0
Your cart

Your cart is empty

Browse All Departments
Price
  • R50 - R100 (1)
  • R100 - R250 (16)
  • R250 - R500 (54)
  • R500+ (336)
  • -
Status
Format
Author / Contributor
Publisher

Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS

Enterprise Mac Managed Preferences (Paperback, 1st ed.): Edward Marczak, Greg Neagle Enterprise Mac Managed Preferences (Paperback, 1st ed.)
Edward Marczak, Greg Neagle
R1,510 Discovery Miles 15 100 Ships in 18 - 22 working days

Many systems administrators on the Mac need a way to manage machine configuration after initial setup and deployment. Apple's Managed Preferences system (also known as MCX) is under-documented, often misunderstood, and sometimes outright unknown by sys admins. MCX is usually deployed in conjunction with an OS X server, but it can also be used in Windows environments or where no dedicated server exists at all. Enterprise Mac Managed Preferences is the definitive guide to Apple's Managed Client technology. With this book, you'll get the following: * An example-driven guide to Mac OS X Managed Preferences/Client technology* Recipes for common use case studies and patterns* A targeted approach appropriate for any sys admin that manages Macs in an OS X or Windows environment This is the only book that focuses on this facet of OS X exclusively. If you're a sys admin, this book will take away much of the pain of working with OS X client systems. Even better, both of the authors are very involved in the Mac community-Greg Neagle is part of the MacEnterprise steering committee, and Ed is the Executive Editor and an author for MacTech magazine and a member of the Apple Consultants Network.What you'll learn* The Managed Preferences system and how to manage it* All about Directory Services Local Directory Services * How to work with property list files * How to deliver files with Open Directory, ActiveDirectory, local scripts, third-party utilities, Puppet, LANRev, Casper, and more * How to work with compositing preferences, including the hierarchy of preferences * How to write a Plist for management, using Workgroup Manager and Dock Example * How and when to enforce Managed Preferences * How to understand manifests * What recipes to use and when * When, how, and where to use mcxquery, System Profiler, and MCX Cache flushingWho this book is for This book is for systems administrators using Mac clients.

SwiftUI for Masterminds 3rd Edition 2022 - How to take advantage of Swift and SwiftUI to create insanely great apps for... SwiftUI for Masterminds 3rd Edition 2022 - How to take advantage of Swift and SwiftUI to create insanely great apps for iPhones, iPads, and Macs (Paperback, 3rd ed.)
J. D. Gauchat
R1,362 R1,165 Discovery Miles 11 650 Save R197 (14%) Ships in 18 - 22 working days
Building iPhone OS Accessories - Use the iPhone Accessories API to Control and Monitor Devices (Paperback, 1st ed.): Ken Maskrey Building iPhone OS Accessories - Use the iPhone Accessories API to Control and Monitor Devices (Paperback, 1st ed.)
Ken Maskrey
R1,437 Discovery Miles 14 370 Ships in 18 - 22 working days

This book provides a serious, in-depth look at Apple's External Accessory Framework and the iPhone Accessories API. You'll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware. The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you've built them yourself or obtained them from a third party. What you'll learn* Develop accessories and apps for the iPhone and iPod touch.* Use Apple's External Accessory Framework to create hardware/software interaction.* Control and monitor external devices using the iPhone Accessories API.* Use the specific controller classes within the iPhone OS SDK.* Build and control your own accessory.* Get your accessories approved by Apple's AE program.Who this book is for This book is for iPhone and iPod touch developers who want to write apps to control external accessories and hardware developers who want to create accessories for iPhone and iPod touch. This includes embedded systems programmers who have been left out of the iPhone gold rush until now.The iPhone OS Accessories API expands the market of iPhone developers yet again, and this book is for all those developers wanting to use these new APIs to control and monitor external device-whether self-built or acquired from other sources.

iOS App Development For Dummies (Paperback): J Feiler iOS App Development For Dummies (Paperback)
J Feiler
R887 R676 Discovery Miles 6 760 Save R211 (24%) Ships in 9 - 17 working days

