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Books > Science & Mathematics > Mathematics > Optimization
This is the second of three volumes providing a comprehensive presentation of the fundamentals of scientific computing. This volume discusses more advanced topics than volume one, and is largely not a prerequisite for volume three. This book and its companions show how to determine the quality of computational results, and how to measure the relative efficiency of competing methods. Readers learn how to determine the maximum attainable accuracy of algorithms, and how to select the best method for computing problems. This book also discusses programming in several languages, including C++, Fortran and MATLAB. There are 49 examples, 110 exercises, 66 algorithms, 24 interactive JavaScript programs, 77 references to software programs and 1 case study. Topics are introduced with goals, literature references and links to public software. There are descriptions of the current algorithms in LAPACK, GSLIB and MATLAB. This book could be used for a second course in numerical methods, for either upper level undergraduates or first year graduate students. Parts of the text could be used for specialized courses, such as nonlinear optimization or iterative linear algebra.
This classic on games and how to play them intelligently is being re-issued in a new, four volume edition. This book has laid the foundation to a mathematical approach to playing games. The wise authors wield witty words, which wangle wonderfully winning ways. In Volume 1, the authors do the Spade Work, presenting theories and techniques to "dissect" games of varied structures and formats in order to develop winning strategies.
A comprehensive study of the connection game genre, Connection Games provides a survey of known connection games while exploring common themes and strategies. This book aims to impose some structure on this increasingly large family of games, and to define exactly what constitutes a connection game. Key games are examined in detail and complete rules for over 200 connection games and variants are provided. A connection game is a board game in which players vie to develop or complete a specific type of connection with their pieces. This might involve forming a path between two or more goals, completing a closed loop, or gathering all pieces together into a single connected group.
This book describes the development of innovative non-centralized optimization-based control schemes to solve economic dispatch problems of large-scale energy systems. Particularly, it focuses on communication and cooperation processes of local controllers, which are integral parts of such schemes. The economic dispatch problem, which is formulated as a convex optimization problem with edge-based coupling constraints, is solved by using methodologies in distributed optimization over time-varying networks, together with distributed model predictive control, and system partitioning techniques. At first, the book describes two distributed optimization methods, which are iterative and require the local controllers to exchange information with each other at each iteration. In turn, it shows that the sequence produced by these methods converges to an optimal solution when some conditions, which include how the controllers must communicate and cooperate, are satisfied. Further, it proposes an information exchange protocol to cope with possible communication link failures. Finally, the proposed distributed optimization methods are extended to the cases with random communication networks and asynchronous updates. Overall, this book presents a set of improved predictive control and distributed optimization methods, together with a rigorous mathematical analysis of each proposed algorithms. It describes a comprehensive approach to cope with communication and cooperation issues of non-centralized control schemes and show how the improved schemes can be successfully applied to solve the economic dispatch problems of large-scale energy systems.
The focus of this book is on establishing theories and methods of both decision and game analysis in management using intuitionistic fuzzy sets. It proposes a series of innovative theories, models and methods such as the representation theorem and extension principle of intuitionistic fuzzy sets, ranking methods of intuitionistic fuzzy numbers, non-linear and linear programming methods for intuitionistic fuzzy multi-attribute decision making and (interval-valued) intuitionistic fuzzy matrix games. These theories and methods form the theory system of intuitionistic fuzzy decision making and games, which is not only remarkably different from those of the traditional, Bayes and/or fuzzy decision theory but can also provide an effective and efficient tool for solving complex management problems. Since there is a certain degree of inherent hesitancy in real-life management, which cannot always be described by the traditional mathematical methods and/or fuzzy set theory, this book offers an effective approach to using the intuitionistic fuzzy set expressed with membership and non-membership functions. This book is addressed to all those involved in theoretical research and practical applications from a variety of fields/disciplines: decision science, game theory, management science, fuzzy sets, operational research, applied mathematics, systems engineering, industrial engineering, economics, etc.
The Presidential Election Game may change the way you think about presidential elections and, for that matter, American politics in general. It is not filled with statistics about the voting behavior of citizens, nor does it give detailed histories of past campaigns. Rather, it is an analytic treatment of strategy in the race for the presidency, from the primaries to the general election. Using modern game theory and decision theory, Brams demonstrates why certain campaign strategies are more effective than others and supports his analysis with historical evidence.
