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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS
Game apps on iPhone and now The New iPad remain one of the most
popular type of apps in the Apple iTunes App Store. Does Angry
Birds ring a bell? Now, you can learn to build game apps for the
iPhone 5 and The New iPad using the new iOS 6 SDK. Beginning iOS 6
Games Development provides a clear path for you to learn and create
iPhone and iPad game apps using the iOS 6 SDK platform. You'll
learn how to use the core classes to create rich and dynamic games
apps, including graphics, animations, and sound. The latest version
of Xcode 4.5 will be used in parts of the book to guide you along
the way of building your iPhone or iPad game apps. Other topics
include iOS 6 game apps development with the newest iOS Game Center
update, persisting user data, and designing a compelling user
experience. After reading this book, you'll come away with the
skills and techniques for building a game app, top to bottom, that
could perhaps even be sold on the Apple iTunes App Store. *** NOTE:
This book is an update of Beginning iOS 5 Games Development
(ISBN-13: 978-1430237105) and Beginning iPhone Games Development
(ISBN-10: 1430225998).What you'll learn * What to learn and how to
build iPhone and iPad game apps using iOS 6 SDK * How to use
UIViews to display game assets * How to leverage Core Animation to
simplify animations * How to create frame-by-frame animations for
action games * How to play sound using media classes * How to
integrate with Game Center and other social media services * How to
use Core Data to persist game state Who this book is for This book
is for new iPhone and iPad app developers who want to create game
apps, using the iOS SDK. A basic understanding of Xcode and
Objective-C is assumed.
Objective-C is today's fastest growing programming language, at
least in part due to the popularity of Apple's Mac, iPhone and
iPad. Beginning Objective-C is for you if you have some programming
experience, but you're new to the Objective-C programming language
and you want a modern-and fast-way forwards to your own coding
projects. Beginning Objective-C offers you a modern programmer's
perspective on Objective-C courtesy of two of the best iOS and Mac
developers in the field today, and gets you programming to the best
of your ability in this important language. It gets you rolling
fast into the sound fundamentals and idioms of Objective-C on the
Mac and iOS, in order to learn how best to construct your
applications and libraries, making the best use of the tools it
provides- no matter what projects you plan to build. The book
offers thorough introductions to the core tenets of the language
itself and its primary toolkits: the Foundation and AppKit
frameworks. Within its pages you will encounter a mine of
information on many topics, including use of the file system and
network APIs, concurrency and multi-core programming, the user
interface system architecture, data modeling, and more. You'll soon
find yourself building a fairly complex Objective-C based
application, and mastering the language ready for your own
projects. If you're new to programming altogether, then Apress has
other Objective-C books for you such as our Learning and Absolute
Beginner titles-otherwise, let your existing skills ramp you fast
forwards in Objective-C with Beginning Objective-C so that you can
start building your own applications quickly.
The Cocoa Touch frameworks and APIs are powerful tools for creating
native iOS apps, and they're free with Xcode, Apple's development
environment. If you've already gotten your feet wet with
Objective-C, and you're ready to learn more about iOS development,
then Learn Cocoa Touch for iOS is the book for you. You'll learn on
the job - building cool apps as you read through the book that will
teach you what you need to know to use Cocoa Touch and prepare you
for creating your own apps. Learn Cocoa Touch for iOS shows you how
to use frameworks like MapKit, Twitter, and MediaPlayer. You'll
also learn about hardware APIs so you can get the most out of your
accelerometer, camera, and more. You'll even learn about more
advanced features like Grand Central Dispatch. A home inventory
management system A live-updating Twitter client A photo browser
with an animated slideshow If you're ready for the next step toward
becoming a Cocoa Touch master, this is the book for you.
Beginning iOS Apps with Facebook and Twitter APIs shows you how
to add the power of social networking to your mobile apps on
iPhone, iPad, and iPod touch. With this book as your guide, you can
write apps that connect to Facebook and Twitter quickly, securely,
and discreetly. Instead of starting from scratch, you will build on
the vast resources, data storage capacity, and familiar features of
these platforms which have become part of everyday life for
hundreds of millions of users worldwide. Beginning iOS Apps with
Facebook and Twitter APIs introduces you to the development tools,
techniques, and design practices you will need to work with the
APIs. It helps you decide whether to use Facebook, Twitter, or
both, and explains the important issues of design, branding, and
permissible use guidelines. You will learn how to guarantee privacy
and use OAuth for authentication and single sign-on. Create news
apps, shopping apps, contact apps, GPS apps, guides, and more, that
let users transparently: Sign on once, then freely work with and
manage their Facebook and Twitter accounts Publish gamehigh scores,
post likes, links, and status updates Send messages, share
pictures, and forward Tweets Tweet a link to an event, show
themselves as attending, and see who else is there Show Tweets that
are relevant to a topic within a news app Show Tweets about a
restaurant Organize a group or community
From time to time, new forms of communication come along that
make it easier for people to communicate and manage their social
lives. Like phone calls and SMS before them, Facebook and Twitter
have, in a shorttime, become essential parts of the social fabric
of life for an ever-growing number of people throughout the world.