If you've got incredible iOS ideas, get this book and bring them to life

iOS 7 represents the most significant update to Apple's mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That's where "iOS App Development For Dummies" comes in Whether you're a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd.Walks you through joining Apple's developer program, downloading the latest SDK, and working with Apple's developer toolsExplains the key differences between iPad and iPhone apps and how to use each device's features to your advantageShows you how to design your app with the end user in mind and create a fantastic user experienceCovers using nib files, views, view controllers, interface objects, gesture recognizers, and much more

There's no time like now to tap into the power of iOS - start building the next big app today with help from "iOS App Development For Dummies"

100 Questions and Answers to Help You Land Your Dream iOS Job - Or to Hire the Right Candidate! (Paperback, 1st ed.): Enrique... 100 Questions and Answers to Help You Land Your Dream iOS Job - Or to Hire the Right Candidate! (Paperback, 1st ed.)
Enrique Lopez Manas
R686 R615 Discovery Miles 6 150 Save R71 (10%) Ships in 18 - 22 working days

Are you an iOS developer, looking forward to your next career move? Or are you interviewing for positions at your company or start-up? Either way, this book provides the right questions and answers to help you in the review process. If you are an interviewer, this book can guide you on which questions are the most useful to ask to find the perfect candidate. Generic interview questions found online are repetitive and often unrelated to the day-to-day tasks of an iOS developer. If you are looking to hire a professional programmer you should consider more advanced questions about architecture, patterns or frameworks such as those included in this book. All questions are answered clearly and comprehensively and each one is categorized and reviewed by some of the top iOS engineers worldwide. Some of the questions provide quick follow-ups, which might make the difference between a good enough answer and a stellar one. Questions are divided into three different levels, so whether you are a beginner or an advanced iOS developer, this book will help you to land your dream iOS development Job! What You'll Learn Answer interview questions flawlessly with just the right response to convey your skillset Practice interviews to make yourself more comfortable during the process Discover what sets a generic coder and an experienced iOS developer apart Who This Book Is For Experienced iOS developers seeking a new employer or promotion within their current company. It also serves as a great tool for someone in human resources or another hiring position trying to identify the right candidate for an iOS development position.

How To Setup Apple Watch - The Complete Beginner to Pro Setup Guide (Paperback): Roland Summer How To Setup Apple Watch - The Complete Beginner to Pro Setup Guide (Paperback)
Roland Summer
R214 Discovery Miles 2 140 Ships in 18 - 22 working days
iOS 14 Programming for Beginners - Get started with building iOS apps with Swift 5.3 and Xcode 12, 5th Edition (Paperback, 5th... iOS 14 Programming for Beginners - Get started with building iOS apps with Swift 5.3 and Xcode 12, 5th Edition (Paperback, 5th Revised edition)
Ahmad Sahar
R1,440 Discovery Miles 14 400 Ships in 18 - 22 working days

Learn iOS app development and work with the latest Apple development tools Key Features Explore the latest features of Xcode 12 and the Swift 5.3 programming language in this updated fifth edition Kick-start your iOS programming career and have fun building your own iOS apps Discover the new features of iOS 14 such as Mac Catalyst, SwiftUI, widgets and App Clips Book DescriptionIf you're looking to work and experiment with powerful iOS 14 features such as widgets and App Clips to create your own apps, this iOS programming guide is for you. The book offers a comprehensive introduction for experienced programmers who are new to iOS, taking you through the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. Fully updated to cover the new iOS 14 features, along with Xcode 12 and Swift 5.3, this fifth edition of iOS 14 Programming for Beginners starts with an introduction to the Swift programming language and shows you how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app using the storyboards feature in the latest version of Xcode and implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will also help you apply iOS 14 features to existing apps and introduce you to SwiftUI, a new way to build apps for all Apple devices. Finally, you'll set up testers for your app and understand what you need to do to publish your app on the App Store. By the end of this book, you'll not only be well versed in writing and publishing applications, but you'll also be able to apply your iOS development skills to enhance existing apps. What you will learn Get to grips with the fundamentals of Xcode 12 and Swift 5.3, the building blocks of iOS development Understand how to prototype an app using storyboards Discover the Model-View-Controller design pattern and how to implement the desired functionality within an app Implement the latest iOS features, such as widgets and App Clips Convert an existing iPad app into an Apple Silicon Mac app Design, deploy, and test your iOS applications with design patterns and best practices Who this book is forThis book is for anyone who has programming experience but is new to Swift and iOS app development. Experienced programmers looking to explore the latest iOS 14 features will also find this book useful.

