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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS

iPhone 12 2020 User Guide - Perfect Guide for Beginners, & Seniors to Become Experts of iPhone 12 Mini, iPhone 12, iPhone 12... iPhone 12 2020 User Guide - Perfect Guide for Beginners, & Seniors to Become Experts of iPhone 12 Mini, iPhone 12, iPhone 12 Pro & iPhone 12 Pro Max Running with Latest iOS 14 within 24 Hours (Paperback)
Ephong Globright
R338 Discovery Miles 3 380 Ships in 10 - 15 working days
macOS Support Essentials 10.14 - Apple Pro Training Series - Supporting and Troubleshooting macOS Mojave (Paperback): Adam... macOS Support Essentials 10.14 - Apple Pro Training Series - Supporting and Troubleshooting macOS Mojave (Paperback)
Adam Karneboge
R1,582 R633 Discovery Miles 6 330 Save R949 (60%) Ships in 9 - 15 working days

This is the official curriculum of the Apple Mojave 101: OS X Support Essentials 10.14 course and preparation for Apple Certified Support Professional (ACSP) 10.14 certification-as well as a top-notch primer for anyone who needs to support, troubleshoot, or optimize macOS Mojave. This guide provides comprehensive coverage of Mojave and is part of the Apple Pro Training series-the only Apple-certified books on the market. Designed for support technicians, help desk specialists, and ardent Mac users, this guide takes you deep inside macOS Mojave. Readers will find in-depth, step-by-step instruction on everything from installing and configuring High Sierra to managing networks and system administration. Whether you run a computer lab or an IT department, you'll learn to set up users, configure system preferences, manage security and permissions, use diagnostic and repair tools, troubleshoot peripheral devices, and more-all on your way to preparing for the industry-standard ACSP certification. This is a step-by-step guide that works through lessons designed to teach practical, real-world tasks, with lesson files let you practice as you learn.

MacOS Catalina for Seniors - A Ridiculously Simple Guide to Using MacOS 10.15 (Paperback): Scott La Counte MacOS Catalina for Seniors - A Ridiculously Simple Guide to Using MacOS 10.15 (Paperback)
Scott La Counte
R586 Discovery Miles 5 860 Ships in 10 - 15 working days
MacOS Catalina - Getting Started with MacOS 10.15 for MacBooks and iMacs (Paperback): Scott La Counte MacOS Catalina - Getting Started with MacOS 10.15 for MacBooks and iMacs (Paperback)
Scott La Counte
R471 R395 Discovery Miles 3 950 Save R76 (16%) Ships in 10 - 15 working days
SwiftUI Projects - Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI (Paperback):... SwiftUI Projects - Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI (Paperback)
Craig Clayton
R931 Discovery Miles 9 310 Ships in 10 - 15 working days

Learn SwiftUI by designing and building complex user interfaces for watchOS, iPadOS, and iOS with the help of projects including a financial app, a sports news app, and a POS system Key Features Learn SwiftUI with the help of practical cross-platform development projects Understand the design considerations for building apps for different devices such as Apple Watch, iPhone, and iPad using SwiftUI's latest features Work with advanced SwiftUI layout features, including SF Symbols, SwiftUI grids, and forms in SwiftUI Book DescriptionReleased by Apple during WWDC 2019, SwiftUI provides an innovative and exceptionally simple way to build user interfaces for all Apple platforms with the power of Swift. This practical guide involves six real-world projects built from scratch, with two projects each for iPhone, iPad, and watchOS, built using Swift programming and Xcode. Starting with the basics of SwiftUI, you'll gradually delve into building these projects. You'll learn the fundamental concepts of SwiftUI by working with views, layouts, and dynamic types. This SwiftUI book will also help you get hands-on with declarative programming for building apps that can run on multiple platforms. Throughout the book, you'll work on a chart app (watchOS), NBA draft app (watchOS), financial app (iPhone), Tesla form app (iPhone), sports news app (iPad), and shoe point-of-sale system (iPad), which will enable you to understand the core elements of a SwiftUI project. By the end of the book, you'll have built fully functional projects for multiple platforms and gained the knowledge required to become a professional SwiftUI developer. What you will learn Understand the basics of SwiftUI by building an app with watchOS Work with UI elements such as text, lists, and buttons Create a video player in UIKit and import it into SwiftUI Discover how to leverage an API and parse JSON in your app using Combine Structure your app to use Combine and state-driven features Create flexible layouts on iPad Who this book is forSwiftUI Projects is intended for anyone who is already comfortable with Swift. We do not cover Swift topics in detail, so you need to be familiar with these already. All of the SwiftUI topics are taught as if this is the first time you've learned them and will gradually get more difficult.

