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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games

Winners Guide to Table Gaming - a Pocket Guide (Hardcover): Michael Wehking Winners Guide to Table Gaming - a Pocket Guide (Hardcover)
Michael Wehking
R706 Discovery Miles 7 060 Ships in 10 - 15 working days
Ways of Tuning Your Senses (Cards): Stephen Ellcock Ways of Tuning Your Senses (Cards)
Stephen Ellcock; Illustrated by Shuku Nishi
R287 Discovery Miles 2 870 Ships in 12 - 17 working days

Dip in to this pack of 50 illustrated cards to refresh and revitalize your senses. How much of the world's beauty have we become indifferent to, caught up in the bustle and rush of day-to-day life? Take a break from the madness, and from your smartphone, and rediscover the magic of the world around you. Surprising, engaging prompts will help you hone in and focus on the world around you and tune back in to the things that really matter.

Robot memory game (Cards): Mieke Gerritzen Robot memory game (Cards)
Mieke Gerritzen
R441 R342 Discovery Miles 3 420 Save R99 (22%) Ships in 12 - 17 working days

Robot Memory Game gives an overview of the many areas robots appear in our society. All robot domains will get a description to explain the robot on the latest developments and reason they exist. The introduction faces the position of the robot in our human environment. All memory sets will contain two different examples.

Adventures in the Mystic Blue Mountains and Surrounding Realms - A Campaign for Beginning Roleplaying Adventurers (Hardcover):... Adventures in the Mystic Blue Mountains and Surrounding Realms - A Campaign for Beginning Roleplaying Adventurers (Hardcover)
Chris Hanson
R1,006 Discovery Miles 10 060 Ships in 12 - 17 working days
Hoyle's Rules of Games, 3rd Revised and Updated Edition - The Essential Guide to Poker and Other Card Games (Paperback,... Hoyle's Rules of Games, 3rd Revised and Updated Edition - The Essential Guide to Poker and Other Card Games (Paperback, 3rd edition)
Albert H. Morehead, Geoffrey Mott-Smith, Philip D. Morehead
R450 R422 Discovery Miles 4 220 Save R28 (6%) Ships in 10 - 15 working days

In 1742, Edmond Hoyle published the definitive book on whist, the most popular card game of his day.

More than 250 years later, Hoyle is still the definitive name when it comes to the rules of games, from bridge to backgammon, Scrabble to blackjack. This handy reference guide has now been updated and expanded and includes rules, strategies, and playing odds for more than 250 games.

Readers will learn how to play, hone their strategies, and settle disputes with this newest edition of the classic reference guide.

Bloodlines & Black Magic (Hardcover): Jaye Sonia, Clinton Boomer, Tim Hitchcock Bloodlines & Black Magic (Hardcover)
Jaye Sonia, Clinton Boomer, Tim Hitchcock
R1,086 Discovery Miles 10 860 Ships in 12 - 17 working days
Chess Endgames for Kids (Hardcover): Karston Muller Chess Endgames for Kids (Hardcover)
Karston Muller
R414 Discovery Miles 4 140 Ships in 12 - 17 working days
600 Modern Chess Puzzles (Paperback): Martyn Kravtsiv 600 Modern Chess Puzzles (Paperback)
Martyn Kravtsiv
R509 Discovery Miles 5 090 Ships in 12 - 17 working days
52 Reasons Why I'm Happy - 52 Cheerful Affirmations to Boost Your Child's Positivity and Lift Their Mood (Cards):... 52 Reasons Why I'm Happy - 52 Cheerful Affirmations to Boost Your Child's Positivity and Lift Their Mood (Cards)
Summersdale Publishers
R312 Discovery Miles 3 120 Ships in 12 - 17 working days

I am awesome This set of 52 cards is full of inspiring affirmations to help improve your child's self-esteem and give them the confidence to do anything they set their mind to! Whether you're looking to bring a bit of sunshine into their day or show them how amazingly awesome they really are, add an extra dose of happiness to each and every day with this collection of sunny sentiments and positive prompts. Each card, which can be displayed individually using the high-quality wooden stand included, features a joyful design to brighten up any shelf, windowsill, desk or table. These cheerful cards are the perfect pick-me-up to boost your child's overall happiness and leave them smiling from ear to ear. Box includes 52 individual cards and a wooden holder Each powerful affirmation can be used as a decoration anywhere in your home Beautifully presented and featuring colourful card designs

Cats & Kittens - A Memory Game (Cards): Marcel George Cats & Kittens - A Memory Game (Cards)
Marcel George; Contributions by Sue Parslow 1
R350 R312 Discovery Miles 3 120 Save R38 (11%) Ships in 6 - 11 working days

Match the cats and kittens of 25 breeds from around the world in this beautifully illustrated memory game. To play, simply place the cards face down and see if you can remember where the mother cat and her kitten are located. Collect more pairs than your opponent to win! With all kinds of breeds included – from the British Shorthair to the Siamese, and from the Maine Coon to the hairless Sphynx – this fun and educational game will appeal to cat lovers everywhere.

