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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
Discover peace, tranquillity and quiet with The Puzzle of Calm.
Part of a new 150-piece gradient puzzle series that taps into the
mindful, self-care appeal of jigsaws. The beautiful, mesmerising
artwork of each little puzzle focuses on a different emotion, with
an accompanying essay to help you understand and make sense of
these feelings. Other titles in the series include: The Puzzle of
Hopefulness, The Puzzle of Happiness, The Puzzle of Love and The
Puzzle of Ecstasy.
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Ocean Bingo
(Game)
Holly Exley; Mike Unwin
1
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R575
R507
Discovery Miles 5 070
Save R68 (12%)
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Ships in 5 - 10 working days
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This family-friendly game is packed with ocean creatures for hours of bingo fun. Includes such favourites as the emperor penguin, sea otter, killer whale and Pacific seahorse as well as lesser known sea inhabitants like the yellow-bellied sea snake and the bioluminescent octopus.
Boasting 64 weird, wonderful and beautiful species, Ocean Bingo is filled with fun facts and glorious illustrations that are guaranteed to delight aquatic afficionados. Mark each species off on your card as it’s called and be the first to shout BINGO!
A historical supplement for Mythras. Welcome the birth of the Roman
Republic, and follow it through to its murderous end, on a
tumultuous ride through some of its most turbulent history.Mythic
Rome encapsulates the dark and gritty past, allowing players to
take part in the founding of Rome: as a bandit on the Tiber; to
overthrow the tyrannical Seven Kings; conquer the rival Etruscan
city states; watch the city be sacked by Gauls; battle Hannibal
during the Punic Wars; take part in the malevolent Bacchanalian
conspiracy; fight alongside Spartacus or against him; or choose
sides during the civil war between Caesar and Pompey.This
invaluable book contains rules for everything from political
standing to chariot racing, along with comprehensive Roman careers
and guides for the weapons, armour and combat styles of Rome's
legions and her enemies. Also included are obscure supernatural
creatures and new magic systems to reflect the way magic works from
the perspective of the Romans themselves.Continuing the quality and
historical depth of the Design Mechanism's Mythic series, Mythic
Rome stands as one of the best historical roleplaying supplements
of all time, describing in intricate detail every aspect of
everyday Roman life. Indeed, this book is packed with quotations
written during the last days of the Republic, revealing shocking
details of Rome the eternal city... a shining pinnacle of
civilisation built upon a grisly foundation of crime, superstition,
war and treachery.Mythic Rome is not a stand-alone game. You will
need the Mythras rules to make full use of the content.
This book contains a dramatic and revealing translation of this
ancient classic into English. The Chinese original is set
side-by-side with the translation. Two things set this translation
apart from all previous ones. First, archeological findings are
used to uncover the meaning of passages obscured for thousands of
years. Second, it preserves the flavor of the orignal in a poetic
rendition. An introductory part of this book provides the
historical and philosophical background to the I Ching. The story
is told of the ancient Chinese civilization, pointing out events
and figures mentioned in the I Ching. The undisguised face of the I
Ching will appeal to the modern reader, who will read it in his or
her own individual way, as poetry, as discoverer of self, or as
soothsayer. It is in the grand tradition of the I Ching for
different people to see different things. To Confucius, who was
born in 550 B.C., it was a source of ethics.; To Leibnitz, the
eighteenth-century inventor of calculus, it was the essence of
binary mathematics.; To Jung Freud's rival in psychology, it was an
explorer of the unconscious.; To some Wall Streeters, it predicts
the stock market.; As a companion to this book, a computer
software, Huang's I Ching offers computerized consultations of the
I Ching. In the court of Zhou, they used to do this by counting
stalks of the yarrow reed. Results of the court would indicate what
passages to read. In later ages, yarrow-counting was replaced by
coin-tossing, as a ritual closer to people's lifestyle. And now,
the I Ching is ready for the future.
More than a decade has passed since IBM's Deep Blue computer
stunned the world by defeating Garry Kasparov, the world chess
champion at that time. "Beyond Deep Blue" tells the continuing
story of the chess engine and its steady improvement. The book
provides analysis of the games alongside a detailed examination of
the remarkable technological progress made by the engines - asking
which one is best, how good is it, and how much better can it get.