The 15 Minute Mac Book Ventura (Paperback): Paul Doty The 15 Minute Mac Book Ventura (Paperback)
Paul Doty
R739 Discovery Miles 7 390 Ships in 18 - 22 working days
Keyboard Shortcuts for Mac (Paperback, 2020 ed.): Jordan Kennedy Keyboard Shortcuts for Mac (Paperback, 2020 ed.)
Jordan Kennedy
R665 Discovery Miles 6 650 Ships in 18 - 22 working days
iOS for game programmers (Mixed media product): Allen Sherrod iOS for game programmers (Mixed media product)
Allen Sherrod
R1,013 R867 Discovery Miles 8 670 Save R146 (14%) Ships in 18 - 22 working days

This book takes the readers on a journey into the world of mobile game development aimed at beginner Objective-C programmers. The book enables the reader to create a number of projects, which include a matching game, a puzzle game, a whack-a-mole game, a pong game, and a coloring book. Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects. It includes a companion disc with source code, images, and project files. By the end of the book, the reader will have five apps that they've developed, along with the knowledge of making games for the iOS platform. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. Features: Builds five game projects including a matching game, a puzzle game, a coloring book, game of pong, and a ""whack-a-mole"" game that will give the reader exposure to making games on the iOS platform Includes information on iOS 5, iOS 6, iOS 7 and iOS8 - the latest versions for the iPhone and iPad . Utilizes the UIKit that enables readers to apply their knowledge to more areas than just games since many of the topics can be applied to general iOS development Includes a companion disc with source code, images, and project files.

Switching to the Mac: The Missing Manual, El Capitan Edition (Paperback, El Capitan Ed): David Pogue Switching to the Mac: The Missing Manual, El Capitan Edition (Paperback, El Capitan Ed)
David Pogue
R849 R778 Discovery Miles 7 780 Save R71 (8%) Ships in 18 - 22 working days

Those who have made the switch from a Windows PC to a Mac have made Switching to the Mac: The Missing Manual a runaway bestseller. The latest edition of this guide delivers what Apple doesn't-everything you need to know to successfully and painlessly move your files and adapt to Mac's way of doing things. Written with wit and objectivity by Missing Manual series creator and bestselling author David Pogue, this book will have you up and running on your new Mac in no time.

Coding for Absolute Beginners - How to Keep Your Data Safe from Hackers by Mastering the Basic Functions of Python, Java, and... Coding for Absolute Beginners - How to Keep Your Data Safe from Hackers by Mastering the Basic Functions of Python, Java, and C++ (2022 Guide for Newbies) (Paperback)
Eric Vargas
R551 R500 Discovery Miles 5 000 Save R51 (9%) Ships in 18 - 22 working days
SwiftUI for Masterminds - How to take advantage of Swift 5.5 and SwiftUI 3 to create insanely great apps for iPhones, iPads,... SwiftUI for Masterminds - How to take advantage of Swift 5.5 and SwiftUI 3 to create insanely great apps for iPhones, iPads, and Macs (Paperback, 2nd 2022 ed.)
John D Gauchat
R1,359 R1,163 Discovery Miles 11 630 Save R196 (14%) Ships in 18 - 22 working days
Beginner's Guide to IOS 12 App Development Using Swift 4 - Xcode, Swift and App Design Fundamentals (Paperback): Serhan... Beginner's Guide to IOS 12 App Development Using Swift 4 - Xcode, Swift and App Design Fundamentals (Paperback)
Serhan Yamacli
R405 Discovery Miles 4 050 Ships in 18 - 22 working days
The The macOS User Administration Guide - A practical guide to implementing, managing, and optimizing macOS Big Sur features... The The macOS User Administration Guide - A practical guide to implementing, managing, and optimizing macOS Big Sur features and tools (Paperback)
Herta Nava
R1,102 Discovery Miles 11 020 Ships in 18 - 22 working days

