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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS

Developing Accessible iOS Apps - Support VoiceOver, Dynamic Type, and More (Paperback, 1st ed.): Daniel Devesa Derksen-Staats Developing Accessible iOS Apps - Support VoiceOver, Dynamic Type, and More (Paperback, 1st ed.)
Daniel Devesa Derksen-Staats
R1,189 R993 Discovery Miles 9 930 Save R196 (16%) Ships in 18 - 22 working days

Any developer aiming for a global audience needs to cover a series of requisites for their apps, and one of them is to make them accessible. Just having an app in the App Store is not enough for it to be a global success anymore. More than that, it is arguably our duty as developers to create inclusive apps that anyone can use. Apple provides us with excellent tools for creating accessible apps. However, many developers just don't know about them or think they're difficult to us. This concise guide offers a focused look at breaking those myths and proving that creating accessible apps is very easy, and that it's just as easy to embed accessibility into the development process of your team. You'll have a look at the tools iOS provides. Some, like zoom, button shapes, etc., come integrated in the operating system. Others, like VoiceOver, Larger Accessibility Sizes with Dynamic Types, and Smart Inverted Colours will need extra work to support appropriately. Then go from the basics of giving meaningful accessibility labels to UI components, so VoiceOver can read them, to making your UI support extremely large font sizes so anyone can read our app. And you'll find out how to build accessible apps with real world examples. Accessibility is the right thing to do and will help your app find wider success. What You'll Learn Explore the fundamentals of accessibility Create a good VoiceOver experience Incorporate Inverted Colours effectively Test accessibility features for optimization and function Who This Book Is For iOS developers wanting to add accessibility features to their apps and any other member in a mobile development team-from Product Managers to Business Analysts or QAs-who would like to incorporate or work with accessibility features.

Karma-based API on Apple Platforms - Building Privacy Into iOS and macOS Apps (Paperback, 1st ed.): Manuel Carrasco Molina Karma-based API on Apple Platforms - Building Privacy Into iOS and macOS Apps (Paperback, 1st ed.)
Manuel Carrasco Molina
R747 R661 Discovery Miles 6 610 Save R86 (12%) Ships in 18 - 22 working days

Leverage the best techniques provided by Apple to build apps with maximum privacy for your users. This book explores not only the how-to steps for implementing privacy in your apps, but also answers workflow questions about what information you actually need.Do you need full access to a device's contacts? Do you need to have location services enabled in the background constantly? This book explains how to selectively enable services and how to make apps that can continue to function even when the user refuses to share data. Understanding the needs of your users and the expectations of Apple in reviewing your app will make better apps. You'll see how to ensure that you make it through the App Store review quickly and without the need to go back and develop privacy protocols that should have been in place to begin with. Not only is developing with privacy in mind good from a moral standpoint, but it also helps you create leaner apps that set themselves up for less potential data breaches and issues later on in distribution. While a basic understanding of app creation is expected, no deep understanding of Cocoa(Touch) or Swift will be required as code will point to the Apple Documentation. What You'll Learn Important APIs and how they affect privacy Work with the camera, Siri, maps, and other common iOS services and hardware Effectively allow notifications and advertising without affecting privacy Who This Book Is For App builders interested in creating apps that respects their user's privacy. Users willing to learn about the technicalities behind apps that respect or not their privacy

More iPhone Development with Objective-C - Further Explorations of the iOS SDK (Paperback, 3rd ed.): Kevin Kim, Alex Horovitz,... More iPhone Development with Objective-C - Further Explorations of the iOS SDK (Paperback, 3rd ed.)
Kevin Kim, Alex Horovitz, David Mark, Jeff Lamarche, Jayant Varma
R2,629 R2,482 Discovery Miles 24 820 Save R147 (6%) Ships in 18 - 22 working days

