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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games

Life Is Strange: Coloring Book (Paperback): Claudia Leonardi, Emma Vieceli Life Is Strange: Coloring Book (Paperback)
Claudia Leonardi, Emma Vieceli
R286 Discovery Miles 2 860 Ships in 10 - 15 working days

A BRAND-NEW COLORING BOOK FEATURING ICONIC ART FROM THE COMIC BASED ON THE VIDEO GAME LIFE IS STRANGE. Color your way through the universe of the award-winning videogame Life is Strange, using stunning artwork by Claudia Leonardi from the bestselling comic series. Featuring eighty pages of stylish black and white linework from the story of Max Caulfield and Chloe Price, complemented by distinctive doodles from Max's journal. Bring new life to Arcadia Bay, create fresh t-shirt designs for the cast, and explore time-twisting new realities at the tips of your pencils and pens! What color will Chloe's hair be in your timeline?

The Wine Game - A Card Game for Wine Lovers (Cards): Zeren Wilson The Wine Game - A Card Game for Wine Lovers (Cards)
Zeren Wilson; Illustrated by Cassandre Montoriol Alaux
R448 Discovery Miles 4 480 Ships in 10 - 15 working days

Learn about wines from all over the world in The Wine Game a deluxe go fish/happy families game. With two decks of cards - one for red wines, one for whites - covering all the major wine-producing regions and some unexpected gems, this is the perfect way to dip in to the world of wine. Includes a booklet with brief descriptions of each region along with some tips on which labels to look out for. LEARN ABOUT WINE VARIETIES. Distinguish your Bordeaux from your Burgundy and your Chianti from your Champagne - this fun card game provides an easy and amusing way to learn about wines INCLUDED BOOKLET features descriptions of wine regions STURDY & ATTRACTIVE BOX perfect for gifting and storage.

Video Game Influences on Aggression, Cognition, and Attention (Hardcover, 1st ed. 2018): Christopher J. Ferguson Video Game Influences on Aggression, Cognition, and Attention (Hardcover, 1st ed. 2018)
Christopher J. Ferguson
R3,792 Discovery Miles 37 920 Ships in 18 - 22 working days

This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing perspectives and offers point and counterpoint exchanges in which researchers on both sides of a specific topic make their best case for their findings and analysis. Chapters cover both positive and negative effects of video games on players' behavior and cognition, from contributing to violence and alienation to promoting therapeutic outcomes for types of cognitive dysfunction. The contrasting viewpoints model presents respectful scientific debate, encourages open dialogue, and allows readers to come to informed conclusions. Key questions addressed include: * Do violent video games promote violence? * Does video game addiction exist? * Should parents limit children's use of interactive media? * Do action video games promote visual attention? * Does sexist content in video games promote misogyny in real life? * Can video games slow the progress of dementia? * Are video games socially isolating? Video Game Influences on Aggression, Cognition, and Attention is a must-have resource for researchers, clinicians and professionals as well as graduate students in developmental psychology, social work, educational policy and politics, criminology/criminal justice, child and school psychology, sociology, media law, and other related disciplines.

Boost Your Chess 3 - Mastery (Paperback, Revised edition): Artur Yusupov Boost Your Chess 3 - Mastery (Paperback, Revised edition)
Artur Yusupov
R558 Discovery Miles 5 580 Ships in 10 - 15 working days
Minecraft: Guide to Combat (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Guide to Combat (Hardcover)
Mojang AB, The Official Minecraft Team
R335 Discovery Miles 3 350 Ships in 18 - 22 working days
Dungeons & Dragons: How to Be More D&D - Face Your Dragons, Be More Adventurous, and Live Your Best Geeky Life (Hardcover): Kat... Dungeons & Dragons: How to Be More D&D - Face Your Dragons, Be More Adventurous, and Live Your Best Geeky Life (Hardcover)
Kat Kruger
R460 R431 Discovery Miles 4 310 Save R29 (6%) Ships in 18 - 22 working days

