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Books > Science & Mathematics > Mathematics > Optimization
A Positive Political Theory Primer is designed to introduce students to the application of game theory to modeling political processes. This accessible text covers the essential aspects of game theory while keeping the reader constantly in touch with why political science as a whole would benefit from considering this method. Examining the very phenomena that power political machineries--elections, legislative and committee processes, and international conflict, the book attempts to answer fundamental questions about their nature and function in a clear, accessible manner. Included at the end of each chapter is a set of exercises designed to allow students to practice the construction and analysis of political models. Although the text assumes only an elementary-level training in algebra, students who complete a course around this text will be equipped to read nearly all of the professional literature that makes use of game theoretic analysis. Each chapter also contains suggestions for further reading for those students who wish to broaden their learning and expertise.
These Proceedings offer a selection of peer-reviewed research and survey papers by some of the foremost international researchers in the fields of finance, energy, stochastics and risk, who present their latest findings on topical problems. The papers cover the areas of stochastic modeling in energy and financial markets; risk management with environmental factors from a stochastic control perspective; and valuation and hedging of derivatives in markets dominated by renewables, all of which further develop the theory of stochastic analysis and mathematical finance. The papers were presented at the first conference on "Stochastics of Environmental and Financial Economics (SEFE)", being part of the activity in the SEFE research group of the Centre of Advanced Study (CAS) at the Academy of Sciences in Oslo, Norway during the 2014/2015 academic year.
Traditional game theory requires at least two individuals. This book extends game theory to the inner workings of a single person. Using game theory to analyse single individuals makes sense if one thinks of individuals as consisting of two or more relatively autonomous partitions that might have conflicting motives. This is not to say that individuals are literally made up from multiple selves; it only suffices that we adopt a portrayal of the individual as a multilayered entity or of a dual nature, in a manner similar to Adam Smith's depiction of an "impartial spectator" existing within the individual, The notion that individuals may be considered as collections of distinct partitions or "sub-selves" has been challenging writers from diverse fields for many centuries. This book breaks new ground in combining psychological with evolutionary game theory, making for a highly promising way towards a better understanding of the individual and the development of their behaviour, along with the individual's own perceptions on it.
This book describes the theory structure underlying contests, in
which players expend effort and/or spend money in trying to get
ahead of one another. Uniquely, this effort is sunk and cannot be
recovered, regardless of whether a player wins or loses in the
competition. Such interactions include diverse phenomena such as
marketing and advertising by firms, litigation, relative reward
schemes in firms, political competition, patent races, sports,
military combat, war and civil war. These have been studied in the
field of contest theory both within these specific contexts and at
a higher level of abstraction.
Offers fundamental theories and practical and more sophisticated applications of Evolutionary Computation in varied industries Provides insight into various platforms, paradigms, techniques, and tools used in Evolutionary Computation for diverse fields Presents an understanding related to optimization, performance tuning, virtualization, deployment models, and their applications Covers a variety of applications for social and essential models and is based on real life examples Useful for decision making based on optimized data through Evolutionary Computation in multi-dimensions
Traditional game theory has been successful at developing strategy in games of incomplete information: when one player knows something that the other does not. But it has little to say about games of complete information, for example tic-tac-toe, solitaire and hex. This is the subject of combinatorial game theory. Most board games are a challenge for mathematics: to analyze a position one has to examine the available options, and then the further options available after selecting any option, and so on. This leads to combinatorial chaos, where brute force study is impractical. In this comprehensive volume, Jozsef Beck shows readers how to escape from the combinatorial chaos via the fake probabilistic method, a game-theoretic adaptation of the probabilistic method in combinatorics. Using this, the author is able to determine exact results about infinite classes of many games, leading to the discovery of some striking new duality principles.
Experimental Design and Process Optimization delves deep into the design of experiments (DOE). The book includes Central Composite Rotational Design (CCRD), fractional factorial, and Plackett and Burman designs as a means to solve challenges in research and development as well as a tool for the improvement of the processes already implemented. Appropriate strategies for 2 to 32 factors are covered in detail in the book. The book covers the essentials of statistical science to assist readers in understanding and applying the concepts presented. It also presents numerous examples of applications using this methodology. The authors are not only experts in the field but also have significant practical experience. This allows them to discuss the application of the theoretical aspects discussed through various real-world case studies.
