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Books > Arts & Architecture > Art forms, treatments & subjects > Other graphic art forms
Graffiti writing was born in the streets of Philadelphia in the
late 1960s. But it was in New York in the early 1970s that it
became a full-fledged urban art, gradually taking over the
landscape of the city, from its walls to its subway cars. In these
years when this art form was emerging, graffiti pioneers laid its
foundations through the constant game they played with the
twenty-six letters of the alphabet, which they distorted and
highlighted in the tags that they painted on walls. In the first
section of this book, Woshe recounts the incredible story of the
birth of this culture. He then offers us a detailed examination of
the twenty-six letters of the alphabet, their structure and the
ways in which graffiti writers have made them evolve. This study is
enriched with a wealth of illustrations and examples of the
customizations that artists add to their letters. At the end of the
volume, ten of the international scene's most talented graffiti
creators answer Woshe's questions about matters that include their
practice, their relationship with letters and their backgrounds.
Interviews to: BATES (Copenhague, Denmark); DARCO (Paris, France);
DEMS (Elche, Spain); GESER (Connecticut USA); JURNE (Oakland, CA,
USA); LOKISS (Paris, France); SERCH (Zwolle, The Netherlands); SWET
(Copenhague, Denmark); SYE (New Yor, NY, USA); ZOER (Grasse,
France). This is a writing manual, an inspiring collection of ideas
and a beautiful book on the world of graffiti, but above all it is
a declaration of love for this culture that mixes urban performance
and mastery of letters. It includes a map of New York with the
sites where the most important graffiti are located.
Jump on a wild ride across the cosmos in Marvel's Guardians of the
Galaxy, a story-driven action-adventure with a fresh take on
everyone's favorite ragtag group of legendary heroes. When the
Guardians accidentally set off a chain reaction of catastrophic
events, Star-Lord must live up to his skills, resolve, and swagger
to hold this combustible band of misfits together. With half the
galaxy after them and some of the most powerful entities in the
universe on the loose, what could go wrong? Embark on the epic
journey behind the scenes of Marvel's Guardians of the Galaxy in
this beautiful hardback book. Accompanied by fascinating insights
from the talented artists and developers behind the game, Marvel's
Guardians of the Galaxy: The Art of the Game features exclusive
concept artwork and final designs of the characters, costumes,
gear, ships, creatures, planets, and environments that make up its
vast universe.
This critically acclaimed collection of very short stories about
postwar Buffalo, New York - illustrated in colour with the author's
own collages - is now available in paperback. It all began in
Buffalo between World War II and the Korean Conflict, as it was
called, when the guys would meet up late at night in a diner for
their brand of fellowship. They were mostly high school graduates
in their late teens and early twenties, the sons of immigrant
families. It didn't matter; there was little trace of that showing.
They didn't look or act alike, but they had a sense of who they
were, sort of proud for some reason, without much to show for it.
From the introduction, at the centre of the group was Arnie. He
might have been selling real estate for the time being, but he
always had his eye on the next thing - Christmas tree farming,
perhaps, or uranium mining. Then there were Moe, who had a gas
station and garage, and Barney, who drove a truck for Pop's Pies.
Observing it all was an art student working odd jobs to afford his
paints and brushes - Phil. In 110 vignettes about Arnie and the
guys, Philip Sultz presents a fictionalised portrait of the
working-class Buffalo of his youth. He also vividly sketches the
downtown Manhattan of those days, where his protagonists are drawn
to study and to work. These stories - by turns funny and poignant,
perfectly told and full of telling details - evoke not only the
life of two cities, but the atmosphere of postwar America. Even in
shadow of McCarthyism and the atom bomb, it was a time emblematic
of possibility and change. Lake Effect Days is illustrated with
colour reproductions of Sultz's critically acclaimed collages,
which echo the text in their formal perfection and add new layers
of allusion.
Cut it, stick it, twist it! Collage is the art of reinvention, a
magical and tactile process that invites you to collect,
experiment, combine and transform. Requiring no specialist
equipment - only everyday materials - it is an art form for
everyone and every budget. From striking architectural builds to
mixed-media menageries, this book offers fresh ideas and guidance
to help you cut and paste your way to your own unique artworks.
Should politically concerned and engaged artistic production
disregard questions or/and requirements of aesthetic reception and
value? Whether art should be "aesthetic" or "political" is not a
new question. Therefore, in spite of those several contemporary
approaches of this issue, the answer is not set in stone and the
debate is still going on. This volume aims to broaden these debates
and it stems from numerous conversations with politically engaged
artists and artist collectives on issues related to the
"aesthetitzation of politics" versus the "politicization of art,"
as well as the phenomenon of the so-called "unhealthy aestheticism"
in political art. Thus, this study has three interrelated aims:
Firstly, it aims to offer an interdisciplinary account of the
relationship between art and politics and between aesthetics and
the political. Secondly, it attempts to explore what exactly makes
artistic production a strong - yet neglected - field of political
critique when democratic political agency, history from below and
identity politics are threatened. Finally, to illuminate the
relationship between critical political theory, on the one hand,
and the philosophy of art, on the other by highlighting artworks'
moral, political and epistemic abilities to reveal, criticize,
problematize and intervene politically in our political reality.
