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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games

1864 Poker Deck (Cards): Us Games Systems 1864 Poker Deck (Cards)
Us Games Systems
R198 R169 Discovery Miles 1 690 Save R29 (15%) Ships in 10 - 15 working days

Reproduction of a Civil War era poker deck of 55 cards with full-length, single-ended court figures. Box reproduced with original tax stamps showing hand cancellation on June 2, 1864.

Leipzig The Battle of Nations - A Wargamer's Guide to the Battle of Leipzig 1813 (Paperback): Rohan Saravanamuttu Leipzig The Battle of Nations - A Wargamer's Guide to the Battle of Leipzig 1813 (Paperback)
Rohan Saravanamuttu
R729 R631 Discovery Miles 6 310 Save R98 (13%) Ships in 9 - 15 working days
RONIN 47 (Hardcover): Jonathan Green RONIN 47 (Hardcover)
Jonathan Green; Illustrated by Neil Googe; Coloured by Len O'Grady
R670 Discovery Miles 6 700 Ships in 12 - 17 working days
Pathfinder Lost Omens: Monsters of Myth (P2) (Paperback): Paizo Staff Pathfinder Lost Omens: Monsters of Myth (P2) (Paperback)
Paizo Staff
R810 R699 Discovery Miles 6 990 Save R111 (14%) Ships in 10 - 15 working days

Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!

Play Poker Like the Pros - The greatest poker player in the world today reveals his million-dollar-winning strategies to the... Play Poker Like the Pros - The greatest poker player in the world today reveals his million-dollar-winning strategies to the most popular tournament, home and online games (Paperback)
Phil Hellmuth
R337 R285 Discovery Miles 2 850 Save R52 (15%) Ships in 12 - 17 working days

In Play Poker Like the Pros, poker master Phil Hellmuth, Jr., demonstrates exactly how to play and win -- even if you have never picked up a deck of cards -- the modern games of poker, including: Texas Hold'em, Omaha, Seven-Card Stud, and Razz.

Phil Hellmuth, Jr., a seven-time World Champion of Poker, presents his tournament-tested strategies to beat any type of player, including:

  • The Jackal (crazy and unpredictable)
  • The Elephant (plays too many hands)
  • The Mouse (plays very conservatively)
  • The Lion (skilled and tough to beat)

Play Poker Like the Pros begins by laying out the rules and set-up of each game and then moves on to easy-to-follow basic and advanced strategies. Hellmuth teaches exactly which hands to play, when to bluff, when to raise, and when to fold. In addition Hellmuth provides techniques for reading other players and staying cool under pressure. There are also special chapters on how to beat online poker games and an inside look at tournament play.

Deep Blue - An Artificial Intelligence Milestone (Hardcover, 2003 ed.): C. Lieserson Deep Blue - An Artificial Intelligence Milestone (Hardcover, 2003 ed.)
C. Lieserson; Monty Newborn
R3,085 Discovery Miles 30 850 Ships in 10 - 15 working days

A technological milestone is not just a triumph, but a rare, pivotal watershed: Orville Wright's first flight, NASA's landing on the moon¿the victory of a digital computer, Deep Blue, over world chess champion Garry Kasparov in 1997. "Deep Blue: An Artificial Intelligence Milestone" details the historic endeavor to develop a chess-playing computer that would outplay the best human player on Earth. The story tells of the super-talented team of scientists and engineers involved, how one of America's mightiest corporations nurtured that team, and how the team's hard work produced a machine that played epic battles against human beings before eventually proving victorious. Deep Blue's success raises many questions about our future relationship with the digital computer. Topics and features: * Offers a comprehensive record of Deep Blue's Development * Gives the reader insight into the ups and downs of the deep Blue team on its way to finally defeating Gary Kasparov * Includes appendices that completely record Deep Blue's matches * Provides many photographs of the participants involved in the journey * Analyzes Deep Blue's evolution from "hostile force" to "champion" in popular cartoons appearing in newspapers. The work provides a comprehensive and authoritative account of the creation, development, and actions of IBM's Deep Blue technology group and how their computer defeated the world chess champion. Specialists and nonspecialists in AI and computing will discover a fascinating story of one of the major technological milestones in the history of computer science, as well as science in general.

