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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS

Thor's OS Xodus - Why And How I Left Windows For OS X (Paperback): Timothy "Thor" Mullen Thor's OS Xodus - Why And How I Left Windows For OS X (Paperback)
Timothy "Thor" Mullen
R1,182 Discovery Miles 11 820 Ships in 12 - 17 working days

Thor's OS Xodus: Securely Migrating from Microsoft Windows to Mac OS X provides readers with everything they need to securely and successfully migrate from Microsoft to Mac. It includes information that can be found nowhere else, enabling users to execute a MSFT to OS X migration seamlessly and with minimal downtime. The text is the most complete roadmap for entities that want to move away from Microsoft and decouple their dependency on Microsoft products. It is a perfect choice for enterprise computing, providing the ease and simplicity of a UI that can also be incredibly customized via configuration files because of its BSD core. The text, authored by Thor Mullen, the founder of the "Hammer of God" security co-op group and Principal Security Architect for a worldwide, multi-billion dollar commerce platform, provides the perfect combination of Windows and Unix.

Learn C on the Mac - For OS X and iOS (Paperback, 2nd ed.): David Mark, James Bucanek Learn C on the Mac - For OS X and iOS (Paperback, 2nd ed.)
David Mark, James Bucanek
R1,381 R1,111 Discovery Miles 11 110 Save R270 (20%) Ships in 10 - 15 working days

Considered a classic by an entire generation of Mac programmers, Dave Mark's Learn C on the Mac has been updated for you to include Mac OS X Mountain Lion and the latest iOS considerations. Learn C on the Mac: For OS X and iOS, Second Edition is perfect for beginners learning to program. It includes contemporary OS X and iOS examples This book also does the following: Provides best practices for programming newbies Presents all the basics with a pragmatic, Mac OS X and iOS -flavored approach Includes updated source code which is fully compatible with latest Xcode After reading this book, you'll be ready to program and build apps using the C language and Objective-C will become much easier for you to learn when you're ready to pick that up.What you'll learn Master C programming, the gateway to programming your Mac, iPhone or iPad Write apps for the contemporary Mac OS X interface, the cleanest user interface around Write apps for the modern iOS interface, one of the two most popular mobile platforms in the world Understand variables and how to design your own data structures Work with the file system Connect to data sources and the Internet How to handle error handling and much more Who this book is for For anyone wanting to learn to program in Mac OS X and iOS, including developers new to the Mac and iPhone/iPad, developers new to C, or students entirely new to programming.

Mastering Swift Package Manager - Build and Test Modular Apps Using Xcode (Paperback, 1st ed.): Avi Tsadok Mastering Swift Package Manager - Build and Test Modular Apps Using Xcode (Paperback, 1st ed.)
Avi Tsadok
R1,629 R1,260 Discovery Miles 12 600 Save R369 (23%) Ships in 10 - 15 working days

Maintaining an iOS project often results in thousands of code files scattered around your folders. Did you ever wanted to reuse those files with other projects but found yourself making copies of Swift files? You are not alone! Many iOS developers struggle with this issue as well-unorganized projects, duplicated files, difficulty in testing, and long complication times. This book will show how Swift Package Manager can help you handle these problems by restructuring your project to make it efficient and straightforward. Swift Package Manager isn't magic, but you'll likely need a little guidance in using this nifty tool. You'll see how to reorganize projects smartly and efficiently, create your first Swift package, and learn what libraries are in this context. Then share your package with the rest of your projects. Next test your library's quality. And then take your library to the next level of power by including files that go beyond just code. By going over the methodology of big project organization, you will have the ability to extend your project into the future as Apple sees it. Make no mistake-the path for a modular and flexible project is not easy. With the help of Swift Package Manager, it becomes possible and worth it. What You'll Learn Create a Swift package both from the command line and from Xcode Manage Swift packages in public and private Git repositories Build test suites to test integrations between packages Who This Book Is For Senior iOS developers and team leaders who already have professional experience with Swift.

