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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
In August 2008 Andres D. Hortillosa entered the New England
Masters. It was a brave choice for an unrated player to compete in
such a tough event, but it proved to be an inspired decision; he
exceeded all expectations and was rewarded with a FIDE
international rating of 2199. This, however, was no overnight
success; it was the result of systematic work. How did he achieve
such outstanding improvement? The answer lies in this book.
Hortillosa believes that a chessplayer can improve at any age as
long as he or she is inspired with the right attitude and enabled
with the right thinking processes. In this original and
thought-provoking book, Hortillosa explains his ever-evolving
system of chess improvement. He discusses in detail methods of
preparation, how to get the best out of all the available sources,
and numerous over-the-board techniques such as capitalizing on
mistakes, eliminating blunders, sticking to plans and minimizing
harmful bias. His system works and now he is divulging his secrets.
You might be a young, teenage or adult player, but if you are
serious about improving your chess this book is for you.
Key aliens and NPCs from Starfinder's Threefold Conspiracy
Adventure Path come alive on your tabletop with The Threefold
Conspiracy Pawn Collection, featuring more than 100 creature pawns
for use with the Starfinder Roleplaying Game or any tabletop
science-fantasy RPG! Printed on sturdy cardstock, each pawn
presents a beautiful full-color image of an alien, NPC, or starship
from The Threefold Conspiracy campaign, including agents of the
mysterious Unseen, strange shapeshifters, uneasy allies, and dozens
of unique creatures. The Threefold Conspiracy Pawn Collection,
together with the creatures and characters from the Starfinder
Alien Archive Pawn Box and Starfinder Core Rulebook Pawn
Collection, provides pawns for nearly every Threefold Conspiracy
encounter. Each cardstock pawn slots into a size-appropriate
plastic base from the Alien Archive Pawn Box, making the pawns easy
to mix with traditional metal or plastic miniatures. From devious
masterminds to shape-shifting infiltrators, find all of the enemies
and allies of The Threefold Conspiracy Adventure Path on these
beautifull illustrated pawns! While creature pawns are broken out
by base size, all starship pawns use medium bases, from the tiniest
fighter to the largest warship. Starfinder The Threefold Conspiracy
Pawn Collection includes: Small Creatures Aerial Devil Autofly
Swarm (4) Bug Furry Friend Experimental Nanobot Mimic (4) Extiomi
Fech "Sparkles" Goba Flying Viper Eel Swarm (4) Gray Abductor (3)
Gray Bounder Gray Engineer (2) Gray Ooze Wrangler Gray Researcher
(6) Gray Surgeon Keji Swarm (4) Memory Muck (2) Needlehawk Host (4)
Oni, Spirit Overseer Gyru Pik Nath Proog Psydrake Robot, Gray
Observer (2) Scouring Swarm (4) Spookfish Swarm (4) Troll Polyp (2)
Zaxo Zernivian Medium Creatures Aanung-An Algiada Iom Arc Moray (2)
Aykins Segrue Azer Spy (3) Barghest Cargo Creep Chop Cycle (3)
Combat Clone (2) Diorama Guard (2) Docksmythe (3) Dormakhabu Eiyol
Marrill Ephecta Erem Esra Fluerasik Enforcer (4) Gamut Bio IT Staff
(2) Gamut Bio Janitor (4) Glacial Borer Gray Shell Guardian Rhino
Hesper Veeldiz Jincheroga Jox Hird Kaniko Breez Kibotu Knight of
Golarion (4) Knight of Golarion Squire Krelo Danesh Kriegakos (3)
Laoe Araae Orderly (4) Lawless One Lozu Pahir Ludvya "Firespitter"
Zyakama Lunabellox Debrie Marduq Char Melta-Man Mersadask Rycast
Modified Swarm Corrovox Molu Umana Dylaska Narla Yalamis Night Hag
Orgot Nalkus Orvir Pike Phryine Callajam Psychic Clone (2) Qub Rel
Nodens Reptoid Host (6) Reptoid Steward (4) Rig Technician (2)
Robot, Incapacitator (2) Sarzael Fallion Shadow Hopper Shez Daiasha
Silverlight Construct Space Pirate, Human (4) Steward Rookie (2)
Steward Constable (2) Steward Worker (3) Tavin Arill The Monitor
Threshwolf Host (2) Thylas Starhammer Torv Graycrag Trostinek Vee
Andano Vora Rinn Wem Wetzelt Xych Vorsen Yona Raito Yox Large
Creatures Barathu Patient (4) Doctor Flo Elmeshra (2) Gamut Bio
Management (2) Garaggakal Polymath Golem, Abysium Hrog Hungerer
from the Dark Jesara Hy Nevintsi Jynma Kunnid Linyf Megalonyxa
Obfuchsia Phixara Protean, Xiritix (2) Quanma Ge Uliyu Replicant
Ooze Troll, Quantum Varigneous Verifier Ki Huge Creatures Barathu
Bruiser Driftlure Lava Strider (2) Xanthos Starships Gray
Collection Saucer Gray Monitor Capsule Gray Mothership Gray
Research Vessel Gray Watcher Pod Reptoid Chameleon Reptoid
Changeling Reptoid Instigator (2) Reptoid Nest Platform Roselight
Oracle Sanjaval Palanquin Shimmering Blade Steward Banshee FA
Frigate
Do you ever wish you had a photographic memory? Imprint 25 classic
photographs on your mind by matching the two halves of the image
and piecing together the history of photography in the process.