Over the course of its 25-year history, Magic: The Gathering the
world's first and most popular trading card game has redefined the
fantasy genre through its exploration of diverse, fantastic worlds.
And traversing those worlds are Planeswalkers, heroes who have
sworn to defend the Multiverse from harm. Magic: The Gathering:
Rise of the Gatewatch is a visual history and celebration of
Magic's first team of Planeswalkers Jace Beleren, Ajani Goldmane,
Gideon Jura, Chandra Nalaar, Nissa Revane, Liliana Vess, and
Teferi. The Gatewatch's character histories, from their origins
through their final confrontation with Nicol Bolas, are presented
here via the very best card, packaging, and convention-exclusive
artwork, all of it reproduced together here for the first time,
some seen for the first time outside of the card frame. Rise of the
Gatewatch is a giftable visual reference guide sure to appeal to
new and longtime Magic fans alike.
In his latest book, Michael Betancourt explores the nature and role
of typography in motion graphics as a way to consider its
distinction from static design using the concept of the
'reading-image' to model the ways that motion typography dramatizes
the process of reading and audience recognition of language
on-screen. Using both classic and contemporary title
sequences-including The Man With the Golden Arm (1955), Alien
(1979), Flubber (1998), Six Feet Under (2001), The Number 23 (2007)
and Scott Pilgrim vs. The World (2010)-Betancourt develops an
argument about what distinguishes motion graphics from graphic
design. Moving beyond title sequences, Betancourt also analyzes
moving or kinetic typography in logo designs, commercials, film
trailers, and information graphics, offering a striking theoretical
model for understanding typography in media.
New York is a street art Mecca, boasting a vast outdoor gallery
which encompasses walls, fences, sidewalks and just about any other
available surface. Featured in this dynamic collection are
approximately 200 images of works by artists such as New Yorkers
Swoon, Judith Supine, Dan Witz, Skewville, WK Interact, L.A.'s
Shepard Fairey, Brazil's Os Gemeos, Denmark's Armsrock, France's
Space Invader, C215, Mr. Brainwash, Germany's Herakut, London's
Nick Walker and the infamous Banksy. This book offers a compelling
portrait of the development of urban art in the noughties in one of
its most important and supportive communities.
A wonderful pairing with the Metamorphosis journal or a beautiful
stand-alone gift, this notecard set includes 16 cards featuring 8
original compositions (with over 15 moths and butterflies), colored
envelopes, and a gorgeous keepsake box. The backs of the cards list
the common and scientific names of each butterfly and moth as well
as the organic materials used to create each piece.
Making Images Move reveals a new history of cinema by uncovering
its connections to other media and art forms. In this richly
illustrated volume, Gregory Zinman explores how moving-image
artists who worked in experimental film pushed the medium toward
abstraction through a number of unconventional filmmaking
practices, including painting and scratching directly on the film
strip; deteriorating film with water, dirt, and bleach; and
applying materials such as paper and glue. This book provides a
comprehensive history of this tradition of "handmade cinema" from
the early twentieth century to the present, opening up new
conversations about the production, meaning, and significance of
the moving image. From painted film to kinetic art, and from
psychedelic light shows to video synthesis, Gregory Zinman recovers
the range of forms, tools, and intentions that make up cinema's
shadow history, deepening awareness of the intersection of art and
media in the twentieth century, and anticipating what is to come.
Distinctly unique, Tel Avivs street art represents a wide spectrum
of cultural backgrounds and aesthetic sensibilities. Echoing the
uncertainty that permeates Israels daily existence, it possesses a
rawness and energy found in few modern cities. Through more than
250 images, 14 artist profiles, and comprehensive research, Street
Art Tel Aviv introduces the reader to an alternative visual culture
that has developed and thrived at a time when the citys building
exteriors are plentiful, and living and workspaces are still
available to emerging artists. At the turn of the 21st century, Tel
Avivs gritty streets, particularly those in southern industrial
neighbourhoods, began to host a motley array of spectral faces,
uncanny figures and curious characters. Random graffiti, from
scrawls on the walls to stylized letters, made their way into
largely vacant spaces. Artistic renderings of band-aids, hearts and
eggplants evolved into iconic city images. Poetic expressions and
musings from the personal to the collective surfaced increasingly
on Tel Avivs flat facades. And while much of what is painted
directly onto the walls avoids commenting on the citys precarious
political state, the stencils that continue to surface often
stealthily in the dark alert us to the citys seemingly
irresolvable, ever-present external and internal conflicts. Street
Art Tel Aviv also gives entry into Tel Avivs Central Bus Station,
Israels largest indoor urban art gallery. Showcasing murals in a
diverse range of styles, painted directly onto its walls by local,
national and international artists since 2013, it is a favourite
site for street art and contemporary art enthusiasts. Herewith the
opportunity to explore this vibrant citys visual landscape at a
time of transition for both the city itself and for this new visual
art genre.
