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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games
This book contains a dramatic and revealing translation of this ancient classic into English. The Chinese original is set side-by-side with the translation. Two things set this translation apart from all previous ones. First, archeological findings are used to uncover the meaning of passages obscured for thousands of years. Second, it preserves the flavor of the orignal in a poetic rendition. An introductory part of this book provides the historical and philosophical background to the I Ching. The story is told of the ancient Chinese civilization, pointing out events and figures mentioned in the I Ching. The undisguised face of the I Ching will appeal to the modern reader, who will read it in his or her own individual way, as poetry, as discoverer of self, or as soothsayer. It is in the grand tradition of the I Ching for different people to see different things. To Confucius, who was born in 550 B.C., it was a source of ethics.; To Leibnitz, the eighteenth-century inventor of calculus, it was the essence of binary mathematics.; To Jung Freud's rival in psychology, it was an explorer of the unconscious.; To some Wall Streeters, it predicts the stock market.; As a companion to this book, a computer software, Huang's I Ching offers computerized consultations of the I Ching. In the court of Zhou, they used to do this by counting stalks of the yarrow reed. Results of the court would indicate what passages to read. In later ages, yarrow-counting was replaced by coin-tossing, as a ritual closer to people's lifestyle. And now, the I Ching is ready for the future.
FUN FOR THE WHOLE FAMILY - Pieces of two different sizes mean that puzzlers of different abilities can work on the same jigsaw at the same time. SPOT THE DOGS - In Melissa Lee Johnson's colourful illustration, dogs are having the best day ever! Whether ripping it up at the skate park, doing yoga, or paddling in a fountain, this is an epic dog day out. BIG PIECES FOR LITTLE HANDS, LITTLE PIECES FOR BIG HANDS - Features solid die-cut pieces and a poster to guide as you assemble. An innovative new format in which puzzle pieces of two different sizes enable people of different ages or abilities to work collaboratively on the same jigsaw puzzle. A self-contained scene with larger pieces slots alongside a bigger puzzle with smaller pieces. Parents or older siblings can enjoy the challenge of piecing the puzzle together while having the satisfaction of working together with a younger puzzler!
147 Snooker Drills and Exercises will help players of all standards to improve their game. It presents a range of practice routines that covers all aspects of a player's game. Some are more advanced than others, allowing the player working on a particular area of their game to pick out the exercises they feel will help them most. The routines become more difficult as the pages go on, so the beginner can work through them and use them to set targets to make their practice competitive. For coaches, the routines will assist in giving variety in lessons and helping to set targets in lessons.
More than a decade has passed since IBM's Deep Blue computer stunned the world by defeating Garry Kasparov, the world chess champion at that time. "Beyond Deep Blue" tells the continuing story of the chess engine and its steady improvement. The book provides analysis of the games alongside a detailed examination of the remarkable technological progress made by the engines - asking which one is best, how good is it, and how much better can it get. Features: presents a total of 118 games, played by 17 different chess engines, collected together for the first time in a single reference; details the processor speeds, memory sizes, and the number of processors used by each chess engine; includes games from 10 World Computer Chess Championships, and three computer chess tournaments of the Internet Chess Club; covers the man-machine matches between Fritz and Kramnik, and Kasparov and Deep Junior; describes three historical matches between leading engines - Hydra vs. Shredder, Junior vs. Fritz, and Zappa vs. Rybka.
So you're good at the pub quiz ... you always have the right answer ... you're known for the depth and breadth of your knowledge ... well, why not put those skills to the test with Think You Know It All? Genius Edition. In this fiendish and at times infuriating book of general knowledge questions, you'll find a vast range of topics are covered, to give you a real challenge on subjects from maths to history, music to literature, cinema to sport. With all sorts of different types of question to keep you on your toes (and all the answers at the back for when you need them) this book will give you entertainment and be head-scratchingly annoying in equal measure ... ... But then that's the thing about knowledge: if you know the answer, it's easy!