Best of the 90s: The Trivia Game - The Ultimate Trivia Challenge (Cards): Mark McCaighey Best of the 90s: The Trivia Game - The Ultimate Trivia Challenge (Cards)
Mark McCaighey
R343 R324 Discovery Miles 3 240 Save R19 (6%) Ships in 12 - 17 working days

Test your 90s knowledge with this awesome trivia card game! Welcome to the Best of the '90s, a fun trivia game that will take you on a sentimental journey through an exceptionally unforgettable decade! In this game you'll find 60 trivia cards with over 470 questions on the following subjects: Movies, Television, Music, Popular Culture, Politics, Sports, and Toys & Games. The questions probe topics ranging from Britney Spears to the Clinton years, from Pocahontas to Pokemon, and from eBay to Y2K. So, gather your Friends around, break out the Crystal Pepsi, open the Dunkaroos and take a Quantum Leap back to The Wonder Years!

The Lady Was a Gambler - True Stories of Notorious Cardsharps of the Old West (Paperback, Illustrated Ed): Chris Enss The Lady Was a Gambler - True Stories of Notorious Cardsharps of the Old West (Paperback, Illustrated Ed)
Chris Enss; Foreword by Jennifer Tilly
R269 Discovery Miles 2 690 Ships in 12 - 17 working days

"Place your bets, place your bets . . ." From the muddy cowtowns of Montana to the posh parlors of Deadwood and Tombstone, past a succession of swinging batwing doors to the smoke-filled rooms in the back, some of the most colorful ladies in the Wild West also happened to be some of the shrewdest gamblers. With her inimitable instinct for a good story, Chris Enss points her pen toward fifteen of the most fascinating characters to ever flip a hole card or lace a corset. "Poker" Alice Ivers, for instance, checked and raised her way through some of the roughest mining towns in the West, while Lottie Deno, the prettiest faro dealer to ever turn a card, "bucked the tiger" all the way from Texas to Alaska. And who could ever bet against Eleanora Dumont, a twenty-one dealer known far and wide as "Madam Moustache"?

Emanuel Lasker - Second World Chess Champion (Paperback): Isaak Linder, Vladimir Linder Emanuel Lasker - Second World Chess Champion (Paperback)
Isaak Linder, Vladimir Linder; Foreword by Andy Soltis; Text written by Karsten Muller
R614 R558 Discovery Miles 5 580 Save R56 (9%) Ships in 10 - 15 working days

The ChessCafe World Chess Champions Series Emanuel Lasker was a great chess fighter, thinker and researcher. He was possessed of gigantic playing strength, retaining the title of Worlds Number One Chessplayer for 27(!) years. Even after losing his crown, he kept his ability for a long time, as shown by his victories and prize-winning finishes in immensely powerful international tournaments when he was 54 (Moravska-Ostrava 1923), 55 (New York 1924), 56 (Moscow 1925), and even at 66 (Moscow 1935)! One of the chief postulates of the Second World Champion was the battle of honor. On the chessboard, lies and dishonesty have no place. These words of Lasker could serve, even today, as an example to every young chessplayer of how to relate to the Great Game. Emanuel Lasker was the first in history to achieve a universal style. This was a Style of the Future, which is why the Second World Champion would not be understood by many of his contemporaries, who believed that he had no style at all. Laskers games of chess, like his entire chess legacy, will live forever! Join Russian chess historians Isaak and Vladimir Linder as they take you on a journey exploring the life and games of the great world champion Emanuel Lasker.