The knowledge you'll gain from Beginning iOS Apps with Facebook and
Twitter APIs will help you create exciting and popular iOS apps
that your users will rely on every day to help make their lives
more meaningful and connected. What you'll learn How to integrate
these social networks' APIs into your code How to run multitasking
apps and run streamlined background processes When and how to use
Oauth for authentication How to connect your users to each other
Howand where to publish and request data and media from the social
graph How to work with JSON, push notifications and other data
interchanges How to take advantage of open-source software like
Google Wrappers and Google Toolbox How to iterate quickly when
using the UIWebView controller How to specify visual &
interaction design that is consistent with the design of the
platforms (for both iPad and iPhone) Who this book is for
This book is for iPhone and iPad developers whoalready knowthe
fundamentals of iOS development and want to add social networking
functionality to their apps. Table of Contents What the Social
Graph Can Do for Your App Privacy, Privacy, Privacy Choose Your
Weapons Getting Set Up Working Securely with OAuth and Accounts
Getting Your App Ready for Social Messaging Accessing People,
Places, Objects and Relationships POSTing, Data Modeling, and Going
Offline Working with Location-Awareness and Streaming Data Using
Open-Source Tools and Other Goodies Apps You Can (and Cannot) Build
UI Design and Experience Guidelines for Social iOS Apps TwitterUI
Design Facebook UI Design
Are you an IT professional involved in deploying the iPhone and or
iPad in your company or organization? Do you have fellow employees
who are eager to use their iPhones and iPads for work? Then this is
the book for you. Enterprise iPhone and iPad Administrator's Guide
provides step-by-step instructions on how to deploy and integrate
the iPhone within a range of professional environmentsi' from large
businesses and educational institutions to medium-sized offices.
This book ensures that the process is achieved in a streamlined,
efficient, and cost-effective manner. The guide begins with an
introduction to basic deployment concerns, then moves into actual
methods and tools that you can use to streamline the deployment
process. Next, an in-depth discussion of configuration and
provisional profiles helps you deliver solid device setup,
security, and adherence to organization policies. Finally, you'll
learn how to use existing help desk teams to provide effective user
support.Also included is coverage of the latest iPhone- and
iPad-specific enterprise technologies (such as push notification
and calendaring tools) as well as internal iPhone and iPad
applications and web-based solutions for businesses. What you'll
learn* Activate and deploy the iPhone and iPad (and iTunes if it
will serve as a sync conduit for users).* Use the iPhone and iPad
built-in client management capabilities.* Support iPhone- and
iPad-specific services both inside and outside of a private
network, provisioning security profiles and applications to users.
* Provide effective user support, both in the office and in the
field.Who this book is for This book is intended for IT staff
members that will be charged with planning an iPhone and ipad
implementation or pilot program, as well as those that will be
charged with ultimately deploying and provisioning the devices and
delivering support to iPhone and iPad users. Readers should have an
existing background in IT management, systems administration, and
end user support working in a medium to large business or
enterprise environment.
Think you have the next great iPad app idea? The iPad
Application Sketch Book is an essential tool for any aspiring iPad
developer. This sketch book makes it easy to centralize and
organize your ideas, featuring full-sized iPad templates to write
on. Professionally printed on high-quality paper, it has a total of
150 gridded templates for you to draft ideas and doodle designs
while providing ample room to make notes, and document the app name
and screen name. Its lay flat binding and perforated pages make it
ideally flexible for any use you might think of. This book is a
must-have and an invaluable tool for bringing your next great iPad
app idea to life! What you'll learnWho this book is for
Any aspiring iPad developer.
This book is intended for those who need to get things done with
Mac OS X Server 10.6. As such, you can use this book two ways.
Those new to Mac OS X Server can read straight through the entire
book, and by the end should feel competent to administer any Mac
server thrown their way. For those with some knowledge of Mac OS X
Server, or perhaps a thorough knowledge of other Unix-based
servers, the book is arranged by tasks so that you can either start
reading at any point, skipping material you already know, or pick
and choose the chapters you'll find most helpful to your own work
or system needs. This task-oriented approach also makes the book
useful as a general reference for all aspects of Mac OS X
Server.
Throughout the book, special emphasis is given to the new
features of the latest release, Mac OS X Server 10.6, a.k.a. Server
Snow Leopard. For instance, you'll find out how to integrate an
iPhone with Mac OS X Server using the new Mobile Access features,
or how to install an SSL certificate in the web service, Apache.