If You Can Cut, You Can Collage is specially designed for people
who feel like they can't make art. Want to know a secret? You can!
You just need a little inspiration, instruction, and confidence.
Collage is a wonderful creative outlet, particularly for people who
want to make art, but don't feel they have the skills or confidence
for other endeavors. You can still explore and experiment with
color, composition, and various themes and end up with exciting and
often unexpected results. If you Can Cut, You Can Collage takes
some of the mystery out of collage through easy illustrated pages
that show you the basic techniques of collecting and cutting
imagery, composing and adhering compositions, and then provides a
wealth of exercises that get readers going on their own creative
projects. We'll get you started with simple, focused, projects like
making a collage with only circles, where you'll learn important
concepts like how to create a focal point, how to use repetition
successfully, how to achieve contrast, balance, symmetry, and more.
You'll be incorporating vintage ephemera, typography and lettering,
and even urban and found materials in no time!
Critical facsimile edition making crucial modernist texts available
for the first time since 1931 Restores a rare but highly
influential modernist anthology to print in a new critical
facsimile edition Provides extensive scholarly commentary,
analyses, and newly discovered biographical information, setting
the anthology in its broader cultural context Offers the first
collection of avant-garde writing designed to be read on a 'reading
machine' invented by the American expatriate poet Bob Brown
Includes both Craig Saper's new Introduction and a separate chapter
on the Contributors and their readies. Saper is the leading scholar
of Bob Brown's work as well as an important scholar of experimental
writing, media, publishing, and art This new edition of Bob Brown's
groundbreaking collection of modernist writing experiments has been
out of print since 1931, when Brown's Roving Eye Press originally
published it. Only a few copies exist in archives today. The
contributors include major modernist writers such as Gertrude
Stein, William Carlos Williams, F. T. Marinetti, Eugene Jolas and
Ezra Pound, key social realists like Kay Boyle and James T. Farrell
and daring queer novelists and artists including Charles Henri Ford
and Sidney Hunt. Providing extensive scholarly commentary, analyses
and newly discovered biographical information, this book sets the
anthology in its broader cultural context. This is an essential
resource for those interested in print and book history, the
politics and culture of the expatriate avant-garde and the reading
machine's impact on reading, writing and literacy.
This theoretically and empirically grounded book uses case studies
of political graffiti in the post-socialist Balkans and Central
Europe to explore the use of graffiti as a subversive political
media. Despite the increasing global digitisation, graffiti remains
widespread and popular, providing with a few words or images a
vivid visual indication of cultural conditions, social dynamics and
power structures in a society, and provoking a variety of
reactions. Using qualitative and quantitative methods, as well as
detailed interdisciplinary analyses of "patriotic," extreme-right,
soccer-fan, nostalgic, and chauvinist graffiti and street art, it
looks at why and by whom graffiti is used as political media and
to/against whom it is directed. The book theorises discussions of
political graffiti and street art to show different methodological
approaches from four perspectives: context, author, the work
itself, and audience. It will be of interest to the growing body of
literature focussing on (sub)cultural studies in the contemporary
Balkans, transitology, visual cultural studies, art theory,
anthropology, sociology, and studies of radical politics.
This book uses intermedial theories to study collage and montage,
tracing the transformation of visual collage into photomontage in
the early avant-garde period. Magda Dragu distinguishes between the
concepts of collage and montage, as defined across several media
(fine arts, literature, music, film, photography), based on the
type of artistic meaning they generate, rather than the mechanical
procedures involved. The book applies theories of intermediality to
collage and montage, which is crucial for understanding collage as
a form of cultural production. Throughout, the author considers the
political implications, as collages and montages were often used
for propagandistic purposes. This book combines research methods
used in several areas of inquiry: art history, literary criticism,
analytical philosophy, musicology, and aesthetics.
"STRAAT Museum allows a wide audience to discover and understand
the DNA of graffiti and street art, through an in-depth and unique
contextualization perfectly fulfilled in Quote from the streets,
its opening exhibition which is reproduced in this catalogue." -
Christian Omodeo This catalogue for the new international graffiti
and street art museum in Amsterdam, STRAAT, features work created
on-site by the greatest artists of today's street art scene. STRAAT
- Quote from the Streets tells the story of street art as a
full-fledged art movement and explores the evolution of 'art in the
street', in addition to the development of the new museum. The
catalogue is above all a feast for the eyes, with many full-page
images of the best street art talent from around the world.
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