Featuring 25 world-famous photographers, from Anna Atkins to Martin
Parr, this unique new memory game is a perfect gift for fans of
photography and art. MATCH IT: A fun, simple game of matching
pairs. In the format of a classic memory game, this unique
photographic memory game will have you piecing together famous
artworks! BEAUTIFULLY DESIGNED: Discover 50 cards imprinting 25
classic photographs on your mind by matching the two halves. EASY
TO PLAY: Easy to understand instructions make it possible to start
playing right away. HIGHEST QUALITY: Includes a full colour booklet
with information on all 25 world-famous photographers from Anna
Atkins to Martin Parr and many more GIFTS: The perfect gift for
photography and art fans or simply people wanting to get to know
photographers work more. Other Match It games available from
Laurence King Publishing include: You Callin' Me a Cheetah?, Who
Did This Poo?, Twins Memory Game, Pick a Flower, Match These Bones,
Match a Mummy, Match a Leaf, Dogs & Puppies, Cats &
Kittens, Do You Look Like Your Dog?, Do You Look Like Your Cat?
The aim of this book is to describe a complete and coherent method
of partnership bidding after the opening bidder has announced a
balanced hand. Balanced hands are more common than unbalanced
hands, so it is important to be able to describe them accurately
and efficiently - to show their precise strength and distribution.
The scheme proposed here is independent of your bidding system, and
so it can be adopted whether you play a natural system such as Acol
or Standard American, or a Strong Club system or something more
exotic.;Target Market : This title is aimed at the strong improving
players and experts.
The companion deck to The Junior Tarot Reader's Handbook, which
allows new and current fans of tarot to continue growing their
practice with divination. This adaptation of Nikki Van De Car's The
Junior Tarot Reader's Handbook includes a 78-card deck showcasing
Uta Krogmann's gorgeous artwork, in which she took special care to
keep imagery inclusive so that any reader can see themselves
reflected. The 96-page companion booklet teaches readers a variety
of ways to do readings, interpret the cards, and use the deck to
help navigate difficult situations (with friends, at home, or at
school), all while offering a better understanding of the power we
have over our own lives/decisions.
Learn how to play bridge with this simple step-by-step guide. While
good bridge classes are, of course, of great value, this book is
itself the complete tutorial. It will help you to learn properly
without other help and give you a solid foundation on which to
start playing this absorbing game. Work at your own pace Understand
the key basic principles Learn about the Acol system of bidding
Discover how to play a hand, both as declarer and in defence
Offers a look at the Anti-Sicilians. This book concentrates on
fresh variations, and selects various options for both colours. It
is intended for ambitious and adventurous players.
In a galaxy torn apart by the Last War, vast pirate fleets roam
from system to system, robbing, extorting, and enslaving. Amidst
this chaos, thousands of independent operators - smugglers, relic
hunters, freedom fighters, and mercenaries - roam the dead stars in
small ships, scratching out a living any way they can. In
Stargrave, players take on the role of one of these independent
operators, choosing from a range of backgrounds each with their own
strengths, weaknesses, and associated powers. Next, players must
hire a crew for their ship, recruiting a lieutenant with a unique
skill-set and a handful of soldiers, mechanics, hackers, and other
specialists. Some captains may even recruit strange alien lifeforms
with abilities no humanoid could ever possess. Once the players'
crews are assembled, they are ready to dive into a campaign. Over a
series of games, their crews will have the chance to carry out a
variety of missions - recovering lost technology, stealing data,
freeing slaves, and fighting back against the pirate fleets. In
time, as the crews gain experience, they will become more powerful
and hire more talented specialists. The more they grow, however,
the more likely it is that a pirate fleet will take note of their
activities and come after them!