Learn SwiftUI - An introductory guide to creating intuitive cross-platform user interfaces using Swift 5 (Paperback): Chris... Learn SwiftUI - An introductory guide to creating intuitive cross-platform user interfaces using Swift 5 (Paperback)
Chris Barker
R803 Discovery Miles 8 030 Ships in 10 - 15 working days

Get to grips with Apple's new SwiftUI framework for creating robust UIs for iOS and iPadOS using Swift programming Key Features Use SwiftUI for building dynamic apps for Apple devices from scratch Understand declarative syntax in cross-platform development and how states work within SwiftUI Learn to develop watchOS apps by reusing SwiftUI code Book DescriptionSwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming. What you will learn Explore the fundamentals of SwiftUI and compare it with existing UI frameworks Write SwiftUI syntax and understand what should and shouldn't be included in SwiftUI's layer Add text and images to a SwiftUI view and decorate them using SwiftUI's modifiers Create basic forms, and use camera and photo library functions to add images to them Understand the core concepts of Maps in iOS apps and add a MapView in SwiftUI Design extensions within your existing apps to run them on watchOS Handle networking calls in SwiftUI to retrieve data from external sources Who this book is forThis SwiftUI book helps any mobile app developer looking to understand the fundamentals of the new SwiftUI framework along with the benefits of cross-device development. A solid understanding of iOS and macOS app development, along with some knowledge of the Swift programming language, will be beneficial. Basic programming knowledge is essential to grasp the concepts covered in the book effectively.

The Ridiculously Simple Guide to iPhone 11, iPhone Pro and iPhone Pro Max - A Practical Guide to Getting Started With the Next... The Ridiculously Simple Guide to iPhone 11, iPhone Pro and iPhone Pro Max - A Practical Guide to Getting Started With the Next Generation of iPhone and iOS 13 (Color Edition) (Paperback, Color ed.)
Scott La Counte
R740 R620 Discovery Miles 6 200 Save R120 (16%) Ships in 10 - 15 working days
MacBook Air (Retina) with macOS Catalina For Seniors - Getting Started with MacOS 10.15 For MacBook Air (Paperback): Scott La... MacBook Air (Retina) with macOS Catalina For Seniors - Getting Started with MacOS 10.15 For MacBook Air (Paperback)
Scott La Counte
R484 R403 Discovery Miles 4 030 Save R81 (17%) Ships in 10 - 15 working days
iPadOS For Seniors - A Ridiculously Simple Guide to the Next Generation of iPad (Paperback): Scott La Counte iPadOS For Seniors - A Ridiculously Simple Guide to the Next Generation of iPad (Paperback)
Scott La Counte
R475 R400 Discovery Miles 4 000 Save R75 (16%) Ships in 10 - 15 working days
iPad Pro for iPadOS 13 - Getting Started with iPadOS for iPad Pro (Paperback): Scott La Counte iPad Pro for iPadOS 13 - Getting Started with iPadOS for iPad Pro (Paperback)
Scott La Counte
R419 R351 Discovery Miles 3 510 Save R68 (16%) Ships in 10 - 15 working days
Exploring Apple iPad - iPadOS 14 Edition: The Illustrated, Practical Guide to Using your iPad (Paperback): Kevin Wilson Exploring Apple iPad - iPadOS 14 Edition: The Illustrated, Practical Guide to Using your iPad (Paperback)
Kevin Wilson
R739 Discovery Miles 7 390 Ships in 10 - 15 working days
Exploring Apple Mac - Big Sur Edition: The Illustrated, Practical Guide to Using your Mac (Paperback): Kevin Wilson Exploring Apple Mac - Big Sur Edition: The Illustrated, Practical Guide to Using your Mac (Paperback)
Kevin Wilson
R739 Discovery Miles 7 390 Ships in 10 - 15 working days
SwiftUI Cookbook - Discover solutions and best practices to tackle the most common problems while building SwiftUI apps... SwiftUI Cookbook - Discover solutions and best practices to tackle the most common problems while building SwiftUI apps (Paperback)
Giordano Scalzo, Edgar Nzokwe
R1,455 Discovery Miles 14 550 Ships in 10 - 15 working days