This playful, inspirational book invites fantasy lovers and fans of Dungeons & Dragons to celebrate and incorporate different elements of this iconic tabletop game in their lives and help them live their best, geekiest life. Written by Kat Kruger, the Dungeon Master of the popular Dungeons & Dragons actual play podcast d20 Dames, you'll learn how to take the skills, knowledge, and sense of adventure from your D&D campaign to help you better understand everything from how you interact with the world around you to facing the random events that life sometimes throws at you. With advice from classic player classes-like the Fighter, Warlock, Bard, Monk, or Ranger-and ways to take your experiences as a player (or a Dungeon Master) and use them in your day-to-day life, How to Be More D&D also features interactive elements like "Building Your Character" and "Dungeon Master State of Mind," quizzes like "What is Your D&D Class," and paired with rich, full-color art from the world of Dungeons & Dragons. Whether it is building your real world "character," discovering your ideal class and strengths, harnessing the three pillars of play for everyday use, or using roleplaying techniques to your advantage, How to Be More D&D explores how to enjoy the campaign known as life and is a perfect gift for any tabletop gamer or D&D fan. Dungeons & Dragons, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. (c)2022 Wizards of the Coast. All rights reserved.

Beehive Mancala - A Nature Board Game (Game): Tony Hall Beehive Mancala - A Nature Board Game (Game)
Tony Hall; Illustrated by Tatiana Boyko
R467 Discovery Miles 4 670 Ships in 18 - 22 working days

PLAY AND LEARN: learn about bees and biodiversity as you play this family strategy game for age 6+, based on traditional Mancala SCREEN-FREE FUN for two players aged 6 and up SOMETHING TO TREASURE: this is a quality product made to last, with bespoke illustration and sleek and stylish packaging EXPLORE THE ENTIRE SERIES: this game is one of our nature games, others include Bird Bingo, I Saw It First! Ocean, and many more Buzz the bees to the flowers to collect pollen and then back to the hive to make honey for feeding and growing your very own bee colony. The player with the largest colony wins! Based on the ancient gameplay of mancala, Beehive Mancala is a fun strategy game for adults and children aged 6+. Includes facts on the bees and flowers featured, plus details on the honey-making process and the importance of bees from the beekeeper at the Royal Botanic Gardens, Kew in London, UK.

Tattoo Playing Cards (Cards): The Tattoo Journalist Tattoo Playing Cards (Cards)
The Tattoo Journalist; Illustrated by Oliver Munden
R277 Discovery Miles 2 770 Ships in 10 - 15 working days
The Art of the Checkmate (Paperback): Gerorges Renauld The Art of the Checkmate (Paperback)
Gerorges Renauld
R611 Discovery Miles 6 110 Ships in 10 - 15 working days

This book's method is to feature brief games, illustrating the same mating patterns, one after another, interspersed with thumbnail sketches of the chess masters who are playing the games.The explanations are broken down into small chunks, with lots of examples for each. As an aside, most games include a short biography of the players involved, which I personally enjoy as I find it adds a sense of reality and helps bring the games to life.

50 - The Birthday Trivia Game (Cards): Summersdale Publishers 50 - The Birthday Trivia Game (Cards)
Summersdale Publishers
R210 Discovery Miles 2 100 Ships in 10 - 15 working days

Number of players: 2+ Ages: 12+ Includes: 150 trivia cards, plus one How to Play card Assembly required? No Batteries required? No Most of the clocks in Quentin Tarantino's 1994 film Pulp Fiction are stuck at 4:20. True or False? How long is Ninety Mile Beach on New Zealand's North Island? Which Canadian superstar, singing in French and representing Switzerland, won the Eurovision Song Contest in 1988? This trivia game, perfect for giving to a friend or family member on their fiftieth birthday, is packed with questions ranging from the totally random to things that happened in their formative years. It will bring extra fun to the birthday celebrations as you take a trip down memory lane together.

