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Books > Reference & Interdisciplinary > Communication studies
Modern literary culture depended on the medium of the print book. Today, with the advent of digital technologies, it is far from apparent that print is, or should be, the vehicle of choice for contemporary writers. Print has been placed in relief, as the book becomes a site of experimentation with new platforms for writing. Among Latin American countries, none has been as crucial player in the world of print as Argentina. Argentine presses were the channel for many of the great modern literary experiments in Latin America. As such, it comes as no surprise that today, when those same presses have been gobbled up by transnational media conglomerates and digital technologies abound, Argentine writers would be attentive to the shifting media of literature." Late Book Culture in Argentina" chronicles that shift. Epplin offers readings of some of the most innovative Argentine writers and collective projects of recent years: Osvaldo Lamborghini, Cesar Aira, the cardboard publishing house Eloisa Cartonera, the poetry project Estacion Pringles, Sergio Chejfec, and Pablo Katchadjian. This corpus provides a lens through which to understand the numerous experiments with literary formats in Argentina today. These experiments take on a number of forms--digital, artisanal, and collective--and they provide the ferment for some of Argentina's most audacious contemporary literature. As such they deserve critical attention and theoretical examination.
Despite the pervasive rhetorics of immersion and embodiment found in industrial and social discourses, playing a video game is an exercise in non-linearity. The pervasiveness of trial and error mechanics, unforgiving game over screens, loading times, minute tweakings of options and settings, should lead us to consider video games as a medium that cannot eschew fragmentation. Every Game is an Island is an analysis and a critique of grey areas, dead ends and extremities found in digital games, an exploration of border zones where play and non-play coexist or compete. Riccardo Fassone describes the complexity of the experience of video game play and brings integral but often overlooked components of the gameplay experience to the fore, in an attempt to problematize a reading of video games as grandiosely immersive, all-encompassing narrative experiences. Through the analysis of closures and endings, limits and borders, and liminal states, this field-advancing study looks at the heart of a medium starting from its periphery.
For business people looking to get results and up their income, this book divulges no-nonsense strategies that can turn anyone into a powerful speaker who can overcome challenges and influence the right listeners. In today's high-tech world, there are more ways than ever before to communicate: email, text messaging, voicemails, blogs, tweets, video conference calls, and remote meetings. But one thing is still exactly the same as in the old days: there are effective and ineffective ways to express yourself. All business professionals need to know how to communicate clearly, concisely, and passionately if they want their intended message to impact others. Shut Up and Say Something shows readers how to convincingly communicate their expertise in any business situation. This book demonstrates how to condense complicated concepts, minimize communication mistakes, avoid misinterpretation, convey vision, and quickly influence decision makers. Strategies for expressing yourself succinctly and clearly, dodging "loaded" questions, thinking fast on your feet, humanizing inscrutable information, and using humor to engage an audience are examples of the topics covered. The importance of prioritizing outcomes is emphasized throughout the book. Provides hands-on, easy-to-use tools to help anyone improve their business communication skills Contains original heartwarming stories, examples, and lessons learned from the author's 20-year career in television news, a run for political office, and advising some of the nation's biggest companies Every chapter contains topical session examples, stories, "Coaching Notes," "Quick Fixes," and subject-related quotes The index helps readers easily locate specific topics and references to key terms
Even for the casual viewer, the Netflix series Stranger Things will likely feel familiar, reminiscent of popular 1980s coming-of-age movies such as The Goonies, E.T. the Extra-Terrestrial, and Stand by Me. Throughout the series, nods to each movie are abundant. While Stranger Things and these classic 1980s films are all tales of childhood friendship and shared adventures, they are also narratives that reflect and shape the burgeoning cynicism of the 1980s. In Ode to Gen X: Institutional Cynicism in ""Stranger Things"" and 1980s Film, author Melissa Vosen Callens explores the parallels between iconic films featuring children and teenagers and the first three seasons of Stranger Things, a series about a group of young friends set in 1980s Indiana. The text moves beyond the (at times) non-sequitur 1980s Easter eggs to a common underlying narrative: Generation X's growing distrust in American institutions. Despite Gen X's cynicism toward both informal and formal institutions, viewers also see a more positive characteristic of Gen X in these films and series: Gen X's fierce independence and ability to rebuild and redefine the family unit despite continued economic hardships. Vosen Callens demonstrates how Stranger Things draws on popular 1980s popular culture to pay tribute to Gen X's evolving outlook on three key and interwoven American institutions: family, economy, and government.
