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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS

OS X El Capitan (Paperback): Chris Kennedy OS X El Capitan (Paperback)
Chris Kennedy
R378 Discovery Miles 3 780 Ships in 10 - 15 working days
Migrating to Swift from Android (Paperback, 1st ed.): Sean Liao Migrating to Swift from Android (Paperback, 1st ed.)
Sean Liao
R1,124 Discovery Miles 11 240 Ships in 10 - 15 working days

In 250 pages, Migrating to Swift from Android gives you-as an experienced Android app developer-all you need to create native iOS apps using the latest Swift programming language. Starting with preparing your Xcode 6.1 IDE and introducing just enough iOS application framework fundamentals, you'll understand how to create meaningful Swift applications for iOS 8 immediately. After the short IDE setup guide, this book continues by providing guidance on how to translate your existing Android apps to iOS. Every topic comes with a tutorial project; you'll plan and structure your iOS apps following a typical top-down process using Xcode Storyboards. To implement use cases, you'll cover common mobile topics, including user interfaces, managing data, and networking with remote services. As you move through Part 2 of this book, you'll create simple and meaningful iOS apps with rich UI components to handle common CRUD operations locally and remotely. Part 3 demonstrates the whole porting process by translating a typical mobile app from Android to iOS 8 from start to finish. When you finish reading Migrating to Swift from Android, you'll be an iOS developer as well as an Android developer. And, you will be fully convinced you can create iOS apps just like you do in Android. In most cases, it is a waste not to port your native Android apps to iOS.

Beginning iOS 7 Development - Exploring the iOS SDK (Paperback, 1st ed.): Jack Nutting, David Mark, Jeff Lamarche, Fredrik... Beginning iOS 7 Development - Exploring the iOS SDK (Paperback, 1st ed.)
Jack Nutting, David Mark, Jeff Lamarche, Fredrik Olsson
R1,458 R1,188 Discovery Miles 11 880 Save R270 (19%) Ships in 10 - 15 working days

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 7 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 7-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 7 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming.The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 7 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages.* The iOS 7 update to the bestselling and most recommended book for Cocoa touch developers * Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective * Written in an accessible, easy-to-follow style What you'll learn * Everything you need to know to develop your own bestselling iPhone and iPad apps * Filled with examples * Best practices for optimizing your code and delivering great user experiences * What is data persistence and why is it important * Get started with building cool, crisp User Interfaces * What and how to use Table Views * How to do graphics with Quartz and OpenGL ES * What geo app development features the new iOS brings to the iPhone * How to get your app to work with the Cloud and more Who this book is for This book is for aspiring iPhone app developers, new to the iOS SDK. Some prior experience with Objective-C is recommended but not required.

Objective-C Memory Management Essentials (Paperback, Ed): Gibson Tang, Maxim Vasilkov Objective-C Memory Management Essentials (Paperback, Ed)
Gibson Tang, Maxim Vasilkov
R882 Discovery Miles 8 820 Ships in 10 - 15 working days

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Taming the Pride - Customizing OS X Mountain Lion: Fantastic Tricks, Tweaks, Hacks, Secret Commands & Hidden Features to... Taming the Pride - Customizing OS X Mountain Lion: Fantastic Tricks, Tweaks, Hacks, Secret Commands & Hidden Features to Customize Your OS X User Experience (Paperback)
Tom Magrini
R408 Discovery Miles 4 080 Ships in 10 - 15 working days
Catch the Wave - Customizing OS X Mavericks: Fantastic Tricks, Tweaks, Hacks, Secret Commands & Hidden Features to Customize... Catch the Wave - Customizing OS X Mavericks: Fantastic Tricks, Tweaks, Hacks, Secret Commands & Hidden Features to Customize Your OS X User Experience (Paperback)
Tom Magrini
R416 Discovery Miles 4 160 Ships in 10 - 15 working days
Using Mac OS X Mavericks (Paperback, 1st ed.): Kevin Wilson Using Mac OS X Mavericks (Paperback, 1st ed.)
Kevin Wilson
R987 Discovery Miles 9 870 Ships in 10 - 15 working days