The progress of society can only happen through interpersonal cooperation, because only cooperation can bring about mutual benefit, thus bringing happiness to each person. This should be our collective rationality, but we often see it conflicts with individual interests, which leads to the so-called "Prisoners' Dilemma" and does not bring happiness to all. From a game theoretical perspective, this book addresses the issue of how people can cooperate better. It has two objectives. The first is to use common language to systematically introduce the basic methodologies and core conclusions of Game Theory, including the Nash equilibrium, multiple equilibriums, dynamic games, etc. Mathematics and theoretical models are used to the minimum necessary scope too, to make this book get access to ordinary readers with elementary mathematical training. The second objective is to utilize these methods and conclusions to analyze various Chinese social issues and institutional arrangements, with a focus on the reasons people exhibit non-cooperative behaviors as well as the institutions and cultures that promote interpersonal cooperation. In addition to economics, specialists in sociology, law, history, politics and management will also be attracted by this book for its insightful analysis on the issue of cooperation in these fields. Also, readers curious about Chinese society will benefit from this book.
This book covers crucial lacunae of the linear discrete-time time-invariant dynamical systems and introduces the reader to their treatment, while functioning under real, natural conditions, in forced regimes with arbitrary initial conditions. It provides novel theoretical tools necessary for the analysis and design of the systems operating in stated conditions. The text completely covers two well-known systems, IO and ISO, along with a new system, IIO. It discovers the concept of the full transfer function matrix F(z) in the z-complex domain, which incorporates the Z-transform of the system, input and another variable, vectors, all with arbitrary initial conditions. Consequently, it addresses the full system matrix P(z) and the full block diagram technique based on the use of F(z), which incorporates the Z-transform of the system, input and another variable, vectors, all with arbitrary initial conditions. The book explores the direct relationship between the system full transfer function matrix F(z) and the Lyapunov stability concept, definitions, and conditions, as well as with the BI stability concept, definitions, and conditions. The goal of the book is to unify the study and applications of all three classes of the linear discrete-time time-invariant system, for short systems.
Game theory is the theory of social situations, and the majority of research into the topic focuses on how groups of people interact by developing formulas and algorithms to identify optimal strategies and to predict the outcome of interactions. Only fifty years old, it has already revolutionized economics and finance, and is spreading rapidly to a wide variety of fields. "LQ Dynamic Optimization and Differential Games" is an assessment of the state of the art in its field and the first modern book on linear-quadratic game theory, one of the most commonly used tools for modeling and analyzing strategic decision making problems in economics and management. Linear quadratic dynamic models have a long tradition in economics, operations research and control engineering; and the author begins by describing the one-decision maker LQ dynamic optimization problem before introducing LQ differential games.This book: covers cooperative and non-cooperative scenarios, and treats the standard information structures (open-loop and feedback); includes real-life economic examples to illustrate theoretical concepts and results; presents problem formulations and sound mathematical problem analysis; and, includes exercises and solutions, enabling use for self-study or as a course text. It is supported by a website featuring solutions to exercises, further examples and computer code for numerical examples. "LQ Dynamic Optimization and Differential Games" offers a comprehensive introduction to the theory and practice of this extensively used class of economic models, and will appeal to applied mathematicians and econometricians as well as researchers and senior undergraduate/graduate students in economics, mathematics, engineering and management science.
Mathematics in Games, Sports, and Gambling: The Games People Play, Second Edition demonstrates how discrete probability, statistics, and elementary discrete mathematics are used in games, sports, and gambling situations. With emphasis on mathematical thinking and problem solving, the text draws on numerous examples, questions, and problems to explain the application of mathematical theory to various real-life games.This updated edition of a widely adopted textbook considers a number of popular games and diversions that are mathematically based or can be studied from a mathematical perspective. Requiring only high school algebra, the book is suitable for use as a textbook in seminars, general education courses, or as a supplement in introductory probability courses.New in this Edition: Many new exercises, including basic skills exercises More answers in the back of the book Expanded summary exercises, including writing exercises More detailed examples, especially in the early chapters An expansion of the discrete adjustment technique for binomial approximation problems New sections on chessboard puzzles that encourage students to develop graph theory ideas New review material on relations and functions Exercises are included in each section to help students understand the various concepts. The text covers permutations in the two-deck matching game so derangements can be counted. It introduces graphs to find matches when looking at extensions of the five-card trick and studies lexicographic orderings and ideas of encoding for card tricks.The text also explores linear and weighted equations in the section on the NFL passer rating formula and presents graphing to show how data can be compared or displayed. For each topic, the author includes exercises based on real games and actual sports data.
Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing and designing games. The author offers a radical yet reasoned way of thinking about games and provides a holistic solution to understanding the difference between games and other types of interactive systems. He clearly details the definitions, concepts, and methods that form the fundamentals of this philosophy. He also uses the philosophy to analyze the history of games and modern trends as well as to design games. Providing a robust, useful philosophy for game design, this book gives you real answers about what games are and how they work. Through this paradigm, you will be better equipped to create fun games.
The H control has been one of the important robust control approaches since the 1980s. This book extends the area to nonlinear stochastic H2/H control, and studies more complex and practically useful mixed H2/H controller synthesis rather than the pure H control. Different from the commonly used convex optimization method, this book applies the Nash game approach to give necessary and sufficient conditions for the existence and uniqueness of the mixed H2/H control. Researchers will benefit from our detailed exposition of the stochastic mixed H2/H control theory, while practitioners can apply our efficient algorithms to address their practical problems.
This book presents a wide range of optimization methods and their applications to various electrical power system problems such as economical load dispatch, demand supply management in microgrids, levelized energy pricing, load frequency control and congestion management, and reactive power management in radial distribution systems. Problems related to electrical power systems are often highly complex due to the massive dimensions, nonlinearity, non-convexity and discontinuity associated with objective functions. These systems also have a large number of equality and inequality constraints, which give rise to optimization problems that are difficult to solve using classical numerical methods. In this regard, nature inspired optimization algorithms offer an effective alternative, due to their ease of use, population-based parallel search mechanism, non-dependence on the nature of the problem, and ability to accommodate non-differentiable, non-convex problems. The analytical model of nature inspired techniques mimics the natural behaviors and intelligence of life forms. These techniques are mainly based on evolution, swarm intelligence, ecology, human intelligence and physical science.
This book considers a range of problems in operations research, which are formulated through various mathematical models such as complementarity, variational inequalities, multiobjective optimization, fixed point problems, noncooperative games and inverse optimization. Moreover, the book subsumes all these models under a common structure that allows them to be formulated in a unique format: the Ky Fan inequality. It subsequently focuses on this unifying equilibrium format, providing a comprehensive overview of the main theoretical results and solution algorithms, together with a wealth of applications and numerical examples. Particular emphasis is placed on the role of nonlinear optimization techniques - e.g. convex optimization, nonsmooth calculus, proximal point and descent algorithms - as valuable tools for analyzing and solving Ky Fan inequalities.
This book presents a selection of advanced case studies that cover a substantial range of issues and real-world challenges and applications in space engineering. Vital mathematical modeling, optimization methodologies and numerical solution aspects of each application case study are presented in detail, with discussions of a range of advanced model development and solution techniques and tools. Space engineering challenges are discussed in the following contexts: *Advanced Space Vehicle Design *Computation of Optimal Low Thrust Transfers *Indirect Optimization of Spacecraft Trajectories *Resource-Constrained Scheduling, *Packing Problems in Space *Design of Complex Interplanetary Trajectories *Satellite Constellation Image Acquisition *Re-entry Test Vehicle Configuration Selection *Collision Risk Assessment on Perturbed Orbits *Optimal Robust Design of Hybrid Rocket Engines *Nonlinear Regression Analysis in Space Engineering *Regression-Based Sensitivity Analysis and Robust Design *Low-Thrust Multi-Revolution Orbit Transfers *Modeling and Optimization of Balance Layout Problems *Pilot-Induced Oscillations Alleviation *Modeling and Optimization of Hybrid Transfers to Near-Earth Objects *Probabilistic Safety Analysis of the Collision Between Space Debris and Satellite *Flatness-based Low-thrust Trajectory Optimization for Spacecraft Proximity Operations The contributing authors are expert researchers and practitioners in either the space engineering and/or in the applied optimization fields. Researchers and practitioners working in various applied aspects of space engineering will find this book practical and informative. Academics, graduate and post-graduate students in aerospace engineering, applied mathematics, operations research, optimization, and optimal control, will find this book useful.