Explore macOS tools and architecture for executing support tasks and system administration, and prepare for the Apple Certified Support Professional (ACSP) certification exam Key Features Delve into macOS Big Sur, from installation to managing apps and optimizing your environment Become an Apple Certified Support Professional (ACSP) with this comprehensive macOS support guide The book is not intended to be a user guide, it covers concepts pertinent for a user acting as an administrator Book DescriptionApple is pushing the capabilities of its technologies to help users achieve high performance, including improvements in its OS running across all Mac systems, macOS, and new technologies such as M1 Silicon chips. This book walks you through macOS from a system administration and support point of view, exploring its latest features. The book starts by explaining macOS architecture, installation, and startup processes to enable you to get started with the OS. You'll learn how to manage users and discover techniques for user security and privacy. Moving on, you'll get to grips with the macOS file system and learn to manage disks, volumes, and partitions for effective file management. Most of the examples covered in this book are from an administrator's perspective; however, when relevant, a standard user's perspective is also presented. You'll find illustrations for Mac systems running macOS 11 (Big Sur), and when necessary, for macOS 10.15 (macOS Catalina). Finally, you'll explore advanced topics such as networking and using command-line tools for administration tasks. By the end of this macOS book, you'll be well-versed with macOS features, administration tasks, and best practices. You'll also be able to apply the concepts to increase your chances of success in obtaining Apple certifications such as Apple Certified Support Professional (ACSP). What you will learn Understand the fundamentals of the macOS system and architecture Configure key services and perform essential troubleshooting in your Mac system Install, update, and configure your local macOS system and identify the stages of the startup process Create and manage a local user account and set up your customized macOS environment Manage your file systems, storage, and permissions Explore practices and techniques to work with apps, networks, and security for your Mac system Delve into administration tasks such as managing service resources and peripherals Who this book is forIf you are a Mac system administrator, support and help desk technician or engineer, or Mac power user looking to explore macOS architecture and tooling, then this book is for you. The book assumes beginner-level knowledge of the macOS environment and system administration.

UIKit for Masterminds - How to take advantage of Swift and UIKit to create insanely great apps for iPhones, iPads, and Macs... UIKit for Masterminds - How to take advantage of Swift and UIKit to create insanely great apps for iPhones, iPads, and Macs (Paperback)
J. D. Gauchat
R1,362 R1,165 Discovery Miles 11 650 Save R197 (14%) Ships in 18 - 22 working days
iOS 15 Programming for Beginners - Kickstart your mobile app development journey by building iOS apps with Swift 5.5 and Xcode... iOS 15 Programming for Beginners - Kickstart your mobile app development journey by building iOS apps with Swift 5.5 and Xcode 13, 6th Edition (Paperback, 6th Revised edition)
Ahmad Sahar, Craig Clayton
R1,545 Discovery Miles 15 450 Ships in 18 - 22 working days

Learn iOS app development and work with Xcode 13 and Apple's iOS 15 simulators Key Features Explore the latest features of Xcode 13 and the Swift 5.5 programming language in this updated sixth edition Start your iOS programming career and have fun building your own iOS apps Discover the new features of iOS 15 such as Mac Catalyst, SwiftUI, Swift Concurrency, and SharePlay Book DescriptionWith almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS. It covers the entire process of learning the Swift language, writing your own app, and publishing it on the App Store. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will help you get well-versed with the Swift language to build your apps and introduce exciting new technologies that you can incorporate into your apps. You'll learn how to publish iOS apps and work with Mac Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more. By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey. What you will learn Get to grips with the fundamentals of Xcode 13 and Swift 5.5, the building blocks of iOS development Understand how to prototype an app using storyboards Discover the Model-View-Controller design pattern and how to implement the desired functionality within an app Implement the latest iOS features such as Swift Concurrency and SharePlay Convert an existing iPad app into a Mac app with Mac Catalyst Design, deploy, and test your iOS applications with design patterns and best practices Who this book is forThis book is for anyone who has programming experience but is new to Swift and iOS app development. Basics knowledge of programming, including loops, boolean, and so on, is necessary.