Interested in iPhone and iPad apps development? Want to learn more? Whether you're a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 7 Development, we have the perfect book for you. More iOS 7 Development: Further Explorations of the iOS SDK digs deeper into Apple's latest iOS 7 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can-covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. If you are going to write a professional iPhone or iPad app, you'll want to get your arms around Core Data, and there's no better place to do so than in the pages of this book. The book continues right where Beginning iOS 7 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence.Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps-offering a breadth of coverage you won't find anywhere else. The Core Data coverage alone is worth the price of admission. But there's so much more More iOS 7 Development covers a variety of networking mechanisms, from GameKit's relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting more and more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 7 SDK. Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there's something for everyone in More iOS 7 Development.What you'll learn * How to build apps customized for the iPad, the world's most popular tablet * How to utilize a variety of networking mechanisms, including peer-to-peer connections over Bluetooth using GameKit * Details on the addition of Bonjour discovery and network streams * How to embed maps with Map Kit and use in-application email How to access a user's iPod library and integrate music into apps * Essentials of concurrent programming and advanced debugging techniques * How to work with enhanced multitasking, threading, memory management and other APIs Tips on working with data from the web and the cloud, including Apple's iCloud * How to deal with Core Data: key concepts and techniques for writing larger applications * How to work with the iOS SDK when dealing with sensors, gyroscopes, etc. for augmented reality experiences in game and socia media appsWho this book is for This book serves as a complimentary book to Beginning iOS 7 Development and is suitable for those aspiring app developers new to iPad app development. Prior Objective-C programming experience would be helpful, but not required.

More iPhone Development with Swift - Exploring the iOS SDK (Paperback, 8th ed.): Alex Horovitz, Kevin Kim, David Mark, Jeff... More iPhone Development with Swift - Exploring the iOS SDK (Paperback, 8th ed.)
Alex Horovitz, Kevin Kim, David Mark, Jeff Lamarche, Jayant Varma
R2,576 R2,430 Discovery Miles 24 300 Save R146 (6%) Ships in 18 - 22 working days

Interested in iPhone and iPad apps development? Want to learn more? Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, we have the perfect Swift-flavored book for you. The update to the bestselling More iPhone Development by Dave Mark and Jeff LaMarche, More iPhone Development with Swift digs deeper into the new Apple Swift programming language and iOS 8 SDK, explaining complex concepts and techniques in the same friendly, easy-to-follow style you've come to expect. More iPhone Development with Swift covers topics like Swift, Core Data, peer-to-peer networking using Multipeer Connectivity, working with data from the web, MapKit, in-application e-mail, Camera Live-Previews integration, Barcode scanning, Face recognition and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. You'll journey through coverage of concurrent programming and some advanced techniques for debugging your applications.

Pro Office for iPad - How to Be Productive with Office for iPad (Paperback, 1st ed.): Guy Hart-Davis Pro Office for iPad - How to Be Productive with Office for iPad (Paperback, 1st ed.)
Guy Hart-Davis
R1,929 R1,808 Discovery Miles 18 080 Save R121 (6%) Ships in 18 - 22 working days

Microsoft Office for iPad is here! So learn the tips, tricks, and get around the gotchas in Microsoft Office for iPad with Pro Office for iPad. This book shows you how you can become productive quickly by avoiding those annoyances and confusions and slow-me-downs that can happen when you start using Office with your fingers! How is Office for iPad different from Office on your Mac or PC? Which features do the Office for iPad apps have, which do they lack, and how can you work around their limitations? How can you share your files among the different versions of Office? How quickly can you work without the physical keyboard and keyboard shortcuts you're used to -- and which keyboard shortcuts can you use if you connect a hardware keyboard to your iPad? Whether you plan to write a few letters or your dissertation, run your home office away from home, or use your iPad for daily business, Pro Office for iPad will show you how to get the most out of Word, Excel, and other Office apps on your iPad. Enjoy your new freedom and still be as productive as ever with the skills and techniques you'll learn in Pro Office for iPad.

Learn Cocoa Touch for iOS (Paperback, 1st ed.): Jeff Kelley Learn Cocoa Touch for iOS (Paperback, 1st ed.)
Jeff Kelley
R1,042 R896 Discovery Miles 8 960 Save R146 (14%) Ships in 18 - 22 working days

The Cocoa Touch frameworks and APIs are powerful tools for creating native iOS apps, and they're free with Xcode, Apple's development environment. If you've already gotten your feet wet with Objective-C, and you're ready to learn more about iOS development, then Learn Cocoa Touch for iOS is the book for you. You'll learn on the job - building cool apps as you read through the book that will teach you what you need to know to use Cocoa Touch and prepare you for creating your own apps. Learn Cocoa Touch for iOS shows you how to use frameworks like MapKit, Twitter, and MediaPlayer. You'll also learn about hardware APIs so you can get the most out of your accelerometer, camera, and more. You'll even learn about more advanced features like Grand Central Dispatch. A home inventory management system A live-updating Twitter client A photo browser with an animated slideshow If you're ready for the next step toward becoming a Cocoa Touch master, this is the book for you.