Learn to use your Mac the easy way: no jargon, just clear, concise and to the point. Using Mac OS Mavericks is your handy guide to using a computer running Mavericks, providing a quick resource for both the beginner and the enthusiast. Using Mac OS Mavericks is your handy guide to using a computer running Mavericks, providing a quick resource for both the beginner and the enthusiast. Step-by-step techniques supported by photography and screen prints, and easy to follow text, make using a Mac a cinch. Whether you have just bought your first Mac, switched from Windows, or are a keen computer user, this lean reference will provide you with the underpinnings needed to use a Mac like a pro.

A Newbie's Guide to OS X Mavericks - Switching Seamlessly from Windows to Mac (Paperback): Minute Help Guides A Newbie's Guide to OS X Mavericks - Switching Seamlessly from Windows to Mac (Paperback)
Minute Help Guides
R232 Discovery Miles 2 320 Ships in 10 - 15 working days

So you've decided to take the plunge and get started with OS X Mavericks for Mac. Congratulations Longtime Mac users know that Mac just works - the interface you'll come to know and love is intuitive, powerful, and designed to make your life easier. Technology can and should be exciting, and your Mac will offer all of that excitement, without the headaches Whether you're a first time Mac user or a seasoned Mac devotee, OS X Mavericks has something for everyone. For starters, Mavericks introduces Books and Maps for the desktop - two favorites of iOS users. The Safari web browser and Mac Finder are more intuitive than ever - Finder introduces tabbed browsing and tags, making it easier than ever to find, organize and manage your files and folders. You can now store all your Mac-created passwords in iCloud so that you can access them on other devices. And with over 200 new features to explore, you'll be glad to know that Mavericks will help your machine be as fast, efficient, and battery-conservative as possible. With OS X Mavericks, Apple also took a revolutionary approach to OS upgrades by offering it absolutely free of charge, so there's truly no good reason not to upgrade. Let Minute Help show you how to make the most out of Mountain Lion; and if you are making the switch from Windows, we'll help you make it as easy as possible

A Newbies Guide to iPad Air (With iOS 7) (Paperback): Minute Help Guides A Newbies Guide to iPad Air (With iOS 7) (Paperback)
Minute Help Guides
R342 Discovery Miles 3 420 Ships in 10 - 15 working days

Welcome to the world of the Apple iPad Air The slim, elegant device in your hands has revolutionized personal computing and introduced entirely new ways of seeking, consuming and sharing content. iPad is also incredibly intuitive - with a handful of buttons and a few gestures, you'll gain access to a world of information, music, video, games, connectivity, productivity and more. In other words, you're in for a tasty technological treat. If you're new to iDevices (iPhone, iPod, iPad), or if you're new to mobile computing altogether, this guide will help you get the most out of your new iPad Air and iOS 7. Even if you've used older versions of iPad or iOS, you'll find plenty of new ways to learn, work, play and share with your new iPad running iOS 7. We'll show you how to set up and customize your iPad, use all of the preinstalled apps like an expert, keep your iPad healthy and happy, and discover some of the best free and nearly free third party apps available in the Apple App Store. Along the way, we'll give you plenty of easy-to-follow instructions, screenshots, tips and tricks that will have you tapping, swiping, syncing and sharing like a pro in no time This book contains the same content as our iOS 7 guide, but also includes additional content on how to use your iPad as a workstation and the best paid and free business apps.