This book focuses on the ground-breaking coverage of the London 2012 Paralympic Games by the UK's publicly owned but commercially funded Channel 4 network, coverage which seemed to deliver a transformational shift in attitudes towards people with disabilities. It sheds important new light on our understanding of media production and its complex interactions with sport and wider society. Drawing on political economy and cultural studies, the book explores why and how a marginalised group was brought into the mainstream by the media, and the key influencing factors and decision-making processes. Featuring interviews with key people involved in the television and digital production structures, as well as organisational archives, it helps us to understand the interplay between creativity and commerce, between editorial and marketing workflows, and about the making of meaning. The book also looks at coverage of the Rio Paralympics, and ahead to the Tokyo Games, and at changing global perceptions of disability through sport. This is fascinating reading for any advanced students, researchers, or sport management or media professionals looking to better understand the media production process or the significance of sport and disability in wider society.
A fascinating work on the history and development of cryptography, from the Egyptians to WWII. Many of the earliest books, particularly those dating back to the 1900s and before, are now extremely scarce and increasingly expensive. Hesperides Press are republishing these classic works in affordable, high quality, modern editions, using the original text and artwork Contents Include The Beginings of Cryptography From the Middle Ages Onwards Signals, Signs, And Secret Languages Commercial Codes Military Codes and Ciphers Types of Codes and Ciphers Methods of Deciphering Bibliography
Despite their opposite emotional effects, humor and horror are highly similar phenomena. They both can be traced back to (the detection, resolution, and emotional elaboration of) incongruities, understood as semantic violations through unexpected combinations of oppositional information. However, theoretical and experimental comparisons between humor and resolvable incongruities that elicit other emotions than exhilaration have been lacking so far. To gain more insights into the linguistic differences between humor and horror and the cognitive real-time processing of both, a main concern of this book is to discuss the transferability of linguistic humor theories to a systematic horror investigation and directly compare self-paced reading times (SPR), facial actions (FACS), and event-related brain potentials (ERP) of normed minimal quadruplets with frightening and humorous incongruities as well as (in)coherent stimuli. The results suggest that humor and horror share cognitive resources to detect and resolve incongruities. To better distinguish humor from neighboring phenomena, this book refines current humor theories by incorporating humor and horror in a cognitive incongruity processing model.
Volume 29 of Research in Organizational Change and Development includes ten contributions from colleagues around the globe with powerful insights and potentially relevant impact for researching and practicing organization change and development during and post the pandemic. The emerging people analytics subfield and organization development perspectives are brought together to present an integrated framework that can guide future theoretical development and practice. Bourdieu's concept of social position in the form of "habitus oriented approach" expands our understanding of human behavior. Lewin's original view of political labs is advanced to examine the emerging phenomenon of labs as mechanisms for organization change and development. The alignment challenges of strategy and digital technology in government organizations is examined via the use of collaborative inquiry. The essence and context of collaboration in teams is investigated in the emerging new workplace. The current state of organizational DEI practice is examined and a new framework for diagnosing and addressing small-scale diversity-related challenges is introduced. Digital transformation suggests the need for a new STS platform with new guiding design principles. The establishment of a collaborative community generated insights into the challenges faced by healthcare organizations. Action research supported new cooperation and partnership between universities and external organizations. In the new "Reflection" feature, the author compares organization development (OD) and change management (CM) across eight concepts that are relevant to both OD and CM.
Emerging digital technologies are playing an increasingly significant role in advancing citizen-based support all over the world. They have become tools used for protest movements, and in the establishment organizations use in campaigning. Exploring the Role of Social Media in Transnational Advocacy is an essential reference source for the latest scholarly research on the various dimensions of new technology platforms, highlighting the use in citizen-enabled, social advocacy campaigns. Featuring extensive coverage on a broad range of topics such as virtual communities, e-health, and e-government, this book is ideally designed for academicians, researchers, students, and policy makers seeking current research on different aspects of social media in campaigns.
Across numerous industries in modern society, there is a constant need to gather precise and relevant data efficiently and quickly. As such, it is imperative to research new methods and approaches to increase productivity in these areas. Ontologies and Big Data Considerations for Effective Intelligence is a key source on the latest advancements in multidisciplinary research methods and applications and examines effective techniques for managing and utilizing information resources. Featuring extensive coverage across a range of relevant perspectives and topics, such as visual analytics, spatial databases, retrieval systems, and ontology models, this book is ideally designed for researchers, graduate students, academics, and industry professionals seeking ways to optimize knowledge management processes.
