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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS

Beginning iOS 6 Games Development (Paperback, 1st ed.): Lucas Jordan Beginning iOS 6 Games Development (Paperback, 1st ed.)
Lucas Jordan
R1,208 R984 Discovery Miles 9 840 Save R224 (19%) Ships in 10 - 15 working days

Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK. Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the way of building your iPhone or iPad game apps. Other topics include iOS 6 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store. *** NOTE: This book is an update of Beginning iOS 5 Games Development (ISBN-13: 978-1430237105) and Beginning iPhone Games Development (ISBN-10: 1430225998).What you'll learn * What to learn and how to build iPhone and iPad game apps using iOS 6 SDK * How to use UIViews to display game assets * How to leverage Core Animation to simplify animations * How to create frame-by-frame animations for action games * How to play sound using media classes * How to integrate with Game Center and other social media services * How to use Core Data to persist game state Who this book is for This book is for new iPhone and iPad app developers who want to create game apps, using the iOS SDK. A basic understanding of Xcode and Objective-C is assumed.

Beginning Objective C (Paperback, 1st ed.): James Dovey, Ashley Alonzo Hale Furrow Beginning Objective C (Paperback, 1st ed.)
James Dovey, Ashley Alonzo Hale Furrow
R1,105 R912 Discovery Miles 9 120 Save R193 (17%) Ships in 10 - 15 working days

Objective-C is today's fastest growing programming language, at least in part due to the popularity of Apple's Mac, iPhone and iPad. Beginning Objective-C is for you if you have some programming experience, but you're new to the Objective-C programming language and you want a modern-and fast-way forwards to your own coding projects. Beginning Objective-C offers you a modern programmer's perspective on Objective-C courtesy of two of the best iOS and Mac developers in the field today, and gets you programming to the best of your ability in this important language. It gets you rolling fast into the sound fundamentals and idioms of Objective-C on the Mac and iOS, in order to learn how best to construct your applications and libraries, making the best use of the tools it provides- no matter what projects you plan to build. The book offers thorough introductions to the core tenets of the language itself and its primary toolkits: the Foundation and AppKit frameworks. Within its pages you will encounter a mine of information on many topics, including use of the file system and network APIs, concurrency and multi-core programming, the user interface system architecture, data modeling, and more. You'll soon find yourself building a fairly complex Objective-C based application, and mastering the language ready for your own projects. If you're new to programming altogether, then Apress has other Objective-C books for you such as our Learning and Absolute Beginner titles-otherwise, let your existing skills ramp you fast forwards in Objective-C with Beginning Objective-C so that you can start building your own applications quickly.

Learn Cocoa Touch for iOS (Paperback, 1st ed.): Jeff Kelley Learn Cocoa Touch for iOS (Paperback, 1st ed.)
Jeff Kelley
R1,221 R996 Discovery Miles 9 960 Save R225 (18%) Ships in 10 - 15 working days

The Cocoa Touch frameworks and APIs are powerful tools for creating native iOS apps, and they're free with Xcode, Apple's development environment. If you've already gotten your feet wet with Objective-C, and you're ready to learn more about iOS development, then Learn Cocoa Touch for iOS is the book for you. You'll learn on the job - building cool apps as you read through the book that will teach you what you need to know to use Cocoa Touch and prepare you for creating your own apps. Learn Cocoa Touch for iOS shows you how to use frameworks like MapKit, Twitter, and MediaPlayer. You'll also learn about hardware APIs so you can get the most out of your accelerometer, camera, and more. You'll even learn about more advanced features like Grand Central Dispatch. A home inventory management system A live-updating Twitter client A photo browser with an animated slideshow If you're ready for the next step toward becoming a Cocoa Touch master, this is the book for you.

Beginning iOS Apps with Facebook and Twitter APIs - for iPhone, iPad, and iPod touch (Paperback, 1st ed.): Chris Dannen,... Beginning iOS Apps with Facebook and Twitter APIs - for iPhone, iPad, and iPod touch (Paperback, 1st ed.)
Chris Dannen, Christopher White
R1,072 R879 Discovery Miles 8 790 Save R193 (18%) Ships in 10 - 15 working days