This book presents the latest insights and developments in the field of socio-cultural inspired algorithms. Akin to evolutionary and swarm-based optimization algorithms, socio-cultural algorithms belong to the category of metaheuristics (problem-independent computational methods) and are inspired by natural and social tendencies observed in humans by which they learn from one another through social interactions. This book is an interesting read for engineers, scientists, and students studying/working in the optimization, evolutionary computation, artificial intelligence (AI) and computational intelligence fields.
This proceedings volume convenes selected, peer-reviewed papers presented at the 3rd International Conference on Mathematics and its Applications in Science and Engineering - ICMASE 2022, which was held on July 4-7, 2022 by the Technical University of Civil Engineering of Bucharest, Romania. Works in this volume cover new developments in applications of mathematics in science and engineering, with emphasis on mathematical and computational modeling of real-world problems. Topics range from the use of differential equations to model mechanical structures to the employ of number theory in the development of information security and cryptography. Educational issues specific to the acquisition of mathematical competencies by engineering and science students at all university levels are also touched on. Researchers and university students are the natural audiences for this book, which can be equally appealing to practitioners seeking up-to-date techniques in mathematical applications to different contexts and disciplines.
The satellite range scheduling (SRS) problem, an important operations research problem in the aerospace industry consisting of allocating tasks among satellites and Earth-bound objects, is examined in this book. SRS principles and solutions are applicable to many areas, including: Satellite communications, where tasks are communication intervals between sets of satellites and ground stations Earth observation, where tasks are observations of spots on the Earth by satellites Sensor scheduling, where tasks are observations of satellites by sensors on the Earth. This self-contained monograph begins with a structured compendium of the problem and moves on to explain the optimal approach to the solution, which includes aspects from graph theory, set theory, game theory and belief networks. This book is accessible to students, professionals and researchers in a variety of fields, including: operations research, optimization, scheduling theory, dynamic programming and game theory. Taking account of the distributed, stochastic and dynamic variants of the problem, this book presents the optimal solution to the fixed interval SRS problem and how to migrate results into more complex cases. Reference algorithms and traditional algorithms for solving the scheduling problems are provided and compared with examples and simulations in practical scenarios.
Most textbooks on modern heuristics provide the reader with detailed descriptions of the functionality of single examples like genetic algorithms, genetic programming, tabu search, simulated annealing, and others, but fail to teach the underlying concepts behind these different approaches. The author takes a different approach in this textbook by focusing on the users' needs and answering three fundamental questions: First, he tells us which problems modern heuristics are expected to perform well on, and which should be left to traditional optimization methods. Second, he teaches us to systematically design the "right" modern heuristic for a particular problem by providing a coherent view on design elements and working principles. Third, he shows how we can make use of problem-specific knowledge for the design of efficient and effective modern heuristics that solve not only small toy problems but also perform well on large real-world problems. This book is written in an easy-to-read style and it is aimed at students and practitioners in computer science, operations research and information systems who want to understand modern heuristics and are interested in a guide to their systematic design and use. This book is written in an easy-to-read style and it is aimed at students and practitioners in computer science, operations research and information systems who want to understand modern heuristics and are interested in a guide to their systematic design and use. This book is written in an easy-to-read style and it is aimed at students and practitioners in computer science, operations research and information systems who want to understand modern heuristics and are interested in a guide to their systematic design and use.
The series is designed to bring together those mathematicians who are seriously interested in getting new challenging stimuli from economic theories with those economists who are seeking effective mathematical tools for their research. A lot of economic problems can be formulated as constrained optimizations and equilibration of their solutions. Various mathematical theories have been supplying economists with indispensable machineries for these problems arising in economic theory. Conversely, mathematicians have been stimulated by various mathematical difficulties raised by economic theories.
