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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
Poker players are always told that to be successful, you have to play aggressively. What is not usually explained is just exactly how you are supposed to play aggressively. On the Final Table of the 2016 WSOP Main Event, Qui Nguyen destroyed the opposition with an absolute masterclass in aggressive play and walked away with the coveted gold bracelet as well as $8 million. If you want to understand what this mythical "playing aggressively" means in practical terms, then From Vietnam to Vegas will give you the answer. ----- Many of the experienced professionals commentating for TV simply couldn't understand Qui's play. Antonio Esfandiari, who has won over $27 million in live play, commented, "I couldn't get a read on Qui Nguyen if my life depended on it." ----- From Vietnam to Vegas tells the complete story behind Qui's magnificent achievement. In this book Qui: --- * reviews 176 key hands from his historic victory at the WSOP Final Table --- * provides an in-depth analysis of his thought process on each hand --- * relates the story of his life, from his early struggles in Vietnam through to his transition to a poker professional in Las Vegas. ----- The book also includes commentary from Steve Blay, founder of AdvancedPokerTraining.com and Qui Nguyen's personal poker advisor at the final table. Blay's commentary often analyzes the mathematical basis behind Qui's decisions, and discusses practical ways to apply it to your own poker game.
A bumper edition of puzzles from the home of cryptic crosswords... the Telegraph. In 1925, the Telegraph was the first quality daily to publish a crossword; here is the latest collection. Utterly addictive and entertaining, these fiendish puzzles are perfect for those who wish to pit their wits against the nation's best cryptic setters.
Since its debut in 1993, Magic the Gathering has grown to be an influential collectible card game, allowing its community of loyal fans to duel each other with mana cards and spells while enjoying its lore and compelling narratives. This collection of essays focuses on Magic from a variety of disciplinary approaches. Authors explore the innovative game design of Magic, the ludic differences between analog and digital play, how players interact with the MTG market and one another, professional play versus casual play and the many ways Magic has impacted gaming.
This offers a complete fighting repertoire for White against the Sicilian with 1.e4 c5 2.d4 cxd4 3.c3. The Morra Gambit is a popular weapon at club level, but can it be effective at GM level? Marc Esserman believes so and he has 2700-rated scalps to back up his view. Esserman is the world's leading expert on the Morra Gambit and he shares all his secrets and many novelties in a lively witty style. The Morra leads to exciting gambit play, so some players decline the offer with 3...Nf6 - Esserman also shows how White can attack this cautious defence. Don't be afraid of the Sicilian - unleash Mayhem in the Morra!
Play Cards and Learn About the Most Welcomed Garden Visitors! Anyone who enjoys nature, gardening, and bugs will love these striking cards for playing your favorite games or to use as flash cards. Inspired by Adventure Publications' popular guides to insects and bugs, this gorgeous deck features full-color photographs that showcase 54 of North America's most common and important pollinators to know. Bumblebees, honeybees, monarchs, tiger swallowtails, and more, the Bees & Butterflies Playing Cards help you begin to learn what each type of species looks like. Play card games like blackjack, poker, rummy, and solitaire while learning more about bees, butterflies, and even a couple of moths (jokers). The deck is a fun and thoughtful gift.
There's something hiding among us: an elusive cryptid is prowling our city streets. The evidence is clear but, without definitive proof, the scientific community will never believe you. There's nothing else to be done - you must track down this cryptid yourself! Play as a determined Scientist manipulating heat, movement, and sonic sensors to scan the city, identify your quarry's true location, and capture them. Or take the role of a Cryptid, snaking your way through the shadows and back alleys of the metropolis that surrounds you, eliminating all evidence of your existence as you go, desperately avoiding capture. Emerging victorious in this high stakes cat-and-mouse chase, played out across a sprawling urban landscape, will require all your ingenuity and foresight. Cryptid: Urban Legends is a tense asymmetric game of competitive deductive reasoning for two players from the creators of Cryptid. Players: 2 Ages: 14+ Playing Time: 20-40 minutes Contents: 41 cards, 10 plastic cubes, 9 plastic discs
A vibrant oracle deck that allows new and current young fans of divination to continue growing their practice. This adaptation of Nikki Van De Car's The Junior Astrologer's Handbook is the perfect tool for young mystics looking to harness the energies of the cosmos as they figure out the role astrology plays in their every day life. The 44-card deck complements our stunning handbook, while also serving as a standalone deck for users who may be coming to divination on their own. A 96-page companion booklet offers a variety of ways to use the deck to help users as they navigate difficult situations (with friends, at home, or at school), while offering them a better understanding of the power they have over their own life/decisions. Whether looking to do a daily pull for inspiration or in need of answers to specific questions, users will learn what the elements, planets, moon phases, and signs all mean in a reading.
The companion deck to The Junior Tarot Reader's Handbook, which allows new and current fans of tarot to continue growing their practice with divination. This adaptation of Nikki Van De Car's The Junior Tarot Reader's Handbook includes a 78-card deck showcasing Uta Krogmann's gorgeous artwork, in which she took special care to keep imagery inclusive so that any reader can see themselves reflected. The 96-page companion booklet teaches readers a variety of ways to do readings, interpret the cards, and use the deck to help navigate difficult situations (with friends, at home, or at school), all while offering a better understanding of the power we have over our own lives/decisions.
CUTE BABY ANIMALS: can you reunite them with their parents? BOXED GIFT perfect for animal lovers of all ages INCLUDES BOOKLET with fun facts about the animals and their relationship with their babies Pair up the baby animals with their parents in this cute new memory game. 44 cards feature photographs from animal portraitist Gerrard Gethings, plus text about all the creatures in the accompanying booklet. Can you be the first to match all the babies and parents? Play as a memory game with the cards face down for added entertainment. Collect the most pairs to win! This is the perfect gift for animal lovers of all ages.