The 15 Minute Mac Book (Monterey Edition) (Paperback): Paul Doty The 15 Minute Mac Book (Monterey Edition) (Paperback)
Paul Doty
R727 Discovery Miles 7 270 Ships in 18 - 22 working days
Pro iOS Web Design and Development - HTML5, CSS3, and JavaScript with Safari (Paperback, 1st ed.): Andrea Picchi, Carl Willat Pro iOS Web Design and Development - HTML5, CSS3, and JavaScript with Safari (Paperback, 1st ed.)
Andrea Picchi, Carl Willat
R1,070 R924 Discovery Miles 9 240 Save R146 (14%) Ships in 18 - 22 working days

With Pro iOS Web Design and Development, you'll design websites and develop web applications for iPhone and iPad using web standards deployed with Apple's Safari browser. Utilizing the very latest web and mobile technologies and releases, this book shows every web professional how to use HTML5 to do the heavy lifting, CSS3 to create the look and feel, and JavaScript to add program logic to their mobile sites and Web applications. In addition, you'll learn how to address the specific features made available through Apple's iOS, especially with regard to designing Web-based touch-screen interfaces. Pro iOS Web Design and Development will help you deliver rich mobile user experiences without compromise by optimizing your sites for WebKit and Safari, the de facto standard for the iPhone, iPad, and iPod touch. What you'll learn * Design an optimal website for the iPhone, iPad, and iPod touch. * Use web standards to develop professional sites on Apple's key platforms and see why this is important for Web developers and designers. * Take advantage of Apple's multi-touch screen technology in your Web apps, maximizing user experience and accessibility.* Carry out usability testing for mobile websites and Web apps. * Define an agile project flow optimized for mobile development. * Use a cognitive approach to UI design using the laws of perception, color psychology theory, and the concepts behind positive and negative space. Who this book is for Web designers who are interested in mobile Web design and/or mobile Web development; desktop developers who are interested in mobile Web application development; or any Web professional who wants to learn how to design and develop for the iPhone, iPad, and iPod touch. Table of Contents * Think Touch Mobile * Design Touch Mobile * Develop Touch Mobile * User Interface Design for Mobile Touch Devices * iPhone UI Design: Think Simple * iPad UI Design: Think Inverted * Web Standards for WebKit - Maximizing MobileSafari * Creating WebApps - Mobile Application Development * Working in Apple's Native Mobile Environments * Optimizing WebApps * Testing iPhone and iPad WebApps * Maximizing the Market for WebApps * Looking Beyond the Mobile Web to Ubiquitous Computing

Pro Core Data for iOS, Second Edition (Paperback, 2nd ed.): Robert Warner, Michael Privat Pro Core Data for iOS, Second Edition (Paperback, 2nd ed.)
Robert Warner, Michael Privat
R1,044 R897 Discovery Miles 8 970 Save R147 (14%) Ships in 18 - 22 working days

Fully updated for Xcode 4.2, Pro Core Data for iOS explains how to use the Core Data framework for iOS SDK 5 using Xcode 4.2. The book explains both how and why to use Core Data, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and efficiently. This book starts by giving you a solid grounding in Core Data, providing a foundation for the rest of the book. With this knowledge, you'll have all you need to master Core Data and power your data-driven applications. You'll see how to work with SQLite and how to create an efficient data model to represent your data. Once you've established your data model, you'll learn how to work with data objects and refine result sets to get the most out of the stored data. The advanced portions of the book begin by showing you how to tune your apps' performance and memory usage, to give you a truly professional edge. You'll see how to version and migrate your data as well, to ensure your data stays organized and efficient. Finally, the book covers managing table views with NSFetchedResultsController.What you'll learn * Core Data techniques with Xcode * How to organize data appropriately * How to persist data efficiently * How to effectively use Apple tools * How to build Core Data applications * How to use Core Data in advanced settings * How to version and migrate data as your applications evolve * How to tune and optimize persistence Who this book is for All iPhone, iPad, and iPod touch developers whose applications manage any amount of data. Table of Contents * Getting Started * Understanding Core Data * Storing Data: SQLite and Other Options * Creating a Data Model * Working with Data Objects * Refining Result Sets * Tuning Performance and Memory Usage * Versioning and Migrating Data * Managing Table Views Using NSFetchedResultsController * Using Core Data in Advanced Applications