iPhone and iPad Apps for Absolute Beginners, iOS 5 Edition (Paperback, 2nd ed.): Rory Lewis iPhone and iPad Apps for Absolute Beginners, iOS 5 Edition (Paperback, 2nd ed.)
Rory Lewis
R926 R788 Discovery Miles 7 880 Save R138 (15%) Ships in 10 - 15 working days

The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple's online marketplace for iPhone applications. Over 1 billion apps were downloaded during the nine months following the launch of theApp Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next bestselling iPhone apppresumably, that's why you're reading this now And with the popularity of the iPad, this demand will just continue to grow. So how do you build an application for the iPhone and iPad? Don't you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch ? The answer is that you don't need to know any of those things Anybody can start building simple apps for the iPhone and iPad, and this book will show you how. This update of an Apress bestseller walks you through creating your first app, using plain English and practical examples using the iOS 5 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad apps development in language anyone can understand Provides simple, step-by-step examples that make learning easy, using iOS 5 Offers videos that enable you to follow along with the authorit's like your own private classroom What you'll learn Get both yourself and your computer set up for iPhone and iPad application development Start by making small changes to existing applications to build your knowledge and experience before creating your own applications Follow steps in plain English to build simple apps and get them working immediately Style your application so that it looks good and users can easily navigate through it Make use of the iPhone's touch screen and accelerometer Use shortcuts and cheat sheets to create apps the easy way Who this book is for

If you have a great idea for an iPhone or iPad app, but have never programmed before, then this book is for you. You don't need to have any previous computer programming skills--as long as you have a desire to learn, and you know which end of the mouse is which, you'll be fine. Table of Contents Before We Get Started Blast-Off 4 Critical Programs Underneath the Hood Buttons & Labels with Multiple Graphics Switches Storyboards Debugging MapKit

Serverless Swift - Apache OpenWhisk for iOS developers (Paperback, 1st ed.): Marek Sadowski, Lennart Frantzell Serverless Swift - Apache OpenWhisk for iOS developers (Paperback, 1st ed.)
Marek Sadowski, Lennart Frantzell
R1,040 R836 Discovery Miles 8 360 Save R204 (20%) Ships in 10 - 15 working days

Decrease development time to market with Serverless Swift-the event-based modern architecture for full stack developers. This book reviews how to use the Apache OpenWhisk framework to enrich your standalone applications with cloud-based functionalities from data sources up to Artificial Intelligence. You'll leverage serverless in your mobile apps with use case scenarios and gain the skills that will allow you to create robust, performant, secure yet economically viable systems in a cloud native environment. Finally, you'll see how to participate in the creation and further development of this open source project with Apache Foundation, which is supported by IBM, Google, and others Serverless has become a new style of coding, and it can be used to offload your mobile apps without incurring unnecessary costs. Get a solid, hands-on introduction into serverless, function-as-a-service, and cloud function technologies and learn why startups and enterprises are so excited about using them. What You'll Learn Employ Apache OpenWhisk in your apps Expand your iOS skills with Cloud Native Serverless programming Use a Docker container as a Polyglot action Who This Book Is For Developers, development leaders in the enterprise, and startup CTOs who want to learn a leading technology for the cloud in order to enrich applications with SaaS, Social Networks, and cloud based AI and APIs.

macOS Support Essentials 12 - Apple Pro Training Series - Supporting and Troubleshooting macOS Monterey (Paperback): Benjamin... macOS Support Essentials 12 - Apple Pro Training Series - Supporting and Troubleshooting macOS Monterey (Paperback)
Benjamin Levy, Adam Karneboge, Steve Leebove
R1,634 Discovery Miles 16 340 Ships in 9 - 15 working days

macOS Support Essentials 12, the official book for macOS support, is a top-notch primer for anyone who needs to support, troubleshoot, or optimize macOS Monterey, such as IT professionals, technicians, help desk specialists, and ardent Mac users. This is the only Apple Pro Training Series book that covers Monterey. You'll find in-depth, step-by-step instructions on everything from upgrading, updating, reinstalling and configuring macOS Monterey to setting-up network services. This book covers updated system utilities and new features in macOS Monterey: Passwords System Preference Live Text Voice Control User privacy settings Notarized apps Startup Security Utility And more! This book includes the following content: Authoritative explanations of underlying technologies, troubleshooting, system administration, and much more Focused lessons that take you step by step through practical, real-world tasks A Web Edition that provides the full text of the book online The Apple Pro Training Series is Apple's official self-paced learning resource. Books in this series offer downloadable lesson files and an online version of the book. Additional information on this and other books in this series can be found at www.peachpit.com/apple. For more on certification, visit training.apple.com.

