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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS
Learn iOS app development and work with Xcode 13 and Apple's iOS 15
simulators Key Features Explore the latest features of Xcode 13 and
the Swift 5.5 programming language in this updated sixth edition
Start your iOS programming career and have fun building your own
iOS apps Discover the new features of iOS 15 such as Mac Catalyst,
SwiftUI, Swift Concurrency, and SharePlay Book DescriptionWith
almost 2 million apps on the App Store, iOS mobile apps continue to
be incredibly popular. Anyone can reach millions of customers
around the world by publishing their apps on the App Store. iOS 15
Programming for Beginners is a comprehensive introduction for those
who are new to iOS. It covers the entire process of learning the
Swift language, writing your own app, and publishing it on the App
Store. Complete with hands-on tutorials, projects, and
self-assessment questions, this easy-to-follow guide will help you
get well-versed with the Swift language to build your apps and
introduce exciting new technologies that you can incorporate into
your apps. You'll learn how to publish iOS apps and work with Mac
Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more. By
the end of this iOS development book, you'll have the knowledge and
skills to write and publish interesting apps, and more importantly,
to use the online resources available to enhance your app
development journey. What you will learn Get to grips with the
fundamentals of Xcode 13 and Swift 5.5, the building blocks of iOS
development Understand how to prototype an app using storyboards
Discover the Model-View-Controller design pattern and how to
implement the desired functionality within an app Implement the
latest iOS features such as Swift Concurrency and SharePlay Convert
an existing iPad app into a Mac app with Mac Catalyst Design,
deploy, and test your iOS applications with design patterns and
best practices Who this book is forThis book is for anyone who has
programming experience but is new to Swift and iOS app development.
Basics knowledge of programming, including loops, boolean, and so
on, is necessary.
Learn iOS app development and work with the latest Apple
development tools Key Features Explore the latest features of Xcode
12 and the Swift 5.3 programming language in this updated fifth
edition Kick-start your iOS programming career and have fun
building your own iOS apps Discover the new features of iOS 14 such
as Mac Catalyst, SwiftUI, widgets and App Clips Book DescriptionIf
you're looking to work and experiment with powerful iOS 14 features
such as widgets and App Clips to create your own apps, this iOS
programming guide is for you. The book offers a comprehensive
introduction for experienced programmers who are new to iOS, taking
you through the entire process of learning the Swift language,
writing your own apps, and publishing them on the App Store. Fully
updated to cover the new iOS 14 features, along with Xcode 12 and
Swift 5.3, this fifth edition of iOS 14 Programming for Beginners
starts with an introduction to the Swift programming language and
shows you how to accomplish common programming tasks with it.
You'll then start building the user interface (UI) of a complete
real-world app using the storyboards feature in the latest version
of Xcode and implement the code for views, view controllers, data
managers, and other aspects of mobile apps. The book will also help
you apply iOS 14 features to existing apps and introduce you to
SwiftUI, a new way to build apps for all Apple devices. Finally,
you'll set up testers for your app and understand what you need to
do to publish your app on the App Store. By the end of this book,
you'll not only be well versed in writing and publishing
applications, but you'll also be able to apply your iOS development
skills to enhance existing apps. What you will learn Get to grips
with the fundamentals of Xcode 12 and Swift 5.3, the building
blocks of iOS development Understand how to prototype an app using
storyboards Discover the Model-View-Controller design pattern and
how to implement the desired functionality within an app Implement
the latest iOS features, such as widgets and App Clips Convert an
existing iPad app into an Apple Silicon Mac app Design, deploy, and
test your iOS applications with design patterns and best practices
Who this book is forThis book is for anyone who has programming
experience but is new to Swift and iOS app development. Experienced
programmers looking to explore the latest iOS 14 features will also
find this book useful.
Those who have made the switch from a Windows PC to a Mac have made
Switching to the Mac: The Missing Manual a runaway bestseller. The
latest edition of this guide delivers what Apple doesn't-everything
you need to know to successfully and painlessly move your files and
adapt to Mac's way of doing things. Written with wit and
objectivity by Missing Manual series creator and bestselling author
David Pogue, this book will have you up and running on your new Mac
in no time.