Pro Design Patterns in Swift (Paperback, 1st ed.): Adam Freeman Pro Design Patterns in Swift (Paperback, 1st ed.)
Adam Freeman
R1,413 R1,143 Discovery Miles 11 430 Save R270 (19%) Ships in 10 - 15 working days

The Swift programming language has transformed the world of iOS development and started a new age of modern development. Pro Design Patterns in Swift shows you how to harness the power and flexibility of Swift to apply the most important and enduring design patterns to your applications, taking your development projects to master level. This book will teach you those design patterns that have always been present at some level in your code, but may not have been recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any Swift developer. Best-selling author Adam Freeman explains how to get the most from design patterns. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need. Pro Design Patterns in Swift brings design patterns to life and shows you how to bring structure and scale to your Swift code with a practical, no-nonsense approach.

Objective-C Quick Syntax Reference (Paperback, 1st ed.): Matthew Campbell Objective-C Quick Syntax Reference (Paperback, 1st ed.)
Matthew Campbell
R1,330 Discovery Miles 13 300 Ships in 10 - 15 working days

The Objective-C Quick Syntax Reference is a condensed code and syntax reference to the popular Objective-C programming language, which is the core language behind the APIs found in the Apple iOS and Mac OS SDKs. It presents the essential Objective-C syntax in a well-organized format that can be used as a handy reference. You won't find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any Objective-C programmer. In the Objective-C Quick Syntax Reference, you will find: * A concise reference to the Objective-C language syntax. * Short, simple, and focused code examples. * A well laid out table of contents and a comprehensive index allowing easy review.What you'll learn * How to create a Objective-C HelloWorld * How to Compile and Run * What are the Objective-C code class definitions * How to use objects in Objective-C * How to effectively use categories to extend the various classes * What is key-value observation * How to archive an object graph * How to implement the delegation design pattern with protocols * How to master code blocks and much more Who this book is for This book is a quick, handy pocket syntax reference for experienced Objective-C, Mac, and iOS programmers, and a concise, easily-digested introduction for other programmers new to Objective-C.

Appreneur - Secrets to Success in the App Store (Paperback, 1st ed.): Taylor Pierce Appreneur - Secrets to Success in the App Store (Paperback, 1st ed.)
Taylor Pierce
R1,211 Discovery Miles 12 110 Ships in 10 - 15 working days

You are interested in making an app. You have read all of the stories of successful developers and appreneurs. You are determined to get a piece of the pie. The world of apps is the fastest growing market in the world today, and it is here to stay. The best part is you can get in on it Now what if I told you that without the knowledge contained in this book the odds of you making a profit are slim to none? What if I also told you that you probably wouldn't break even? There is more to apps than most people think. The average person assumes that if they make an app, they will instantly become a millionaire. The truth is without the knowledge from years of successes and failures, you just won't know where to begin. Appreneur book contains tips, tricks, secrets, and stories from the top developers, appreneurs, and companies from around the globe. After reading this book, you will have the knowledge to bring your idea to life, market it, promote it, and sell it in a way that would have otherwise been impossible.What you'll learn * How to start at the bottom and rise to the top * How to choose the right development and platform for you * How to create a market for yourself instead of playing the competition * How to generate revenue from various app business models available * How to figure out what's hot versus what's not * How to make the most of your advertising dollars * What is free to pay (F2P) model and how to take advantage of it * How to secure your rights and later sell your rights to cash out or hit it big * How to evolve with the app stores and keep piracy to a minimum Who this book is for This book is for aspiring indie mobile app developers, especially those who want to build and sell apps on Apple iTunes App Store.