The Biggest Bluff - How I Learned to Pay Attention, Master Myself, and Win (Paperback): Maria Konnikova The Biggest Bluff - How I Learned to Pay Attention, Master Myself, and Win (Paperback)
Maria Konnikova
R499 R298 Discovery Miles 2 980 Save R201 (40%) Ships in 12 - 17 working days

A New York Times bestseller * A New York Times Notable Book "The tale of how Konnikova followed a story about poker players and wound up becoming a story herself will have you riveted, first as you learn about her big winnings, and then as she conveys the lessons she learned both about human nature and herself." -The Washington Post It's true that Maria Konnikova had never actually played poker before and didn't even know the rules when she approached Erik Seidel, Poker Hall of Fame inductee and winner of tens of millions of dollars in earnings, and convinced him to be her mentor. But she knew her man: a famously thoughtful and broad-minded player, he was intrigued by her pitch that she wasn't interested in making money so much as learning about life. She had faced a stretch of personal bad luck, and her reflections on the role of chance had led her to a giant of game theory, who pointed her to poker as the ultimate master class in learning to distinguish between what can be controlled and what can't. And she certainly brought something to the table, including a Ph.D. in psychology and an acclaimed and growing body of work on human behavior and how to hack it. So Seidel was in, and soon she was down the rabbit hole with him, into the wild, fiercely competitive, overwhelmingly masculine world of high-stakes Texas Hold'em, their initial end point the following year's World Series of Poker. But then something extraordinary happened. Under Seidel's guidance, Konnikova did have many epiphanies about life that derived from her new pursuit, including how to better read, not just her opponents but far more importantly herself; how to identify what tilted her into an emotional state that got in the way of good decisions; and how to get to a place where she could accept luck for what it was, and what it wasn't. But she also began to win. And win. In a little over a year, she began making earnest money from tournaments, ultimately totaling hundreds of thousands of dollars. She won a major title, got a sponsor, and got used to being on television, and to headlines like "How one writer's book deal turned her into a professional poker player." She even learned to like Las Vegas. But in the end, Maria Konnikova is a writer and student of human behavior, and ultimately the point was to render her incredible journey into a container for its invaluable lessons. The biggest bluff of all, she learned, is that skill is enough. Bad cards will come our way, but keeping our focus on how we play them and not on the outcome will keep us moving through many a dark patch, until the luck once again breaks our way.

Limitless Encounters vol. 1 (Hardcover): Andrew Hand, Michael E Johnson, Benjamin Baer Limitless Encounters vol. 1 (Hardcover)
Andrew Hand, Michael E Johnson, Benjamin Baer
R1,356 Discovery Miles 13 560 Ships in 10 - 15 working days
Backgammon For Dummies (Paperback): C Bray Backgammon For Dummies (Paperback)
C Bray 2
R336 Discovery Miles 3 360 Ships in 12 - 17 working days

A comprehensive and fun guide to Backgammon

Backgammon is one of the oldest games in the world, the origins of which date back some 5000 years - and it's still going strong. It enjoyed a huge resurgence in the 1970s, and then again in the 1990s with the popularity of the Internet, where millions of people play tournaments online every day.

Today, backgammon's following in the UK is huge, with a dedicated British Isles Backgammon Association, and hundreds of face-to-face tournaments taking place across the UK every year.

In this book, backgammon expert Chris Bray walks you through the basics of setting up a board, opening strategies, middle and end-game tactics, and tips on when to make key moves. You'll also get to grips with basic probabilities, the doubling cube and the 25% rule. And if you want to take your gaming further, there's plenty of advice to get you started in tournament backgammon, as well as playing online.

Suitable for both beginners and experienced player looking for more tips and techniques, "Backgammon For Dummies" includes coverage on: Starting and Playing the GameHandling the Middle GameBearing Off (The Last Lap)Varying the PlayAbout the author

100% Unofficial Fortnite Annual 2023 (Hardcover): 100% Unofficial 100% Unofficial Fortnite Annual 2023 (Hardcover)
100% Unofficial
R472 Discovery Miles 4 720 Ships in 10 - 15 working days

Fortnite has re-emerged from the black hole for Chapter 2! The 100% Unofficial Fortnite Annual 2021 is the perfect Christmas gift for gamers. It includes the best skins, emotes and accessories, as well as a round-up of the most impressive vehicles, the best sports mini games, builds and escape rooms in Creative, plus tips for the best attack and defence strategies and much more.