Beginning iOS Apps with Facebook and Twitter APIs shows you how to add the power of social networking to your mobile apps on iPhone, iPad, and iPod touch. With this book as your guide, you can write apps that connect to Facebook and Twitter quickly, securely, and discreetly. Instead of starting from scratch, you will build on the vast resources, data storage capacity, and familiar features of these platforms which have become part of everyday life for hundreds of millions of users worldwide. Beginning iOS Apps with Facebook and Twitter APIs introduces you to the development tools, techniques, and design practices you will need to work with the APIs. It helps you decide whether to use Facebook, Twitter, or both, and explains the important issues of design, branding, and permissible use guidelines. You will learn how to guarantee privacy and use OAuth for authentication and single sign-on. Create news apps, shopping apps, contact apps, GPS apps, guides, and more, that let users transparently: Sign on once, then freely work with and manage their Facebook and Twitter accounts Publish gamehigh scores, post likes, links, and status updates Send messages, share pictures, and forward Tweets Tweet a link to an event, show themselves as attending, and see who else is there Show Tweets that are relevant to a topic within a news app Show Tweets about a restaurant Organize a group or community

From time to time, new forms of communication come along that make it easier for people to communicate and manage their social lives. Like phone calls and SMS before them, Facebook and Twitter have, in a shorttime, become essential parts of the social fabric of life for an ever-growing number of people throughout the world. The knowledge you'll gain from Beginning iOS Apps with Facebook and Twitter APIs will help you create exciting and popular iOS apps that your users will rely on every day to help make their lives more meaningful and connected. What you'll learn How to integrate these social networks' APIs into your code How to run multitasking apps and run streamlined background processes When and how to use Oauth for authentication How to connect your users to each other Howand where to publish and request data and media from the social graph How to work with JSON, push notifications and other data interchanges How to take advantage of open-source software like Google Wrappers and Google Toolbox How to iterate quickly when using the UIWebView controller How to specify visual & interaction design that is consistent with the design of the platforms (for both iPad and iPhone) Who this book is for

This book is for iPhone and iPad developers whoalready knowthe fundamentals of iOS development and want to add social networking functionality to their apps. Table of Contents What the Social Graph Can Do for Your App Privacy, Privacy, Privacy Choose Your Weapons Getting Set Up Working Securely with OAuth and Accounts Getting Your App Ready for Social Messaging Accessing People, Places, Objects and Relationships POSTing, Data Modeling, and Going Offline Working with Location-Awareness and Streaming Data Using Open-Source Tools and Other Goodies Apps You Can (and Cannot) Build UI Design and Experience Guidelines for Social iOS Apps TwitterUI Design Facebook UI Design

Enterprise iPhone and iPad Administrator's Guide (Paperback, 1st ed.): Charles Edge Enterprise iPhone and iPad Administrator's Guide (Paperback, 1st ed.)
Charles Edge
R1,640 Discovery Miles 16 400 Ships in 10 - 15 working days

Are you an IT professional involved in deploying the iPhone and or iPad in your company or organization? Do you have fellow employees who are eager to use their iPhones and iPads for work? Then this is the book for you. Enterprise iPhone and iPad Administrator's Guide provides step-by-step instructions on how to deploy and integrate the iPhone within a range of professional environmentsi' from large businesses and educational institutions to medium-sized offices. This book ensures that the process is achieved in a streamlined, efficient, and cost-effective manner. The guide begins with an introduction to basic deployment concerns, then moves into actual methods and tools that you can use to streamline the deployment process. Next, an in-depth discussion of configuration and provisional profiles helps you deliver solid device setup, security, and adherence to organization policies. Finally, you'll learn how to use existing help desk teams to provide effective user support.Also included is coverage of the latest iPhone- and iPad-specific enterprise technologies (such as push notification and calendaring tools) as well as internal iPhone and iPad applications and web-based solutions for businesses. What you'll learn* Activate and deploy the iPhone and iPad (and iTunes if it will serve as a sync conduit for users).* Use the iPhone and iPad built-in client management capabilities.* Support iPhone- and iPad-specific services both inside and outside of a private network, provisioning security profiles and applications to users. * Provide effective user support, both in the office and in the field.Who this book is for This book is intended for IT staff members that will be charged with planning an iPhone and ipad implementation or pilot program, as well as those that will be charged with ultimately deploying and provisioning the devices and delivering support to iPhone and iPad users. Readers should have an existing background in IT management, systems administration, and end user support working in a medium to large business or enterprise environment.

iPad Application Sketch Book (Paperback, 1st ed.): Dean Kaplan iPad Application Sketch Book (Paperback, 1st ed.)
Dean Kaplan
R495 R441 Discovery Miles 4 410 Save R54 (11%) Ships in 10 - 15 working days

Think you have the next great iPad app idea? The iPad Application Sketch Book is an essential tool for any aspiring iPad developer. This sketch book makes it easy to centralize and organize your ideas, featuring full-sized iPad templates to write on. Professionally printed on high-quality paper, it has a total of 150 gridded templates for you to draft ideas and doodle designs while providing ample room to make notes, and document the app name and screen name. Its lay flat binding and perforated pages make it ideally flexible for any use you might think of. This book is a must-have and an invaluable tool for bringing your next great iPad app idea to life! What you'll learnWho this book is for

Any aspiring iPad developer.