Runequest Bestiary (Hardcover): Stafford Greg Runequest Bestiary (Hardcover)
Stafford Greg
R1,039 R901 Discovery Miles 9 010 Save R138 (13%) Ships in 10 - 15 working days
The Puzzle of Ecstasy - A Little Gradient Jigsaw (Game): Susan Broomhall, Therese Vandling The Puzzle of Ecstasy - A Little Gradient Jigsaw (Game)
Susan Broomhall, Therese Vandling
R225 Discovery Miles 2 250 Ships in 12 - 17 working days

FEEL EUPHORIA, ELATION AND EXTREME DELIGHT and pleasure with The Puzzle of Ecstasy 150 PIECE GRADIENT PUZZLE for a new generation of jigsaw fans TAP INTO THE MINDFUL, SELF-CARE APPEAL OF JIGSAWS. The beautiful, mesmerising artwork focusses on the emotion of ecstasy, with accompanying text to help you understand and make sense of your feelings PART OF A SERIES that also includes The Puzzle of Hopefulness, The Puzzle of Happiness, The Puzzle of Calm and The Puzzle of Love STURDY & ATTRACTIVE BOX perfect for gifting

My Secrets in the Ruy Lopez (Paperback): Lajos Portisch My Secrets in the Ruy Lopez (Paperback)
Lajos Portisch
R489 Discovery Miles 4 890 Ships in 12 - 17 working days
The Tragic Life and Short Chess Career of James A. Leonard, 1841-1862 (Paperback): John S Hilbert The Tragic Life and Short Chess Career of James A. Leonard, 1841-1862 (Paperback)
John S Hilbert
R1,093 R886 Discovery Miles 8 860 Save R207 (19%) Ships in 12 - 17 working days

The Civil War affected the entire American landscape in ways not always given their due consideration. Not only did it determine the political future of a nation, it influenced the scientific and cultural development of the country as well. The war cost America many of its best and brightest in every venue. James A. Leonard was one such loss: a brilliant up-and-coming chess player in 1861-62 before he made the decision to serve his country during wartime. Born November 6, 1841, James A. Leonard was the son of a poor Irish immigrant - but even a poor child could play the game of kings. Leonard grew up in a time when interest in chess was experiencing a revival, and contemporaries such as Paul Morphy, Eugene Delmar and Leonard's mentor Philip Richardson captured the interest of a country. Leonard defeated a number of the country's notable chess players and was widely viewed as the ""New Morphy."" This biography discusses what little is known of Leonard's life and death but concentrates primarily on Leonard's ability and his sadly shortened career. Game scores and diagrams from 96 of Leonard's games are included, with detailed descriptions regarding place, date and opponents.

You Are the President (Game): Tom Howey You Are the President (Game)
Tom Howey; Illustrated by Alexander Glandien
R736 Discovery Miles 7 360 Ships in 12 - 17 working days

Should teenagers be given the vote? Should dangerous science be banned? Should fun jobs get lower salaries? You are the President. You decide. A SOCIAL BOARD GAME that'll have you debating hot topics with your friends and family TACKLE ETHICAL DILEMMAS: will you stick to your principles or chase power at all costs? SCREEN-FREE FUN for 3-6 players The President has been assassinated and you, the Senators, must vote on the issues facing your fictional state - while keeping one eye on the presidency, of course! Wrestle with political dilemmas of the past, present, and future and navigate the election without damaging your image. As you get closer to the top spot, find out how well you really know your friends and discover who has what it takes to lead the country.

Calculation (Paperback, Revised and Expanded): Jacob Aagaard Calculation (Paperback, Revised and Expanded)
Jacob Aagaard
R759 R579 Discovery Miles 5 790 Save R180 (24%) Ships in 12 - 17 working days
Mastering Chess Strategy (Paperback): Johan Hellsten Mastering Chess Strategy (Paperback)
Johan Hellsten
R606 Discovery Miles 6 060 Ships in 12 - 17 working days

Grandmaster Johan Hellsten believes that mastering chess strategy - just like chess tactics - requires practice, practice and more practice This book provides a basic foundation of strategy in all three phases of the game - the opening, middlegame and endgame. It includes more than 350 training exercises.