Learning the iOS SDK for JavaScript Programmers (Paperback): Danny Goodman Learning the iOS SDK for JavaScript Programmers (Paperback)
Danny Goodman
R862 R638 Discovery Miles 6 380 Save R224 (26%) Ships in 12 - 17 working days

Is it possible for JavaScript programmers to learn Apple's iOS 4 SDK and live to tell the tale? Technology guru Danny Goodman did, and with this book he leaves a well-marked trail for you to follow. An authority on JavaScript since its inception, Goodman understands the challenges you might face in creating native iOS apps with this SDK, and introduces Xcode, Objective-C, and Cocoa Touch in a context you'll readily understand.

Why bother with the SDK when you can simply build web apps for Apple's iOS devices? Web apps can't access an iPhone's music library, camera, or iOS system software for maps, audio, and more. Nor can you sell web apps in the App Store. If you want to take full advantage of the iPhone and iPad, iOS 4 SDK is your tool -- and this is your book. Includes full coverage of iOS SDK 4.2. Learn the distinction between web app and iOS native app programming Create a workbench app to test code snippets throughout the learning process Get a structural view of an iOS app, and compare the process of building objects in Objective-C versus JavaScipt Discover how your code launches iOS apps and makes them user-ready Learn about iOS memory management details that are different from JavaScript, including pointers and data types Use Objective-C and Cocoa Touch to implement common JavaScript tasks

The Colorful Guide to MacOS Monterey - A Guide to the 2021 MacOS Monterey Update (Version 12) with Full Color Graphics and... The Colorful Guide to MacOS Monterey - A Guide to the 2021 MacOS Monterey Update (Version 12) with Full Color Graphics and Illustrations (Paperback)
Scott La Counte
R585 Discovery Miles 5 850 Ships in 10 - 15 working days
MAC OS X Leopard Pocket Guide (Paperback): Chuck Toporek MAC OS X Leopard Pocket Guide (Paperback)
Chuck Toporek
R368 R272 Discovery Miles 2 720 Save R96 (26%) Ships in 12 - 17 working days

No matter how much Mac experience you have, Mac OS X Leopard requires that you get reacquainted. This little guide is packed with more than 300 tips and techniques to help you do just that. You get all details you need to learn Leopard's new features, configure your system, and get the most out of your Mac. Pronto.
"Mac OS X Leopard Pocket Guide" offers an easy-to-read format for users of all levels. If you're a Mac newcomer, there's a Survival Guide that explains how to adapt, and a chapter on Mac OS X's key features. Experienced Mac users can go right to the heart of Leopard with chapters on system preferences, applications and utilities, and configuring. In all, plenty of tables, concise descriptions, and step-by-step instructions explain: What's new in Leopard, including the Time MachineHow to use Leopard's totally revamped FinderAll about Spaces and how to quickly flip between themHow to search for and find things with SpotlightHow to use Leopard's enhanced Parental ControlsHandy keyboard shortcuts to help you be more efficientQuick tips for setting up and configuring your Mac to make it your own If you're ready to tame Apple's new cat, this is the guide you want.

Beginning Reactive Programming with Swift - Using RxSwift, Amazon Web Services, and JSON with iOS and macOS (Paperback, 1st... Beginning Reactive Programming with Swift - Using RxSwift, Amazon Web Services, and JSON with iOS and macOS (Paperback, 1st ed.)
Jesse Feiler
R1,004 R801 Discovery Miles 8 010 Save R203 (20%) Ships in 12 - 17 working days