Beginning Mac OS X Snow Leopard Server - From Solo Install to Enterprise Integration (Paperback, 1st ed.): Charles Edge, Chris... Beginning Mac OS X Snow Leopard Server - From Solo Install to Enterprise Integration (Paperback, 1st ed.)
Charles Edge, Chris Barker, Ehren Schwiebert, Ken Barker
R1,737 Discovery Miles 17 370 Ships in 10 - 15 working days

This book is intended for those who need to get things done with Mac OS X Server 10.6. As such, you can use this book two ways. Those new to Mac OS X Server can read straight through the entire book, and by the end should feel competent to administer any Mac server thrown their way. For those with some knowledge of Mac OS X Server, or perhaps a thorough knowledge of other Unix-based servers, the book is arranged by tasks so that you can either start reading at any point, skipping material you already know, or pick and choose the chapters you'll find most helpful to your own work or system needs. This task-oriented approach also makes the book useful as a general reference for all aspects of Mac OS X Server.

Throughout the book, special emphasis is given to the new features of the latest release, Mac OS X Server 10.6, a.k.a. Server Snow Leopard. For instance, you'll find out how to integrate an iPhone with Mac OS X Server using the new Mobile Access features, or how to install an SSL certificate in the web service, Apache. Task-oriented approach to server administration makes it easy to find and accomplish what needs to get done Thorough subject coverage including workflows for Mac OS X Snow Leopard Server GUI-level features, command-line features, and alternatives Features introductory material for new administrators, emphasis on new features for upgrading to Snow Leopard Server, and more advanced material for experienced IT and enterprise administrators who want to get the most out of Mac OS X Snow Leopard Server What you'll learn The key features of Mac OS X Server, including new services such as mobile access for iPhone integration and Address Book Server The most efficient approach to suit your working style, including GUI and command-line alternatives When to call on third-party products where no Apple products are available Integration strategies for a range of network and server configurations How to enable each required service and all of their services from start to finish Who this book is for

This book is for administrators interested in a complete course on Mac OS X Server 10.6 Snow Leopard, including first-time Mac OS X Server admins, admins upgrading from older versions, and experienced Unix or Mac admins who want to master all aspects of Apple's server software. Table of Contents Welcome to OS X Server Setting Up a Server in 30 Minutes or Less Getting Deeper into File Sharing Managing Directory Services Controlling Network Traffic Centralizing Network Services Configuring Network Services for Security Managing Client Computers with NetBoot, NetInstall, and NetRestore Configuring Address Book Server Working with iCal Server iChat Server Setting Up Mail Services Setting Up Services for Mobile Devices Web Servers Managing MySQL Using Podcast Producer Streaming QuickTime Video Sharing Files Setting Up Printing Services Backing Up Your Data Configuring Software Update Server