Objective-C Programmer's Reference (Paperback, 1st ed.): Carlos Oliveira Objective-C Programmer's Reference (Paperback, 1st ed.)
Carlos Oliveira
R2,894 Discovery Miles 28 940 Ships in 10 - 15 working days

Objective-C Programmer's Reference provides the tools necessary to write software in Objective-C--the language of choice for developing iOS and OS X applications. Author Carlos Oliveira begins from the basic building blocks of the language. He shows how to create correct and efficient applications by applying your knowledge of object-oriented and structured programming. This book: * Takes you quickly through fundamental concepts such as interfaces and class implementations. * Provides a concise reference to the Foundation Framework that is all-important when programming in Objective-C. * Highlights key differences between Objective-C and other popular languages such as Java or Python. * Provides the fundamentals of Cocoa and Cocoa Touch, which are the standard for OS X and iOS development. Objective-C Programmer's Reference makes extensive use of concepts already mastered by developers who are fluent in other languages such as C++, Java, Perl, and Python. The author's approach is logical and structured, and even novice developers will have an easy time absorbing the most important topics necessary to program in Objective-C.Objective-C Programmer's Reference is a book for professional developers in Objective-C, or those who are moving to Objective-C from other languages. The book is written for readers who lack the time to invest in more traditional books, which usually spend hundreds of pages to explain concepts that are part of the working programmer's standard vocabulary. What you'll learn * Grasp the basic syntax of the Objective-C language. * Create classes and methods in Objective-C. * Apply Objective-C's message-passing mechanism to simplify your code and avoid deep class hierarchies. * Store and access dynamic data through Objective-C's built-in, key-value system. * Make effective use of container classes such as arrays and dictionaries with their immutable and mutable versions. * Create simple applications for iPhones, iPads, Macbooks, and other iOS and Mac OS X devices. Who this book is for Objective-C Programmer's Reference is for programmers in Objective-C who are looking for a handy reference to keep them on top of their game.The book is also designed for programmers moving to Objective-C from some other language, especially from another C-like language such as Java or C#, providing just that additional bit that is needed to transfer their expertise into Objective-C and get a leg up on creating applications for the iOS and OS X platforms underlying Apple's hugely successful devices such as the iPhone, iPad, and Macbook.

Learn iOS 7 App Development (Paperback, 1st ed.): James Bucanek Learn iOS 7 App Development (Paperback, 1st ed.)
James Bucanek
R1,244 R1,040 Discovery Miles 10 400 Save R204 (16%) Ships in 10 - 15 working days

Learn iOS App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Objective-C, Cocoa Touch, and the iOS 7 SDK. It's an all-in-one getting started guide to building your first iPhone or iPad app. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue. The iOS 7 SDK offers powerful new features, and this book is the fastest path to mastering them--and the rest of the iOS SDK --for programmers with some experience who are new to iPhone and iPad app development. Many books introduce the iOS SDK, but few explain how to develop apps optimally and soundly. This book teaches both core Objective-C language concepts and how to exploit design patterns and logic with the iOS SDK, based on Objective-C and the Cocoa Touch framework. Why spend months or years discovering the best ways to design and code iPhone and iPad apps when this book will show you how to do things the right way from the start? * Get an accelerated treatment of the core fundamentals of Objective-C.* Develop your first app using Xcode's advanced interface design tools. * Build your first iPhone app using the code that you're given as you walk through this book. * Finally, debug and distribute your first app on Apple's iTunes App Store. Learn how to create apps for any model of iPhone, the iPod Touch, the iPad, or build universal apps that run on all of them. After reading this book, you'll be creating professional quality apps, ready to upload to the app store, making you the prestige and the money you seek What you'll learn * Develop simple to moderately complex iOS apps. * Add sound and iPod music playback, the camera, and photos to your app. * Connect your app to the world through internet services, peer-to-peer networking, social networking, and cloud synchronization. * Plug into the latest mobile technologies: maps, GPS, accelerometer, gyroscope, and compass. * Polish your apps with elegant animation and effortless navigation. * Improve your app's quality with core design patterns and best programming practices. Who this book is for This book requires no prior iPhone or iOS app coding experience, but some comfort with programming in general is assumed.

Swift Essentials (Paperback): Dr Alex Blewitt Swift Essentials (Paperback)
Dr Alex Blewitt
R1,390 Discovery Miles 13 900 Ships in 10 - 15 working days

Whether you are a seasoned Objective-C developer or new to the Xcode platform, Swift Essentials will provide you with all you need to know to get started with the language. Prior experience with iOS development is not necessary, but will be helpful to get the most out of the book.