A unique chronology with entries describing the key events in the 3,000-year conflict between religion and science over the explanation and definition of life on Earth. Exhaustively researched and authoritative, Chronology of the Evolution-Creationism Controversy does what no other work does: it examines the conflict between the religious and scientific views of life on Earth in its full 3,000-year historical context, showing readers how this roiling debate has played out over the centuries. With hundreds of entries, Chronology of the Evolution-Creationism Controversy describes specific cultural, religious, and scientific events relevant to the evolution-creationism controversy from the first notions of creationism in ancient Egypt to the present. Within this historical approach, it identifies a number of recurring themes that have shaped the debate through the ages, including famous court cases, the recurrence of the "intelligent design" argument, disagreements over the age of the Earth, and the impact of technological advances on both the scientific and faith-based viewpoints. While approaching the subject globally throughout, the book's second half focuses on tensions between science and religious thought in the United States since the early 1900s. Comprises over 1,400 chronologically arranged entries on important political, legal, and social events in the ongoing controversy between science- and faith-based views of the Earth and life Offers a thorough bibliography spanning historical aspects of the controversy, creationist literature, and resources from evolutionary biology Includes a one-of-a-kind glossary for easy access to definitions of relevant terms used by both anti-evolutionists and scientists Provides an extensive index serving as a reference tool and as a way to explore recurring themes Presents detailed appendices on estimating Earth's age, the geologic timescale, major species of known Hominines, and key legal decisions involving the teaching of evolution and creationism
The supernatural has become extraordinarily popular in literature, television, and film. Vampires, zombies, werewolves, witches, and wizard have become staples of entertainment industries, and many of these figures have received extensive critical attention. But one figure has remained in the shadows - the female ghost. Inherently liminal, often literally invisible, the female ghost has nevertheless appeared in all genres. Subversive Spirits: The Female Ghost in British and American Popular Culture brings this figure into the light, exploring her cultural significance in a variety of media from 1926 to 2014. Robin Roberts argues that the female ghost is well worth studying for what she can tell us about feminine subjectivity in cultural contexts. Subversive Spirits examines appearances of the female ghost in heritage sites, theater, Hollywood film, literature, and television in the United States and the United Kingdom. What holds these disparate female ghosts together is their uncanny ability to disrupt, illuminate, and challenge gendered assumptions. As with other supernatural figures, the female ghost changes over time, especially responding to changes in gender roles. Roberts's analysis begins with comedic female ghosts in literature and film and moves into horror by examining the successful play The Woman in Black and the legend of the weeping woman, La Llorona. Roberts then situates the canonical works of Maxine Hong Kingston and Toni Morrison in the tradition of the female ghost to explore how the ghost is used to portray the struggle and pain of women of color. Roberts further analyzes heritage sites that use the female ghost as the friendly and inviting narrator for tourists. The book concludes with a comparison of the British and American versions of the television hit Being Human, where the female ghost expands her influence to become a mother and savior to all humanity.
Learning Communities in Educational Partnerships shows how theory and practice come into lived interplay in social spaces where theory informs practice and practice turns into theory. Drawing on their own experiences of becoming a learning community, the authors introduce the ideas underpinning self-study action research. Through a series of first-hand practitioner accounts, the chapters describe and explain how to engage in processes of inquiry and establish learning communities, how to make space for professional conversations and how to develop living theories from within daily practice. The book shows how meaningful change can take place, both in educational improvements and also in more transformative professional learning, when educators are encouraged to draw on their own personal educational values and share their idea
Multimodality's popularity as a semiotic approach has not resulted in a common voice yet. Its conceptual anchoring as well as its empirical applications often remain localized and disparate, and ideas of a theory of multimodality are heterogeneous and uncoordinated. For the field to move ahead, it must achieve a more mature status of reflection, mutual support, and interaction with regard to both past and future directions. The red thread across the disciplines reflected in this book is a common goal of capturing the mechanisms of synergetic knowledge construction and transmission using diverse forms of expressions, i.e., multimodality. The collection of chapters brought together in the book reflects both a diversity of disciplines and common interests and challenges, thereby establishing an excellent roadmap for the future. The contributions revisit and redefine theoretical concepts or empirical analyses, which are crucial to the study of multimodality from various perspectives, with a view towards evolving issues of multimodal analysis. With this, the book aims at repositioning the field as a well-grounded scientific discipline with significant implications for future communication research in many fields of study.