Learn the basics of reactive programming and how it makes apps more responsive. This book shows you how to incorporate reactive programming into existing development products and cycles using RXSwift and RXCocoa on iOS and Mac. As we move away from the traditional paradigm of typing or touching one step at a time to interact with programs, users expect apps to adapt and not need constant hand-holding. People today expect their devices to do much more than just follow commands. They expect devices to react and adapt. Reactive programming, a new term for asynchronous processing, requires new app architectures, and you'll learn how these are already built into iOS and macOS in many places. As part of this more complex environment, you'll move beyond Cocoa and Cocoa Touch to incorporate data from Amazon Web Services (AWS), JavaScript Object Notation (JSON), and other formats, and standards. Together with the concepts of reactive programming and RxSwift, these tools help you build more powerful and useful apps that have wide appeal and use. What You'll Learn Work with tools such as Darwin microkernel, RxSwift, and RxCocoa Use Git repositiories and other resoucrces to get into coding Create apps that adapt to gestures and UI interaction as well as what's happening in and around the environment of the app itself. Who This Book Is For This book is for Swift programmers interested in learning to create reactive apps with RxSwift.

Mac OS X Snow Leopard Pocket Guide (Paperback): Chris Seibold Mac OS X Snow Leopard Pocket Guide (Paperback)
Chris Seibold
R369 R273 Discovery Miles 2 730 Save R96 (26%) Ships in 12 - 17 working days

Whether you're new to the Mac or a longtime user, this handy book is the quickest way to get up to speed on Snow Leopard. Packed with concise information in an easy-to-read format, Mac OS X Snow Leopard Pocket Guide covers what you need to know and is an ideal resource for problem-solving on the fly.
This book goes right to the heart of Snow Leopard, with details on system preferences, built-in applications, and utilities. You'll also find configuration tips, keyboard shortcuts, guides for troubleshooting, lots of step-by-step instructions, and more.
Learn about new features and changes since the original Leopard release Get quick tips for setting up and customizing your Mac's configuration Solve problems with the handy reference to the fundamentals of the Finder, Dock, and more Understand how to manage user accounts Work more efficiently using keyboard shortcuts Take advantage of MobileMe, Apple's online suite of services and tools

MacRuby - The Definitive Guide (Paperback): Matt Aimonetti MacRuby - The Definitive Guide (Paperback)
Matt Aimonetti
R970 R707 Discovery Miles 7 070 Save R263 (27%) Ships in 12 - 17 working days

Want to build native Mac OS X applications with a sleek, developer-friendly alternative to Objective-C? MacRuby is an ideal choice. This in-depth guide shows you how Apple's implementation of Ruby gives you access to all the features available to Objective-C programmers. You'll get clear, detailed explanations of MacRuby, including quick programming techniques such as prototyping.

Perfect for programmers at any level, this book is packed with code samples and complete project examples. If you use Ruby, you can tap your skills to take advantage of Interface Builder, Cocoa libraries, the Objective-C runtime, and more. If you're a Cocoa developer, you'll learn how to improve your productivity with MacRuby. Get up to speed on MacRuby basics, including classes and methods Learn how to use MacRuby with Apple's Xcode developer suite Delve into the primitive object classes and data types in Foundation Kit Build event-driven user interfaces with the AppKit framework Handle relational object persistence with the Core Data framework Use advanced MacRuby techniques, including concurrency and sandboxing Get examples for applications using Twitter and a location web service Embed MacRuby into existing Objective-C applications

Writing Game Center Apps in iOS (Paperback): Vandad Nahavandipoor Writing Game Center Apps in iOS (Paperback)
Vandad Nahavandipoor
R481 R352 Discovery Miles 3 520 Save R129 (27%) Ships in 12 - 17 working days

Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.

How do you display players' scores and achievements? How do you create Game Center accounts and add friends? Each recipe in this book includes a simple code solution you can put to work immediately, along with a detailed discussion that offers insight into why and how the recipe works.

Recipes include techniques to: Set up Game Center for an iOS App Use block objects and Grand Central Dispatch to write Game Center apps Authenticate a local player in Game Center Use iTunes Connect to create leaderboards and achievements Retrieve leaderboard and achievement information programmatically Handle players' state changes in multiplayer games

Switching to the Mac (Paperback, Mavericks edition): David Pogue Switching to the Mac (Paperback, Mavericks edition)
David Pogue
R807 R621 Discovery Miles 6 210 Save R186 (23%) Ships in 12 - 17 working days

What makes Windows refugees decide to get a Mac? Enthusiastic friends? The Apple Stores? Great-looking laptops? A "halo effect" from the popularity of iPhones and iPads? The absence of viruses and spyware? The freedom to run Windows on a Mac? In any case, there's never been a better time to switch to OS X--and there's never been a better, more authoritative book to help you do it.

