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Books > Science & Mathematics > Mathematics > Optimization
This book highlights recent advances in the field of districting, territory design, and zone design. Districting problems deal essentially with tactical decisions, and involve mainly dividing a set of geographic units into clusters or territories subject to some planning requirements. This book presents models, theory, algorithms (exact or heuristic), and applications that would bring research on districting systems up-to-date and define the state-of-the-art. Although papers have addressed real-world problems that require districting or territory division decisions, this is the first comprehensive book that directly addresses these problems. The chapters capture the diverse nature of districting applications, as the book is divided into three different areas of research. Part I covers recent up-to-date surveys on important areas of districting such as police districting, health care districting, and districting algorithms based on computational geometry. Part II focuses on recent advances on theory, modeling, and algorithms including mathematical programming and heuristic approaches, and finally, Part III contains successful applications in real-world districting cases.
Nonlinear Optimal Control Theory presents a deep, wide-ranging introduction to the mathematical theory of the optimal control of processes governed by ordinary differential equations and certain types of differential equations with memory. Many examples illustrate the mathematical issues that need to be addressed when using optimal control techniques in diverse areas. Drawing on classroom-tested material from Purdue University and North Carolina State University, the book gives a unified account of bounded state problems governed by ordinary, integrodifferential, and delay systems. It also discusses Hamilton-Jacobi theory. By providing a sufficient and rigorous treatment of finite dimensional control problems, the book equips readers with the foundation to deal with other types of control problems, such as those governed by stochastic differential equations, partial differential equations, and differential games.
The proceedings of the Los Angeles Caltech-UCLA 'Cabal Seminar' were originally published in the 1970s and 1980s. Games, Scales, and Suslin Cardinals is the first of a series of four books collecting the seminal papers from the original volumes together with extensive unpublished material, new papers on related topics, and discussion of research developments since the publication of the original volumes. Focusing on the subjects of 'Games and Scales' (Part 1) and 'Suslin Cardinals, Partition Properties, and Homogeneity' (Part 2), each of the two sections is preceded by an introductory survey putting the papers into present context. This volume will be an invaluable reference for anyone interested in higher set theory.
This volume collects selected papers from the 7th High Dimensional Probability meeting held at the Institut d'Etudes Scientifiques de Cargese (IESC) in Corsica, France. High Dimensional Probability (HDP) is an area of mathematics that includes the study of probability distributions and limit theorems in infinite-dimensional spaces such as Hilbert spaces and Banach spaces. The most remarkable feature of this area is that it has resulted in the creation of powerful new tools and perspectives, whose range of application has led to interactions with other subfields of mathematics, statistics, and computer science. These include random matrices, nonparametric statistics, empirical processes, statistical learning theory, concentration of measure phenomena, strong and weak approximations, functional estimation, combinatorial optimization, and random graphs. The contributions in this volume show that HDP theory continues to thrive and develop new tools, methods, techniques and perspectives to analyze random phenomena.
* A valuable teaching resource, replete with exercises, for any course of gambling mathematics * Suitable for a wide audience of professionals, researchers and students * Many practical applications for the gambling industry
In this monograph the authors develop a theory for the robust control of discrete-time stochastic systems, subjected to both independent random perturbations and to Markov chains. Such systems are widely used to provide mathematical models for real processes in fields such as aerospace engineering, communications, manufacturing, finance and economy. The theory is a continuation of the authors work presented in their previous book entitled "Mathematical Methods in Robust Control of Linear Stochastic Systems" published by Springer in 2006. Key features: - Provides a common unifying framework for discrete-time stochastic systems corrupted with both independent random perturbations and with Markovian jumps which are usually treated separately in the control literature; - Covers preliminary material on probability theory, independent random variables, conditional expectation and Markov chains; - Proposes new numerical algorithms to solve coupled matrix algebraic Riccati equations; - Leads the reader in a natural way to the original results through a systematic presentation; - Presents new theoretical results with detailed numerical examples. The monograph is geared to researchers and graduate students in advanced control engineering, applied mathematics, mathematical systems theory and finance. It is also accessible to undergraduate students with a fundamental knowledge in the theory of stochastic systems."