Mac OS X Leopard - Beyond the Manual (Paperback, 1st Corrected ed., Corr. 4th printing): Mike Lee, Scott Meyers Mac OS X Leopard - Beyond the Manual (Paperback, 1st Corrected ed., Corr. 4th printing)
Mike Lee, Scott Meyers
R916 R820 Discovery Miles 8 200 Save R96 (10%) Ships in 18 - 22 working days

Good computer books make assumptions about the reader: what they do and don't know when they pick up the book, and what they want to know when they put it down. For each reader this could be very different; therefore, a book that suits one person may not be the best for another. "Mac OS X Leopard: Beyond the Manual" makes some assumptions too, ones that tend to differ from other Mac OS X books.

First of all, we assume that you have used a computer in that past: that you know how to use a mouse and you know the proper place to stick a DVD to get it to play in your computer. We won't be showing you these things. (We will, however, demonstrate to our Mac converts how to right click on a trackpad with only one button ).

Second, we assume you know what you want to do with your computer. We won't waste your time showing you specifically, stepbystep how to order a pizza from Pizza Galaxy in Milwaukee, Wisconsin with Safari (though, when you're done with this book we think you'll be able to do this just fine... if such a place exists, anyway).

Finally, we assume that you are a reasonably intelligent person who realizes the value of such phrases as Give a man a fish; you have fed him for today. Teach a man to fish; and you have fed him for a lifetime and can imagine how that might apply to a computer book.

If this sounds like you, then we think you'll find this book rewarding.

Inside you will find everything you need to get up to speed with Mac OS X Leopard including: Using the standard included Leopard applications including Mail, Safari, Preview, and more Taking advantage of the Darwin subsystem in Leopard Learning all the ins and outs of the Finder and Leopards improved interface Administering your computer for yourself and for others Working with other computers and operating systems from you Mac Configuring the network to take full advantage of the powerful networking capabilities in Leopard Working with add on devices via USB, Firewire, and Bluetooth Effectively implementing data backup, recovery and security Getting started with OS X development in Leopard

MacBook in easy steps, 6th Edition - Covers macOS High Sierra (Paperback, 6th ed.): Nick Vandome MacBook in easy steps, 6th Edition - Covers macOS High Sierra (Paperback, 6th ed.)
Nick Vandome
R342 Discovery Miles 3 420 Ships in 2 - 4 working days
Enterprise Mac Managed Preferences (Paperback, 1st ed.): Edward Marczak, Greg Neagle Enterprise Mac Managed Preferences (Paperback, 1st ed.)
Edward Marczak, Greg Neagle
R1,510 Discovery Miles 15 100 Ships in 18 - 22 working days

Many systems administrators on the Mac need a way to manage machine configuration after initial setup and deployment. Apple's Managed Preferences system (also known as MCX) is under-documented, often misunderstood, and sometimes outright unknown by sys admins. MCX is usually deployed in conjunction with an OS X server, but it can also be used in Windows environments or where no dedicated server exists at all. Enterprise Mac Managed Preferences is the definitive guide to Apple's Managed Client technology. With this book, you'll get the following: * An example-driven guide to Mac OS X Managed Preferences/Client technology* Recipes for common use case studies and patterns* A targeted approach appropriate for any sys admin that manages Macs in an OS X or Windows environment This is the only book that focuses on this facet of OS X exclusively. If you're a sys admin, this book will take away much of the pain of working with OS X client systems. Even better, both of the authors are very involved in the Mac community-Greg Neagle is part of the MacEnterprise steering committee, and Ed is the Executive Editor and an author for MacTech magazine and a member of the Apple Consultants Network.What you'll learn* The Managed Preferences system and how to manage it* All about Directory Services Local Directory Services * How to work with property list files * How to deliver files with Open Directory, ActiveDirectory, local scripts, third-party utilities, Puppet, LANRev, Casper, and more * How to work with compositing preferences, including the hierarchy of preferences * How to write a Plist for management, using Workgroup Manager and Dock Example * How and when to enforce Managed Preferences * How to understand manifests * What recipes to use and when * When, how, and where to use mcxquery, System Profiler, and MCX Cache flushingWho this book is for This book is for systems administrators using Mac clients.