The important stuff you need to know: Transfer your stuff. Moving files from a PC to a Mac by cable, network, or disk is the easy part. But how do you extract your email, address book, calendar, Web bookmarks, buddy list, desktop pictures, and MP3 files? Now you'll know.Recreate your software suite. Many of the PC programs you've been using are Windows-only. Discover the Mac equivalents and learn how to move data to them.Learn Mavericks. Apple's latest operating system is faster, smarter, and more iPaddish--but you still have to learn it. Finder tabs. Finder tags. iBooks. Maps. Passwords and credit cards synced between your Mac and your phone or tablet. If Mavericks has it, this book covers it. Get the expert view. Learn from "New York Times" columnist and Missing Manuals creator David Pogue--author of "OS X Mavericks: The Missing Manual," the #1 bestselling Mac book on earth.

Programming in Objective-C (Paperback, 6th edition): Stephen  Kochan Programming in Objective-C (Paperback, 6th edition)
Stephen Kochan
R1,146 Discovery Miles 11 460 Ships in 9 - 15 working days

Updated for OS X 10.9 Mavericks, iOS 7, and Xcode 5 Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and OS X platforms. The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. This edition has been fully updated to incorporate new Objective-C features and technologies introduced with Xcode 5, iOS 7, and Mac OS X Mavericks. "The best book on any programming language that I've ever read. If you want to learn Objective-C, buy it."-Calvin Wolcott "An excellent resource for a new programmer who wants to learn Objective-C as their first programming language-a woefully underserved market."-Pat Hughes

Flutter Recipes - Mobile Development Solutions for iOS and Android (Paperback, 1st ed.): Fu Cheng Flutter Recipes - Mobile Development Solutions for iOS and Android (Paperback, 1st ed.)
Fu Cheng
R1,246 R1,009 Discovery Miles 10 090 Save R237 (19%) Ships in 10 - 15 working days

Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, the recipes in this book cover all important aspects of this emerging technology, including development, testing, debugging, performance tuning, app publishing, and continuous integration. Although Flutter presents a rich, cross-platform mobile development framework, helpful documentation is not easily found. Here you'll review solutions to various scenarios and use creative, tested ways to accomplish everything from simple to complex development tasks. Flutter is developed using Dart and contains a unique technology stack that sets it apart from its competitors. This book takes the mystery out of working with the Dart language and integrating Flutter into your already existing workflows and development projects. With Flutter Recipes, you'll learn how to build and deploy apps freshly started in Flutter, as well as apps already in progress, while side-stepping any potential roadblocks you may face along the way. What You'll Learn Debug with Dart Observatory Program accessibility and localization features Build and release apps for iOS and Android Incorporate reactive programming Who This Book Is For Mobile developers with some experience in other frameworks who would like to work with the growing and popular Flutter.

MacOS Big Sur For Seniors (Paperback): Scott La Counte MacOS Big Sur For Seniors (Paperback)
Scott La Counte
R671 R556 Discovery Miles 5 560 Save R115 (17%) Ships in 10 - 15 working days
Sequencing Apple's DNA (Hardcover): Corsi Sequencing Apple's DNA (Hardcover)
Corsi
R3,923 R3,127 Discovery Miles 31 270 Save R796 (20%) Ships in 7 - 13 working days

