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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games

Dungeons - 51 Dungeons for Fantasy Tabletop Role-Playing Games (Hardcover): Erin Davids Dungeons - 51 Dungeons for Fantasy Tabletop Role-Playing Games (Hardcover)
Erin Davids; Matt Davids
R691 R628 Discovery Miles 6 280 Save R63 (9%) Ships in 10 - 15 working days
An Idiot-Proof Chess Opening Repertoire (Paperback): Graham Burgess An Idiot-Proof Chess Opening Repertoire (Paperback)
Graham Burgess
R578 R533 Discovery Miles 5 330 Save R45 (8%) Ships in 10 - 15 working days
Poker Strategy - The Top 100 Best Ways To Greatly Improve Your Poker Game (Hardcover): Ace McCloud Poker Strategy - The Top 100 Best Ways To Greatly Improve Your Poker Game (Hardcover)
Ace McCloud
R569 R523 Discovery Miles 5 230 Save R46 (8%) Ships in 10 - 15 working days
Traveling Encounters volume 1 - Challenging encounters for CR 1 thru CR 5 (Hardcover): Jerry Joe Seltzer Traveling Encounters volume 1 - Challenging encounters for CR 1 thru CR 5 (Hardcover)
Jerry Joe Seltzer; Illustrated by Jerry Joe Seltzer
R967 Discovery Miles 9 670 Ships in 10 - 15 working days
Million Dollar Blackjack (Hardcover): Ken Uston Million Dollar Blackjack (Hardcover)
Ken Uston
R948 Discovery Miles 9 480 Ships in 10 - 15 working days
Die Volledige Skaakboek (Afrikaans, Paperback): Elizabeth Dalby Die Volledige Skaakboek (Afrikaans, Paperback)
Elizabeth Dalby; Illustrated by Adam Constantine, Verinder Bhachu, Leonard Le Rolland; Translated by Marie Ribbens
R250 Discovery Miles 2 500 Ships in 4 - 8 working days

Die volledige skaakboek is geskik vir skaakspelers van alle vaardigheidsvlakke, asook dié wat skaak wil leer speel. Die boek se eenvoudige dog opwindende ontwerp word gekombineer met toeganklike en gebruikersvriendelike teks en verduidelikings, en is propvol kleurvolle illustrasies en foto’s.

Pinball Compendium: 1930s-1960s (Hardcover): Michael Shalhoub Pinball Compendium: 1930s-1960s (Hardcover)
Michael Shalhoub
R1,512 R1,199 Discovery Miles 11 990 Save R313 (21%) Ships in 12 - 19 working days

Eagerly anticipated, this update of the highly regarded third book from pinball author Michael Shalhoub includes over 900 color photos and covers the most recent period in pinball history, from 1982 through 2011. Each chapter is devoted to a specific year and features descriptions, release dates, and historical background on the games released that year from manufacturers Gottlieb, Williams, Bally, Data East, Stern, Sega, and others. Current values are listed for each machine shown in the book. Interspersed with the games are stories and interviews with many of the legendary designers and artists who created them. Readers will gain fascinating insight into the planning that went into the games, how the designers and artists got their start in the industry, behind-the-scenes tales of life in the pinball world, and more. “Michael Shalhoub’s Pinball Compendium is a great documentary of our business,†says designer Steve Ritchie of the second book in the trilogy. Along with its two companion volumes (the first covering the 1930s-1960s and the second covering 1970-1981), this book is a must-have for all who love the sights and sounds of the world’s great pinball machines.

Traveling Encounters volume 2 - Compelling 5th edition challenges for CR 6 thru CR 9 (Hardcover): Jerry Joe Seltzer Traveling Encounters volume 2 - Compelling 5th edition challenges for CR 6 thru CR 9 (Hardcover)
Jerry Joe Seltzer; Illustrated by Jerry Joe Seltzer
R970 Discovery Miles 9 700 Ships in 10 - 15 working days
Auroboros: Coils of the Serpent (Hardcover): Chris Metzen Auroboros: Coils of the Serpent (Hardcover)
Chris Metzen
R937 Discovery Miles 9 370 Ships in 12 - 19 working days

Will you tame the world - or shatter it? Auroboros: Coils of the Serpent is a campaign setting for 5E by Chris Metzen and Warchief Gaming. The first release in this universe, Worldbook: Lawbrand features the realm of Lawbrand, which is based on the roleplaying campaign that Chris ran with his childhood friends in the 1980s and 19990s, before he headed to work on Blizzard games. A 5E-compatible source book featuring dozens of pieces of stunning artwork, over 100 pages of lore, 5 new races, 4 subclasses, new spells, and more, Worldbook: Lawbrand gives you all the tools needed to adventure in this gritty fantasy setting. Will you tame this new world, or shatter it?