Solo Whist - Its Whys and Wherefores (Hardcover): C.J. Melrose Solo Whist - Its Whys and Wherefores (Hardcover)
C.J. Melrose
R778 Discovery Miles 7 780 Ships in 12 - 17 working days

Originally published in 1899, this is a comprehensive guide to the many intricacies to the game of Solo Whist. It is a complex game with many laws and tricks, with this guide intending to guard against some of the common mistakes made by players new to the game. Many of the earliest books, particularly those dating back to the 1900s and before, are now extremely scarce and increasingly expensive. Hesperides Press are republishing these classic works in affordable, high quality, modern editions, using the original text and artwork. Contents Include: General Review of the Principles of the Game - The Calls - The Laws of Solo Whist - Propositions and Acceptances - The Solo - The Misere: When to Declare - The Abondance: How to Play it - The Open Misere - The Abondance Declaree - Illustrative Hands: The Play

Life Is Strange: Coloring Book (Paperback): Claudia Leonardi, Emma Vieceli Life Is Strange: Coloring Book (Paperback)
Claudia Leonardi, Emma Vieceli
R356 R292 Discovery Miles 2 920 Save R64 (18%) Ships in 12 - 17 working days

A BRAND-NEW COLORING BOOK FEATURING ICONIC ART FROM THE COMIC BASED ON THE VIDEO GAME LIFE IS STRANGE. Color your way through the universe of the award-winning videogame Life is Strange, using stunning artwork by Claudia Leonardi from the bestselling comic series. Featuring eighty pages of stylish black and white linework from the story of Max Caulfield and Chloe Price, complemented by distinctive doodles from Max's journal. Bring new life to Arcadia Bay, create fresh t-shirt designs for the cast, and explore time-twisting new realities at the tips of your pencils and pens! What color will Chloe's hair be in your timeline?

Dutch Sidelines (Paperback): Mihail Marin Dutch Sidelines (Paperback)
Mihail Marin
R633 Discovery Miles 6 330 Ships in 12 - 17 working days
Pixel-Art Game - Cafe Terrace at Night (Cards): Vanessa Catalano Pixel-Art Game - Cafe Terrace at Night (Cards)
Vanessa Catalano
R287 R219 Discovery Miles 2 190 Save R68 (24%) Ships in 12 - 17 working days

This three-staged memory game invites you to observe masterpieces closely. Historically, a masterpiece was a work of a very high standard, produced in order to obtain membership of a guild or academy. Since the author never went to art school, her untrained eye wondered: "How should I look at art in order to fully appreciate it?" Trying to answer this question, she decided to design a system of observation based on different steps: games and activities following a set scheme that triggers the player to look at a masterpiece on a different scale. Pixel-Art Game allows you to zoom into these Dutch Masterpieces. Match the original image with its pixelated copies by zooming into Van Gogh's famous Cafe Terrace at Night. The painter's colour and use of light are emphasised through the pixels of the digitalised image, taking art into our contemporary digital language. With light packaging, perfect to take along with you, the Pixel-Art Game offers several games in one set. Each of these 3 games is a step towards understanding the artwork better, and they can be played with multiple players.

Creative Power of Bogoljubov Volume I: Pawn Play, Sacrifices, Restriction and More, The (Hardcover, Annotated Ed): Grigory... Creative Power of Bogoljubov Volume I: Pawn Play, Sacrifices, Restriction and More, The (Hardcover, Annotated Ed)
Grigory Bogdanovich
R1,212 Discovery Miles 12 120 Ships in 10 - 15 working days
A Simple Chess Opening Repertoire for White (Paperback): Sam Collins A Simple Chess Opening Repertoire for White (Paperback)
Sam Collins
R374 Discovery Miles 3 740 Ships in 12 - 17 working days
Winning (Paperback): Nigel Short Winning (Paperback)
Nigel Short
R704 Discovery Miles 7 040 Ships in 12 - 17 working days
Attack & Defence (Paperback): Jacob Aagaard Attack & Defence (Paperback)
Jacob Aagaard
R572 Discovery Miles 5 720 Ships in 12 - 17 working days
Game Design - How to Create Video and Tabletop Games, Start to Finish (Paperback): Lewis Pulsipher Game Design - How to Create Video and Tabletop Games, Start to Finish (Paperback)
Lewis Pulsipher
R623 R511 Discovery Miles 5 110 Save R112 (18%) Ships in 12 - 17 working days

Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a ""big idea"" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.

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