This book aims to extract the "molecular genes" leading to craziness! Geniuses are the ones who are "crazy enough to think they can change the world" and boldly go where no one has gone before. Where no past habit and usage are available, there is no proof of viability, as nobody has done it yet, or even imagined it, and no roadmap for guidance or market study has come up with it. The authors call upon Leonardo Da Vinci, the Renaissance genius, who as strange as it seems, shared many traits of personality with that of Steve Jobs, in terms of the ways of performing. Da Vinci helps in understanding Jobs, and hence Apple, with his unique way of designing radically novel concepts, which were actually quite crazy for his time. In order to shed light on a special creative posture, the indomitable sense of specifying undecidable objects a hallmark of the late Steve Jobs is what led the authors to match it with a specific design innovation theory. A real theory, backed by solid mathematical proof, exists and can account for the business virtue of a prolific ability to move into unknown crazy fields! The authors postulate that, by bringing the power of C-K theory to crack open a number of previous observations made about Apple s methods, it is possible to identify most of the genes of this company. The authors analyze how and why an Apple way of doing business is radically different from standard business practices and why it is so successful. Genes are a measure of the entity at hand and can encourage past business education routine approaches, then become transferable across the spectrum of the socio-economic world.

Exploring Apple iPad - iPadOS 14 Edition: The Illustrated, Practical Guide to Using your iPad (Hardcover): Kevin Wilson Exploring Apple iPad - iPadOS 14 Edition: The Illustrated, Practical Guide to Using your iPad (Hardcover)
Kevin Wilson
R954 Discovery Miles 9 540 Ships in 10 - 15 working days
Mac OS X Lion For Dummies (Paperback, New): Bob LeVitus Mac OS X Lion For Dummies (Paperback, New)
Bob LeVitus
R99 Discovery Miles 990 Ships in 3 - 5 working days

The bestselling Mac guide, updated for the latest Mac OS X and now in full color

Mac OS X Lion represents a new era in the Mac operating system. This friendly guide is fully updated for the latest Mac OS X and provides everything new Mac users and users upgrading to Mac OS X Lion need to know. A bestseller in previous editions, "Mac OS X Lion For Dummies" covers all the cool stuff and prepares you for the quirks. So whether it's your first Mac or just an OS upgrade, you'll learn to tame your Lion with the expert advice of Bob "Dr. Mac" LeVitus and Dummies.Covers using the Finder, customizing Lion, adding widgets to the Dashboard, organizing and managing files and folders, searching with Spotlight, and working with SpacesExplores browsing the web with Safari, using Apple Mail and iCal, connecting a printer, performing backups with Time Machine, troubleshooting, and setting up a networkWalks readers through the new features of Mac OS X Lion, including FaceTime, Photo Booth, Launchpad, Mission Control, Full-screen apps, and moreGets you up and running with iTunes, downloading fun apps from the Mac App Store, and staying entertained with videos, photos, and other multimedia

You'll make your Lion roar with the friendly advice in "Mac OS X Lion For Dummies."

Learn Cocoa on the Mac (Paperback, 2nd ed.): Jack Nutting, Peter Clark Learn Cocoa on the Mac (Paperback, 2nd ed.)
Jack Nutting, Peter Clark
R2,611 R2,407 Discovery Miles 24 070 Save R204 (8%) Ships in 10 - 15 working days

The Cocoa frameworks are some of the most powerful for creating native OS X apps available today. However, for a first-time Mac developer, just firing up Xcode 4 and starting to browse the documentation can be a daunting and frustrating task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? Learn Cocoa for the Mac, Second Edition, completely revised for OS X Mountain Lion and XCode 4, answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great OS X app today. Jack Nutting and Peter Clark are your guides through this forest; Jack and Peter have lived here for years, and will show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why. Jack Nutting's approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. Peter Clark will show you which parts of your app require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. In each chapter, you'll build an app that explores one or more areas of the Cocoa landscape. With Jack's and Peter's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you're done, you will be well on your way to becoming a Cocoa master.