Make a splash at your next card game by swapping your standard card
deck with the most spectacular animals from the world's oceans set
of playing cards. 52 CARD DECK - The interesting Ocean cards follow
the same style as a standard card deck with 52 cards in 4 suits
meaning they can be used in the same way. FUN, COLOURFUL
ILLUSTRATIONS: Focusing on illustrations of ocean mammals, fish,
molluscs and more, plus two jokers, Holly Exley an illustrator and
watercolour enthusiast, based in Derbyshire has capturing the life
of the oceans so graciously. BOOKLET INCLUDED: Discover fascinating
facts about all 54 ocean mammals, fish, molluscs and more in the
accompanying booklet. EASY HANDLING: The cards will not crack or
bend when shuffled or flexed due to their 300gsm weight. Held
within a box these cards are perfect for taking anywhere on the go.
GIFTS: With a tremendous interest in ocean, the playing cards make
the perfect gift for any card or ocean enthusiast within all age
ranges.The cards showcase familiar favourites like the clownfish
and bottlenose dolphin to the formidable fangtooth and wonderfully
weird Christmas tree worm, these colourful creatures will make
waves in any game. After playing your hand, discover fascinating
facts about all 54 animals in the accompanying booklet. Other
Laurence King Publishing titles included in the Ocean series
include I Saw It First! Ocean and Ocean Bingo
The Paper Paradise 500 Piece Puzzle from Galison features a
brightly colored scene of paper tropical flowers and plants.
Galison puzzles are packaged in matte-finish sturdy boxes, perfect
for gifting, reuse, and storage. An insert of the full puzzle image
is also included. - 500 pieces - Box Size: 8" x 8" x 2", 203 x 203
x 51 mm - Puzzle Size: 20" x 20", 508 x 508 mm - Includes Insert
This quality playing card deck is suited for a night on the town
with bar-crawling, beer-drinking cats! With custom court cards, a
unique card back design, two Jokers, and a sturdy, travel-friendly
box, this deck is perfect for game night at home, at the bar, and
everywhere in between. * UNIQUE DESIGNS: This hilarious deck
features bar-crawling cats, designed by artists Arna Miller and
Ravi Zupa, based on their bestselling series of block printed
matchboxes, as seen on Bored Panda, Colossal, My Modern Met, and
more. * IRREVERENT & PLAYFUL: These irreverent playing cards
are perfect for fans of Grumpy Cat, for that friend who always
keeps a deck of playing cards around, and for anyone who loves
drinking games. * GREAT GIFT: This laugh-out-loud deck is perfect
for a housewarming present, stocking stuffer, white elephant gift
exchange, or a game-loving family member, friend, or coworker. *
INCLUDES: Deck of 52 standard playing cards plus 2 jokers. The
cards are printed with a premium blue core for durability and good
shuffleability. Perfect for: * Fans of Anne Taintor and Grumpy Cat
* Playing card collectors * Casual game players * Cat lovers with
an irreverent sense of humor
This power-packed book on beating no-limit hold'em is one of the
three most influential poker books ever written. Negreanu headlines
a collection of young, great players - Todd Brunson, David
Williams, Erick Lindgren, Evelyn Ng and Paul Wasicka - who share
their insider professional moves and winning secrets. You'll learn
about short-handed and heads-up play, high-limit cash games, a
powerful beginner's strategy to neutralize professional players,
how to mix up your play, bluff, and win big pots. The centerpiece,
however, is Negreanu's powerful and revolutionary small ball
strategy. You'll learn how to play hold'em with cards you never
would have played before - and with fantastic results. The preflop,
flop, turn and river will never look the same again. It is a
must-have!