In the quarter of a century since three mathematicians and game theorists collaborated to create Winning Ways for Your Mathematical Plays, the book has become the definitive work on the subject of mathematical games. Now carefully revised and broken down into four volumes to accommodate new developments, the Second Edition retains the original's wealth of wit and wisdom. The authors' insightful strategies, blended with their witty and irreverent style, make reading a profitable pleasure. In Volume 2, the authors have a Change of Heart, bending the rules established in Volume 1 to apply them to games such as Cut-cake and Loopy Hackenbush. From the Table of Contents: - If You Can't Beat 'Em, Join 'Em! - Hot Bottles Followed by Cold Wars - Games Infinite and Indefinite - Games Eternal--Games Entailed - Survival in the Lost World
This comprehensive introduction to analyzing linear models with the SAS System examines the features and capabilities of the REG, ANOVA and GLM procedures. Readers will learn how to apply the appropriate procedure to data analysis problems and understand PROC GLM output. In-depth discussions are also included on multivariate linear models, lack-of-fit analysis, covariance and heterogeneity of slopes, a classification with both crossed and nested effects, and analysis of variance for balanced data.
Constrained optimization is a challenging branch of operations research that aims to create a model which has a wide range of applications in the supply chain, telecommunications and medical fields. As the problem structure is split into two main components, the objective is to accomplish the feasible set framed by the system constraints. The aim of this book is expose optimization problems that can be expressed as graphs, by detailing, for each studied problem, the set of nodes and the set of edges. This graph modeling is an incentive for designing a platform that integrates all optimization components in order to output the best solution regarding the parameters' tuning. The authors propose in their analysis, for optimization problems, to provide their graphical modeling and mathematical formulation and expose some of their variants. As a solution approaches, an optimizer can be the most promising direction for limited-size instances. For large problem instances, approximate algorithms are the most appropriate way for generating high quality solutions. The authors thus propose, for each studied problem, a greedy algorithm as a problem-specific heuristic and a genetic algorithm as a metaheuristic.
This book builds on two recently published books by the same authors on fuzzy graph theory. Continuing in their tradition, it provides readers with an extensive set of tools for applying fuzzy mathematics and graph theory to social problems such as human trafficking and illegal immigration. Further, it especially focuses on advanced concepts such as connectivity and Wiener indices in fuzzy graphs, distance, operations on fuzzy graphs involving t-norms, and the application of dialectic synthesis in fuzzy graph theory. Each chapter also discusses a number of key, representative applications. Given its approach, the book provides readers with an authoritative, self-contained guide to - and at the same time an inspiring read on - the theory and modern applications of fuzzy graphs. For newcomers, the book also includes a brief introduction to fuzzy sets, fuzzy relations and fuzzy graphs.
Mathematica by Example, Sixth Edition is an essential resource for the Mathematica user, providing step-by-step instructions on achieving results from this powerful software tool. The book fully accounts for the changes to functionality and visualization capabilities and accomodates the full array of new extensions in the types of data and problems that Mathematica can immediately handle, including cloud services and systems, geographic and geometric computation, dynamic visualization, interactive applications and other improvements. It is an ideal text for scientific students, researchers, and aspiring programmers seeking further understanding of Mathematica. Written by seasoned practitioners with a view to practical implementation and problem-solving, the book's pedagogy is delivered clearly and without jargon using representative biological, physical and engineering problems. Code is provided on an ancillary website to support the use of Mathematica across diverse applications and subject areas.
Game theory is a branch of modern applied mathematics that aims to analyse various problems of conflict between parties that have opposed similar or simply different interests.Games are grouped into several classes according to some important features. In Game Theory (2nd Edition), Petrosyan and Zenkevich consider zero-sum two-person games, strategic N-person games in normal form, cooperative games, games in extensive form with complete and incomplete information, differential pursuit games and differential cooperative, and non-cooperative N-person games. The 2nd edition updates heavily from the 1st edition published in 1996.