Dictionary of Mathematical Games, Puzzles, and Amusements (Hardcover): Harry E. Eiss Dictionary of Mathematical Games, Puzzles, and Amusements (Hardcover)
Harry E. Eiss
R2,106 Discovery Miles 21 060 Ships in 10 - 15 working days

Mathematical play has challenged and stimulated human ingenuity throughout recorded history. It has ranged from the common sorts of brain teasers such as mazes, arithmetic story problems, and simple geometric puzzles to sophisticated explorations of questions that still concern modern mathematical theorists. This new dictionary provides a tantalizing variety of paradoxes, games, problems, and puzzles that will appeal to mathematics enthusiasts at every level of proficiency. Eiss introduces his subject with an overview of the history of recreational mathematics and its relation to some theoretical questions that have occupied mathematicians for centuries. Dictionary entries include problems posed by particular thinkers as well as traditional puzzlers that have come down to us anonymously. Information on the origins and history of many of the activities is supplied, and thorough cross-referencing enables the reader to locate all puzzles, games, and amusements of a similar type. The bibliography suggest sources of further information.

The Junior Astrologer's Oracle Deck and Guidebook - 44 Cards for Budding Mystics (Mixed media product): Nikki Van De Car The Junior Astrologer's Oracle Deck and Guidebook - 44 Cards for Budding Mystics (Mixed media product)
Nikki Van De Car; Illustrated by Uta Krogmann
R429 R400 Discovery Miles 4 000 Save R29 (7%) Ships in 9 - 15 working days

A vibrant oracle deck that allows new and current young fans of divination to continue growing their practice. This adaptation of Nikki Van De Car's The Junior Astrologer's Handbook is the perfect tool for young mystics looking to harness the energies of the cosmos as they figure out the role astrology plays in their every day life. The 44-card deck complements our stunning handbook, while also serving as a standalone deck for users who may be coming to divination on their own. A 96-page companion booklet offers a variety of ways to use the deck to help users as they navigate difficult situations (with friends, at home, or at school), while offering them a better understanding of the power they have over their own life/decisions. Whether looking to do a daily pull for inspiration or in need of answers to specific questions, users will learn what the elements, planets, moon phases, and signs all mean in a reading.

Untitled Roleplaying Game - Core Rulebook (Hardcover): Jayson C Block Untitled Roleplaying Game - Core Rulebook (Hardcover)
Jayson C Block
R1,009 R871 Discovery Miles 8 710 Save R138 (14%) Ships in 10 - 15 working days
New York City 500-Piece Puzzle - 500-Piece Puzzle (Jigsaw): Anisa Makhoul New York City 500-Piece Puzzle - 500-Piece Puzzle (Jigsaw)
Anisa Makhoul
R322 R299 Discovery Miles 2 990 Save R23 (7%) Ships in 12 - 17 working days

Anisa Makhoul brings us this bright and fun graphic of New York City, a sunny reminder of the great city. Anisa is the daughter of a Lebanese beekeeper, and I recently discovered her love for illustration. She lives in sunny Portland, Oregon. 500-piece jigsaw puzzle Durable, compact, 2-piece box Gift box: 152 x 198 x 50 mm Completed puzzle: 482 x 356 mm teNeues NYC Stationery keeps up with fun and games at home with our museum-quality printed 500-Piece Puzzles. Packaged in durable, compact boxes, our 500-Piece Puzzles feature full-colour artwork, expertly-printed with nontoxic inks on sturdy, puzzle greyboard.

Haikubes: Forrest-Pruzan Creative Haikubes
Forrest-Pruzan Creative
R686 R538 Discovery Miles 5 380 Save R148 (22%) Ships in 12 - 17 working days

Perfect for individual inspiration or as an after-dinner game with friends or family, Haikubes is a set of 63 word cubes that is attractive enough to display on the coffee table. Simply roll the cubes and use the words that come up to create an expressive haiku. Includes two cubes with inspirational cues to help guide the haiku. Everyone's a poet with this latest entertainment from the team behind Cranium.