The King's Indian is an exciting, challenging opening which is very
popular at all levels of chess. It is favoured by ambitious and
aggressive players such as the two chess legends Bobby Fischer and
Garry Kasparov who perfected the King's Indian into an opening
weapon to be feared throughout the chess world. In recent years,
however, White players, led by World Champion Vladimir Kramnik,
have hit back hard with many important new ideas. Most experts
agree that the Classical Variation is the critical test of the
King's Indian. Pulling no punches, White questions Black's entire
strategy and seeks nothing less than a direct refutation; it could
be said that the reputation of the King's Indian rests entirely on
the assessments of this hotly debated subject. In The Classical
King's Indian Uncovered, Krzysztof Panczyk and Jacek Ilczuk,
theoreticians renowned for their original analysis, uncover the
secrets behind this contentious opening and share their discoveries
with the reader. Using illustrative games, they study both the
fashionable main lines and the tricky sidelines, and provide a
thorough grounding in the key tactical and positional ideas for
both White and Black.
Do you have a child who is interested in chess, but you're not sure
how to help? In Survival Guide for Chess Parents, Tanya Jones
concentrates on the numerous aspects of being a 'chess parent' and
answers the many questions facing those with chess-playing
children. There's certainly more to this than meets the eye.
Problems are as diverse as 'How can I help in the very early
stages?', 'How do I find suitable clubs and tournaments?', 'Should
I watch when he or she is playing?' and 'How do I find a good chess
coach?'
Jones also tackles aspects such as chess and education, plus the
ever-increasing role of computers and the Internet. Whether your
child is just starting out in the game or is a budding prodigy,
this book is essential reading.
This is a complete guide for the chess parent and explains the
intricacies of tournament rules while tackling the subjects of
rating and grades.
Show off your best animal-tracking skills in this brilliant
matching game. The task is to match 25 tracks to their animal
owners. Has an elephant just crossed your path or was it an
echidna? Can you track down a coyote, make out the trail of a
peacock and recognise the paw print of a panda? Beat your opponents
by making as many matches as you can!
Here is a new edition of this exhilarating and ingeniously laid out
guide to improving both your bidding and play. Sixty hands are
presented and you must first find the key bid. Then, as declarer,
you have to work out the best way to play the hand. By the time you
have completed the sixty problems you will undoubtedly be a much
improved player.
This book addresses the ongoing scientific debates regarding video
games and their effects on players. The book features opposing
perspectives and offers point and counterpoint exchanges in which
researchers on both sides of a specific topic make their best case
for their findings and analysis. Chapters cover both positive and
negative effects of video games on players' behavior and cognition,
from contributing to violence and alienation to promoting
therapeutic outcomes for types of cognitive dysfunction. The
contrasting viewpoints model presents respectful scientific debate,
encourages open dialogue, and allows readers to come to informed
conclusions. Key questions addressed include: * Do violent video
games promote violence? * Does video game addiction exist? * Should
parents limit children's use of interactive media? * Do action
video games promote visual attention? * Does sexist content in
video games promote misogyny in real life? * Can video games slow
the progress of dementia? * Are video games socially isolating?
Video Game Influences on Aggression, Cognition, and Attention is a
must-have resource for researchers, clinicians and professionals as
well as graduate students in developmental psychology, social work,
educational policy and politics, criminology/criminal justice,
child and school psychology, sociology, media law, and other
related disciplines.
Learn about wines from all over the world in The Wine Game a deluxe
go fish/happy families game. With two decks of cards - one for red
wines, one for whites - covering all the major wine-producing
regions and some unexpected gems, this is the perfect way to dip in
to the world of wine. Includes a booklet with brief descriptions of
each region along with some tips on which labels to look out for.
LEARN ABOUT WINE VARIETIES. Distinguish your Bordeaux from your
Burgundy and your Chianti from your Champagne - this fun card game
provides an easy and amusing way to learn about wines INCLUDED
BOOKLET features descriptions of wine regions STURDY &
ATTRACTIVE BOX perfect for gifting and storage.
An expanded edition of the Origins Award-nominated Lion Rampant,
featuring new rules, scenarios, and sample armies. Take to the
battlefield as Richard the Lionheart, Joan of Arc or William
Wallace - or forge your own legend - with Lion Rampant: Second
Edition. From the Dark Ages to the Hundred Years' War, raids,
skirmishes, and clashes between small retinues were a crucial part
of warfare, and these dramatic small-scale battles are at the heart
of this easy-to-learn but tactically rewarding wargame. Lion
Rampant: Second Edition is a new, updated version of the hit Osprey
Wargames series title, and retains the core gameplay while also
incorporating a wealth of new rules and updates from several years'
worth of player feedback and development. Whether they are looking
to recreate historical encounters or tell their own stories, the
varied scenarios, unit types, and sample retinue lists found in
this volume provide everything players need to face each other in
quick, exciting, and, above all, fun tabletop battles.
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