Unleash the power of declarative programming in SwiftUI with practical recipes for building cross-platform Apple applications for iOS 14, macOS, and watchOS using Swift 5.3, Xcode 12, and SwiftUI 2.0 Key Features Apply the declarative programming paradigm for building cross-platform UIs for Apple devices Learn to integrate UIKit, Core Data, Sign in with Apple, and Firebase with SwiftUI Adopt the new SwiftUI 2.0 features to build visually appealing UIs at speed Book DescriptionSwiftUI is an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, right from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based book, you'll work with SwiftUI and explore a range of essential techniques and concepts that will help you through the development process. The recipes cover the foundations of SwiftUI as well as the new SwiftUI 2.0 features introduced in iOS 14. Other recipes will help you to make some of the new SwiftUI 2.0 components backward-compatible with iOS 13, such as the Map View or the Sign in with Apple View. The cookbook begins by explaining how to use basic SwiftUI components. Then, you'll learn the core concepts of UI development such as Views, Controls, Lists, and ScrollViews using practical implementation in Swift. By learning drawings, built-in shapes, and adding animations and transitions, you'll discover how to add useful features to the SwiftUI. When you're ready, you'll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you'll write iOS, macOS, and watchOS apps while sharing the same SwiftUI codebase. By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems found in building SwiftUI apps. What you will learn Explore various layout presentations in SwiftUI such as HStack, VStack, LazyHStack, and LazyVGrid Create a cross-platform app for iOS, macOS, and watchOS Get up to speed with drawings in SwiftUI using built-in shapes, custom paths, and polygons Discover modern animation and transition techniques in SwiftUI Add user authentication using Firebase and Sign in with Apple Handle data requests in your app using Core Data Solve the most common SwiftUI problems, such as integrating a MapKit map, unit testing, snapshot testing, and previewing layouts Who this book is forThis book is for mobile developers who want to learn SwiftUI as well as experienced iOS developers transitioning from UIKit to SwiftUI. The book assumes knowledge of the Swift programming language. Knowledge of object-oriented design and data structures is useful but not necessary.

iOS 14 and WatchOS 7 For Seniors - A Beginners Guide To the Next Generation of iPhone and Apple Watch (Paperback): Scott La... iOS 14 and WatchOS 7 For Seniors - A Beginners Guide To the Next Generation of iPhone and Apple Watch (Paperback)
Scott La Counte
R861 Discovery Miles 8 610 Ships in 10 - 15 working days
The Ridiculously Simple Guide to Apple Watch Series 4 - A Practical Guide to Getting Started with the Next Generation of Apple... The Ridiculously Simple Guide to Apple Watch Series 4 - A Practical Guide to Getting Started with the Next Generation of Apple Watch and Watchos 5 (Paperback)
Scott La Counte
R259 Discovery Miles 2 590 Ships in 10 - 15 working days
Flutter Projects - A practical, project-based guide to building real-world cross-platform mobile applications and games... Flutter Projects - A practical, project-based guide to building real-world cross-platform mobile applications and games (Paperback)
Simone Alessandria
R943 Discovery Miles 9 430 Ships in 10 - 15 working days

Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key Features Learn cross-platform mobile development with Flutter and Dart by building 11 real-world apps Create wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more Practical projects demonstrating Flutter development techniques with tips, tricks, and best practices Book DescriptionFlutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learn Design reusable mobile architectures that can be applied to apps at any scale Get up to speed with error handling and debugging for mobile application development Apply the principle of 'composition over inheritance' to break down complex problems into many simple problems Update your code and see the results immediately using Flutter's hot reload Identify and prevent bugs from reappearing with Flutter's developer tools Manage an app's state with Streams and the BLoC pattern Build a simple web application using Flutter Web Who this book is forThis book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.