In recent years there has been a substantial global increase in interest in the study of gambling. To some extent this has mirrored seismic changes in the way that betting and gaming markets worldwide are taxed and regulated. This has heightened interest in a wide range of issues related to this sector including its regulation, public policy and commercial strategy as well as the ideal structure of gambling taxes and devising optimal responses to environmental changes, such as the growth of online gambling. This volume, by bringing together the work of leading scholars, will cover the spectrum of such perspectives, as well as examining the efficiency of betting markets, to provide an assessment of developments and current understanding in the study of the economics of gambling. This timely collection will be an immensely valuable resource for academics, policy-makers, those commercially involved in the betting and gaming sectors as well as the interested layman.
In Mathematical Analysis and Optimization for Economists, the author aims to introduce students of economics to the power and versatility of traditional as well as contemporary methodologies in mathematics and optimization theory; and, illustrates how these techniques can be applied in solving microeconomic problems. This book combines the areas of intermediate to advanced mathematics, optimization, and microeconomic decision making, and is suitable for advanced undergraduates and first-year graduate students. This text is highly readable, with all concepts fully defined, and contains numerous detailed example problems in both mathematics and microeconomic applications. Each section contains some standard, as well as more thoughtful and challenging, exercises. Solutions can be downloaded from the CRC Press website. All solutions are detailed and complete. Features Contains a whole spectrum of modern applicable mathematical techniques, many of which are not found in other books of this type. Comprehensive and contains numerous and detailed example problems in both mathematics and economic analysis. Suitable for economists and economics students with only a minimal mathematical background. Classroom-tested over the years when the author was actively teaching at the University of Hartford. Serves as a beginner text in optimization for applied mathematics students. Accompanied by several electronic chapters on linear algebra and matrix theory, nonsmooth optimization, economic efficiency, and distance functions available for free on www.routledge.com/9780367759018.
Used to explain complicated economic behavior for decades, game theory is quickly becoming a tool of choice for those serious about optimizing next generation wireless systems. Illustrating how game theory can effectively address a wide range of issues that until now remained unresolved, Game Theory for Wireless Communications and Networking provides a systematic introduction to the application of this powerful and dynamic tool. This comprehensive technical guide explains game theory basics, architectures, protocols, security, models, open research issues, and cutting-edge advances and applications. It describes how to employ game theory in infrastructure-based wireless networks and multihop networks to reduce power consumption-while improving system capacity, decreasing packet loss, and enhancing network resilience. Providing for complete cross-referencing, the text is organized into four parts: Fundamentals-introduces the fundamental issues and solutions in applying different games in different wireless domains, including wireless sensor networks, vehicular networks, and OFDM-based wireless systems Power Control Games-considers issues and solutions in power control games Economic Approaches-reviews applications of different economic approaches, including bargaining and auction-based approaches Resource Management-explores how to use the game theoretic approach to address radio resource management issues The book explains how to apply the game theoretic model to address specific issues, including resource allocation, congestion control, attacks, routing, energy management, packet forwarding, and MAC. Facilitating quick and easy reference to related optimization and algorithm methodologies, it supplies you with the background and tools required to use game theory to drive the improvement and development
Features Provides a uniquely historical perspective on the mathematical underpinnings of a comprehensive list of games Suitable for a broad audience of differing mathematical levels. Anyone with a passion for games, game theory, and mathematics will enjoy this book, whether they be students, academics, or game enthusiasts Covers a wide selection of topics at a level that can be appreciated on a historical, recreational, and mathematical level.
Ubiquitous in today's consumer-driven society, embedded systems use microprocessors that are hidden in our everyday products and designed to perform specific tasks. Effective use of these embedded systems requires engineers to be proficient in all phases of this effort, from planning, design, and analysis to manufacturing and marketing. Taking a systems-level approach, Real-Time Embedded Systems: Optimization, Synthesis, and Networking describes the field from three distinct aspects that make up the three major trends in current embedded system design. The first section of the text examines optimization in real-time embedded systems. The authors present scheduling algorithms in multi-core embedded systems, instruct on a robust measurement against the inaccurate information that can exist in embedded systems, and discuss potential problems of heterogeneous optimization. The second section focuses on synthesis-level approaches for embedded systems, including a scheduling algorithm for phase change memory and scratch pad memory and a treatment of thermal-aware multiprocessor synthesis technology. The final section looks at networking with a focus on task scheduling in both a wireless sensor network and cloud computing. It examines the merging of networking and embedded systems and the resulting evolution of a new type of system known as the cyber physical system (CPS). Encouraging readers to discover how the computer interacts with its environment, Real-Time Embedded Systems provides a sound introduction to the design, manufacturing, marketing, and future directions of this important tool.