The Biggest Bluff - How I Learned to Pay Attention, Master Myself, and Win (Paperback): Maria Konnikova The Biggest Bluff - How I Learned to Pay Attention, Master Myself, and Win (Paperback)
Maria Konnikova
R490 R286 Discovery Miles 2 860 Save R204 (42%) Ships in 10 - 15 working days

A New York Times bestseller * A New York Times Notable Book "The tale of how Konnikova followed a story about poker players and wound up becoming a story herself will have you riveted, first as you learn about her big winnings, and then as she conveys the lessons she learned both about human nature and herself." -The Washington Post It's true that Maria Konnikova had never actually played poker before and didn't even know the rules when she approached Erik Seidel, Poker Hall of Fame inductee and winner of tens of millions of dollars in earnings, and convinced him to be her mentor. But she knew her man: a famously thoughtful and broad-minded player, he was intrigued by her pitch that she wasn't interested in making money so much as learning about life. She had faced a stretch of personal bad luck, and her reflections on the role of chance had led her to a giant of game theory, who pointed her to poker as the ultimate master class in learning to distinguish between what can be controlled and what can't. And she certainly brought something to the table, including a Ph.D. in psychology and an acclaimed and growing body of work on human behavior and how to hack it. So Seidel was in, and soon she was down the rabbit hole with him, into the wild, fiercely competitive, overwhelmingly masculine world of high-stakes Texas Hold'em, their initial end point the following year's World Series of Poker. But then something extraordinary happened. Under Seidel's guidance, Konnikova did have many epiphanies about life that derived from her new pursuit, including how to better read, not just her opponents but far more importantly herself; how to identify what tilted her into an emotional state that got in the way of good decisions; and how to get to a place where she could accept luck for what it was, and what it wasn't. But she also began to win. And win. In a little over a year, she began making earnest money from tournaments, ultimately totaling hundreds of thousands of dollars. She won a major title, got a sponsor, and got used to being on television, and to headlines like "How one writer's book deal turned her into a professional poker player." She even learned to like Las Vegas. But in the end, Maria Konnikova is a writer and student of human behavior, and ultimately the point was to render her incredible journey into a container for its invaluable lessons. The biggest bluff of all, she learned, is that skill is enough. Bad cards will come our way, but keeping our focus on how we play them and not on the outcome will keep us moving through many a dark patch, until the luck once again breaks our way.

Chinese Chess - An Introduction to China's Ancient Game of Strategy (Paperback): H.T. Lau Chinese Chess - An Introduction to China's Ancient Game of Strategy (Paperback)
H.T. Lau
R346 Discovery Miles 3 460 Ships in 18 - 22 working days

Learn the ancient and fascinating game of Chinese Chess with this expert guide. Chinese chess, or "elephant chess," has intrigued the powerful and the quizzical for centuries. Although its rules are similar to the well-known Western game, subtle and fascinating variations must be mastered in order to understand the strategies it requires. A great way to learn Chinese Chess, this book is simple enough for Chess beginners but contains a wealth of information and tips that experienced players will find useful as well. In Chinese Chess, author H.T. Lau explains the game's fundamentals--the rules, the board, and the basics with dozens of insightful diagrams. With the aid of 170 diagrams, Chinese Chess walks players through the board, the movement and values of the pieces, basic rules for capturing and defeating an opponent, techniques and game-winning tactics. Once he's covered the basics, Lau introduces advanced tactics, methods for escaping difficult positions, and cunning strategies for winning. This book includes eighty mid- and end-game exercises designed to sharpen playing skills and strategy, and concludes with two appendices devoted to the elegantly constructed games found in The Secret Inside the Orange and The Plum-Blossom Meter, two classic seventeenth-century works on Chinese chess.

Chess Tactics - Volume 2 - Sharpen your tactical ability daily on your way to mastery (Paperback, Annotated edition): Cyrus... Chess Tactics - Volume 2 - Sharpen your tactical ability daily on your way to mastery (Paperback, Annotated edition)
Cyrus Lakdawala; Carsten Hansen
R580 Discovery Miles 5 800 Ships in 18 - 22 working days
Dilemmarama the Game: Happy edition - The game is simple, you have to choose! (Cards): Dilemmarama the Game: Happy edition - The game is simple, you have to choose! (Cards)
R357 Discovery Miles 3 570 Ships in 10 - 15 working days

You get to have a robot butler OR you can become any animal you like? You have a magic tap that contains all the drinks you want OR you snap your fingers and your entire house is tidy and clean? This game only has one rule: you HAVE to choose! And this time around, both options will make you feel happy. For this happy edition of Dilemmarama we've only selected positive dilemmas. The kind that will put a smile on your face, but that will also cause heated debates and feisty duels. And, because everything in life is a dilemma, there are two game options to choose from. One of the options allows you to become the Dilemmaestro by creating difficult dilemmas for the other players. The other option lets you play in teams and you have to try to guess what your teammates will choose. It is a way to really get to know your friends and family!

