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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games

Mensa's Most Difficult IQ Puzzles - Take on the ultimate challenge by solving these demanding conundrums (Paperback):... Mensa's Most Difficult IQ Puzzles - Take on the ultimate challenge by solving these demanding conundrums (Paperback)
Gareth Moore, Mensa Ltd
R513 R464 Discovery Miles 4 640 Save R49 (10%) Ships in 9 - 17 working days

Test yourself against a fiendishly tricky series of IQ test-style puzzles, the perfect training for those who want to prepare for a Mensa IQ test. This full-colour puzzle book features a wide variety of questions to test every aspect of your brain's workings, from visual and spatial challenges to pattern-based or logical problems. Compiled by Dr Gareth Moore, Mensa's Most Difficult IQ Puzzles will force you to think in new ways and spot patterns you have never seen before in order to solve these demanding conundrums.

The Right Way to Play Chess (Paperback): David Pritchard The Right Way to Play Chess (Paperback)
David Pritchard
R392 R354 Discovery Miles 3 540 Save R38 (10%) Ships in 9 - 17 working days

Since its first publication in 1950, The Right Way to Play Chess has taught chess to generations of beginners, taking them to the standard expected of good club players. It gives full details of exactly how to play the game, explains basic theory and includes many examples of play.There are separate chapters on the openings, middle and end games, plus a chapter of master games which illustrate how styles of play have changed over the years. Fully revised and updated by chess expert Richard James, a new chapter shows how to encourage and teach children to play the game.

The Silver Bayonet - A Wargame of Napoleonic Gothic Horror (Hardcover): Joseph A. McCullough The Silver Bayonet - A Wargame of Napoleonic Gothic Horror (Hardcover)
Joseph A. McCullough; Illustrated by Brainbug Design
R770 R665 Discovery Miles 6 650 Save R105 (14%) Ships in 9 - 17 working days

As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures - vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound freedom is unknown. Most people dismiss reports of these slaughters as the rantings of madmen or the lies of deserters, but a few know better... The Silver Bayonet is a skirmish wargame of gothic horror set during the Napoleonic Wars. Each player forms an elite band of monster hunters drawn from the ranks of one of the great powers. Riflemen, swordsmen, and engineers fight side-by-side with mystics, occultists, and even those few supernatural creatures that can be controlled or reasoned with enough to make common cause. The game can be played solo, co-operatively, or competitively, with players progressing through a series of interlinked adventures with their soldiers gaining experience and suffering grievous wounds, and their units triumphing... or falling in the face of the shadows. It is a game of action and adventure, where musket and sabre meet tooth and claw.

Ways of Travelling (Cards): Grace Helmer Ways of Travelling (Cards)
Grace Helmer
R299 Discovery Miles 2 990 Ships in 12 - 19 working days

Rediscover the wonder of travel, wherever you find yourself. See the world with fresh eyes with these exciting and unusual suggestions. Whether you're heading halfway around the globe or just stepping out your front door, Ways of Travelling will take you somewhere new.

The Scrabble Word-Building Book - 3rd Edition (Paperback): Saleem Ahmed The Scrabble Word-Building Book - 3rd Edition (Paperback)
Saleem Ahmed
R531 R502 Discovery Miles 5 020 Save R29 (5%) Ships in 10 - 15 working days
How to Beat Your Dad at Chess (Hardcover): Murray Chandler How to Beat Your Dad at Chess (Hardcover)
Murray Chandler
R431 Discovery Miles 4 310 Ships in 12 - 19 working days

This is a chess book for everyone, from eight to eighty, beginner to master. In a clear, easy-to-follow format it explains how the best way to beat a stronger opponent in the opening stage of the game. Delightful and instructive games of famous players are used to show the 50 most effective opening traps that chess masters use to win their games.