macOS by Tutorials (First Edition) - macOS App Development for iOS Developers (Paperback): Sarah Reichelt, Raywenderlich... macOS by Tutorials (First Edition) - macOS App Development for iOS Developers (Paperback)
Sarah Reichelt, Raywenderlich Tutorial Team
R1,511 Discovery Miles 15 110 Ships in 10 - 15 working days
The 15 Minute Mac Book (Monterey Edition) (Paperback): Paul Doty The 15 Minute Mac Book (Monterey Edition) (Paperback)
Paul Doty
R803 Discovery Miles 8 030 Ships in 10 - 15 working days
The Colorful Guide to the Apple Watch Series 8, SE, and Ultra (with watchOS 9) - A Guide to the 2022 Apple Watch (Running... The Colorful Guide to the Apple Watch Series 8, SE, and Ultra (with watchOS 9) - A Guide to the 2022 Apple Watch (Running watchOS 9) with Full Color Graphics and Illustrations (Paperback)
Scott La Counte
R690 R571 Discovery Miles 5 710 Save R119 (17%) Ships in 10 - 15 working days
The Insanely Easy Guide to the 2021 Apple TV 4k - Getting Started with the Latest Generation of Apple TV and TVOS 14.5... The Insanely Easy Guide to the 2021 Apple TV 4k - Getting Started with the Latest Generation of Apple TV and TVOS 14.5 (Paperback)
Scott La Counte
R547 Discovery Miles 5 470 Ships in 10 - 15 working days
The 15 Minute Mac Book Ventura (Paperback): Paul Doty The 15 Minute Mac Book Ventura (Paperback)
Paul Doty
R817 Discovery Miles 8 170 Ships in 10 - 15 working days
SwiftUI for Masterminds - How to take advantage of Swift 5.5 and SwiftUI 3 to create insanely great apps for iPhones, iPads,... SwiftUI for Masterminds - How to take advantage of Swift 5.5 and SwiftUI 3 to create insanely great apps for iPhones, iPads, and Macs (Paperback, 2nd 2022 ed.)
John D Gauchat
R1,592 R1,305 Discovery Miles 13 050 Save R287 (18%) Ships in 10 - 15 working days
The Insanely Easy Guide to the 2021 Apple TV 4K - Getting Started With the Latest Generation of Apple TV and TVOS 14.5... The Insanely Easy Guide to the 2021 Apple TV 4K - Getting Started With the Latest Generation of Apple TV and TVOS 14.5 (Paperback)
Scott La Counte
R503 R414 Discovery Miles 4 140 Save R89 (18%) Ships in 10 - 15 working days
The Colorful Guide to MacOS Ventura - A Guide to the 2022 MacOS Ventura Update (Version 13) with Full Color Graphics and... The Colorful Guide to MacOS Ventura - A Guide to the 2022 MacOS Ventura Update (Version 13) with Full Color Graphics and Illustrations (Paperback)
Scott La Counte
R750 R616 Discovery Miles 6 160 Save R134 (18%) Ships in 10 - 15 working days
Getting Started with the 2022 iPad and iPad Pro - An Insanely Easy Guide to the 2022 iPad and iPadOS 16 (Paperback): Scott La... Getting Started with the 2022 iPad and iPad Pro - An Insanely Easy Guide to the 2022 iPad and iPadOS 16 (Paperback)
Scott La Counte
R649 R540 Discovery Miles 5 400 Save R109 (17%) Ships in 10 - 15 working days
Exploring Apple Mac - Monterey Edition: The Illustrated, Practical Guide to Using MacOS (Paperback): Kevin Wilson Exploring Apple Mac - Monterey Edition: The Illustrated, Practical Guide to Using MacOS (Paperback)
Kevin Wilson
R876 Discovery Miles 8 760 Ships in 10 - 15 working days
SwiftUI for Masterminds 3rd Edition 2022 - How to take advantage of Swift and SwiftUI to create insanely great apps for... SwiftUI for Masterminds 3rd Edition 2022 - How to take advantage of Swift and SwiftUI to create insanely great apps for iPhones, iPads, and Macs (Paperback, 3rd ed.)
J. D. Gauchat
R1,595 R1,308 Discovery Miles 13 080 Save R287 (18%) Ships in 10 - 15 working days
Exploring Apple Mac - Monterey Edition: The Illustrated, Practical Guide to Using MacOS (Paperback): Kevin Wilson Exploring Apple Mac - Monterey Edition: The Illustrated, Practical Guide to Using MacOS (Paperback)
Kevin Wilson
R876 Discovery Miles 8 760 Ships in 10 - 15 working days
100 Questions and Answers to Help You Land Your Dream iOS Job - Or to Hire the Right Candidate! (Paperback, 1st ed.): Enrique... 100 Questions and Answers to Help You Land Your Dream iOS Job - Or to Hire the Right Candidate! (Paperback, 1st ed.)
Enrique Lopez Manas
R804 R674 Discovery Miles 6 740 Save R130 (16%) Ships in 10 - 15 working days

Are you an iOS developer, looking forward to your next career move? Or are you interviewing for positions at your company or start-up? Either way, this book provides the right questions and answers to help you in the review process. If you are an interviewer, this book can guide you on which questions are the most useful to ask to find the perfect candidate. Generic interview questions found online are repetitive and often unrelated to the day-to-day tasks of an iOS developer. If you are looking to hire a professional programmer you should consider more advanced questions about architecture, patterns or frameworks such as those included in this book. All questions are answered clearly and comprehensively and each one is categorized and reviewed by some of the top iOS engineers worldwide. Some of the questions provide quick follow-ups, which might make the difference between a good enough answer and a stellar one. Questions are divided into three different levels, so whether you are a beginner or an advanced iOS developer, this book will help you to land your dream iOS development Job! What You'll Learn Answer interview questions flawlessly with just the right response to convey your skillset Practice interviews to make yourself more comfortable during the process Discover what sets a generic coder and an experienced iOS developer apart Who This Book Is For Experienced iOS developers seeking a new employer or promotion within their current company. It also serves as a great tool for someone in human resources or another hiring position trying to identify the right candidate for an iOS development position.