Beginning DevOps on AWS for iOS Development - Xcode, Jenkins, and Fastlane Integration on the Cloud (Paperback, 1st ed.):... Beginning DevOps on AWS for iOS Development - Xcode, Jenkins, and Fastlane Integration on the Cloud (Paperback, 1st ed.)
Abdullahi Olaoye
R1,424 R1,121 Discovery Miles 11 210 Save R303 (21%) Ships in 10 - 15 working days

Apply the principles of DevOps in software development-automated builds, automated tests, and continuous deployment and delivery-to iOS application development on Amazon Web Services (AWS) cloud. This book provides detailed walkthroughs and example source code is provided for the concepts discussed so you can put theory into practical application. You'll start by building a basic iOS application and then dive deep into key AWS Developer tools and services to see how they can be used in iOS application development. Then review the details of the integration of these fully managed AWS services with open-source tools such as Jenkins and Fastlane that allow developers to get the best of both worlds and further help to enhance and increase agility in the development lifecycle of iOS apps. You'll also investigate the Amazon EC2 Mac instance, which allows you to run XCode in a cloud environment for the first time to leverage the flexibility, elasticity, and scale of AWS. It also allows for seamless integration of XCode with fully managed AWS Services from source code control to application deployment. Finally, the book covers how a fully managed Continuous Integration Continuous Deployment (CICD) pipeline can be used to orchestrate all the different components of iOS application development to achieve a fully automated development lifecycle. Get started building your iOS applications using a fully automated process on the AWS Cloud today! What You'll Learn Build an iOS application using AWS DevOps tools Incorporate continuous deployment in your iOS application development Integrate AWS tooling with Xcode and open source tools such as Jenkins and Fastlane Who This Book Is For iOS application developers wanting to incorporate DevOps and Cloud Architecture into their development process.

Unleash Core Data - Fetching Data, Migrating, and Maintaining Persistent Stores (Paperback, 1st ed.): Avi Tsadok Unleash Core Data - Fetching Data, Migrating, and Maintaining Persistent Stores (Paperback, 1st ed.)
Avi Tsadok
R1,646 R1,277 Discovery Miles 12 770 Save R369 (22%) Ships in 10 - 15 working days

Create apps with rich capabilities to receive, process, and intelligently store data that work across multiple devices in the Apple ecosystem. This book will show you how to organize your app's data and make it work for you and your users! With many frameworks, there's a point in the learning curve where you stop fearing the mountain of knowledge to learn and just enjoy the power to play and develop. For some reason many developers feel that point seems harder to reach with Core Data. And that's unjustified-Core Data is a great framework that with powerful, optimized tools right out of the box. So it's time you stopped fearing the journey and took your steps further out into the world of enjoying the power of Core Data. With what you learn, you can build apps to deal with a large amount of data and complex relationships in intelligent and efficient ways. Core Data has many secrets underneath the hood that can power up your persistent store like never before. Tools such as Undo, objects deletion, migration, and more. Set up your store and your data model, handle objects with a multi-threading environment, write integration tests, and share your data with an Apple Watch app and iCloud.What You'll Learn Work with Core Data objects across apps and platforms Write integration tests with your persistent store Fetch, organize, write, and process data efficiently and intelligently Who This Book Is For Experienced iOS developers with Swift knowledge creating iOS apps that require saving complex data on the device other than a few numbers or text.

Apple Music For Beginners - A Ridiculously Simple Guide to Apple's Music Service (Paperback): Scott La Counte Apple Music For Beginners - A Ridiculously Simple Guide to Apple's Music Service (Paperback)
Scott La Counte
R181 R148 Discovery Miles 1 480 Save R33 (18%) Ships in 10 - 15 working days
More iOS 6 Development - Further Explorations of the iOS SDK (Paperback, 1st ed.): David Mark, Jeff Lamarche, Alex Horovitz,... More iOS 6 Development - Further Explorations of the iOS SDK (Paperback, 1st ed.)
David Mark, Jeff Lamarche, Alex Horovitz, Kevin Kim
R1,149 R945 Discovery Miles 9 450 Save R204 (18%) Ships in 10 - 15 working days

Interested in iPhone and iPad apps development? Want to learn more? Whether you're a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you. More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple's latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can-covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. If you are going to write a professional iPhone or iPad app, you'll want to get your arms around Core Data, and there's no better place to do so than in the pages of this book. The book continues right where Beginning iOS 6 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps-offering a breadth of coverage you won't find anywhere else. The Core Data coverage alone is worth the price of admission. But there's so much more! More iOS 6 Development covers a variety of networking mechanisms, from GameKit's relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting more and more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 6 SDK. Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there's something for everyone in More iOS 6 Development.

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