Swift Programming - The Big Nerd Ranch Guide (Paperback, 3rd edition): Matthew Mathias, Mikey Ward, John Gallagher Swift Programming - The Big Nerd Ranch Guide (Paperback, 3rd edition)
Matthew Mathias, Mikey Ward, John Gallagher
R994 R919 Discovery Miles 9 190 Save R75 (8%) Ships in 9 - 17 working days

Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through the book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.

Building iPhone OS Accessories - Use the iPhone Accessories API to Control and Monitor Devices (Paperback, 1st ed.): Ken Maskrey Building iPhone OS Accessories - Use the iPhone Accessories API to Control and Monitor Devices (Paperback, 1st ed.)
Ken Maskrey
R1,437 Discovery Miles 14 370 Ships in 18 - 22 working days

This book provides a serious, in-depth look at Apple's External Accessory Framework and the iPhone Accessories API. You'll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware. The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you've built them yourself or obtained them from a third party. What you'll learn* Develop accessories and apps for the iPhone and iPod touch.* Use Apple's External Accessory Framework to create hardware/software interaction.* Control and monitor external devices using the iPhone Accessories API.* Use the specific controller classes within the iPhone OS SDK.* Build and control your own accessory.* Get your accessories approved by Apple's AE program.Who this book is for This book is for iPhone and iPod touch developers who want to write apps to control external accessories and hardware developers who want to create accessories for iPhone and iPod touch. This includes embedded systems programmers who have been left out of the iPhone gold rush until now.The iPhone OS Accessories API expands the market of iPhone developers yet again, and this book is for all those developers wanting to use these new APIs to control and monitor external device-whether self-built or acquired from other sources.

SwiftUI for Masterminds 3rd Edition 2022 - How to take advantage of Swift and SwiftUI to create insanely great apps for... SwiftUI for Masterminds 3rd Edition 2022 - How to take advantage of Swift and SwiftUI to create insanely great apps for iPhones, iPads, and Macs (Paperback, 3rd ed.)
J. D. Gauchat
R1,362 R1,165 Discovery Miles 11 650 Save R197 (14%) Ships in 18 - 22 working days
SwiftUI Cookbook - A guide to solving the most common problems and learning best practices while building SwiftUI apps, 2nd... SwiftUI Cookbook - A guide to solving the most common problems and learning best practices while building SwiftUI apps, 2nd Edition (Paperback, 2nd Revised edition)
Giordano Scalzo, Edgar Nzokwe
R1,128 Discovery Miles 11 280 Ships in 18 - 22 working days

Unleash the power of declarative programming in SwiftUI by building cross-platform Apple apps for iOS 15, macOS, and watchOS using Swift 5.5, Xcode 13, and SwiftUI 3 Key Features Apply the declarative programming paradigm to build cross-platform UIs for Apple devices Learn to integrate UIkit, Core Data, Firebase, and Sign in with Apple with SwiftUI Adopt the new SwiftUI 3.0 features to build visually appealing UIs speedily Book DescriptionSwiftUI provides an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based cookbook, you'll cover the foundations of SwiftUI as well as the new SwiftUI 3 features introduced in iOS 15 and explore a range of essential techniques and concepts that will help you through the development process. The cookbook begins by explaining how to use basic SwiftUI components. Once you've learned the core concepts of UI development, such as Views, Controls, Lists, and ScrollViews, using practical implementations in Swift, you'll advance to adding useful features to SwiftUI using drawings, built-in shapes, animations, and transitions. You'll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you'll write iOS, macOS, and watchOS apps by sharing the same SwiftUI codebase. By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems encountered when building SwiftUI apps. What you will learn Explore various layout presentations in SwiftUI such as HStack, VStack, LazyHStack, and LazyVGrid Create widgets to quickly display relevant content at glance Get up to speed with drawings in SwiftUI using built-in shapes, custom paths, and polygons Discover modern animation and transition techniques in SwiftUI Add user authentication using Firebase and Sign in with Apple Manage concurrency with Combine and async/await in SwiftUI Solve the most common SwiftUI problems, such as integrating a MapKit map, unit testing, snapshot testing, and previewing layouts Who this book is forThis book is for mobile developers who want to learn SwiftUI as well as experienced iOS developers transitioning from UIkit to SwiftUI. The book assumes knowledge of the Swift programming language. Knowledge of object-oriented design and data structures will be useful but not necessary. You'll also find this book to be a helpful resource if you're looking for reference material regarding the implementation of various features in SwiftUI.