Andreu Mas-Colell revolutionized our understanding of competitive markets, price formation, and the behavior of market participants. General Equilibrium and Game Theory offers readers a compendium of his most important scholarly contributions, gathering in a single volume the groundbreaking papers that have solidified his standing as one of the preeminent economic theorists of our time. Built upon the foundations of neoclassical economics, Mas-Colell's work is distinguished by a mathematical and analytical elegance that brings theory closer to real-world situations. He overturns the standard assumption of general equilibrium theory-that markets are perfectly competitive and their participants are perfectly rational-and concludes that neither the law of supply and demand nor the existence of equilibrium prices depends on the rationality of agents. Similarly, Mas-Colell (working with Sergiu Hart) challenges classical game theory's reliance on rational behavior, demonstrating that adaptation and learning shape the dynamics of repeated games. Addressing central questions of finance, trade, industrial organization, and welfare economics, Mas-Colell shows the surprising power and versatility of differentiability and linear-space mathematical techniques, and he emphasizes the fruitfulness of cooperative game-theory approaches, such as Shapley value theory and the Bargaining Set, for understanding competition and distribution. General Equilibrium and Game Theory is a signal contribution to economic theory and an invaluable resource for anyone wishing to study the craft of a master of economic modeling.
Seeking sparse solutions of underdetermined linear systems is required in many areas of engineering and science such as signal and image processing. The efficient sparse representation becomes central in various big or high-dimensional data processing, yielding fruitful theoretical and realistic results in these fields. The mathematical optimization plays a fundamentally important role in the development of these results and acts as the mainstream numerical algorithms for the sparsity-seeking problems arising from big-data processing, compressed sensing, statistical learning, computer vision, and so on. This has attracted the interest of many researchers at the interface of engineering, mathematics and computer science. Sparse Optimization Theory and Methods presents the state of the art in theory and algorithms for signal recovery under the sparsity assumption. The up-to-date uniqueness conditions for the sparsest solution of underdertemined linear systems are described. The results for sparse signal recovery under the matrix property called range space property (RSP) are introduced, which is a deep and mild condition for the sparse signal to be recovered by convex optimization methods. This framework is generalized to 1-bit compressed sensing, leading to a novel sign recovery theory in this area. Two efficient sparsity-seeking algorithms, reweighted l1-minimization in primal space and the algorithm based on complementary slackness property, are presented. The theoretical efficiency of these algorithms is rigorously analysed in this book. Under the RSP assumption, the author also provides a novel and unified stability analysis for several popular optimization methods for sparse signal recovery, including l1-mininization, Dantzig selector and LASSO. This book incorporates recent development and the author's latest research in the field that have not appeared in other books.
This book presents Martin Shubik's important contribution to the development of game theory, and shows how game theory methods can be used in the study of prices, money and financial institutions. After introducing the reader to his career and the influences which developed his research, Professor Martin Shubik addresses the price system considering issues such as competitive equilibrium, economic exchange and production. He explores the competitive price system and the emergence of money and financial systems to develop a theory of monetary and financial institutions. Specifically, he examines the role of money in the economy using both cooperative and non-cooperative solutions in game theory. Throughout the book Martin Shubik stresses that the value of games, which can be both played and analysed, provides an important link between theory and process and institutional studies. This book will be welcomed by economists, especially those interested in game theory, as well as by money and banking professionals.
This book presents mathematical models and numerical simulations of crowd dynamics. The core topic is the development of a new multiscale paradigm, which bridges the microscopic and macroscopic scales taking the most from each of them for capturing the relevant clues of complexity of crowds. The background idea is indeed that most of the complex trends exhibited by crowds are due to an intrinsic interplay between individual and collective behaviors. The modeling approach promoted in this book pursues actively this intuition and profits from it for designing general mathematical structures susceptible of application also in fields different from the inspiring original one. The book considers also the two most traditional points of view: the microscopic one, in which pedestrians are tracked individually and the macroscopic one, in which pedestrians are assimilated to a continuum. Selected existing models are critically analyzed. The work is addressed to researchers and graduate students.