Video Games in Psychotherapy (Paperback): Robert Rice Video Games in Psychotherapy (Paperback)
Robert Rice
R1,106 Discovery Miles 11 060 Ships in 12 - 19 working days

Video Games in Psychotherapy provides the reader with a practical session-by-session framework for using video games, interactive media, and gaming metaphors to help make the process of psychotherapy more engaging for today's youth. Using concepts from narrative, collaborative, cognitive behavioral, and other evidenced-based approaches to psychotherapy, the book gives examples of possible therapist questions, responses, and activities involving language and concepts that are appealing to young gamers. Addressing issues with psychophysiological self-regulation, anxiety disorders, and autism spectrum disorders, among others, this book uses multiple case examples to demonstrate each idea and is written in a way that is understandable for all mental health providers, regardless of their own familiarity with gaming. A review of over 40 popular video games with specific ideas for their use in psychotherapy is provided, allowing mental health providers to easily individualize therapy based on client goals and gaming preferences. Concepts for individual and group psychotherapy using games and interactive media, ranging from Pac Man to virtual reality, are also covered. Providing the reader with useful templates, worksheets, and other therapy resources, this book is a must-have for mental health providers working with children, adolescents, and transition-age youth.

Play Unconventional Chess and Win (Paperback): Noam Manella, Zeev Zohar Play Unconventional Chess and Win (Paperback)
Noam Manella, Zeev Zohar
R605 Discovery Miles 6 050 Ships in 12 - 19 working days

The computer has changed the way top players think about chess. The silicon mind has no psychological barriers. It is "willing" to check moves that most humans, including top players, consider absurd and reject instantly. Thus this brave, new computer era inevitably leads to a reassessment of old axioms, principles and evaluations. In this book the reader will discover the incredible power unconventional moves can have. These moves contradict the most fundamental principles of the "old chess", and yet most of them played by leading grandmasters. At first sight these moves look so strange that the reader can not avoid asking, "Was this grandmaster was inspired or drunk?" The answer will definitely surprise you.

Video Games in Psychotherapy (Hardcover): Robert Rice Video Games in Psychotherapy (Hardcover)
Robert Rice
R4,169 Discovery Miles 41 690 Ships in 12 - 19 working days

Video Games in Psychotherapy provides the reader with a practical session-by-session framework for using video games, interactive media, and gaming metaphors to help make the process of psychotherapy more engaging for today's youth. Using concepts from narrative, collaborative, cognitive behavioral, and other evidenced-based approaches to psychotherapy, the book gives examples of possible therapist questions, responses, and activities involving language and concepts that are appealing to young gamers. Addressing issues with psychophysiological self-regulation, anxiety disorders, and autism spectrum disorders, among others, this book uses multiple case examples to demonstrate each idea and is written in a way that is understandable for all mental health providers, regardless of their own familiarity with gaming. A review of over 40 popular video games with specific ideas for their use in psychotherapy is provided, allowing mental health providers to easily individualize therapy based on client goals and gaming preferences. Concepts for individual and group psychotherapy using games and interactive media, ranging from Pac Man to virtual reality, are also covered. Providing the reader with useful templates, worksheets, and other therapy resources, this book is a must-have for mental health providers working with children, adolescents, and transition-age youth.

The Silver Bayonet: The Carpathians - Castle Fier (Paperback): Joseph A. McCullough The Silver Bayonet: The Carpathians - Castle Fier (Paperback)
Joseph A. McCullough; Illustrated by Brainbug Design
R467 R427 Discovery Miles 4 270 Save R40 (9%) Ships in 9 - 17 working days

Recruit new soldiers, face new foes, and explore the mysteries of the Carpathian Mountains in two new campaigns, one competitive and one for solo or cooperative play. High in the Carpathian Mountains stands the crumbling Castle Fier. Once home to a powerful warlord, the castle cast a dark shadow across the nearby villages, until crusaders attacked with sword and flame to put an end to its menace. Though history passed into folklore, the ruins of Castle Fier remained shunned by all as a cursed site. Now, horrors have been seen moving at night. An army gathers. Something has awoken in the ruins. With the political situation in the surrounding region becoming increasingly unstable, France, Prussia, Britain, and the other powers have dispatched their best agents to investigate the ruins, eliminate any threats, and acquire any treasures that could prove useful in the ongoing fight against the harvestmen... and each other. The Carpathians: Castle Fier is a supplement for The Silver Bayonet: A Wargame of Napoleonic Gothic Horror, in which the special units must fight their way through the ruins of a menacing haunted castle. It features two campaigns - one competitive and one for solo or cooperative play - as well as new monsters to fight, soldiers to recruit, and treasure to unearth.