The solitaire game "The Tower of Hanoi" was invented in the 19th century by the French number theorist Edouard Lucas. The book presents its mathematical theory and offers a survey of the historical development from predecessors up to recent research. In addition to long-standing myths, it provides a detailed overview of the essential mathematical facts with complete proofs, and also includes unpublished material, e.g., on some captivating integer sequences. The main objects of research today are the so-called Hanoi graphs and the related Sierpinski graphs. Acknowledging the great popularity of the topic in computer science, algorithms, together with their correctness proofs, form an essential part of the book. In view of the most important practical applications, namely in physics, network theory and cognitive (neuro)psychology, the book also addresses other structures related to the Tower of Hanoi and its variants. The updated second edition includes, for the first time in English, the breakthrough reached with the solution of the "The Reve's Puzzle" in 2014. This is a special case of the famed Frame-Stewart conjecture which is still open after more than 75 years. Enriched with elaborate illustrations, connections to other puzzles and challenges for the reader in the form of (solved) exercises as well as problems for further exploration, this book is enjoyable reading for students, educators, game enthusiasts and researchers alike. Excerpts from reviews of the first edition: "The book is an unusual, but very welcome, form of mathematical writing: recreational mathematics taken seriously and serious mathematics treated historically. I don't hesitate to recommend this book to students, professional research mathematicians, teachers, and to readers of popular mathematics who enjoy more technical expository detail." Chris Sangwin, The Mathematical Intelligencer 37(4) (2015) 87f. "The book demonstrates that the Tower of Hanoi has a very rich mathematical structure, and as soon as we tweak the parameters we surprisingly quickly find ourselves in the realm of open problems." Laszlo Kozma, ACM SIGACT News 45(3) (2014) 34ff. "Each time I open the book I discover a renewed interest in the Tower of Hanoi. I am sure that this will be the case for all readers." Jean-Paul Allouche, Newsletter of the European Mathematical Society 93 (2014) 56.
In 2014, winner of "Outstanding Book Award" by The Japan Society for Fuzzy Theory and Intelligent Informatics. Covering in detail both theoretical and practical perspectives, this book is a self-contained and systematic depiction of current fuzzy stochastic optimization that deploys the fuzzy random variable as a core mathematical tool to model the integrated fuzzy random uncertainty. It proceeds in an orderly fashion from the requisite theoretical aspects of the fuzzy random variable to fuzzy stochastic optimization models and their real-life case studies. The volume reflects the fact that randomness and fuzziness (or vagueness) are two major sources of uncertainty in the real world, with significant implications in a number of settings. In industrial engineering, management and economics, the chances are high that decision makers will be confronted with information that is simultaneously probabilistically uncertain and fuzzily imprecise, and optimization in the form of a decision must be made in an environment that is doubly uncertain, characterized by a co-occurrence of randomness and fuzziness. This book begins by outlining the history and development of the fuzzy random variable before detailing numerous optimization models and applications that include the design of system controls for a dam.
This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to successfully implement for a project. Using different theoretical backgrounds from various areas including behavioral economics, game theory, and complex adaptive systems, the contributors aim to help readers avoid common problems and difficulties that they could face with poor implementation. The book's contributors are scholars and academics from the many areas where the key theory of gamification typically comes from. Ultimately, the book's goal is to help bring together the theories from these different disciplines to the field of practice in education and business. The book is divided into four parts: Theory, Education, Business, and Use Cases. Part I provides a foundation on the theory of gamification and offers insight into some of the outstanding questions that have yet to be addressed. In Part II, the application and value that gamification can bring within the education sector is examined. The book then changes focus in Part III to spotlight the use of gamification within business environments. The topics also cover educational aspects like improved learning outcomes, motivation, and learning retention at the workplace. Finally Part IV concentrates on the applications and use of gamification through a series of case studies and key elements that are used in real situations to drive real results.
This textbook offers graduate students a concise introduction to the classic notions of convex optimization. Written in a highly accessible style and including numerous examples and illustrations, it presents everything readers need to know about convexity and convex optimization. The book introduces a systematic three-step method for doing everything, which can be summarized as "conify, work, deconify". It starts with the concept of convex sets, their primal description, constructions, topological properties and dual description, and then moves on to convex functions and the fundamental principles of convex optimization and their use in the complete analysis of convex optimization problems by means of a systematic four-step method. Lastly, it includes chapters on alternative formulations of optimality conditions and on illustrations of their use. "The author deals with the delicate subjects in a precise yet light-minded spirit... For experts in the field, this book not only offers a unifying view, but also opens a door to new discoveries in convexity and optimization...perfectly suited for classroom teaching." Shuzhong Zhang, Professor of Industrial and Systems Engineering, University of Minnesota |
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