Many important problems in global optimization, algebra, probability and statistics, applied mathematics, control theory, financial mathematics, inverse problems, etc. can be modeled as a particular instance of the Generalized Moment Problem (GMP). This book introduces, in a unified manual, a new general methodology to solve the GMP when its data are polynomials and basic semi-algebraic sets. This methodology combines semidefinite programming with recent results from real algebraic geometry to provide a hierarchy of semidefinite relaxations converging to the desired optimal value. Applied on appropriate cones, standard duality in convex optimization nicely expresses the duality between moments and positive polynomials. In the second part of this invaluable volume, the methodology is particularized and described in detail for various applications, including global optimization, probability, optimal context, mathematical finance, multivariate integration, etc., and examples are provided for each particular application.
This book uses asymptotic methods to obtain simple approximate analytic solutions to various problems within mechanics, notably wave processes in heterogeneous materials. Presenting original solutions to common issues within mechanics, this book builds upon years of research to demonstrate the benefits of implementing asymptotic techniques within mechanical engineering and material science. Focusing on linear and nonlinear wave phenomena in complex micro-structured solids, the book determines their global characteristics through analysis of their internal structure, using homogenization and asymptotic procedures, in line with the latest thinking within the field. The book's cutting-edge methodology can be applied to optimal design, non-destructive control and in deep seismic sounding, providing a valuable alternative to widely used numerical methods. Using case studies, the book covers topics such as elastic waves in nonhomogeneous materials, regular and chaotic dynamics based on continualisation and discretization and vibration localization in 1D Linear and Nonlinear lattices. The book will be of interest to students, research engineers, and professionals specialising in mathematics and physics as well as mechanical and civil engineering.
This book synthesizes the game-theoretic modeling of decision-making processes and an ancient moral requirement called the Golden Rule of ethics (GR). This rule states "Behave to others as you would like them to behave to you." The GR is one of the oldest, most widespread, and specific moral requirements that appear in Christianity, Islam, Judaism, Buddhism, and Confucianism. This book constructs and justifies mathematical models of dynamic socio-economic processes and phenomena that reveal the mechanism of the GR and are based on the concept of Berge equilibrium. The GR can be naturally used for resolving or balancing conflicts, and its "altruistic character" obviously excludes wars, blood-letting, and armed clashes. The previous book by the authors, The Berge Equilibrium: A Game-Theoretic Framework for the Golden Rule of Ethics, covers the static case of the GR. In this book, the dynamic case of the GR is investigated using the altruistic concept of Berge equilibrium and three factors as follows: 1) a modification of N.N. Krasovskii's mathematical formalization of differential positional games (DPGs), in view of the counterexamples given by A.I. Subbotin and A.F. Kononenko; 2) the method of guiding control, proposed by N.N. Krasovskii; and 3) the Germier convolution of the payoff functions of different players. Additionally, this book features exercises, problems, and solution tips collected together in Appendix 1, as well as new approaches to conflict resolution as presented in Appendices 2 to 4. This book will be of use to undergraduate and graduate students and experts in the field of decision-making in complex control and management systems, as well as anyone interested in game theory and applications.
This book introduces new concepts for cooperative game theory, and particularly solutions that determine the distribution of a coalitional surplus among the members of the coalition. It also addresses several generalizations of cooperative game theory. Drawing on methods of welfare economics, new value solutions are derived for Non-Transferable Utility games with and without differences of bargaining power among the members of the coalition. Cooperation in intertemporal games is examined, and conditions that permit the reduction of these games to games in coalition function form are outlined. Biform games and games that combine non-cooperative search and matching of coalition members with cooperative solutions (i.e., efficient contracts) within the coalition are considered.