M1 iMac User Guide - A step by step complete instruction manual on how to use the 2021 iMac with the M1 chip, with macOS Big... M1 iMac User Guide - A step by step complete instruction manual on how to use the 2021 iMac with the M1 chip, with macOS Big Sur Tips and Tricks for beginners and seniors. (Paperback)
Piers N Lowe
R303 Discovery Miles 3 030 Ships in 18 - 22 working days
SwiftUI Cookbook - A guide to solving the most common problems and learning best practices while building SwiftUI apps, 2nd... SwiftUI Cookbook - A guide to solving the most common problems and learning best practices while building SwiftUI apps, 2nd Edition (Paperback, 2nd Revised edition)
Giordano Scalzo, Edgar Nzokwe
R1,168 Discovery Miles 11 680 Ships in 18 - 22 working days

Unleash the power of declarative programming in SwiftUI by building cross-platform Apple apps for iOS 15, macOS, and watchOS using Swift 5.5, Xcode 13, and SwiftUI 3 Key Features Apply the declarative programming paradigm to build cross-platform UIs for Apple devices Learn to integrate UIkit, Core Data, Firebase, and Sign in with Apple with SwiftUI Adopt the new SwiftUI 3.0 features to build visually appealing UIs speedily Book DescriptionSwiftUI provides an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based cookbook, you'll cover the foundations of SwiftUI as well as the new SwiftUI 3 features introduced in iOS 15 and explore a range of essential techniques and concepts that will help you through the development process. The cookbook begins by explaining how to use basic SwiftUI components. Once you've learned the core concepts of UI development, such as Views, Controls, Lists, and ScrollViews, using practical implementations in Swift, you'll advance to adding useful features to SwiftUI using drawings, built-in shapes, animations, and transitions. You'll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you'll write iOS, macOS, and watchOS apps by sharing the same SwiftUI codebase. By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems encountered when building SwiftUI apps. What you will learn Explore various layout presentations in SwiftUI such as HStack, VStack, LazyHStack, and LazyVGrid Create widgets to quickly display relevant content at glance Get up to speed with drawings in SwiftUI using built-in shapes, custom paths, and polygons Discover modern animation and transition techniques in SwiftUI Add user authentication using Firebase and Sign in with Apple Manage concurrency with Combine and async/await in SwiftUI Solve the most common SwiftUI problems, such as integrating a MapKit map, unit testing, snapshot testing, and previewing layouts Who this book is forThis book is for mobile developers who want to learn SwiftUI as well as experienced iOS developers transitioning from UIkit to SwiftUI. The book assumes knowledge of the Swift programming language. Knowledge of object-oriented design and data structures will be useful but not necessary. You'll also find this book to be a helpful resource if you're looking for reference material regarding the implementation of various features in SwiftUI.

Customizing macOS Catalina - Fantastic Tricks, Tweaks, Hacks, Secret Commands & Hidden Features (Paperback): Tom Magrini Customizing macOS Catalina - Fantastic Tricks, Tweaks, Hacks, Secret Commands & Hidden Features (Paperback)
Tom Magrini
R529 Discovery Miles 5 290 Ships in 18 - 22 working days
PowerShell for Administration - IT Pro Solutions (Paperback): William R. Stanek, William Stanek PowerShell for Administration - IT Pro Solutions (Paperback)
William R. Stanek, William Stanek
R977 Discovery Miles 9 770 Ships in 18 - 22 working days
Beginner's Guide to IOS 10 App Development Using Swift 3 - Xcode, Swift and App Design Fundamentals (Paperback): Serhan... Beginner's Guide to IOS 10 App Development Using Swift 3 - Xcode, Swift and App Design Fundamentals (Paperback)
Serhan Yamacli
R404 Discovery Miles 4 040 Ships in 18 - 22 working days
Swift Cookbook - Over 60 proven recipes for developing better iOS applications with Swift 5.3, 2nd Edition (Paperback, 2nd... Swift Cookbook - Over 60 proven recipes for developing better iOS applications with Swift 5.3, 2nd Edition (Paperback, 2nd Revised edition)
Keith Moon, Chris Barker
R1,413 Discovery Miles 14 130 Ships in 18 - 22 working days

Discover recipes for building feature-rich, reliable iOS native apps and explore the latest features in Swift 5.3 with the help of proven industry standard recipes, modern design techniques, and popular strategies Key Features Understand how closures work and make use of generics with protocols to write flexible code Discover the fundamentals of Swift and build apps with frameworks such as Foundation, Networking, and UIKit Get to grips with the new features of Swift 5.3, including SwiftUI, CoreML and the Vision Framework Book DescriptionSwift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3. The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You'll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You'll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you've learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple's Vision Framework. By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3. What you will learn Explore basic to advanced concepts in Swift 5.3 programming Understand conditional statements, loops, and how to handle errors in Swift Define flexible classes and structs using generics Use advanced operators and create custom ones Build iOS apps using the powerful features of UIKit or the new SwiftUI framework Import your own custom functionality into Swift Playgrounds Run Swift on Linux and investigate server-side programming with the server-side framework Vapor Use Swift to implement machine learning models using CoreML and Vision Who this book is forThis book is for experienced iOS developers looking to learn about the diverse features offered by Swift 5.3, along with tips and tricks to efficiently code and build applications. Knowledge of general programming concepts will assist in understanding key concepts.