This contributed volume offers a collection of papers presented at the 2018 Network Games, Control, and Optimization conference (NETGCOOP), held at the New York University Tandon School of Engineering in New York City, November 14-16, 2018. These papers highlight the increasing importance of network control and optimization in many networking application domains, such as mobile and fixed access networks, computer networks, social networks, transportation networks, and, more recently, electricity grids and biological networks. Covering a wide variety of both theoretical and applied topics in the areas listed above, the authors explore several conceptual and algorithmic tools that are needed for efficient and robust control operation, performance optimization, and better understanding the relationships between entities that may be acting cooperatively or selfishly in uncertain and possibly adversarial environments. As such, this volume will be of interest to applied mathematicians, computer scientists, engineers, and researchers in other related fields.
This book presents current advances in the theory of dynamic games and their applications in several disciplines. The selected contributions cover a variety of topics ranging from purely theoretical developments in game theory, to numerical analysis of various dynamic games, and then progressing to applications of dynamic games in economics, finance, and energy supply. A unified collection of state-of-the-art advances in theoretical and numerical analysis of dynamic games and their applications, the work is suitable for researchers, practitioners, and graduate students in applied mathematics, engineering, economics, as well as environmental and management sciences.
This volume contains eight papers written by Adam Brandenburger and his co-authors over a period of 25 years. These papers are part of a program to reconstruct game theory in order to make how players reason about a game a central feature of the theory. The program - now called epistemic game theory - extends the classical definition of a game model to include not only the game matrix or game tree, but also a description of how the players reason about one another (including their reasoning about other players' reasoning). With this richer mathematical framework, it becomes possible to determine the implications of how players reason for how a game is played. Epistemic game theory includes traditional equilibrium-based theory as a special case, but allows for a wide range of non-equilibrium behavior.
This book highlights recent advances in the field of districting, territory design, and zone design. Districting problems deal essentially with tactical decisions, and involve mainly dividing a set of geographic units into clusters or territories subject to some planning requirements. This book presents models, theory, algorithms (exact or heuristic), and applications that would bring research on districting systems up-to-date and define the state-of-the-art. Although papers have addressed real-world problems that require districting or territory division decisions, this is the first comprehensive book that directly addresses these problems. The chapters capture the diverse nature of districting applications, as the book is divided into three different areas of research. Part I covers recent up-to-date surveys on important areas of districting such as police districting, health care districting, and districting algorithms based on computational geometry. Part II focuses on recent advances on theory, modeling, and algorithms including mathematical programming and heuristic approaches, and finally, Part III contains successful applications in real-world districting cases.
Traditional game theory requires at least two individuals. This book extends game theory to the inner workings of a single person. Using game theory to analyse single individuals makes sense if one thinks of individuals as consisting of two or more relatively autonomous partitions that might have conflicting motives. This is not to say that individuals are literally made up from multiple selves; it only suffices that we adopt a portrayal of the individual as a multilayered entity or of a dual nature, in a manner similar to Adam Smith's depiction of an "impartial spectator" existing within the individual, The notion that individuals may be considered as collections of distinct partitions or "sub-selves" has been challenging writers from diverse fields for many centuries. This book breaks new ground in combining psychological with evolutionary game theory, making for a highly promising way towards a better understanding of the individual and the development of their behaviour, along with the individual's own perceptions on it.
Nonlinear Optimal Control Theory presents a deep, wide-ranging introduction to the mathematical theory of the optimal control of processes governed by ordinary differential equations and certain types of differential equations with memory. Many examples illustrate the mathematical issues that need to be addressed when using optimal control techniques in diverse areas. Drawing on classroom-tested material from Purdue University and North Carolina State University, the book gives a unified account of bounded state problems governed by ordinary, integrodifferential, and delay systems. It also discusses Hamilton-Jacobi theory. By providing a sufficient and rigorous treatment of finite dimensional control problems, the book equips readers with the foundation to deal with other types of control problems, such as those governed by stochastic differential equations, partial differential equations, and differential games.