This book introduces linear transformation and its key results, which have applications in engineering, physics, and various branches of mathematics. Linear transformation is a difficult subject for students. This concise text provides an in-depth overview of linear trans-formation. It provides multiple-choice questions, covers enough examples for the reader to gain a clear understanding, and includes exact methods with specific shortcuts to reach solutions for particular problems. Research scholars and students working in the fields of engineering, physics, and different branches of mathematics need to learn the concepts of linear transformation to solve their problems. This book will serve their need instead of having to use the more complex texts that contain more concepts then needed. The chapters mainly discuss the definition of linear transformation, properties of linear transformation, linear operators, composition of two or more linear transformations, kernels and range of linear transformation, inverse transformation, one-to-one and onto transformation, isomorphism, matrix linear transformation, and similarity of two matrices.
In the quarter of a century since three mathematicians and game theorists collaborated to create Winning Ways for Your Mathematical Plays, the book has become the definitive work on the subject of mathematical games. Now carefully revised and broken down into four volumes to accommodate new developments, the Second Edition retains the original's wealth of wit and wisdom. The authors' insightful strategies, blended with their witty and irreverent style, make reading a profitable pleasure. In Volume 3, the authors examine Games played in Clubs, giving case studies for coin and paper-and-pencil games, such as Dots-and-Boxes and Nimstring. From the Table of Contents: - Turn and Turn About - Chips and Strips - Dots-and-Boxes - Spots and Sprouts - The Emperor and His Money - The King and the Consumer - Fox and Geese; Hare and Hounds - Lines and Squares
Hex Strategy is the first book to offer a comprehensive look at the game of Hex, from its history and mathematical underpinnings to discussions of advanced playing techniques. This is first and foremost a book on strategy aimed at providing sufficient knowledge to play the game at any level desired. Numerous examples illustrate an algorithmic approach to the game. Hex Strategy is a book for board game enthusiasts, recreational mathematicians and programmers, or simply those who enjoy games and puzzles.
To make the best decisions, you need the best information. However, because most issues in game theory are grey, nearly all recent research has been carried out using a simplified method that considers grey systems as white ones. This often results in a forecasting function that is far from satisfactory when applied to many real situations. Grey Game Theory and Its Applications in Economic Decision Making introduces classic game theory into the realm of grey system theory with limited knowledge. The book resolves three theoretical issues:
The book establishes a grey matrix game model based on pure and mixed strategies. The author proposes the concepts of grey saddle points, grey mixed strategy solutions, and their corresponding structures and also puts forward the models and methods of risk measurement and evaluation of optimal grey strategies. He raises and solves the problems of grey matrix games. The book includes definitions of the test rules of information distortion experienced during calculation, the design of tokens based on new interval grey numbers, and new arithmetic laws to manipulate grey numbers. These features combine to provide a practical and efficient tool for forecasting real-life economic problems.
The First Comprehensive Book on the Subject Focusing on the underlying structure of a system, Optimal Design of Queueing Systems explores how to set the parameters of a queueing system, such as arrival and service rates, before putting it into operation. It considers various objectives, comparing individually optimal (Nash equilibrium), socially optimal, class optimal, and facility optimal flow allocations. After an introduction to basic design models, the book covers the optimal arrival rate model for a single-facility, single-class queue as well as dynamic algorithms for finding individually or socially optimal arrival rates and prices. It then examines several special cases of multiclass queues, presents models in which the service rate is a decision variable, and extends models and techniques to multifacility queueing systems. Focusing on networks of queues, the final chapters emphasize the qualitative properties of optimal solutions. Written by a long-time, recognized researcher on models for the optimal design and control of queues and networks of queues, this book frames the issues in the general setting of a queueing system. It shows how design models can control flow to achieve a variety of objectives.
Game theory is the study of strategic behavior in situations in which the decision makers are aware of the interdependence of their actions. This innovative textbook introduces students to the most basic principles of game theory - move and countermove - with an emphasis on real-world business and economic applications. Students with a background in principles of economics and business mathematics can readily understand most of the material.Demonstration problems in each chapter are designed to enhance the student's understanding of the concepts presented in the text. Many chapters include non-technical applications designed to further the student's intuitive understanding of strategic behavior. Case studies help underscore the usefulness of game theory for analyzing real-world situations. Each chapter concludes with a review and questions and exercises. An online Instructor's Manual with test bank is available to professors who adopt the text. |
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