Dungeons & Dragons: The Official Countdown Gift Calendar (Calendar): Dungeons & Dragons: The Official Countdown Gift Calendar (Calendar)
R478 Discovery Miles 4 780 Ships in 12 - 19 working days

Set off with your adventuring party to gather 25 days' worth of gifts from the world of Dungeons & Dragons! Collect dozens of little treasures inspired by the Forgotten Realms in this official Dungeons & Dragons countdown calendar. Your party may have all the weapons they need, but this engaging gift calendar is filled with dozens of items you'd never think to bring on a quest. With mini books, stationery, buttons, tech accessories, and more, you can celebrate your love for the game with this countdown calendar featuring a monstrous assortment of presents!

Galison Jonathan Adler Helsinki Peggable Chess Set (Game): Galison Galison Jonathan Adler Helsinki Peggable Chess Set (Game)
Galison; Artworks by Jonathan Adler
R699 Discovery Miles 6 990 Ships in 12 - 19 working days

Jonathan Adler Helsinki Peggable Chess Set from Galison is a chic and contemporary set for any game enthusiast. This set features a peggable chess construction with modernist forms for the 32 chess pieces and symbols. Adler fans and anyone who loves good design and fun will enjoy this game set! Makes a perfect gift. * Box: 7.8 x 7.8 x 2.8", 198 x 198 x 71 mm * 32 Wood Chess Pieces * 1 Portable Chess Board * Instructions are included * Perfect for playing on the go!

Haikubes: Forrest-Pruzan Creative Haikubes
Forrest-Pruzan Creative
R715 R557 Discovery Miles 5 570 Save R158 (22%) Ships in 12 - 19 working days

Perfect for individual inspiration or as an after-dinner game with friends or family, Haikubes is a set of 63 word cubes that is attractive enough to display on the coffee table. Simply roll the cubes and use the words that come up to create an expressive haiku. Includes two cubes with inspirational cues to help guide the haiku. Everyone's a poet with this latest entertainment from the team behind Cranium.

Mikhail Botvinnik - The Life and Games of a World Chess Champion (Paperback): Andy Soltis Mikhail Botvinnik - The Life and Games of a World Chess Champion (Paperback)
Andy Soltis
R1,126 Discovery Miles 11 260 Ships in 12 - 19 working days

The games of Mikhail Botvinnik, world chess champion from 1948 to 1963, have been studied by players around the world for decades. But little has been written about Botvinnik himself. This book explores his unusual dual career--as a highly regarded scientist as well as the first truly professional chess player--as well as his complex relations with Soviet leaders, including Josef Stalin, his bitter rivalries, and his doomed effort to create the perfect chess-playing computer program. The book has more than 85 games, 127 diagrams, twelve photographs, a chronology of his life and career, a bibliography, an index of openings, an index of opponents, and a general index.

James Bond Bingo - The High-Stakes 007 Game (Game): Laurence King Publishing James Bond Bingo - The High-Stakes 007 Game (Game)
Laurence King Publishing
R575 R507 Discovery Miles 5 070 Save R68 (12%) Ships in 5 - 10 working days