Understanding Chess Middlegames (Paperback, Annotated edition): John Nunn Understanding Chess Middlegames (Paperback, Annotated edition)
John Nunn
R629 Discovery Miles 6 290 Ships in 12 - 19 working days
Agatha Christie Bingo (Game): Agatha Christie Ltd Agatha Christie Bingo (Game)
Agatha Christie Ltd; Illustrated by Ilya Milstein
R575 R507 Discovery Miles 5 070 Save R68 (12%) Ships in 5 - 10 working days

FUN FOR DETECTIVE NOVEL FANS - the whole family will love this high-stakes game featuring 64 characters and clues from Agatha Christie's novels PLAY AND LEARN - this board game comes with a leaflet packed with Agatha Christie trivia. Learn about Poirot's toughest cases, Agatha Christie's medicine cabinet and more! GREAT GIFT - perfect for dedicated crime fans and bingo players SOMETHING TO TREASURE - this is a quality product made to last, with bespoke illustration and sleek and stylish packaging EXPLORE THE ENTIRE SERIES - this game is part of the bestselling bingo series, a collection of games for nature lovers and enthusiastic board gamers. Other games in the series include James Bond Bingo, Bug Bingo, Cat Bingo, Dog Bingo, Monkey Bingo, Ocean Bingo and Royal Bingo Follow the trail of murder, blackmail and mystery set by the Queen of Crime. Travel down the Nile, on the Orient Express and into the drawing rooms of quaint English country cottages hot on the heels of Poirot, Miss Marple and other famous characters while you play this fun new bingo game. Includes a booklet packed full of Agatha Christie trivia for discerning crime fans.

The New Man of the House - Suburban Masculinities in British Fiction, 1880-1914 (Paperback): Brian Gibson The New Man of the House - Suburban Masculinities in British Fiction, 1880-1914 (Paperback)
Brian Gibson
R1,418 Discovery Miles 14 180 Ships in 12 - 19 working days

The modern-day suburb began, and began booming, in 19th-century Britain. As suburbia spread, the New Woman arose and fin-de-siecle concerns grew, suburban men felt more besieged. Anxieties about hygiene, pollution, purity, the home, class, gender roles, patrilineal power and the state of the Empire rippled through British fiction. The new man of the house was trying, often desperately, to hold onto the old order, changing even more rapidly as the 20th century and modernist fiction arrived. This study traces suburban masculinities in popular genres-speculative fiction, comic fiction and detective fiction--and in literary works from the late-Victorian era to the start of the First World War.

Unicorns & Other Magical Horses: 4 in 1 Card Game - Enjoy 4 Classic Games in 1 With These Beautifully Illustrated Cards (Game):... Unicorns & Other Magical Horses: 4 in 1 Card Game - Enjoy 4 Classic Games in 1 With These Beautifully Illustrated Cards (Game)
Rae Ritchie
R282 Discovery Miles 2 820 Ships in 12 - 19 working days

Do you believe in unicorns? What about their magical friends? Discover 8 different mythological horses, from water horses to flying horses, whilst playing four classic family games: Snap, Happy Families, Swap and Pairs! This boxed card deck is the perfect way to enjoy spending time with the whole family, and also features a leaflet containing fun trivia about the mystical creatures featured.