PowerShell - IT Pro Solutions (Paperback): William R. Stanek, William Stanek PowerShell - IT Pro Solutions (Paperback)
William R. Stanek, William Stanek
R992 Discovery Miles 9 920 Ships in 18 - 22 working days
iOS 13 Programming for Beginners - Get started with building iOS apps with Swift 5 and Xcode 11, 4th Edition (Paperback, 4th... iOS 13 Programming for Beginners - Get started with building iOS apps with Swift 5 and Xcode 11, 4th Edition (Paperback, 4th Revised edition)
Ahmad Sahar, Craig Clayton
R1,341 Discovery Miles 13 410 Ships in 18 - 22 working days

A step-by-step guide to learning iOS app development and exploring the latest Apple development tools Key Features Explore the latest features of Xcode 11 and the Swift 5 programming language in this updated fourth edition Kick-start your iOS programming career and have fun building your own iOS apps Discover the new features of iOS 13 such as Dark Mode, iPad apps for Mac, SwiftUI, and more Book DescriptioniOS 13 comes with features ranging from Dark Mode and Catalyst through to SwiftUI and Sign In with Apple. If you're a beginner and are looking to experiment and work with these features to create your own apps, then this updated fourth edition gets you off to a strong start. The book offers a comprehensive introduction for programmers who are new to iOS, covering the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. This edition is updated and revised to cover the new iOS 13 features along with Xcode 11 and Swift 5. The book starts with an introduction to the Swift programming language, and how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app, using the latest version of Xcode, and also implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will then help you apply the latest iOS 13 features to existing apps, along with introducing you to SwiftUI, a new way to design UIs. Finally, the book will take you through setting up testers for your app, and what you need to do to publish your app on the App Store. By the end of this book, you'll be well versed with how to write and publish apps, and will be able to apply the skills you've gained to enhance your apps. What you will learn Get to grips with the fundamentals of Xcode 11 and Swift 5, the building blocks of iOS development Understand how to prototype an app using storyboards Discover the Model-View-Controller design pattern, and how to implement the desired functionality within the app Implement the latest iOS features such as Dark Mode and Sign In with Apple Understand how to convert an existing iPad app into a Mac app Design, deploy, and test your iOS applications with industry patterns and practices Who this book is forThis book is for anyone who has programming experience but is completely new to Swift and iOS app development. Experienced programmers looking to explore the latest iOS 13 features will also find this book useful.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Core Data in Objective-C 3e
Marcus Zarra Paperback R858 R765 Discovery Miles 7 650
PowerShell for Administration, IT Pro…
William R. Stanek, William Stanek Hardcover R1,418 Discovery Miles 14 180
Mac OS X Lion
David Pogue Paperback R984 R887 Discovery Miles 8 870
The Hacker's Guide to OS X - Exploiting…
Robert Bathurst, Russ Rogers, … Paperback R976 R760 Discovery Miles 7 600
How to Do Everything Mac OS X Lion…
Dwight Spivey Paperback R879 R818 Discovery Miles 8 180
Apple Game Frameworks and Technologies…
Tammy Coron Paperback R1,016 Discovery Miles 10 160
OS X Exploits and Defense - Own…
Paul Baccas, Kevin Finisterre, … Paperback R1,278 Discovery Miles 12 780
Programming iOS 11
Matt Neuberg Paperback R1,664 R414 Discovery Miles 4 140
Thor's OS Xodus - Why And How I Left…
Timothy "Thor" Mullen Paperback R1,138 Discovery Miles 11 380
Learn PowerShell in a Month of Lunches…
Travis Plunk, James Petty, … Paperback R910 R779 Discovery Miles 7 790

 

Partners