100 Questions and Answers to Help You Land Your Dream iOS Job - Or to Hire the Right Candidate! (Paperback, 1st ed.): Enrique... 100 Questions and Answers to Help You Land Your Dream iOS Job - Or to Hire the Right Candidate! (Paperback, 1st ed.)
Enrique Lopez Manas
R686 R615 Discovery Miles 6 150 Save R71 (10%) Ships in 18 - 22 working days

Are you an iOS developer, looking forward to your next career move? Or are you interviewing for positions at your company or start-up? Either way, this book provides the right questions and answers to help you in the review process. If you are an interviewer, this book can guide you on which questions are the most useful to ask to find the perfect candidate. Generic interview questions found online are repetitive and often unrelated to the day-to-day tasks of an iOS developer. If you are looking to hire a professional programmer you should consider more advanced questions about architecture, patterns or frameworks such as those included in this book. All questions are answered clearly and comprehensively and each one is categorized and reviewed by some of the top iOS engineers worldwide. Some of the questions provide quick follow-ups, which might make the difference between a good enough answer and a stellar one. Questions are divided into three different levels, so whether you are a beginner or an advanced iOS developer, this book will help you to land your dream iOS development Job! What You'll Learn Answer interview questions flawlessly with just the right response to convey your skillset Practice interviews to make yourself more comfortable during the process Discover what sets a generic coder and an experienced iOS developer apart Who This Book Is For Experienced iOS developers seeking a new employer or promotion within their current company. It also serves as a great tool for someone in human resources or another hiring position trying to identify the right candidate for an iOS development position.

iOS Development with Swift (Paperback): Craig Grummitt iOS Development with Swift (Paperback)
Craig Grummitt
R1,170 R1,048 Discovery Miles 10 480 Save R122 (10%) Ships in 18 - 22 working days

According to Apple, there are currently 380,000 registered iOS developers and over a billion iOS devices in use worldwide. Swift, the language of iOS development, is the fastest growing programming language. iOS Development with Swift is a hands-on guide to creating apps for iPhone and iPad using the Swift language. It starts by giving a birdseye view of how an iOS application works and what it takes to build one. With the basics well in hand, the book takes readers through progressively more challenging examples as they learn how to design iOS apps, build good layouts, handle navigation, and interact with the device's camera. Key Features: * Hands-on guide to creating apps * Teaches the very basics * Rich in examples Written for readers with experience using a language like Java, Python, or C#. No prior iOS development or Swift experience required. About the Technology: Swift is a modern language created by Apple. In 2015 Swift was rated the most loved programming language on Stack Overflow, and it is currently ranked 17 in the programming language rankings guide of January 2016.

Mac OS X Snow Leopard - The Missing Manual (Paperback): David Pogue Mac OS X Snow Leopard - The Missing Manual (Paperback)
David Pogue
R861 R692 Discovery Miles 6 920 Save R169 (20%) Ships in 10 - 15 working days

For a company that promised to "put a pause on new features," Apple sure has been busy-there's barely a feature left untouched in Mac OS X 10.6 "Snow Leopard." There's more speed, more polish, more refinement-but still no manual. Fortunately, David Pogue is back, with the humor and expertise that have made this the #1 bestselling Mac book for eight years straight. You get all the answers with jargon-free introductions to: Big-ticket changes. A 64-bit overhaul. Faster everything. A rewritten Finder. Microsoft Exchange compatibility. All-new QuickTime Player. If Apple wrote it, this book covers it.Snow Leopard Spots. This book demystifies the hundreds of smaller enhancements, too, in all 50 programs that come with the Mac: Safari, Mail, iChat, Preview, Time Machine.Shortcuts. This must be the tippiest, trickiest Mac book ever written. Undocumented surprises await on every page.Power usage. Security, networking, build-your-own Services, file sharing with Windows, even Mac OS X's Unix chassis-this one witty, expert guide makes it all crystal clear.