Explore macOS tools and architecture for executing support tasks
and system administration, and prepare for the Apple Certified
Support Professional (ACSP) certification exam Key Features Delve
into macOS Big Sur, from installation to managing apps and
optimizing your environment Become an Apple Certified Support
Professional (ACSP) with this comprehensive macOS support guide The
book is not intended to be a user guide, it covers concepts
pertinent for a user acting as an administrator Book
DescriptionApple is pushing the capabilities of its technologies to
help users achieve high performance, including improvements in its
OS running across all Mac systems, macOS, and new technologies such
as M1 Silicon chips. This book walks you through macOS from a
system administration and support point of view, exploring its
latest features. The book starts by explaining macOS architecture,
installation, and startup processes to enable you to get started
with the OS. You'll learn how to manage users and discover
techniques for user security and privacy. Moving on, you'll get to
grips with the macOS file system and learn to manage disks,
volumes, and partitions for effective file management. Most of the
examples covered in this book are from an administrator's
perspective; however, when relevant, a standard user's perspective
is also presented. You'll find illustrations for Mac systems
running macOS 11 (Big Sur), and when necessary, for macOS 10.15
(macOS Catalina). Finally, you'll explore advanced topics such as
networking and using command-line tools for administration tasks.
By the end of this macOS book, you'll be well-versed with macOS
features, administration tasks, and best practices. You'll also be
able to apply the concepts to increase your chances of success in
obtaining Apple certifications such as Apple Certified Support
Professional (ACSP). What you will learn Understand the
fundamentals of the macOS system and architecture Configure key
services and perform essential troubleshooting in your Mac system
Install, update, and configure your local macOS system and identify
the stages of the startup process Create and manage a local user
account and set up your customized macOS environment Manage your
file systems, storage, and permissions Explore practices and
techniques to work with apps, networks, and security for your Mac
system Delve into administration tasks such as managing service
resources and peripherals Who this book is forIf you are a Mac
system administrator, support and help desk technician or engineer,
or Mac power user looking to explore macOS architecture and
tooling, then this book is for you. The book assumes beginner-level
knowledge of the macOS environment and system administration.
Learn to build cross-platform mobile apps using the latest features
in Xamarin.Forms 4 with the help of a series of projects including
apps for real-time chatting, AR games, location-tracking, weather,
photo galleries, and much more Key Features Develop mobile apps, AR
games, and chatbots of varying complexity with the help of
real-world examples Explore the important features of Xamarin.Forms
4 such as Shell, CollectionView, and CarouselView Get to grips with
advanced concepts such as AR and VR and machine learning for mobile
development Book DescriptionXamarin.Forms is a lightweight
cross-platform development toolkit for building apps with a rich
user interface. Improved and updated to cover the latest features
of Xamarin.Forms, this second edition covers CollectionView and
Shell, along with interesting concepts such as augmented reality
(AR) and machine learning. Starting with an introduction to Xamarin
and how it works, this book shares tips for choosing the type of
development environment you should strive for when planning
cross-platform mobile apps. You'll build your first Xamarin.Forms
app and learn how to use Shell to implement the app architecture.
The book gradually increases the level of complexity of the
projects, guiding you through creating apps ranging from a location
tracker and weather map to an AR game and face recognition. As you
advance, the book will take you through modern mobile development
frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore.
You'll be able to customize your apps for both Android and iOS
platforms to achieve native-like performance and speed. The book is
filled with engaging examples, so you can grasp essential concepts
by writing code instead of reading through endless theory. By the
end of this book, you'll be ready to develop your own native apps
with Xamarin.Forms and its associated technologies, such as .NET
Core, Visual Studio 2019, and C#. What you will learn Set up
Xamarin.Forms to build native apps with code-sharing capabilities
Understand the core aspects of developing a mobile app, such as its
layout, UX, and rendering Use custom renderers to gain
platform-specific access Discover how to create custom layouts for
your apps with Xamarin.Forms Shell Use Azure SignalR to implement
serverless services in your Xamarin apps Create an augmented
reality (AR) game for Android and iOS using ARCore and ARKit,
respectively Build and train machine learning models using CoreML,
TensorFlow, and Azure Cognitive Services Who this book is forThis
book is for C# and .NET developers who want to learn Xamarin.Forms
and get started with native Xamarin mobile application development
from the ground up. Working knowledge of Visual Studio will help
you to get the most out of this book.
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