Weird of Hali - Roleplaying The Other Side Of The Cthulhu Mythos (Hardcover): John Michael Greer Weird of Hali - Roleplaying The Other Side Of The Cthulhu Mythos (Hardcover)
John Michael Greer
R900 Discovery Miles 9 000 Ships in 10 - 15 working days
Seven Ways to Smash the Sicilian (Paperback): Yury Lapshun, Nick Conticello Seven Ways to Smash the Sicilian (Paperback)
Yury Lapshun, Nick Conticello
R428 Discovery Miles 4 280 Ships in 10 - 15 working days

One of the main reasons the Sicilian is the most popular opening is that is it promotes such bold and aggressive chess. This work introduces, categorizes and analyses the 'Seven Deadly Sacrifices' White has at his disposal. It covers main lines of the Sicilian.

The Art of Ni No Kuni 2 - Revenant Kingdom (Hardcover): Titan Books The Art of Ni No Kuni 2 - Revenant Kingdom (Hardcover)
Titan Books 1
R890 R643 Discovery Miles 6 430 Save R247 (28%) Ships in 10 - 15 working days

The Art of Ni no Kuni (TM)II: REVENANT KINGDOM is a lavish full-color book showcasing the best art from the highly anticipated roleplaying game. Developed by Level-5 and with collaboration from legendary Studio Ghibli animator Yoshiyuki Momose, Ni no Kuni (TM)II: REVENANT KINGDOM is a beautiful, characterful and exciting game. This book is the ultimate fan resource, showcasing the development of the amazing characters, monsters, vehicles and locations from initial concept sketches through to the finished artworks.

Understanding Chess Middlegames (Paperback, Annotated edition): John Nunn Understanding Chess Middlegames (Paperback, Annotated edition)
John Nunn
R596 Discovery Miles 5 960 Ships in 10 - 15 working days
Ramen, Ramen! - A Memory Game (Paperback): Zachary Woodard Ramen, Ramen! - A Memory Game (Paperback)
Zachary Woodard
R417 R365 Discovery Miles 3 650 Save R52 (12%) Ships in 18 - 22 working days

Celebrate your love of ramen with this playful memory game. Featuring 25 different styles and flavors of this popular Japanese dish -- from Soy to Tonkotsu and even Instant noodles -- this unique game is an ideal gift for noodle-lovers of all ages. This noodle-filled memory game includes: * 50 matching cards * 16-page illustrated booklet featuring ramen profiles and trivia

The Mystery Mansion - Storytelling Card Game (Cards): Lucille Clerc The Mystery Mansion - Storytelling Card Game (Cards)
Lucille Clerc; Edited by (consulting) Marion Deuchars
R436 R380 Discovery Miles 3 800 Save R56 (13%) Ships in 10 - 15 working days

Fire your imagination with these fun storytelling cards. Reviving the Victorian craze for 'myrioramas', the twenty picture cards can be placed in any order to create seamless scenes. Almost infinite combinations of cards provide endless storyscaping possibilities. Follow the corridor through a mysterious country house and build a perpetual panorama with its inhabitants and their secrets. Find sinister suits of armour and the aftermaths of strange accidents, butlers with a grudge and glamorous couples where revenge is never far from the surface. With many games to play and millions of stories to tell, each turn of the card is a new adventure. Where will the story take you?

Fighting the Ruy Lopez (Paperback): Milos Pavlovic Fighting the Ruy Lopez (Paperback)
Milos Pavlovic
R426 Discovery Miles 4 260 Ships in 10 - 15 working days

The Ruy Lopez is incredibly common at all levels of chess, and everyone who plays 1 e4 e5 as Black needs to have a reliable antidote to this powerful opening. In this book, Milos Pavlovic provides the answer, devising a sound and yet ambitious repertoire for Black, the basis of which is provided by the legendary and ever-popular Marshall Attack. The Marshall is a perfect weapon for Black, as it avoids passive positions and the so-called 'Spanish torture' of many other variations. In contrast, with the Marshall Black's objectives are clear-cut and often involve a direct mating attack against the white king!

