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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS

Apple Watch Series 3 For Seniors - A Ridiculously Simple Guide to Apple Watch Series 3 and WatchOS 6 (Paperback): Scott La... Apple Watch Series 3 For Seniors - A Ridiculously Simple Guide to Apple Watch Series 3 and WatchOS 6 (Paperback)
Scott La Counte
R518 Discovery Miles 5 180 Ships in 10 - 15 working days
iPhone 11, iPhone Pro, and iPhone Pro Max For Seniors - A Ridiculously Simple Guide to the Next Generation of iPhone and iOS 13... iPhone 11, iPhone Pro, and iPhone Pro Max For Seniors - A Ridiculously Simple Guide to the Next Generation of iPhone and iOS 13 (Paperback)
Scott La Counte
R450 R386 Discovery Miles 3 860 Save R64 (14%) Ships in 10 - 15 working days
Apple Music For Beginners - A Ridiculously Simple Guide to Apple's Music Service (Paperback): Scott La Counte Apple Music For Beginners - A Ridiculously Simple Guide to Apple's Music Service (Paperback)
Scott La Counte
R168 R139 Discovery Miles 1 390 Save R29 (17%) Ships in 10 - 15 working days
iPhone 11, iPhone Pro, and iPhone Pro Max For Seniors - A Ridiculously Simple Guide to the Next Generation of iPhone and iOS 13... iPhone 11, iPhone Pro, and iPhone Pro Max For Seniors - A Ridiculously Simple Guide to the Next Generation of iPhone and iOS 13 (Color Edition) (Paperback, Color ed.)
Scott La Counte
R734 R614 Discovery Miles 6 140 Save R120 (16%) Ships in 10 - 15 working days
Swift - Advanced Detailed Approach To Master Swift Programming With Latest Updates (Paperback): M G Martin Swift - Advanced Detailed Approach To Master Swift Programming With Latest Updates (Paperback)
M G Martin
R375 Discovery Miles 3 750 Ships in 10 - 15 working days
iOS 10 in Swift 3 (Paperback): Caleb Stultz, Jack Davis, Evan Leong iOS 10 in Swift 3 (Paperback)
Caleb Stultz, Jack Davis, Evan Leong
R1,292 Discovery Miles 12 920 Ships in 10 - 15 working days
iOS 12 Programming for Beginners - An introductory guide to iOS app development with Swift 4.2 and Xcode 10, 3rd Edition... iOS 12 Programming for Beginners - An introductory guide to iOS app development with Swift 4.2 and Xcode 10, 3rd Edition (Paperback, 3rd Revised edition)
Craig Clayton
R1,365 Discovery Miles 13 650 Ships in 10 - 15 working days

Begin your iOS 12 app development journey with this practical guide Key Features Kick-start your iOS programming career and have fun building iOS apps of your choice Get to grips with Xcode 10 and Swift 4.2, the building blocks of iOS development Discover the latest features of iOS 12 - SiriKit, notifications, and much more Book DescriptionWant to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! If you're already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You'll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store. By the end of this book, you'll be ready to start building your own cool iOS applications confidently. What you will learn Explore the distinctive design principles that define the iOS user experience Navigate panels within an Xcode project Use the latest Xcode asset catalogue of Xcode 10 Create a playgrounds project within your projects and understand how Ranges and Control flow work Study operations with integers and work your way through if statements Build a responsive UI and add privacy to your custom-rich notifications Set up Sirikit to add voice for Siri shortcuts Collect valuable feedback with TestFlight before releasing your apps on the App Store Who this book is forThis book is for you if you are completely new to Swift, iOS, or programming and want to make iOS applications. However, you'll also find this book useful if you're an experienced programmer looking to explore the latest iOS 12 features.

iPhone X, XR, XS, and XS Max for Seniors - A Ridiculously Simple Guide to the Next Generation of iPhone and iOS 12 (Paperback):... iPhone X, XR, XS, and XS Max for Seniors - A Ridiculously Simple Guide to the Next Generation of iPhone and iOS 12 (Paperback)
Brian Norman
R372 R312 Discovery Miles 3 120 Save R60 (16%) Ships in 10 - 15 working days
Beginner's Guide to iOS 11 App Development Using Swift 4 - Xcode, Swift and App Design Fundamentals (Paperback): Serhan... Beginner's Guide to iOS 11 App Development Using Swift 4 - Xcode, Swift and App Design Fundamentals (Paperback)
Serhan Yamacli
R394 Discovery Miles 3 940 Ships in 10 - 15 working days
Swift Game Development - Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition (Paperback, 3rd... Swift Game Development - Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition (Paperback, 3rd Revised edition)
Siddharth Shekar, Stephen Haney
R1,252 Discovery Miles 12 520 Ships in 10 - 15 working days