AMAZING ILLUSTRATIONS: Explore Caroline Selme's intricately drawn underwater world, bursting with minute detail! ADDICTIVE GAMEPLAY: A matching game for the whole family with super-detailed underwater scenes that reward returning again and again. HOURS OF COZY FUN: Take a deep dive and learn to recognize fish from around the world - all from the comfort of home! PERFECT GIFT: Illustration-led, highly finished, 57-card unique matching game, for maximum gifting appeal. COLLECT THE SERIES: From the illustrator of Laurence King's Dinosaur Bingo, Jungle Bingo, I Saw It First! and Who's Hiding in the Jungle? Pick a card, any card! Now pick another. Between any animal and ocean card there will only ever be one animal that features on both. Can you be the first to find it? Featuring Caroline Selmes's delightful animal illustrations and undersea scenes, Who's Hiding in the Ocean? will have the whole family vying for victory!
The Mensa Riddles and Conundrums Pack explores some of the most fascinating areas of puzzling pleasure. As well as some really challenging lateral-thinking puzzles and brain-befuddling riddles, it contains a variety of ingenious games designed to challenge the most demanding mind. There are lateral-thinking problems of great cunning, ancient games from China and Siam, and a host of original puzzles that will stretch ingenuity to breaking point. It is rare to find such a diverse collection of puzzles and games in one place. They call for a wide variety of puzzling skills and will keep readers pleasurably engrossed for many, many hours! Contains more than 50 fiendishly difficult riddles and conundrums; double-sided game board with dice and counters; tangram set; pentominoes set; matchsticks; jailbreak game.
FUN FOR THE WHOLE FAMILY - everyone will love this traditional game featuring 64 of the world's best loved and fascinating trees PLAY AND LEARN - this board game comes with a leaflet with interesting information and quirky facts for all the trees featured in the game. Learn about familiar trees such as the chestnut, oak, magnolia, and ash, as well as lesser known species like the blue quandong and dragon's blood GREAT GIFT - perfect for nature or conservation lovers of all ages, for families who love playing games, and for families who enjoy spending quality time together SOMETHING TO TREASURE - this is a quality product made to last, with beautiful illustrations and attractive packaging EXPLORE THE ENTIRE SERIES - this game is part of the bestselling bingo series, a collection of games for nature lovers and enthusiastic board gamers. Other games in the series include Bug Bingo, Cat Bingo, Dog Bingo, Monkey Bingo, Ocean Bingo and Royal Bingo Play bingo with 64 spectacular trees from around the world. Each player gets a game card with 25 trees: be the first to get all the trees on your card to win BINGO! The accompanying booklet notes the distinguishing features of each tree, along with fascinating nuggets of information about how humans and animals live alongside them.
The rich history of Egypt has provided famous examples of board games played in antiquity. Each of these games provides evidence of contact between Egypt and its neighbours. From pre-dynastic rule to Arab and Ottoman invasions, Egypt's past is visible on game boards. This volume starts by introducing the reader to board games as well as instruments of chance and goes on to trace the history and distribution of ancient Egyptian games, looking particularly at how they show contact with other cultures and civilizations. Game practices, which were also part of Egyptian rituals and divination, travelled throughout the eastern Mediterranean. This book explores the role of Egypt in accepting and disseminating games during its long history. Over the last few years, the extent and the modes of contact have become better understood through museum and archival research projects as well as surveys of archaeological sites in Egypt and its surrounding regions. The results allow new insight into ancient Egypt's international relations and the role of board games research in understanding its extent. Written by three authors known internationally for their expertise on this topic, this will be the first volume on Ancient Egyptian games of its kind and a much-needed contribution to the field of both Egyptology and board games studies.