iOS 13.1 Manual (Paperback): Melissa L. Moody iOS 13.1 Manual (Paperback)
Melissa L. Moody
R344 R212 Discovery Miles 2 120 Save R132 (38%) Ships in 12 - 17 working days
Swift Cookbook - Over 60 proven recipes for developing better iOS applications with Swift 5.3, 2nd Edition (Paperback, 2nd... Swift Cookbook - Over 60 proven recipes for developing better iOS applications with Swift 5.3, 2nd Edition (Paperback, 2nd Revised edition)
Keith Moon, Chris Barker
R1,179 Discovery Miles 11 790 Ships in 10 - 15 working days

Discover recipes for building feature-rich, reliable iOS native apps and explore the latest features in Swift 5.3 with the help of proven industry standard recipes, modern design techniques, and popular strategies Key Features Understand how closures work and make use of generics with protocols to write flexible code Discover the fundamentals of Swift and build apps with frameworks such as Foundation, Networking, and UIKit Get to grips with the new features of Swift 5.3, including SwiftUI, CoreML and the Vision Framework Book DescriptionSwift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3. The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You'll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You'll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you've learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple's Vision Framework. By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3. What you will learn Explore basic to advanced concepts in Swift 5.3 programming Understand conditional statements, loops, and how to handle errors in Swift Define flexible classes and structs using generics Use advanced operators and create custom ones Build iOS apps using the powerful features of UIKit or the new SwiftUI framework Import your own custom functionality into Swift Playgrounds Run Swift on Linux and investigate server-side programming with the server-side framework Vapor Use Swift to implement machine learning models using CoreML and Vision Who this book is forThis book is for experienced iOS developers looking to learn about the diverse features offered by Swift 5.3, along with tips and tricks to efficiently code and build applications. Knowledge of general programming concepts will assist in understanding key concepts.

The Ridiculously Simple Guide to Apple Watch Series 6 - A Practical Guide to Getting Started With the Next Generation of Apple... The Ridiculously Simple Guide to Apple Watch Series 6 - A Practical Guide to Getting Started With the Next Generation of Apple Watch and WatchOS (Paperback)
Scott La Counte
R615 Discovery Miles 6 150 Ships in 10 - 15 working days
Beginner's Guide to IOS 12 App Development Using Swift 4 - Xcode, Swift and App Design Fundamentals (Paperback): Serhan... Beginner's Guide to IOS 12 App Development Using Swift 4 - Xcode, Swift and App Design Fundamentals (Paperback)
Serhan Yamacli
R395 Discovery Miles 3 950 Ships in 10 - 15 working days
Getting Started With the Mac Mini (With M1 Chip) - A Beginners Guide To the 2020 Mac Mini (Paperback): Scott La Counte Getting Started With the Mac Mini (With M1 Chip) - A Beginners Guide To the 2020 Mac Mini (Paperback)
Scott La Counte
R566 R475 Discovery Miles 4 750 Save R91 (16%) Ships in 10 - 15 working days
Apple For Seniors - A Simple Guide to iPad, iPhone, Mac, Apple Watch, and Apple TV (Paperback): Scott La Counte Apple For Seniors - A Simple Guide to iPad, iPhone, Mac, Apple Watch, and Apple TV (Paperback)
Scott La Counte
R1,343 Discovery Miles 13 430 Ships in 10 - 15 working days
A Seniors Guide to iPhone 12 Mini - A Ridiculously Simple Guide to the Next Generation of iPhone and iOS 14 (Paperback): Scott... A Seniors Guide to iPhone 12 Mini - A Ridiculously Simple Guide to the Next Generation of iPhone and iOS 14 (Paperback)
Scott La Counte
R590 R501 Discovery Miles 5 010 Save R89 (15%) Ships in 10 - 15 working days
Keyboard Shortcuts for Mac (Paperback, 2020 ed.): Jordan Kennedy Keyboard Shortcuts for Mac (Paperback, 2020 ed.)
Jordan Kennedy
R682 Discovery Miles 6 820 Ships in 10 - 15 working days
The Ridiculously Simple Guide To iPhone 12, iPhone Pro, and iPhone Pro Max - A Practical Guide To Getting Started With the Next... The Ridiculously Simple Guide To iPhone 12, iPhone Pro, and iPhone Pro Max - A Practical Guide To Getting Started With the Next Generation of iPhone and iOS 14 (Paperback)
Scott La Counte
R596 R508 Discovery Miles 5 080 Save R88 (15%) Ships in 10 - 15 working days
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