Embrace the mobile gaming revolution by creating popular iOS games with Swift 4.2 Key Features Learn to create games for iPhone and iPad with the latest Swift Programming language Understand the fundamental concepts of game development like game physics, camera action, sprites, controls, among others Build Augmented reality games using ARKit for true performance Book DescriptionSwift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game. The book starts by introducing Swift's best features - including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. In the next section, we will dive into creating Augmented Reality games using SpriteKit and SceneKit. Then, finally, we will see how to create a Multipeer AR project to connect two devices, and send and receive data back and forth between those devices in real time. By the end of this book, you will be able to create your own iOS games using Swift and publish them on the iOS App Store. What you will learn Deliver powerful graphics, physics, and sound in your game by using SpriteKit and SceneKit Set up a scene using the new capabilities of the scene editor and custom classes Maximize gameplay with little-known tips and strategies for fun, repeatable action Make use of animations, graphics, and particles to polish your game Understand the current mobile monetization landscape Integrate your game with Game Center Develop 2D and 3D Augmented Reality games using Apple's new ARKit framework Publish your game to the App Store Who this book is forIf you wish to create and publish iOS games using Swift, then this book is for you. No prior game development or experience with Apple ecosystem is needed.

Understanding Swift - for C and C++ Programmers while having to learn as little Object-C as possible: Swift 2 (Paperback):... Understanding Swift - for C and C++ Programmers while having to learn as little Object-C as possible: Swift 2 (Paperback)
David Francis Curran
R515 Discovery Miles 5 150 Ships in 10 - 15 working days
The Ridiculously Simple Guide to the New MacBook Air - A Practical Guide to Getting Started with the Next Generation of MacBook... The Ridiculously Simple Guide to the New MacBook Air - A Practical Guide to Getting Started with the Next Generation of MacBook Air and MacOS Mojave (Version 10.14) (Paperback)
Brian Norman
R366 R306 Discovery Miles 3 060 Save R60 (16%) Ships in 10 - 15 working days
iOS 12 App Development Essentials - Learn to Develop iOS 12 Apps with Xcode 10 and Swift 4 (Paperback): Neil Smyth iOS 12 App Development Essentials - Learn to Develop iOS 12 Apps with Xcode 10 and Swift 4 (Paperback)
Neil Smyth
R1,397 Discovery Miles 13 970 Ships in 10 - 15 working days
The Ridiculously Simple Guide to MacBook Pro With Touch Bar - A Practical Guide to Getting Started With the Next Generation of... The Ridiculously Simple Guide to MacBook Pro With Touch Bar - A Practical Guide to Getting Started With the Next Generation of MacBook Pro and MacOS Mojave (Version 10.14) (Paperback)
Brian Norman
R367 R307 Discovery Miles 3 070 Save R60 (16%) Ships in 10 - 15 working days
The iPad Pro for Seniors - A Ridiculously Simple Guide To the Next Generation of iPad and iOS 12 (Paperback): Brian Norman The iPad Pro for Seniors - A Ridiculously Simple Guide To the Next Generation of iPad and iOS 12 (Paperback)
Brian Norman
R365 R304 Discovery Miles 3 040 Save R61 (17%) Ships in 10 - 15 working days
Swift - A Comprehensive Intermediate Guide to Learn and Master the Concept of Swift Programming (Paperback): M G Martin Swift - A Comprehensive Intermediate Guide to Learn and Master the Concept of Swift Programming (Paperback)
M G Martin
R379 Discovery Miles 3 790 Ships in 10 - 15 working days
A Newbie's Guide to OS X Sierra (Version 10.12) - Switching Seamlessly from Windows to Mac (Paperback): Minute Help Guides A Newbie's Guide to OS X Sierra (Version 10.12) - Switching Seamlessly from Windows to Mac (Paperback)
Minute Help Guides
R227 Discovery Miles 2 270 Ships in 10 - 15 working days
MacOS for Seniors - A Ridiculously Simple Guide to the Next Generation of MacBook and MacOS Mojave (Version 10.14) (Paperback):... MacOS for Seniors - A Ridiculously Simple Guide to the Next Generation of MacBook and MacOS Mojave (Version 10.14) (Paperback)
Brian Norman
R364 R303 Discovery Miles 3 030 Save R61 (17%) Ships in 10 - 15 working days
Apple Watch For Seniors - A Ridiculously Simple Guide to Apple Watch Series 4 and WatchOS 5 (Paperback): Scott La Counte Apple Watch For Seniors - A Ridiculously Simple Guide to Apple Watch Series 4 and WatchOS 5 (Paperback)
Scott La Counte
R314 R261 Discovery Miles 2 610 Save R53 (17%) Ships in 10 - 15 working days
The Ridiculously Simple Guide to iPhone X, XR, XS, and XS Max - A Practical Guide to Getting Started with the Next Generation... The Ridiculously Simple Guide to iPhone X, XR, XS, and XS Max - A Practical Guide to Getting Started with the Next Generation of iPhone and iOS 12 (Paperback)
Brian Norman
R348 R293 Discovery Miles 2 930 Save R55 (16%) Ships in 10 - 15 working days
App Development (Paperback): Rob Justice App Development (Paperback)
Rob Justice
R237 Discovery Miles 2 370 Ships in 10 - 15 working days
Swift 4 Programming Cookbook (Paperback): Keith Moon Swift 4 Programming Cookbook (Paperback)
Keith Moon
R1,244 Discovery Miles 12 440 Ships in 10 - 15 working days