Chronicler's Delight (Hardcover): David Thompson Chronicler's Delight (Hardcover)
David Thompson; Edited by David Thompson; Contributions by Nathan Kissel
R828 R727 Discovery Miles 7 270 Save R101 (12%) Ships in 10 - 15 working days
Domino Scoring Book (Hardcover): Derwood Christ Dawson Domino Scoring Book (Hardcover)
Derwood Christ Dawson
R541 Discovery Miles 5 410 Ships in 12 - 19 working days
The Game Master's Book of Random Encounters - 500+ customizable maps, tables and story hooks to create 5th edition... The Game Master's Book of Random Encounters - 500+ customizable maps, tables and story hooks to create 5th edition adventures on demand (Hardcover)
Jeff Ashworth; Illustrated by Jasmine Kalle
R623 R562 Discovery Miles 5 620 Save R61 (10%) Ships in 9 - 17 working days
Chess Endgames for Kids (Hardcover): Karston Muller Chess Endgames for Kids (Hardcover)
Karston Muller
R423 Discovery Miles 4 230 Ships in 10 - 15 working days
Steinitz - Move by Move (Paperback): Craig Pritchett Steinitz - Move by Move (Paperback)
Craig Pritchett
R544 Discovery Miles 5 440 Ships in 12 - 19 working days

Wilhelm Steinitz was the first undisputed World Chess Champion, and a true legend of the game. Steinitz played chess in precisely the same highly innovative, risk-taking, hard-hitting, yet thoroughly concrete way as any modern great. Allied to his near-nerveless will-to-win and attacking flair, his exceptional ability to evaluate positions, develop masterful plans and manoeuvre for advantage created numerous games of long-lasting, insightful brilliance. In this book, Craig Pritchett leads you through an unforgettable learning experience that builds on the extraordinary life and games of one of the greatest players in chess history, many of whose most profound discoveries remain at the very heart of the game in the 21st century. Move by Move provides an ideal platform to study chess. By continually challenging the reader to answer probing questions throughout the book, the Move by Move format greatly encourages the learning and practising of vital skills just as much as the traditional assimilation of knowledge. Carefully selected questions and answers are designed to keep you actively involved and allow you to monitor your progress as you learn. This is an excellent way to improve your chess skills and knowledge. *Learn from the games of a chess legend *Important ideas absorbed by continued practice *Utilizes an ideal approach to chess study

The Italian Renaissance II: The Main Lines (Paperback): Martyn Kravtsiv The Italian Renaissance II: The Main Lines (Paperback)
Martyn Kravtsiv
R591 Discovery Miles 5 910 Ships in 12 - 19 working days
Winning Go - Successful Moves from the Opening to the Endgame (Paperback): Richard Bozulich, Peter Shotwell Winning Go - Successful Moves from the Opening to the Endgame (Paperback)
Richard Bozulich, Peter Shotwell
R310 Discovery Miles 3 100 Ships in 10 - 15 working days

Master the game of Go with this expert guide. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast--even when compared to chess. This is the first comprehensive strategy guidebook in English to cover the entire game of Go by illustrating the nuances and finer points of Go strategy. Its 203 problems and their commented answers demonstrate to players of all level of skill not only successful moves, but also the incorrect moves and why they are wrong. This enables players to identify strengths and weaknesses in their games. From opening play to the endgame, Winning Go is an essential tool in helping serious players master the sophisticated sequence and flow of advanced Go play. Useful Go strategies include: The opening (fuseki) The middle (chuban) The endgame (yose) Clever moves (tesuji) Life and death (shikatsu) Winning corner skirmishes (joseki) Accurate counting Players will learn about not only creating good shapes, but also how to avoid or take advantage of bad ones, along with the right and wrong order of moves. This makes Winning Go the ideal choice for a first problem book because it enables both players and teachers to improve upon their Go game. From opening play to endgame, Winning go is an essential tool in helping serious Go players master the sophisticated sequence and flow of advanced Go play.

Dungeon Academy: Tourney of Terror - Dungeons & Dragons (Paperback): Madeleine Roux Dungeon Academy: Tourney of Terror - Dungeons & Dragons (Paperback)
Madeleine Roux
R210 R188 Discovery Miles 1 880 Save R22 (10%) Ships in 5 - 10 working days

Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the Dungeon walls. Something BIG has come knocking on the gates of Dungeon Academy! The undefeated Waterdeep Dragons have arrived for the Tourney of Terror games, which happens every fifty years and features every monster's favourite sport: Goreball! The Dungeon Academy Flumphs are outnumbered, outsized, and outmonstered! But our hero, Zelli Stormclash (a forbidden human, secretly disguised as a minotaur), is no stranger to impossible odds. Just a few weeks ago, Zelli and her crew, the Danger Club, came face-to-face with a maniacal necromancer and his army of undead! If this wasn't enough to raise scales Zelli's reoccurring nightmare of a dark entity annihilating her world may be more than just a bad dream. Something sinister is lurking in the halls of the academy, and only Zelli seems to notice. But when Zelli uncovers a dark past hidden beneath Dungeon Academy, she unlocks something that will concern everyone at school, every dragon at Waterdeep, and everything within the Forgotten Realms. Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover the hidden secrets that dwell deep within themselves, and within Dungeon Academy!

