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Gaming Culture(s) in India - Digital Play in Everyday Life (Hardcover) Loot Price: R3,981
Discovery Miles 39 810
Gaming Culture(s) in India - Digital Play in Everyday Life (Hardcover): Aditya Deshbandhu

Gaming Culture(s) in India - Digital Play in Everyday Life (Hardcover)

Aditya Deshbandhu

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Loot Price R3,981 Discovery Miles 39 810 | Repayment Terms: R373 pm x 12*

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This volume critically analyzes the multiple lives of the "gamer" in India. It explores the "everyday" of the gaming life from the player's perspective, not just to understand how the games are consumed but also to analyze how the gamer influences the products' many (virtual) lives. Using an intensive ethnographic approach and in-depth interviews, this volume situates the practice of gaming under a broader umbrella of digital leisure activities and foregrounds the proliferation of gaming as a new media form and cultural artifact; critically questions the term gamer and the many debates surrounding the gamer tag to expand on how the gaming identity is constructed and expressed; details participants' gaming habits, practices and contexts from a cultural perspective and analyzes the participants' responses to emerging industry trends, reflections on playing practices and their relationships to friends, communities and networks in gaming spaces; and examines the offline and online spaces of gaming as sites of contestation between developers of games and the players. A holistic study covering one of the largest video game bases in the world, this volume will be of great interest to scholars and researchers of cultural studies, media and communication studies and science and technology studies, as well as be of great appeal to the general reader.

General

Imprint: Routledge India
Country of origin: United Kingdom
Release date: July 2020
First published: 2020
Authors: Aditya Deshbandhu
Dimensions: 234 x 156mm (L x W)
Format: Hardcover
Pages: 212
ISBN-13: 978-0-367-14292-6
Categories: Books > Humanities > General
Books > Arts & Architecture > The arts: general issues > General
Books > Reference & Interdisciplinary > Communication studies > Media studies
Books > Computing & IT > Computer programming > General
Books > Reference & Interdisciplinary > Interdisciplinary studies > Area / regional studies > General
Books > Reference & Interdisciplinary > Interdisciplinary studies > Cultural studies > General
Books > Social sciences > Sociology, social studies > Social institutions > General
Books > Social sciences > Politics & government > Political structure & processes > General
Books > Business & Economics > Industry & industrial studies > Media, information & communication industries > Press & journalism
Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 0-367-14292-9
Barcode: 9780367142926

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