Over 50 recipes to help you quickly and efficiently build applications with Swift 4 and Xcode 9 About This Book * Write robust and efficient code and avoid common pitfalls using Swift 4 * Get a comprehensive coverage of the tools and techniques needed to create multi-platform apps with Swift 4 * Packed with easy-to-follow recipes, this book will help you develop code using the latest version of Swift Who This Book Is For If you are looking for a book to help you learn about the diverse features offered by Swift 4 along with tips and tricks to efficiently code and build applications, then this book is for you. Basic knowledge of Swift or general programming concepts will be beneficial. What You Will Learn * Explore basic to advanced concepts in Swift 4 Programming * Unleash advanced features of Apple's Xcode 9 IDE and Swift Playgrounds * Learn about the conditional statements, loops, and how to handle errors in Swift * Define flexible classes and structs using Generics, and learn about the advanced operators, and create custom operators * Explore functionalities outside of the standard libraries of Swift * Import your own custom functionality into Swift Playgrounds * Run Swift on Linux and investigate server-side programming with the server side framework Vapor In Detail Swift 4 is an exciting, multi-platform, general-purpose programming language. Being open source, modern and easy to use has made Swift one of the fastest growing programming languages. If you interested in exploring it, then this book is what you need. The book begins with an introduction to the basic building blocks of Swift 4, its syntax and the functionalities of Swift constructs. Then, introduces you to Apple's Xcode 9 IDE and Swift Playgrounds, which provide an ideal platform to write, execute, and debug the codes thus initiating your development process. Next, you'll learn to bundle variables into tuples, set order to your data with an array, store key-value pairs with dictionaries and you'll learn how to use the property observers. Later, explore the decision-making and control structures in Swift and learn how to handle errors in Swift 4. Then you'll, examine the advanced features of Swift, generics and operators, and then explore the functionalities outside of the standard library, provided by frameworks such as Foundation and UIKit. Also, you'll explore advanced features of Swift Playgrounds. At the end of the book, you'll learn server-side programming aspect of Swift 4 and see how to run Swift on Linux and then investigate Vapor, one of the most popular server-side frameworks for Swift. Style and approach Each recipe addresses a specific problem, with a detailed discussion that explains the solution and offers insight into how it works.

How to Submit iPhone and iPad Apps Successfully and Quickly - Getting Your Application Submitted and Approved to The App Store... How to Submit iPhone and iPad Apps Successfully and Quickly - Getting Your Application Submitted and Approved to The App Store Successfully With or Without Coding. Itunes, Xcode, and IOS Explanations and Solutions to Common Problems (Paperback)
Joseph Correa
R488 Discovery Miles 4 880 Ships in 10 - 15 working days
Design Patterns in Swift - A Different Approach to Coding with Swift (Paperback): Vamshi, Krishna Design Patterns in Swift - A Different Approach to Coding with Swift (Paperback)
Vamshi, Krishna
R405 Discovery Miles 4 050 Ships in 10 - 15 working days
I Just Got My New Mac! What's Next? - (Black & White Print Edition) (Paperback): Stan Smith I Just Got My New Mac! What's Next? - (Black & White Print Edition) (Paperback)
Stan Smith
R321 Discovery Miles 3 210 Ships in 10 - 15 working days
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