Beginning iOS Cloud and Database Development - Build Data-Driven Cloud Apps for iOS (Paperback, 1st ed.): Nathan Ooley, Nick... Beginning iOS Cloud and Database Development - Build Data-Driven Cloud Apps for iOS (Paperback, 1st ed.)
Nathan Ooley, Nick Tichawa, Brian Miller
R1,769 Discovery Miles 17 690 Ships in 10 - 15 working days

Beginning iOS Cloud and Database Development gets you started with building apps for or that use Apple's iCloud. You'll learn the techniques which will enable you to devise and create iOSapps that can interact with iCloud servers. From the basics up, you'll progressively learn how to configure your app for iCloud, upload and download files, implement revisions, add conflict resolution policies, and work with custom documents.


There's more You'll learn how to integrate iCloudwith Core Data based applications. Besides technical advice, you'll find suggestions and best practices to design the interaction of iCloud-driven applications.


What you'll learn How to use, design, and develop for iCloud, including iOS data-driven apps, media apps and more How to work with documents in iCloud How to create custom documents in iCloud How to to deal with data escrow, file versionings, backups and conflict resolution and policies to deal with resolution How to work with Core Data and iCloud Who this book is for

This book is for iOS developers who want to build apps for or that use the new iCloud platform.

iPad Application Sketch Book - For iPad Air, iPad Mini and Other iOS 7-Enabled iPads (Paperback, 1st ed.): Dean Kaplan iPad Application Sketch Book - For iPad Air, iPad Mini and Other iOS 7-Enabled iPads (Paperback, 1st ed.)
Dean Kaplan
R1,328 Discovery Miles 13 280 Ships in 10 - 15 working days

Think you have the next great iPad app idea? TheiPad Application Sketch Book is an essential tool for any aspiring iPad developer. This sketch book makes it easy to centralize and organize your ideas, featuring full-sized iPad templates to write on. Professionally printed on high-quality paper, it has a total of 150 gridded templates for you to draft ideas and doodle designs while providing ample room to make notes, and document the app name and screen name. Its flat binding and perforated pages make it ideally flexible for any use you might think of. This book is a must-have and an invaluable tool for bringing your next great iPad app idea to life What you'll learn Who this book is for

Any aspiring iPad developer.

Learning iBeacon (Paperback): Craig Gilchrist Learning iBeacon (Paperback)
Craig Gilchrist
R888 Discovery Miles 8 880 Ships in 10 - 15 working days

This book is intended for iOS developers who are curious to learn about iBeacon and want to start building applications for iOS. You will gain everything you need to know to master indoor location functionality using Bluetooth beacon technology. No knowledge of iBeacon is assumed.

iPhone and iPad Apps for Absolute Beginners (Paperback, 4th ed.): Rory Lewis, Laurence Moroney iPhone and iPad Apps for Absolute Beginners (Paperback, 4th ed.)
Rory Lewis, Laurence Moroney
R2,142 R1,971 Discovery Miles 19 710 Save R171 (8%) Ships in 10 - 15 working days

This update of an Apress bestseller walks you through creating your first app, with plain English and practical examples using the latest iOS 7 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad app development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad apps development in language anyone can understand Provides simple, step-by-step examples that make learning easy, using iOS 7 Offers bonus videos from the author that enable you to follow along-it's like your own private classroom The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple's online marketplace for iPhone apps. Over 1 billion apps were downloaded during the nine months following the launch of the App Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app-that's why you're reading this now! And with the popularity of the iPad, this demand will just continue to grow.