Roleplaying Games in the Digital Age - Essays on Transmedia Storytelling, Tabletop RPGs and Fandom (Paperback): Stephanie Hedge Roleplaying Games in the Digital Age - Essays on Transmedia Storytelling, Tabletop RPGs and Fandom (Paperback)
Stephanie Hedge
R923 Discovery Miles 9 230 Ships in 12 - 19 working days

The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players. Such shifts elicit new scholarly perspectives. This collection includes essays on the transmedia ecology that has connected analog with digital and audio spaces. Essays explore the boundaries of virtual tabletops and how users engage with a variety of technology to further role-playing. Authors map the growing diversity of the TRPG fandom and detail how players interact with RPG-related podcasts. Interviewed are content creators like Griffin McElroy of The Adventure Zone podcast, Roll20 co-creator Nolan T. Jones, board game designers Nikki Valens and Isaac Childres and fan artists Tracey Alvarez and Alex Schiltz. These essays and interviews expand the academic perspective to reflect the future of role-playing.

The Civilized Guide to Tabletop Gaming - Rules Every Gamer Must Live By (Paperback): Teri Litorco The Civilized Guide to Tabletop Gaming - Rules Every Gamer Must Live By (Paperback)
Teri Litorco
R377 R354 Discovery Miles 3 540 Save R23 (6%) Ships in 10 - 15 working days

Don't Be a Beardy Gamer "A very funny and useful read on its own, but it also makes a great gift for that sore loser in your life." --The New York Times "An indispensable, laugh-out-loud guide to the pitfalls and pleasures of gaming." ~Graham McNeill, Warhammer Fantasy and Warhammer 40,000 novels author; former Games Workshop designer "For anyone looking to be a part of one of the greatest communities in the world!" ~Brittanie Boe, editor of GameWire "A warm, insightful guide for exploring one of geek culture's oldest realms." ~Aaron Dembski-Bowden, author of New York Times bestselling book The Horus Heresy: The First Heretic Whether you're new to the world of tabletop games or a veteran gamer, The Civilized Guide to Tabletop Gaming is your go-to game-night etiquette guide. Expert gamer Teri Litorco, of the gaming site Geek and Sundry, helps you to get along as you play and make the most out of your time with your gamer group. Packed with insider advice and etiquette tips, this essential guide includes advice on everything from sharing crib sheets and meeples to avoiding drama and poor sportsmanship at the game table. With 100 gaming etiquette rules, The Civilized Guide to Tabletop Gaming provides you and your group with all you need for a fun and respectful game night--without rage-quitters, bad losers, terrible winners, and Incredible Sulks!

Celtic Chess - W.B. Yeats's Celtic Enochian Chess (Hardcover): Steve Nichols Celtic Chess - W.B. Yeats's Celtic Enochian Chess (Hardcover)
Steve Nichols
R896 Discovery Miles 8 960 Ships in 9 - 17 working days
Pool and Billiard Collectibles: A Billiard Accessories and Collectibles Price Guide (Hardcover): Mark & Connie Stellinga Pool and Billiard Collectibles: A Billiard Accessories and Collectibles Price Guide (Hardcover)
Mark & Connie Stellinga
R2,070 R1,596 Discovery Miles 15 960 Save R474 (23%) Ships in 12 - 19 working days

This is a unique reference to the intriguing world of pool halls and billiard parlors. Over 700 beautiful color photographs explore the history of the sport through pool and billiard collectibles from the 18th through the early 20th centuries. Balls and their boxes, cues, racks, triangles, scorekeepers, specialized chairs and lights, chalks, medals, tokens, trophies, historic photos, prints, posters, matchbox holders, matchsafes, pocket mirrors, advertisements, catalog pages, and much more are all part of this specialized presentation. The text, by experienced dealers, imparts useful tips for newcomers and experienced collectors alike. Values are found in the captions. A gallery of ninety different pool and billiard tables is a tribute to their diverse designs.

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