Coding for Absolute Beginners - How to Keep Your Data Safe from Hackers by Mastering the Basic Functions of Python, Java, and... Coding for Absolute Beginners - How to Keep Your Data Safe from Hackers by Mastering the Basic Functions of Python, Java, and C++ (2022 Guide for Newbies) (Paperback)
Eric Vargas
R551 R500 Discovery Miles 5 000 Save R51 (9%) Ships in 18 - 22 working days
How To Setup Apple Watch - The Complete Beginner to Pro Setup Guide (Paperback): Roland Summer How To Setup Apple Watch - The Complete Beginner to Pro Setup Guide (Paperback)
Roland Summer
R214 Discovery Miles 2 140 Ships in 18 - 22 working days
The 15 Minute Mac Book Ventura (Paperback): Paul Doty The 15 Minute Mac Book Ventura (Paperback)
Paul Doty
R739 Discovery Miles 7 390 Ships in 18 - 22 working days
iOS 14 Programming for Beginners - Get started with building iOS apps with Swift 5.3 and Xcode 12, 5th Edition (Paperback, 5th... iOS 14 Programming for Beginners - Get started with building iOS apps with Swift 5.3 and Xcode 12, 5th Edition (Paperback, 5th Revised edition)
Ahmad Sahar
R1,440 Discovery Miles 14 400 Ships in 18 - 22 working days

Learn iOS app development and work with the latest Apple development tools Key Features Explore the latest features of Xcode 12 and the Swift 5.3 programming language in this updated fifth edition Kick-start your iOS programming career and have fun building your own iOS apps Discover the new features of iOS 14 such as Mac Catalyst, SwiftUI, widgets and App Clips Book DescriptionIf you're looking to work and experiment with powerful iOS 14 features such as widgets and App Clips to create your own apps, this iOS programming guide is for you. The book offers a comprehensive introduction for experienced programmers who are new to iOS, taking you through the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. Fully updated to cover the new iOS 14 features, along with Xcode 12 and Swift 5.3, this fifth edition of iOS 14 Programming for Beginners starts with an introduction to the Swift programming language and shows you how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app using the storyboards feature in the latest version of Xcode and implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will also help you apply iOS 14 features to existing apps and introduce you to SwiftUI, a new way to build apps for all Apple devices. Finally, you'll set up testers for your app and understand what you need to do to publish your app on the App Store. By the end of this book, you'll not only be well versed in writing and publishing applications, but you'll also be able to apply your iOS development skills to enhance existing apps. What you will learn Get to grips with the fundamentals of Xcode 12 and Swift 5.3, the building blocks of iOS development Understand how to prototype an app using storyboards Discover the Model-View-Controller design pattern and how to implement the desired functionality within an app Implement the latest iOS features, such as widgets and App Clips Convert an existing iPad app into an Apple Silicon Mac app Design, deploy, and test your iOS applications with design patterns and best practices Who this book is forThis book is for anyone who has programming experience but is new to Swift and iOS app development. Experienced programmers looking to explore the latest iOS 14 features will also find this book useful.

SwiftUI for Masterminds - How to take advantage of Swift 5.5 and SwiftUI 3 to create insanely great apps for iPhones, iPads,... SwiftUI for Masterminds - How to take advantage of Swift 5.5 and SwiftUI 3 to create insanely great apps for iPhones, iPads, and Macs (Paperback, 2nd 2022 ed.)
John D Gauchat
R1,359 R1,163 Discovery Miles 11 630 Save R196 (14%) Ships in 18 - 22 working days
Keyboard Shortcuts for Mac (Paperback, 2020 ed.): Jordan Kennedy Keyboard Shortcuts for Mac (Paperback, 2020 ed.)
Jordan Kennedy
R665 Discovery Miles 6 650 Ships in 18 - 22 working days
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