There are many tales of the Frozen City, and not all of them tell of battles between rival wizards. Often, the greatest adventures are those that pit a wizard and his trusty warband against the myriad perils found amidst the ruins of Felstad. This new supplement for Frostgrave presents rules for playing solo and cooperative games in which the focus shifts from the feuds of wizards to exploring the city, unlocking its mysteries... and surviving what is discovered. With guidelines for scaling game difficulty, dungeon crawls, monster generation, and more, as well as ten scenarios demonstrating these options, this volume offers players everything they need to venture alone - or with allies - into Frostgrave. Why should wizards fight amongst themselves? There is plenty of treasure for all and the Frozen City is enemy enough!
Three hundred ancient Egyptians - from gods and goddesses to pharaohs and sphynxes - populate the board of this game. Pull a counter from the box featuring one of the 300 characters in this game and be the first to spot that character on the board! Coming in a triangular box with a hexagonal board (designed to prevent players from being able to remember where certain characters are) this game features charming illustrations by Caroline Selmes. Simple to understand but addictive to play, this fun and challenging game will delight adults and children alike.
PLAY AND LEARN: learn Shakespeare as you play this new board game for all the family SCREEN-FREE FUN for 2-5 players aged 8 and up SOMETHING TO TREASURE: this is a quality product made to last, with bespoke illustration and sleek and stylish packaging EXPLORE THE ENTIRE SERIES: this game is part of our bestselling Shakespeare range illustrated by Adam Simpson, including The World of Shakespeare: 1000-piece Jigsaw Puzzle and Shakespeare Playing Cards Journey from Stratford to London in the footsteps of the world's best loved playwright, collect characters and race round London's theatres to put on as many plays as you can before other playwrights steal your ideas, burn down your theatres or spread the plague! In this fun family board game, you will absorb details of Elizabethan England as well as learn loads of references to Shakespeare's plays. The winner is the player whose plays take the most money at the box office, and the fastest in the race to fame and glory.
We need to exercise our bodies to keep fit and the same is true for our brains. After all, what's good for your gut, your cardiovascular system, and your muscles, is good for your brain - it's all connected. This definitive mental workout will show you how to build up your brain's agility and enable you to solve problems faster and better. Perfect for anyone wanting to get their grey matter moving and improve their brain power, once and for all. The Brain Fitness Puzzle Book is an authoritative training regime for anyone wanting to get to grips with their brain and have fun whilst improving its power. Put your brain through its paces with over 80 puzzles, these varied puzzles will help you improve everything from logic and reasoning, creativity, visual and lateral thinking and concentration, and much more. Learn how to stretch your brain muscles and get your grey matter moving by following the comprehensive workout - structured to imitate a physical exercise session, with a warm-up, ramping up phase, high-intensity 'cardio' challenge, and a cool-down. Get ready to be pushed to your limits as million-copy bestselling author Dr Gareth Moore and University of Cambridge's Memory Laboratory expert, Helena M. Gellersen, show you how to put your brain to the test. Explaining the science behind the puzzles, and packed with tips and tricks throughout, this guided puzzle book is perfect for anyone wanting to improve their brain power but not quite sure where to start.
You don't have to be a genius to enjoy chess. The practical instruction provided here can help anyone progress from first-timer or novice to capable intermediate player in no time at all, while instilling an understanding of the game's fundamentals, and providing a strong foundation for future advancement. The game's history, the basic moves for each piece, and strategies for openings, middle game, and endgame positions are all covered, and you can measure your progress with the exercises that follow each section. Checkmating tips are included, as is advice for salvaging a draw when you have a weakened position. Unlike many other chess books, the lessons included here are designed for "real-world" play, using positions that newer players are more likely to encounter. Also featured is a foreword by renowned chessmaster, teacher, and columnist Bruce Pandolfini, who was the instructor played by Ben Kingsley in the film Searching for Bobby Fischer and the chess consultant for the miniseries The Queen's Gambit.
This deck is a celebration of LGBTQ+ activists, artists, comedians, writers, musicians and pop cultural giants who have shaped our worlds, expanded our horizons, and radically increased queer visibility. This deck is a standard poker set, with the four classic suits and 52 of the world's greatest queer icons. |
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