Mind," quizzes like
"What is Your D&D Class," and paired with rich, full-color art
from the world of Dungeons & Dragons. Whether it is building
your real world "character," discovering your ideal class and
strengths, harnessing the three pillars of play for everyday use,
or using roleplaying techniques to your advantage, How to Be More
D&D explores how to enjoy the campaign known as life and is a
perfect gift for any tabletop gamer or D&D fan. Dungeons &
Dragons, D&D, their respective logos, and the dragon ampersand,
are registered trademarks of Wizards of the Coast LLC. (c)2022
Wizards of the Coast. All rights reserved.
The ferociously talented Hideo Kojima, creator of Metal Gear Solid
and Death Stranding, shares his perspective on the stories and
movies that influence his work! Ever since he was a child, Metal
Gear Solid and Death Stranding creator Hideo Kojima was a voracious
consumer of movies, music, and books. They ignited his passion for
stories and storytelling, and the results can be seen in his
groundbreaking, iconic video games. Now the head of independent
studio Kojima Productions, Kojima's enthusiasm for entertainment
media has never waned. This collection of essays explores some of
the inspirations behind one of the titans of the video game
industry, and offers an exclusive insight into one of the brightest
minds in pop culture. Ever since he was a child, Metal Gear Solid
and Death Stranding creator Hideo Kojima was a voracious consumer
of movies, music, and books. They ignited his passion for stories
and storytelling, and the results can be seen in his
groundbreaking, iconic video games. Now the head of independent
studio Kojima Productions, Kojima's enthusiasm for entertainment
media has never waned. This collection of essays explores some of
the inspirations behind one of the titans of the video game
industry, and offers an exclusive insight into one of the brightest
minds in pop culture.
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Agony and Ecstasy
(Paperback)
Michael Larrimore; Contributions by Pete Nash, Lawrence Whitaker
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R253
Discovery Miles 2 530
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Ships in 12 - 19 working days
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This three-staged memory game invites you to observe masterpieces
closely. Historically, a masterpiece was a work of a very high
standard, produced in order to obtain membership of a guild or
academy. Since the author never went to art school, her untrained
eye wondered: "How should I look at art in order to fully
appreciate it?" Trying to answer this question, she decided to
design a system of observation based on different steps: games and
activities following a set scheme that triggers the player to look
at a masterpiece on a different scale. Pixel-Art Game allows you to
zoom into these Dutch Masterpieces. Match the original image with
its pixelated copies by zooming into Vermeer's famous The Milkmaid.
The painter's colour and use of light are emphasised through the
pixels of the digitalised image, taking art into our contemporary
digital language. With light packaging, perfect to take along with
you, the Pixel-Art Game offers several games in one set. Each of
these 3 games is a step towards understanding the artwork better,
and they can be played with multiple players.
Match the upper sides and undersides of the wings of 25 species of
butterfly from around the world in this beautifully illustrated
matching game. With all kinds of stunning species - from the
painted lady to the purple emperor - this fun and educational game
is an ideal gift that will appeal to nature lovers everywhere.
Includes a mini dossier on each species. Can also be used as a
memory game when you get to know the butterflies. Collect more
pairs than your opponent to win!
Jonathan Adler is a design company that creates luxe and livable
interiors and chic products that are synonymous with modern
American glamour. The Jonathan Adler Versailles Playing Cards set
features Adler's signature pattern dynamically deconstructed for a
21st century twist, classic-meets-cutting edge, treating graphic
greatness to gobs of gold. The set includes two decks of gold foil
stamped cards and a foil stamped box with ribbon pull and magnetic
closure; makes a very chic gift. - Set of 2 Card Decks -
Foil-Stamped Exterior Box: 4.875 x 6.5 x 1.25", 124 x 165 x 32 mm -
Magnetic Closure and Ribbon Pull
Originally published in London in the 1920s as a revised and
enlarged edition based on Hoyle's early works of the 1700s. The
book is an illustrated compendium of over eighty games and their
varieties including card, billiard and board games. These are fully
explained with rules and advice on play. Many of the earliest
books, particularly those dating back to the 1900s and before, are
now extremely scarce and increasingly expensive. Home Farm Books
are republishing these classic works in affordable, high quality,
modern editions, using the original text and artwork.
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Marc Vaux
Norbert Lynton
Hardcover
R705
Discovery Miles 7 050
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