The computer has changed the way top players think about chess. The silicon mind has no psychological barriers. It is "willing" to check moves that most humans, including top players, consider absurd and reject instantly. Thus this brave, new computer era inevitably leads to a reassessment of old axioms, principles and evaluations. In this book the reader will discover the incredible power unconventional moves can have. These moves contradict the most fundamental principles of the "old chess", and yet most of them played by leading grandmasters. At first sight these moves look so strange that the reader can not avoid asking, "Was this grandmaster was inspired or drunk?" The answer will definitely surprise you.
Enter the world of huge hair, sparkling make-up, glitter galore, fake eyelashes and...the fine art of the tuck and tape, with these drag queen playing cards. Featuring 14 of the most famous, most beautiful and most outrageous queens from across the carnival court of drag, this deck is sure to liven up your next game of canasta.
Test yourself against a fiendishly tricky series of IQ test-style puzzles, the perfect training for those who want to prepare for a Mensa IQ test. This full-colour puzzle book features a wide variety of questions to test every aspect of your brain's workings, from visual and spatial challenges to pattern-based or logical problems. Compiled by Dr Gareth Moore, Mensa's Most Difficult IQ Puzzles will force you to think in new ways and spot patterns you have never seen before in order to solve these demanding conundrums.
There is much, much more to being a good live cash player than simply playing the hand "correctly." The player needs to develop a whole host of other skills. Jonathan Little, a top-ranking professional poker player, teaches these skills. Jonathan is one of the best instructors the game has ever seen and has an almost unique ability to explain difficult poker concepts in simple terms: Live No-Limit Cash Games covers when to play loose/aggressive; when to play tight/aggressive; when playing passive can be the most profitable approach and how to spot subtle tells-providing accurate information about player types Jonathan also discusses: Bankroll management; Game selection; Emotional control
Featuring interviews with the creators of 37 popular video games--including SOCOM, Shadow of the Colossus, Tekken Tag Tournament and Sly Cooper, this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of the original PlayStation 2 era. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.
A new edition of a classic game, perfect for couples and families. Take on the role of a mythical raven in a race around the world, using your cards to speed your journey or play tricks upon your opponent! Every morning Odin sends his ravens, Huginn and Muninn, across the world to bring back news of what life is like on Earth. Naturally, after thousands of years, they've gotten a little competitive... Race through the landscape in opposite directions to be the first to return to Odin. Focus on speed, or enlist the help of the trickster god Loki to create shortcuts and hinder your opponent. Can you be certain Loki's changes won't help your opponent instead? There's only one way to find out! This revised edition of Thorsten Gimmler's award-winning game has been completely redesigned, with new rules and a beautiful new art style inspired by Norse mythology. 2 Players Playing Time: 20-30 minutes Ages 8+
Making a great board game and pitching it to publishers are two completely different things. If you've got a game that you want to share with the world but don't know what to do next, this book will help you navigate through exactly what steps to take. You'll discover: How to find the right publisher Exactly what publishers are looking for How to create a sell sheet that will actually sell your game How to negotiate the best deal and get paid more for your game What to look out for in contracts to make sure you don't get exploited You'll learn from Joe's experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.
Are you thinking about working in the board game industry? Here's what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you'll discover * What jobs are really in demand * How you can get your foot in the door with a publisher * Jobs in the industry you've never even thought of * What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author's many years of experience, you'll be able to put your own skills and experience to great use in an amazing, growing industry.
Are you thinking about working in the board game industry? Here's what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you'll discover * What jobs are really in demand * How you can get your foot in the door with a publisher * Jobs in the industry you've never even thought of * What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author's many years of experience, you'll be able to put your own skills and experience to great use in an amazing, growing industry.
A deck of 52 cards containing inspirational quotes and statements to remind you that you can think big and keep your cool - no matter what life throws at you. You can do whatever you set your mind to. Whether that's chasing your dreams or changing the world, this colorful deck of inspiring words and motivational quotes will help you conquer any doubts and setbacks, making it the perfect companion on your quest to greater resilience and unshakeable confidence. These eye-catching cards and pocket-size booklet come complete with a beautiful wooden stand so that you can display them anywhere you choose. For a powerful boost of self-belief, use these reminders to brighten up your room, your desk or wherever else you like. Simply pick a card, and let it fill you with inner strength! These stirring thoughts are sure to energize your outlook and set you on your way to achieving your ambitions. Stay fearless - because you got this!
Making a great board game and pitching it to publishers are two completely different things. If you've got a game that you want to share with the world but don't know what to do next, this book will help you navigate through exactly what steps to take. You'll discover: How to find the right publisher Exactly what publishers are looking for How to create a sell sheet that will actually sell your game How to negotiate the best deal and get paid more for your game What to look out for in contracts to make sure you don't get exploited You'll learn from Joe's experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.
Ireland is awash with would-be kings, power-hungry pretenders, and
self-professed rulers. The provinces are in disarray, and the common
folk are paying the price. The land needs a leader. In Brian Boru,
players will strive to unite Ireland under their domain, securing
control through might, cunning, and matrimony. Join forces to fend off
Viking invaders, build monasteries to extend your influence, and gather
support in towns and villages throughout the land. To become High King
of all Ireland, you will need to navigate a web of shifting alliances,
outmanoeuvre your enemies, and grab history by the reins. Includes
rules in English and German. Number of players: 3-5 Ages: 14+ Play
time: 60-90 minutes Components: Board, 46 cards, 139 tokens, 125 wooden
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