Undaunted: North Africa - Sequel to the Board Game Geek Award-Winning WWII Deckbuilding Game (Game): David Thompson, Trevor... Undaunted: North Africa - Sequel to the Board Game Geek Award-Winning WWII Deckbuilding Game (Game)
David Thompson, Trevor Benjamin; Illustrated by Roland MacDonald
R803 Discovery Miles 8 030 Ships in 10 - 15 working days

The North African Campaign has begun. Take control of the British Army's Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them. In this standalone sequel to Undaunted: Normandy, players will once again lead their sides through a varied series of missions. As casualties mount, wounded units leave the players' decks, forcing them to adapt in the face of changing tactical circumstances. Use your cards to strengthen your forces, deploy vehicles to advance rapidly across the battlefield, and seize the initiative as you determine the outcome of the North African Theatre. Ages: 14+ Players: 2 Playing Time: 45-60 minutes Contents: 88 cards, 22 large map tiles, 4 dice, tokens, campaign booklet

Dog Bingo (Game): Polly Horner Dog Bingo (Game)
Polly Horner 1
R575 R507 Discovery Miles 5 070 Save R68 (12%) Ships in 5 - 10 working days

This beautifully illustrated bingo game features 64 breeds of dog from around the world. Spot all kinds of dogs - from the tiny chihuahua to the noble Great Dane, from the sleek Saluki to the dreadlocked Hungarian Puli, mark them off on your card and bingo! Dog Bingo brings a fun and educational twist to the traditional game as players learn the names and colourings of both their favourite breeds and weird and wonderful exotic dogs. Contains 64 superbly illustrated dog tokens, one board, 12 bingo cards and brightly coloured counters for you to mark up your card, as well as a leaflet containing basic information and a few quirky traits for all of the dogs featured.

The Italian Renaissance II: The Main Lines (Paperback): Martyn Kravtsiv The Italian Renaissance II: The Main Lines (Paperback)
Martyn Kravtsiv
R560 Discovery Miles 5 600 Ships in 10 - 15 working days
The Mammoth Book of the World's Greatest Chess Games . - New, updated and expanded edition - now with 145 games... The Mammoth Book of the World's Greatest Chess Games . - New, updated and expanded edition - now with 145 games (Paperback)
Wesley So, Michael Adams, Graham Burgess, John Nunn, John Emms; Foreword by …
R598 R539 Discovery Miles 5 390 Save R59 (10%) Ships in 9 - 17 working days

Improve your chess by studying the greatest games of all time, from Adolf Anderssen's 'Immortal Game' to Magnus Carlsen's world championship victories, and featuring a foreword by five-times World Champion Vishy Anand. This book is written by an all-star team of authors. Wesley So is the reigning Fischer Random World Champion, the 2017 US Champion and the winner of the 2016 Grand Chess Tour. Michael Adams has been the top British player for the last quarter of a century and was a finalist in the 2004 FIDE World Championship. Graham Burgess is the author of thirty books, a former champion of the Danish region of Funen, and holds the world record for marathon blitz chess playing. John Nunn is a three-time winner of both the World Solving Championship and the British Chess Federation Book of the Year Award. John Emms is an experienced chess coach and writer, who finished equal first in the 1997 British Championship and was chess columnist of the Young Telegraph. The 145 greatest chess games of all time, selected, analysed, re-evaluated and explained by a team of British and American experts and illustrated with over 1,100 chess diagrams. Join the authors in studying these games, the cream of two centuries of international chess, and develop your own chess-playing skills - whatever your current standard. Instructive points at the end of each game highlight the lessons to be learned. First published in 1998, a second edition of The Mammoth Book of the World's Greatest Chess Games in 2004 included an additional twelve games. Another new edition in 2010 included a further thirteen games as well as some significant revisions to the analysis and information regarding other games in earlier editions of the book, facilitated by the use of a variety of chess software. This 2021 edition, further updated and expanded, now includes 145 games. The authors have made full use of the new generation of chess analysis engines that apply neural-network based AI.

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