Task-oriented approach to server administration makes it easy to
find and accomplish what needs to get done Thorough subject
coverage including workflows for Mac OS X Snow Leopard Server
GUI-level features, command-line features, and alternatives
Features introductory material for new administrators, emphasis on
new features for upgrading to Snow Leopard Server, and more
advanced material for experienced IT and enterprise administrators
who want to get the most out of Mac OS X Snow Leopard Server What
you'll learn The key features of Mac OS X Server, including new
services such as mobile access for iPhone integration and Address
Book Server The most efficient approach to suit your working style,
including GUI and command-line alternatives When to call on
third-party products where no Apple products are available
Integration strategies for a range of network and server
configurations How to enable each required service and all of their
services from start to finish Who this book is for
This book is for administrators interested in a complete course
on Mac OS X Server 10.6 Snow Leopard, including first-time Mac OS X
Server admins, admins upgrading from older versions, and
experienced Unix or Mac admins who want to master all aspects of
Apple's server software. Table of Contents Welcome to OS X Server
Setting Up a Server in 30 Minutes or Less Getting Deeper into File
Sharing Managing Directory Services Controlling Network Traffic
Centralizing Network Services Configuring Network Services for
Security Managing Client Computers with NetBoot, NetInstall, and
NetRestore Configuring Address Book Server Working with iCal Server
iChat Server Setting Up Mail Services Setting Up Services for
Mobile Devices Web Servers Managing MySQL Using Podcast Producer
Streaming QuickTime Video Sharing Files Setting Up Printing
Services Backing Up Your Data Configuring Software Update
Server
Are you an iOS developer, looking forward to your next career move?
Or are you interviewing for positions at your company or start-up?
Either way, this book provides the right questions and answers to
help you in the review process. If you are an interviewer, this
book can guide you on which questions are the most useful to ask to
find the perfect candidate. Generic interview questions found
online are repetitive and often unrelated to the day-to-day tasks
of an iOS developer. If you are looking to hire a professional
programmer you should consider more advanced questions about
architecture, patterns or frameworks such as those included in this
book. All questions are answered clearly and comprehensively and
each one is categorized and reviewed by some of the top iOS
engineers worldwide. Some of the questions provide quick
follow-ups, which might make the difference between a good enough
answer and a stellar one. Questions are divided into three
different levels, so whether you are a beginner or an advanced iOS
developer, this book will help you to land your dream iOS
development Job! What You'll Learn Answer interview questions
flawlessly with just the right response to convey your skillset
Practice interviews to make yourself more comfortable during the
process Discover what sets a generic coder and an experienced iOS
developer apart Who This Book Is For Experienced iOS developers
seeking a new employer or promotion within their current company.
It also serves as a great tool for someone in human resources or
another hiring position trying to identify the right candidate for
an iOS development position.
Unleash the power of declarative programming in SwiftUI by building
cross-platform Apple apps for iOS 15, macOS, and watchOS using
Swift 5.5, Xcode 13, and SwiftUI 3 Key Features Apply the
declarative programming paradigm to build cross-platform UIs for
Apple devices Learn to integrate UIkit, Core Data, Firebase, and
Sign in with Apple with SwiftUI Adopt the new SwiftUI 3.0 features
to build visually appealing UIs speedily Book DescriptionSwiftUI
provides an innovative and simple way to build beautiful user
interfaces (UIs) for all Apple platforms, from iOS and macOS
through to watchOS and tvOS, using the Swift programming language.
In this recipe-based cookbook, you'll cover the foundations of
SwiftUI as well as the new SwiftUI 3 features introduced in iOS 15
and explore a range of essential techniques and concepts that will
help you through the development process. The cookbook begins by
explaining how to use basic SwiftUI components. Once you've learned
the core concepts of UI development, such as Views, Controls,
Lists, and ScrollViews, using practical implementations in Swift,
you'll advance to adding useful features to SwiftUI using drawings,
built-in shapes, animations, and transitions. You'll understand how
to integrate SwiftUI with exciting new components in the Apple
development ecosystem, such as Combine for managing events and Core
Data for managing app data. Finally, you'll write iOS, macOS, and
watchOS apps by sharing the same SwiftUI codebase. By the end of
this SwiftUI book, you'll have discovered a range of simple, direct
solutions to common problems encountered when building SwiftUI
apps. What you will learn Explore various layout presentations in
SwiftUI such as HStack, VStack, LazyHStack, and LazyVGrid Create
widgets to quickly display relevant content at glance Get up to
speed with drawings in SwiftUI using built-in shapes, custom paths,
and polygons Discover modern animation and transition techniques in
SwiftUI Add user authentication using Firebase and Sign in with
Apple Manage concurrency with Combine and async/await in SwiftUI
Solve the most common SwiftUI problems, such as integrating a
MapKit map, unit testing, snapshot testing, and previewing layouts
Who this book is forThis book is for mobile developers who want to
learn SwiftUI as well as experienced iOS developers transitioning
from UIkit to SwiftUI. The book assumes knowledge of the Swift
programming language. Knowledge of object-oriented design and data
structures will be useful but not necessary. You'll also find this
book to be a helpful resource if you're looking for reference
material regarding the implementation of various features in
SwiftUI.
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