Features: presents a total of 118 games, played by 17 different
chess engines, collected together for the first time in a single
reference; details the processor speeds, memory sizes, and the
number of processors used by each chess engine; includes games from
10 World Computer Chess Championships, and three computer chess
tournaments of the Internet Chess Club; covers the man-machine
matches between Fritz and Kramnik, and Kasparov and Deep Junior;
describes three historical matches between leading engines - Hydra
vs. Shredder, Junior vs. Fritz, and Zappa vs. Rybka.
For over 100 years, the world's leading chess players and teachers
have told their students to study the endgame. Now, for the first
time, a revolutionary, richly instructive endgame book has been
designed for players of all levels. This is the one and only
endgame book youll need as you move up the ladder from beginner to
tournament player and master. Designed to "speak" to a player in a
very personal way, Silman's book teaches the student everything he
or she needs to know at his or her current rating level, and builds
on that knowledge for each subsequent phase of the players
development. Starting at the beginners level, all basic mates are
clearly and painstakingly explained. After that, the critical
building blocks that form the endgame foundation for all tournament
hopefuls and experienced tournament competitors are explored in
detail. Finally, advanced endgame secrets, based on concepts rather
than memorization, are presented in a way that makes them easy to
master. The basic keys to a well-rounded endgame education --
Opposition, the Lucena and Philidor Positions, Cat and Mouse,
Trebuchet, Fox in the Chicken Coup, Triangulation, Building a Box,
Square of a Pawn, Outflanking, the Principle of Two Weaknesses --
are vital. But equally important is creating a love of the endgame,
which is addressed at the end of the book with a look at chess
tactics, minor piece domination, and a discussion of the five
greatest endgame players of all time -- all things that every fan
of chess at every level can enjoy. If you have found the endgame to
be a mystery, if you have found that your confidence plummets once
you reach an endgame, if you have searched for an instructive
endgame book that will turn your weakest link -- your endgame --
into your personal field of power, your search is over. The book is
the key to a world of essential ideas, startling beauty, and
stunning creativity.
"Secrets of Sit'n'gos" is the ULTIMATE GUIDE to one of the most
popular forms of poker. Sit'n'go tournaments are single table
events usually starting with nine or ten players and paying prizes
for the top three finishers. ALL serious poker websites and casinos
offer Sit'n'gos - a fun and profitable way to get started in poker
without having to risk a lot of money or make many difficult
decisions. This book will teach you everything you need to know
whether you are a beginner or an experienced poker player,
including: * how to go from being a novice to a winner using basic
all-in or fold strategies * how to apply more advanced Sit'n'go
concepts such as ICM to become an expert player * how to use
computer programs effectively in making critical decisions * how to
play optimally when heads-up (one-on-one) with high blinds * how to
buiild a $200 bankroll to $100,000 in one year purely in Sit'n'go
events Phil Shaw will guide you through the early, middle and late
stages of play, with clear explanations of the strategies required
for success at each.
OVER 15 MORE OF ROBLOX’S BEST GAMES INSIDE FOR YOU TO EXPLORE
Discover everything you want to know about more of the greatest
games on the Roblox platform, from all-time classic multi-player
survival games to awesome new role-playing quests. Learn tips and
tricks to impress your friends, discover secrets hidden in your
favourite games and unearth epic new adventures to play together.
Having learnt the basic moves, how exactly should a player
improve?In this much loved classic, Irving Chernev explains 33
complete games in detail, telling the reader the reason for every
single move. Playing through these games and explanations gives a
real insight into the power of the pieces and how to post them most
effectively.
The Mensa Riddles and Conundrums Pack explores some of the most
fascinating areas of puzzling pleasure. As well as some really
challenging lateral-thinking puzzles and brain-befuddling riddles,
it contains a variety of ingenious games designed to challenge the
most demanding mind. There are lateral-thinking problems of great
cunning, ancient games from China and Siam, and a host of original
puzzles that will stretch ingenuity to breaking point. It is rare
to find such a diverse collection of puzzles and games in one
place. They call for a wide variety of puzzling skills and will
keep readers pleasurably engrossed for many, many hours! Contains
more than 50 fiendishly difficult riddles and conundrums;
double-sided game board with dice and counters; tangram set;
pentominoes set; matchsticks; jailbreak game.
CLEVER AND CONTEMPORARY ILLUSTRATIONS - 50 witty illustrations by
Baltimore-based illustrator, designer and educator George Wylesol
THE PERFECT GIFT - Design-led, high-spec illustrated product for
maximum gifting potential LEARN ABOUT ART, YOUR WAY - These
portable cards can be taken with you everywhere and encourage the
development of a highly personal approach to art TEXT BY ART
EDUCATOR - Accessible ideas for learning about art from practicing
art educator DISCOVER THE SERIES - Collect the series with
mindfulness-based Ways of Tuning Your Senses, and
wanderlust-whetting Ways of Travelling, also by Laurence King
Transform your relationship to art with 50 illustrated prompts.