Being Dragonborn - Critical Essays on The Elder Scrolls V: Skyrim (Paperback): Mike Piero, Marc A. Ouellette Being Dragonborn - Critical Essays on The Elder Scrolls V: Skyrim (Paperback)
Mike Piero, Marc A. Ouellette
R702 Discovery Miles 7 020 Ships in 12 - 17 working days

The Elder Scrolls V: Skyrim is one of the bestselling and most influential video games of the past decade. From the return of world-threatening dragons to an ongoing civil war, the province of Skyrim is rich with adventure, lore, magic, history, and stunning vistas. Beyond its visual spectacle alone, Skyrim is an exemplary gameworld that reproduces out-of-game realities, controversies, and histories for its players. Being Dragonborn, then, comes to signify a host of ethical and ideological choices for the player, both inside and outside the gameworld. These essays show how playing Skyrim, in many ways, is akin to "playing" 21st century America with its various crises, conflicts, divisions, and inequalities. Topics covered include racial inequality and white supremacy, gender construction and misogyny, the politics of modding, rhetorics of gameplay, and narrative features.

Who's in the Game? - Identity and Intersectionality in Classic Board Games (Paperback): Terri Toles Patkin Who's in the Game? - Identity and Intersectionality in Classic Board Games (Paperback)
Terri Toles Patkin; Edited by Matthew Wilhelm Kapell
R1,172 R878 Discovery Miles 8 780 Save R294 (25%) Ships in 12 - 17 working days

Some board games-like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change. Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.

Bridge Is a Conversation - Part I: The Auction (Hardcover): Gerard Cohen Bridge Is a Conversation - Part I: The Auction (Hardcover)
Gerard Cohen
R720 R636 Discovery Miles 6 360 Save R84 (12%) Ships in 10 - 15 working days

"Bridge Is a Conversation" is a guide to bridge fundamentals for players who already have an understanding of the basics of the game and the desire to improve their competitiveness at the bridge table. The goal is not to teach how bridge systems are built, nor to describe their content, but rather to clarify how to use them the way the best players in the world do and to offer an alternative to simply "playing by the book." You will find the game much more interesting, challenging, and enjoyable than you ever dreamed it could be. The principles in this book are valid regardless of the bidding system used. In sixty years of playing bridge, author Gerard Cohen has observed many games of bridge, and he brings that knowledge to this guide. His observations of how his partners, opponents, and others play that make them outstanding are key to the thoughts included here. He looked for patterns, drew conclusions and developed general concepts that those who haven't reached the top level yet can learn and apply for a chance at competing with the best. Take your bridge game to the next level with "Bridge Is a Conversation."

The Final Table - Play Your Best Poker When It Matters Most (Paperback): Gareth James The Final Table - Play Your Best Poker When It Matters Most (Paperback)
Gareth James; Foreword by Phil Hellmuth
R783 R738 Discovery Miles 7 380 Save R45 (6%) Ships in 9 - 15 working days

You've reached the business end of the tournament and you're gunning for glory. However, you are now playing for the big bucks where one mistake could cost you thousands if not tens of thousands of dollars. You'll undoubtedly feel nervous. Are you technically prepared? Are you psychologically prepared?The Final Table will teach you how to make great decisions at every stage. It will also set out a program so you can learn how to continuously improve your final table strategy every single day.* How do you apply pressure as the chip leader?* What is risk premium and why is it so important?* Should you play to win or play to make the most money?* What's the best way to study all this?The Final Table features detailed analysis of over 100 hand examples at different stages of play. These vary from full ring to short-handed and heads-up play and cover the most common preflop and postflop situations.

Pathfinder Flip-Mat: Enormous Basic (Game): Jason Engle, Stephen Radney-Macfarland Pathfinder Flip-Mat: Enormous Basic (Game)
Jason Engle, Stephen Radney-Macfarland
R609 R539 Discovery Miles 5 390 Save R70 (11%) Ships in 10 - 15 working days

Be it a sprawling dungeon, a sinister castle, a haunted forest, a bustling cityscape, or any other locale where adventure and danger might lurk, with Pathfinder Flip-Mat: Enormous Basic, you'll have more room than ever before to present your latest creation to your players! This sprawling map measures 30" x 46" unfolded and is the largest basic Flip-Mat yet! Designed for experienced GMs and novices alike, and usable with both dry-erase and wet-erase markers, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal. So grab your markers and get to creating your biggest dungeons yet, with Pathfinder Flip-Mat: Enormous Basic! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy-simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Enormous Flip-Mat measures 30" x 46" unfolded, and 8" x 10" folded. On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

Fosc Anansi - Shadow of the Spider Goddess - A 1E/OSRIC and 5E adventure (Hardcover): Lloyd Metcalf Fosc Anansi - Shadow of the Spider Goddess - A 1E/OSRIC and 5E adventure (Hardcover)
Lloyd Metcalf; Edited by Swift G Scott
R488 Discovery Miles 4 880 Ships in 12 - 17 working days
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