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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
FEEL EUPHORIA, ELATION AND EXTREME DELIGHT and pleasure with The
Puzzle of Ecstasy 150 PIECE GRADIENT PUZZLE for a new generation of
jigsaw fans TAP INTO THE MINDFUL, SELF-CARE APPEAL OF JIGSAWS. The
beautiful, mesmerising artwork focusses on the emotion of ecstasy,
with accompanying text to help you understand and make sense of
your feelings PART OF A SERIES that also includes The Puzzle of
Hopefulness, The Puzzle of Happiness, The Puzzle of Calm and The
Puzzle of Love STURDY & ATTRACTIVE BOX perfect for gifting
The exciting and challenging game of Texas Hold'Em Poker is
gaining more followers daily-both young and old-who enjoy
competing, bluffing, and most of all, winning. In this guidebook
for both novice and experienced poker players, an avid poker player
combines his knowledge of the game with his expertise regarding
stats and probabilities to provide all possible outcomes of the
cards, ultimately helping poker players around the world improve
their chances of winning.
Sam Habash has been playing poker since he was a young boy, but
in the last ten years, has focused mainly on improving his Texas
Hold'Em game. He draws on his ability to gather and analyze
statistics to provide poker players with probabilities and payback
information. While offering little-known statistics like the
likelihood of having an ace or king show up in a hand (62%) or the
odds of receiving a pair (6%), Habash leads players through many
different scenarios like the chances of receiving a second pair,
flush draw, or complete straight.
The expert advice offered in this unique reference manual will
help any poker player gain the extra advantage to come out ahead in
their next game of Texas Hold'Em
The RAF faces the Luftwaffe in this two-player deckbuilding game of
aerial WWII combat. Summer, 1940. The German war machine has rolled
through the continent in less than a year, crushing all before it.
Britain is all that stands in the way of German victory in Europe.
Command the pilots of the battle-tested Luftwaffe, looking to
extinguish all resistance and pave the way to invasion, or the
resourceful and determined RAF opposing them at every turn.
Undaunted: Battle of Britain is a standalone game in the Undaunted
series, adapting the core gameplay of the previous games to
recreate the dynamic dogfighting of aerial combat. Maintain
cohesion between your pilots, evade anti-aircraft artillery, and
leverage talented aces to win the battle for the skies! Ages: 14+
Players: 2 Playing Time: 45-60 minutes Contents: 116 cards, 32
large map tiles, 4 dice, tokens, scenario booklet
The Forgotten Realms are dangerous. Well, actually that’s an
understatement. The Forgotten Realms are a death trap…
But they’re also very exciting, packed with amazing sights, and fun to
explore. And that’s where this book comes in.
An in-world guide written from the point of view of a newly invented
character from D&D’s lore, this book will answer your burning
questions via chapters covering deadly fauna, magical mishaps, urban
perils, merciless monsters and much more. Whether you want to know
which is the best tavern in Baldur’s Gate, or have a pressing need for
tips on how to escape an ogre’s lair, with this handy, humorous guide
at your fingertips, your adventures will end in fame and fortune,
rather than something else’s stomach.
© and ™ 2023 Wizards of the Coast
"A guide to English-language books, selected foreign-language
books, and periodical articles, serials, and associations devoted
to each of the title games. . . . Libraries specializing in popular
culture will want this." Choice
A master class in Bridge for the player who wishes to improve.
Die volledige skaakboek is geskik vir skaakspelers van alle
vaardigheidsvlakke, asook dié wat skaak wil leer speel. Die boek se
eenvoudige dog opwindende ontwerp word gekombineer met toeganklike
en gebruikersvriendelike teks en verduidelikings, en is propvol
kleurvolle illustrasies en foto’s.
Leading expert Paul Booth explores the growth in popularity of
board games today, and unpacks what it means to read a board game.
What does a game communicate? How do games play us? And how do we
decide which games to play and which are just wastes of cardboard?
With little scholarly research in this still-emerging field, Board
Games as Media underscores the importance of board games in the
ever-evolving world of media.
Designed as a Java based textbook for beginning programmers, this
book uses game programming as a central pedagogical tool to improve
student engagement, learning outcomes, and retention. The new
edition includes updating the GUI interface chapters from Swing
based to FX based programs. The game programming is incorporated
into the text in a way that does not compromise the amount of
material traditionally covered in a basic programming or advanced
Java programming course, and permits instructors who are not
familiar with game programming and computer graphic concepts to
realize the pedagogical advantages of using game programming. The
book assumes the reader has no prior programming experience.
FEATURES: Features content in compliance with the latest ACM/IEEE
computer science curriculum guidelines. Introduces the basic
programming concepts such as strings, loops, arrays, graphics,
functions, classes, etc. Includes updating the GUI interface
chapters (Chapters 11 and 12) from Swing based to FX based.
Contains material on programming of mobile applications and several
simulations that graphically depict unseen runtime processes. 4
color throughout with game demos on the companion files.
Instructor's resources available upon adoption.
Frank Legato is not only a recognised slot expert, but he also
knows what it's like to take on the one-armed bandits; he's a
player first and foremost. In this funny and insightful book, Frank
shares his 20 years of experience researching, writing about, and
playing the slots. You'll learn: exactly how slot machines work;
which machines pay back the most money, and which pay most
frequently; which slot beliefs are merely silly myths and which are
facts; how to recognise phoney (and funny) slot systems that should
be avoided; Frank's own strategies for increasing your winning
potential; how to maximise your returns from slot clubs; and
more... States. From Las Vegas to Atlantic City to Tunica,
Mississippi, from Indian casinos to riverboats to 'racinos', Frank
explains the character and history of each slot venue and reveals
his favorite places to play slots in each location. After reading
this book, you'll know everything there is to know about slot
machines, including how to win millions playing them... or lose
trying.
This is a fictionalized account of the life and career of world
chess champion Alexander Alekhine. Born into Russian nobility,
Alekhine lost his family and nearly his life to the Bolsheviks
before becoming the worlds most powerful chess player. The coming
of World War II placed the chess master in a difficult position,
forcing him to collaborate with the Nazis and to produce
anti-Semitic materials. Desperate to win back his credibility after
the war, Alekhine was preparing for the redemptive title match at
the time of his sudden death. Alekhines life was marked by
alcoholism, fits of depression, scandalous affairs, marriages of
convenience, painful compromises, and his battle to become "the
Greatest." The novel is told as fiction but is based on the actual
people and events that were part of his triumphant career and
troubled life.
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