iOS Programming - Starter Guide: What Every Programmer Needs to Know About iOS Programming (Paperback): Jason Scotts iOS Programming - Starter Guide: What Every Programmer Needs to Know About iOS Programming (Paperback)
Jason Scotts
R297 R239 Discovery Miles 2 390 Save R58 (20%) Ships in 10 - 15 working days
Irresistible Apps - Motivational Design Patterns for Apps, Games, and Web-based Communities (Paperback, 1st ed.): Chris Lewis Irresistible Apps - Motivational Design Patterns for Apps, Games, and Web-based Communities (Paperback, 1st ed.)
Chris Lewis
R2,140 R1,837 Discovery Miles 18 370 Save R303 (14%) Ships in 10 - 15 working days

When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work. As a developer, you need to retain users in the new economy of advertisements, subscriptions, and in-app purchases, but how do you do this? How do some applications keep users coming back? Why do people spend hours and hours playing World of Warcraft? Why do people care about Reddit karma? What makes customers keep buying from Amazon? Why do so many people love Khan Academy? The answers are found in Gameful, Social, Interface, and Information patterns. Not only will you learn about these patterns, you'll also learn why they work using psychological theories of intrinsic motivation, behavioral psychology, and behavioral economics. Good and bad implementations of the patterns are shown so practitioners can use them effectively and avoid pitfalls along the way.

Pro iOS Geo - Building Apps with Location Based Services (Paperback, 1st ed.): Giacomo Andreucci Pro iOS Geo - Building Apps with Location Based Services (Paperback, 1st ed.)
Giacomo Andreucci
R2,410 Discovery Miles 24 100 Ships in 10 - 15 working days

Pro iOS Geo: Developing Apps with Location Based Services is a one of kind book for your iOS app development needs. This book lets you learn, use and integrate various geo-location based tools and APIs. Google Maps, Microsoft Bing, OpenStreetMap and Map Kit APIs and libraries are explored for usage in iOS Safari Web browser or full use/integration as part of your apps development. After reading this book, you'll be able to give your apps life. Your apps will be location aware. Your apps will guide your readers to all the hot spots or to where you or your clients need them to go. Your apps will give your users travel advice and much more. What you'll learn * How to learn, use and integrate various geo-location based tools and APIs.* How to build geo mobile apps * How to use Google Maps JavaScript APIs * How to use OpenStreetMap for mobile geo web apps * How to use Bing Maps JS API for mobile geo web apps * Where are and how to use the Location services * How to use Map Kit * How to integrate OpenStreetMap in your native iOS Apps * How to integrate MS Bing Maps in your native iOS apps * What are the legal issues and restrictions Who this book is for This book is for experienced iOS app developers looking to learn, use and integrate various geo-location based tools and APIs. Table of Contents Part 1: Introduction Chapter 1: Getting Started Part 2: Web Apps Chapter 2: Map-based Web App Basics: Hello World Chapter 3: Map Controls and Styles Chapter 4: Creating a GUI for the App with jQuery Mobile Chapter 5: Overlays Chapter 6: Implementiong Geolocation Part 3: Hybrid Apps Chapter 7: Creating Hybrid Apps Part 4: Native Apps with Apple Map Kit Chapter 8: Introduction to the Core Location Framework Chapter 9: Introduction to Apple Maps and the Map Kit Framework Chapter 10: Displaying Ojects on a Map Appendix A: Understanding the Terms of Service

Migrating to Android for iOS Developers (Paperback, 1st ed.): Sean Liao Migrating to Android for iOS Developers (Paperback, 1st ed.)
Sean Liao
R3,259 R2,989 Discovery Miles 29 890 Save R270 (8%) Ships in 10 - 15 working days