FUN FOR BOND FANS OF ALL AGES - the whole family will love this high-stakes game featuring 64 characters, gadgets and locations from all the James Bond movies PLAY AND LEARN - this board game comes with a leaflet packed with 007 trivia. Learn about Bond's most memorable nemeses, Q's craziest gadgets and more! GREAT GIFT - perfect for dedicated James Bond fans, lovers of cinema and families who enjoy spending quality time together SOMETHING TO TREASURE - this is a quality product made to last, with photography from the Bond archives and sleek and stylish packaging EXPLORE THE ENTIRE SERIES - this game is part of the bestselling bingo series, a collection of games for nature lovers and enthusiastic board gamers. Other games in the series include Bug Bingo, Cat Bingo, Dog Bingo, Monkey Bingo, Ocean Bingo and Royal Bingo The name's Bond. James Bond. Grab Q's gadgets, buckle up in the Aston Martin DB5 and get ready for a high-stakes game of James Bond Bingo. Featuring six James Bonds, iconic villains and allies, exotic locations and the most innovative cars and devices, this is the ultimate gift for fans of 007. Claim victory from the jaws of Jaws and win bigger than Le Chiffre! Be the first to fill your bingo card and shout 007 to win!

Embers of Memory: A Throne of Glass Game (Hardcover): Kuro, Sarah J. Maas Embers of Memory: A Throne of Glass Game (Hardcover)
Kuro, Sarah J. Maas; Illustrated by Coralie Jubenot 1
R498 R467 Discovery Miles 4 670 Save R31 (6%) Ships in 12 - 19 working days

Aelin Galathynius has given up her freedom for the sake of her people. Held captive by the Queen of the Fae and tortured for information, her only companions are a silent prisoner and her own mind. The image of her mother, her lover, her friends. The embers of her memory, and a voice, deep inside...

"You will not yield."

Embers of Memory: A Throne of Glass Game is a two-player co-operative card game set during the events of Kingdom of Ash, the epic climax to Sarah J. Maas' Throne of Glass series. Working together, you must delve into the memories of the young queen and help her face her inner demons before she is overwhelmed. Be warned - each challenge you face is more complex than the last, testing the bond between you and your partner to its limit.

Players: 2
Ages: 14+
Playing Time: 45 minutes
Contents: 97 oversized cards, rulebook

The Digital Role-Playing Game and Technical Communication - A History of Bethesda, BioWare, and CD Projekt Red (Hardcover):... The Digital Role-Playing Game and Technical Communication - A History of Bethesda, BioWare, and CD Projekt Red (Hardcover)
Daniel Reardon, David Wright
R3,903 Discovery Miles 39 030 Ships in 12 - 19 working days

With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing entertainment media in the world. In their examination of the tremendous cultural influence of digital games, Daniel Reardon and David Wright analyze three companies that have shaped the industry: Bethesda, located in Rockville, Maryland, USA; BioWare in Edmonton, Alberta, Canada; and CD Projekt Red in Warsaw, Poland. Each company has used social media and technical content in the games to promote players' belief that players control the companies' game narratives. The result has been at times explosive, as empowered players often attempted to co-op the creative processes of games through discussion board forum demands, fund-raising campaigns to persuade companies to change or add game content, and modifications ("modding") of the games through fan-created downloads. The result has changed the way we understand the interactive nature of digital games and the power of fan culture to shape those games.

Ten Ways To Improve Your Bridge (Paperback, Rev Ed): David Bird Ten Ways To Improve Your Bridge (Paperback, Rev Ed)
David Bird
R326 Discovery Miles 3 260 Ships in 12 - 19 working days

If you are a middling player and are keen to advance, this book will show you the way forward. David Bird has taken ten key areas in bidding and play and has applied his considerable skills as a player and critic to prove how results can be gained. The topics covered range from bidding the opponents' suit and battling for the part-score to support doubles and redoubles, and splinter bids and fit jumps. The essential points to remember are summarised at the end of each chapter and there are problems to solve which will show how much you have taken on board. Why wait any longer? Your opportunity to become a better player is here!