Rethink how you see - each card offers a different way of looking
at anything from graffiti to sculpture, painting to tapestry. Have
a fresh encounter with whatever artwork comes your way.
* MUST-HAVE for outdoor and wildlife enthusiasts, art lovers,
travelers, and card players alike. * STURDY WOODEN BOX houses 54
gorgeously illustrated playing cards plus 1 intro card, this deck
celebrates the great outdoors in style. * HIGH-QUALITY "blue core"
which allows players to shuffle the deck over and over again with
minimal wear and tear. * ILLUSTRATED elements in the deck depicts
nature-the four suits represent growing trees, flowing water,
majestic mountains, and the expansive sky. * HANDSOME gift package
or self-purchase with a handcrafted feel, these fully illustrated
playing cards and wooden keepsake box bring the beauty of the great
outdoors to your fingertips!
The rich history of Egypt has provided famous examples of board
games played in antiquity. Each of these games provides evidence of
contact between Egypt and its neighbours. From pre-dynastic rule to
Arab and Ottoman invasions, Egypt's past is visible on game boards.
This volume starts by introducing the reader to board games as well
as instruments of chance and goes on to trace the history and
distribution of ancient Egyptian games, looking particularly at how
they show contact with other cultures and civilizations. Game
practices, which were also part of Egyptian rituals and divination,
travelled throughout the eastern Mediterranean. This book explores
the role of Egypt in accepting and disseminating games during its
long history. Over the last few years, the extent and the modes of
contact have become better understood through museum and archival
research projects as well as surveys of archaeological sites in
Egypt and its surrounding regions. The results allow new insight
into ancient Egypt's international relations and the role of board
games research in understanding its extent. Written by three
authors known internationally for their expertise on this topic,
this will be the first volume on Ancient Egyptian games of its kind
and a much-needed contribution to the field of both Egyptology and
board games studies.
Key aliens and NPCs from the Dawn of Flame Adventure Path come
alive on your tabletop with the Dawn of Flame Pawn Collection,
featuring more than 100 creature pawns for use with the Starfinder
Roleplaying Game or any tabletop science-fantasy RPG! Printed on
sturdy cardstock, each pawn presents a beautiful full-color image
of an alien, NPC, or starship from the Dawn of Flame campaign,
including crafty efreet, rebellious soldiers, scheming gangsters,
and dozens of unique creatures. The Dawn of Flame Pawn Collection,
together with the creatures and characters from the Starfinder
Alien Archive Pawn Box and Starfinder Core Rulebook Pawn
Collection, provides pawns for nearly every Dawn of Flame
encounter. Each cardstock pawn slots into a size-appropriate
plastic base from the Alien Archive Pawn Box, making the pawns easy
to mix with traditional metal or plastic miniatures.
147 Snooker Drills and Exercises will help players of all standards
to improve their game. It presents a range of practice routines
that covers all aspects of a player's game. Some are more advanced
than others, allowing the player working on a particular area of
their game to pick out the exercises they feel will help them most.
The routines become more difficult as the pages go on, so the
beginner can work through them and use them to set targets to make
their practice competitive. For coaches, the routines will assist
in giving variety in lessons and helping to set targets in lessons.
Will you escape the dangers of Azeroth? Will you escape the dangers
of Azeroth? You have 60 minutes to break free of the chains that
bind and the evils that threaten the World of Warcraft (R)! Play as
honorable members of the Horde and the Alliance and overcome
obstacles before time runs out! Stop the spread of Professor
Putricide's plague of undeath in his bizarre laboratory, dodge
devilsaurs in Un'Goro Crater, and restore order to Karazhan before
the tower collapses! Featuring three different scenarios with three
difficulty levels: easy, medium, and challenging. Will you be
unshackled? Or will time seal your fate?
Wish, daydream and discover a more optimistic outlook with The
Puzzle of Hopefulness. Part of a new 150-piece gradient puzzle
series that taps into the mindful, self-care appeal of jigsaws. The
beautiful, mesmerising artwork of each little puzzle focuses on a
different emotion, with an accompanying essay to help you
understand and make sense of these feelings. Other titles in the
series include: The Puzzle of Happiness, The Puzzle of Calm, The
Puzzle of Love and The Puzzle of Ecstasy.
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