The Ridiculously Simple Guide to iPhone 12 Mini - A Practical Guide to Getting Started With the Next Generation of iPhone and... The Ridiculously Simple Guide to iPhone 12 Mini - A Practical Guide to Getting Started With the Next Generation of iPhone and iOS 14 (Paperback)
Scott La Counte
R648 R546 Discovery Miles 5 460 Save R102 (16%) Ships in 10 - 15 working days
Safari For Seniors - A Beginners Guide to Surfing the Internet On Your Mac (Mac Big Sur Version) (Paperback): Scott La Counte Safari For Seniors - A Beginners Guide to Surfing the Internet On Your Mac (Mac Big Sur Version) (Paperback)
Scott La Counte
R404 R340 Discovery Miles 3 400 Save R64 (16%) Ships in 10 - 15 working days
Getting Started With the MacBook Pro (With M1 Chip) - A Beginners Guide To the 2020 MacBook Pro (Paperback): Scott La Counte Getting Started With the MacBook Pro (With M1 Chip) - A Beginners Guide To the 2020 MacBook Pro (Paperback)
Scott La Counte
R651 R549 Discovery Miles 5 490 Save R102 (16%) Ships in 10 - 15 working days
The MacBook Air (With M1 Chip) For Beginners (Paperback): Scott La Counte The MacBook Air (With M1 Chip) For Beginners (Paperback)
Scott La Counte
R595 R501 Discovery Miles 5 010 Save R94 (16%) Ships in 10 - 15 working days
SwiftUI Cookbook - A guide to solving the most common problems and learning best practices while building SwiftUI apps, 2nd... SwiftUI Cookbook - A guide to solving the most common problems and learning best practices while building SwiftUI apps, 2nd Edition (Paperback, 2nd Revised edition)
Giordano Scalzo, Edgar Nzokwe
R1,263 Discovery Miles 12 630 Ships in 10 - 15 working days

Unleash the power of declarative programming in SwiftUI by building cross-platform Apple apps for iOS 15, macOS, and watchOS using Swift 5.5, Xcode 13, and SwiftUI 3 Key Features Apply the declarative programming paradigm to build cross-platform UIs for Apple devices Learn to integrate UIkit, Core Data, Firebase, and Sign in with Apple with SwiftUI Adopt the new SwiftUI 3.0 features to build visually appealing UIs speedily Book DescriptionSwiftUI provides an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based cookbook, you'll cover the foundations of SwiftUI as well as the new SwiftUI 3 features introduced in iOS 15 and explore a range of essential techniques and concepts that will help you through the development process. The cookbook begins by explaining how to use basic SwiftUI components. Once you've learned the core concepts of UI development, such as Views, Controls, Lists, and ScrollViews, using practical implementations in Swift, you'll advance to adding useful features to SwiftUI using drawings, built-in shapes, animations, and transitions. You'll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you'll write iOS, macOS, and watchOS apps by sharing the same SwiftUI codebase. By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems encountered when building SwiftUI apps. What you will learn Explore various layout presentations in SwiftUI such as HStack, VStack, LazyHStack, and LazyVGrid Create widgets to quickly display relevant content at glance Get up to speed with drawings in SwiftUI using built-in shapes, custom paths, and polygons Discover modern animation and transition techniques in SwiftUI Add user authentication using Firebase and Sign in with Apple Manage concurrency with Combine and async/await in SwiftUI Solve the most common SwiftUI problems, such as integrating a MapKit map, unit testing, snapshot testing, and previewing layouts Who this book is forThis book is for mobile developers who want to learn SwiftUI as well as experienced iOS developers transitioning from UIkit to SwiftUI. The book assumes knowledge of the Swift programming language. Knowledge of object-oriented design and data structures will be useful but not necessary. You'll also find this book to be a helpful resource if you're looking for reference material regarding the implementation of various features in SwiftUI.

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