The Casino, Card and Betting Game Reader - Communities, Cultures and Play (Hardcover): Mark R. Johnson The Casino, Card and Betting Game Reader - Communities, Cultures and Play (Hardcover)
Mark R. Johnson
R4,950 Discovery Miles 49 500 Ships in 12 - 19 working days

Casino games and traditional card games have rich and idiosyncratic histories, complex subcultures and player practices, and facilitate the flow of billions of dollars each year through casinos and card rooms, and between professional players and amateurs. They have nevertheless been overlooked by game scholars due to the negative ethical weight of “gambling” – with such games pathologized and labelled as deviance or mental illness, few look beyond to unpick the games, their players, and their communities. The Casino, Card and Betting Game Reader offers 25 chapters studying the communities playing these games, the distinctive cultures and practices that have emerged around them, their activities and beliefs and interpersonal relationships, and how these games influence – both positively and negatively – the lives and careers of millions of game players around the world. It is the first of a new series of edited collections, Play Beyond the Computer, dedicated to exploring the play of games beyond computers and games consoles.

Think Like a Super-GM (Paperback): Michael Adams, Philip Hurtado Think Like a Super-GM (Paperback)
Michael Adams, Philip Hurtado
R737 Discovery Miles 7 370 Ships in 12 - 19 working days
The Chess Battles of Hastings - Stories and Games of the Oldest Chess Tournament in the World (Hardcover): Jurgen Brustkern,... The Chess Battles of Hastings - Stories and Games of the Oldest Chess Tournament in the World (Hardcover)
Jurgen Brustkern, Norbert Wallet
R787 Discovery Miles 7 870 Ships in 12 - 19 working days
Agatha Christie Playing Cards (Cards): Agatha Christie Ltd Agatha Christie Playing Cards (Cards)
Agatha Christie Ltd; Illustrated by Ilya Milstein
R300 R268 Discovery Miles 2 680 Save R32 (11%) Ships in 5 - 10 working days
The Amazing Maurice Memory Game - Catch that Rat! (Game): Laurence King Publishing The Amazing Maurice Memory Game - Catch that Rat! (Game)
Laurence King Publishing
R303 Discovery Miles 3 030 Ships in 12 - 19 working days

PUT YOUR MEMORY SKILLS TO THE TEST to match 20 character pairs from the world of The Amazing Maurice film. The perfect challenge for Terry Pratchett fans - or anyone who loves a good card game. GET TO KNOW BELOVED CHARACTERS from Terry Pratchett's first Discworld (R) novel for kids! Meet everyone from heroes like Keith, Malicia and Dangerous Beans, to villains like Boss Man and rat catchers Billy and Ron. INCLUDES A BOOKLET identifying all the characters and telling their tales. THE PERFECT GIFT for Terry Pratchett fans! SCREEN-FREE FUN from one of the world's leading publishers of books and gifts on the creative arts. STURDY & ATTRACTIVE BOX perfect for gifting and storage. Match the pairs and meet the cast of the film based on Terry Pratchett's first Discworld (R) novel for kids! Follow the scheming Maurice and his band of rat-scammers to the town of Bad Blintz to meet fairytale-mad Malicia and some truly bad eggs! Get to the bottom of the mystery surrounding this town and learn about all the characters in this exciting matching game with an accompanying booklet.

Fundamental Chess Tactics (Paperback): Antonio Gude Fundamental Chess Tactics (Paperback)
Antonio Gude
R716 Discovery Miles 7 160 Ships in 12 - 19 working days
Andy Warhol Selfies 1000 Piece Puzzle (Jigsaw): Galison Andy Warhol Selfies 1000 Piece Puzzle (Jigsaw)
Galison; Artworks by Andy Warhol
R389 Discovery Miles 3 890 Ships in 12 - 19 working days

Andy Warhol Selfies 1000 Piece Puzzle features a collage of the artist's famous self-portrait Polaroid photographs. Galison puzzles are packaged in matte-finish sturdy boxes, perfect for gifting, reuse, and storage. An insert of the full puzzle image is included in the box. - Box Size: 8 x 8 x 2.5", 203 x 203 x 63 mm - Puzzle Size: 20 x 27", 508 x 685 mm - Includes Puzzle Insert

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