In Mathematical Analysis and Optimization for Economists, the author aims to introduce students of economics to the power and versatility of traditional as well as contemporary methodologies in mathematics and optimization theory; and, illustrates how these techniques can be applied in solving microeconomic problems. This book combines the areas of intermediate to advanced mathematics, optimization, and microeconomic decision making, and is suitable for advanced undergraduates and first-year graduate students. This text is highly readable, with all concepts fully defined, and contains numerous detailed example problems in both mathematics and microeconomic applications. Each section contains some standard, as well as more thoughtful and challenging, exercises. Solutions can be downloaded from the CRC Press website. All solutions are detailed and complete. Features Contains a whole spectrum of modern applicable mathematical techniques, many of which are not found in other books of this type. Comprehensive and contains numerous and detailed example problems in both mathematics and economic analysis. Suitable for economists and economics students with only a minimal mathematical background. Classroom-tested over the years when the author was actively teaching at the University of Hartford. Serves as a beginner text in optimization for applied mathematics students. Accompanied by several electronic chapters on linear algebra and matrix theory, nonsmooth optimization, economic efficiency, and distance functions available for free on www.routledge.com/9780367759018.
This volume collects selected papers from the 7th High Dimensional Probability meeting held at the Institut d'Etudes Scientifiques de Cargese (IESC) in Corsica, France. High Dimensional Probability (HDP) is an area of mathematics that includes the study of probability distributions and limit theorems in infinite-dimensional spaces such as Hilbert spaces and Banach spaces. The most remarkable feature of this area is that it has resulted in the creation of powerful new tools and perspectives, whose range of application has led to interactions with other subfields of mathematics, statistics, and computer science. These include random matrices, nonparametric statistics, empirical processes, statistical learning theory, concentration of measure phenomena, strong and weak approximations, functional estimation, combinatorial optimization, and random graphs. The contributions in this volume show that HDP theory continues to thrive and develop new tools, methods, techniques and perspectives to analyze random phenomena.
* A valuable teaching resource, replete with exercises, for any course of gambling mathematics * Suitable for a wide audience of professionals, researchers and students * Many practical applications for the gambling industry
The proceedings of the Los Angeles Caltech-UCLA 'Cabal Seminar' were originally published in the 1970s and 1980s. Games, Scales, and Suslin Cardinals is the first of a series of four books collecting the seminal papers from the original volumes together with extensive unpublished material, new papers on related topics, and discussion of research developments since the publication of the original volumes. Focusing on the subjects of 'Games and Scales' (Part 1) and 'Suslin Cardinals, Partition Properties, and Homogeneity' (Part 2), each of the two sections is preceded by an introductory survey putting the papers into present context. This volume will be an invaluable reference for anyone interested in higher set theory.
Andreu Mas-Colell revolutionized our understanding of competitive markets, price formation, and the behavior of market participants. General Equilibrium and Game Theory offers readers a compendium of his most important scholarly contributions, gathering in a single volume the groundbreaking papers that have solidified his standing as one of the preeminent economic theorists of our time. Built upon the foundations of neoclassical economics, Mas-Colell's work is distinguished by a mathematical and analytical elegance that brings theory closer to real-world situations. He overturns the standard assumption of general equilibrium theory-that markets are perfectly competitive and their participants are perfectly rational-and concludes that neither the law of supply and demand nor the existence of equilibrium prices depends on the rationality of agents. Similarly, Mas-Colell (working with Sergiu Hart) challenges classical game theory's reliance on rational behavior, demonstrating that adaptation and learning shape the dynamics of repeated games. Addressing central questions of finance, trade, industrial organization, and welfare economics, Mas-Colell shows the surprising power and versatility of differentiability and linear-space mathematical techniques, and he emphasizes the fruitfulness of cooperative game-theory approaches, such as Shapley value theory and the Bargaining Set, for understanding competition and distribution. General Equilibrium and Game Theory is a signal contribution to economic theory and an invaluable resource for anyone wishing to study the craft of a master of economic modeling. |
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