Migrating to Android for iOS Developers gives you-as an experienced native iOS app developer-the skills to learn native Android apps development from scratch. Starting with preparing your Android integrated development environment and introducing just enough Android application framework fundamentals, you'll understand how to create a simple but meaningful HelloAndroid project immediately. This book provides the guidelines and tutorial projects to show you how to translate your existing iOS app to the Android platform. You'll use your mobile app knowledge to structure your Android apps in a similar way to how you would structure your iOS apps. To implement use cases with detailed screens, the most common mobile topics are discussed, including user interfaces, managing data, and networking with remote services. As you move through the book, you'll create Android apps with rich UI components to handle common CRUD operations locally and remotely. There are many Android goodies described in the book. Instead of relying on routine text descriptions, you'll discover the uniqueness of Android and appreciate the many features that are unique to the platform. This book also explores more powerful mobile UX patterns that are commonly used on the iOS and Android platforms. When you finish reading Migrating to Android for iOS Developers, you'll be an Android developer as well as an iOS developer. And, you will be fully convinced you can do everything in Android that you can do in iOS.

Objective-C 2.0 Essentials - Third Edition - A Guide to Modern Objective-C Development (Paperback): Neil Smyth Objective-C 2.0 Essentials - Third Edition - A Guide to Modern Objective-C Development (Paperback)
Neil Smyth
R490 Discovery Miles 4 900 Ships in 10 - 15 working days

Now updated for the new "Modern Objective-C" features introduced with the iOS 6 SDK, the goal of this book is to teach the skills necessary to program in Objective-C using a style that is easy to follow, rich in examples and accessible to those who have never used Objective-C before. Topics covered include the fundamentals of Objective-C such as variables, looping and flow control. Also included are details of object oriented programming, working with files and memory and the Objective-C Foundation framework.

Regardless of whether you are developing for Mac OS X or the iPhone, or just want to learn Objective-C, this book covers everything you need to know about the Objective-C language in 31 detailed and easy to follow chapters.

Topics covered in this Third Edition of Objective-C 2.0 Essentials include: - The History of Objective-C
- Installing Xcode and Compiling Objective-C on Mac OS X
- Objective-C 2.0 Data Types
- Working with Variables and Constants in Objective-C
- Objective-C Operators and Expressions
- Objective-C 2.0 Operator Precedence
- Commenting Objective-C Code
- Objective-C Flow Control with if and else
- The Objective-C switch Statement
- Objective-C Looping - The for Statement
- Objective-C Looping with do and while Statements
- An Overview of Objective-C Object Oriented Programming
- Writing Objective-C Class Methods
- Objective-C - Data Encapsulation, Synthesized Accessors and Dot Notation
- Objective-C Inheritance
- Pointers and Indirection in Objective-C
- Objective-C Dynamic Binding and Typing with the id Type
- Objective-C Variable Scope and Storage Class
- An Overview of Objective-C Functions
- Objective-C Enumerators
- An Overview of the Objective-C Foundation Framework
- Working with String Objects in Objective-C
- Understanding Objective-C Number Objects
- Working with Objective-C Array Objects
- Objective-C Dictionary Objects
- Working with Directories in Objective-C
- Working with Files in Objective-C
- Constructing and Manipulating Paths with NSPathUtilities
- Copying Objects in Objective-C
- Using Objective-C Preprocessor Directives

Beginning iOS Social Games (Paperback, 1st ed.): Kyle Richter Beginning iOS Social Games (Paperback, 1st ed.)
Kyle Richter
R2,191 Discovery Miles 21 910 Ships in 10 - 15 working days

It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends. Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter. Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.What you'll learn * Build socially integrated games on iOS for iPhone and iPad using Twitter and Facebook * Configure and begin using Game Center, Apple's social gaming platform * Work with the advanced features of Apple's Game Center using leaderboards, achievements, matchmaking, invitations, and multiplayer * Exchange data while dealing with errors, dropped connections and other hurdles * Create turned-based iOS games using Game Center * Implement other socially rich features like real time Voice Chat, In App Purchases with Store Kit, and displaying content on a TV using Airplay * Explore all these features and more while building a real iOS game, UFOs Who this book is for This book is for iPhone and iPad app developers looking to build iOS game apps that can network with other apps and social media like Facebook.

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