Liberal media bias is an established fact, and Jeff Gannon witnessed it first hand while serving "behind enemy lines" in the White House press corps. Gannon's story of how he was driven out of the White House illustrates the challenges conservative journalists face in a profession that is institutionally and genetically liberal. Part of this book is an account of what members of the Old Media, Democrats and liberal activists will do to keep conservatives out of mainstream journalism. It serves as a warning to all journalists as to what can happen when politicians and activists object to their reporting. What they said about Jeff Gannon: U. S. House Speaker Nancy Pelosi-"must be stopped" Vice President Al Gore-"pseudo-reporter" Assistant Senate Majority Leader Dick Durbin-"non-journalist using a false name" House Judiciary Chairman Rep. John Conyers-"sham journalist" Clinton senior advisor Sidney Blumenthal-"a hireling and fraud" Rep. Sheila Jackson Lee (D-TX)-"mouthpiece for the White House" Veteran columnist and reporter Helen Thomas-"a propagandist, a flack for the White House" MSNBC Countdown host Keith Olbermann-"fake reporter" New York Times columnist Frank Rich-"lapdog reporter" PBS host Bill Moyers-"phony journalist"
It was over a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming as "essentially over," referring to the way violence in videogames increases aggressive thoughts, feelings and behaviors in players. Despite the decisive tone of this statement, neither the presence nor popularity of digital games has since diminished, with games continuing to attract new generations of players to experience its technological advancements in the narration of violence and its techniques of depiction. Drawing on new insights achieved from research located at an intersection between humanities, social and computer sciences, Gareth Schott's addition to the Approaches in Digital Game Studies series interrogates the nature and meaning of the "violence" encountered and experienced by game players. In focusing on the various ways "violence" is mediated by both the rule system and the semiotic layer of games, the aim is to draw out the distinctiveness of games' exploitation of violence or violent themes. An important if not canonical text in the debates about video games and violence, Violent Games constitutes an essential book for those wishing to make sense of the experience offered by games as technological, aesthetic, and communicational phenomena in the context of issues of media regulation and the classification of game content "as" violence.
When the controversial book, "Personal Influence: The Part Played by People in the Flow of Mass Communications," was published in 1955, it made waves across the fields of communications, public opinion research, political science, and marketing. Written by Elihu Katz and Paul Lazarsfeld, "Personal Influence" became the canonical statement of the two-step flow of communication, which posits that mass media flow to opinion leaders, who in turn influence the behavior and opinions of people around them. Throughout the last half of a century, "Personal Influence" has undergone rigorous critique, appeared in numerous citations, and become a key text in the history of mass communications. Why is a rereading of this text relevant now? Upon the 50th anniversary of the publishing of "Personal Influence," the editors of this volume of "The ANNALS "believed it was an ideal time to reflect upon the book s mid-century contexts and contemporary drawing upon enrichments of the field provided by feminism, critical and cultural studies, the new historicism, and progress in the social sciences. This unique volume of "The ANNALS" crosses generational, disciplinary, and national boundaries to piece together and pull apart a historically important text and use it to shed light on the contemporary environment. Essays in this volume analyze the personalities who played key roles in the making of "Personal Influence," their origins and social identities, the institutional organization of research in which it evolved, and the disciplinary consequences of its success. Other authors reread Katz and Lazarfeld s classic as a way to explore the relations between citizenship and consumption, the nature of media and political involvement today, and the relevance of the two-step flow paradigm for the study of contemporary audiences, social networks, and public campaigns. A must-read for scholars, students, and professionals in the fields of communication, public opinion, political science, sociology, and marketing, this volume of "The ANNALS" dusts off a time-worn text and renews its significance in the field of mass communications with modern scholarly perspectives and contemporary methodology experience, inspiring a fresh outlook on this historical force. "
Marcus Moberg offers a new model of religion and religious life in the post-war era, through focusing on the role of markets and media as vectors of contemporary social and cultural change - and therefore institutional religious change. While there is wide agreement among sociologists of religion that there this area is transforming on a global scale, there is less agreement about how these changes should best be approached and conceptualized. In a time of accelerating institutional religious decline, institutional Churches have become ever more susceptible to market-associated discourse and language and are ever more compelled to adapt to the demands of the present-day media environment. Using discourse analysis, Marcus Moberg tracks how new media and marketing language and concepts have entered Christian thinking and discourse. Church, Market, and Media develops a framework that approaches changes in the contemporary religious field in direct relation to the changing socioeconomic makeup of contemporary societies on the whole. Through focusing on the impact of markets and media within the contemporary religious setting of mainline institutional Christian churches in the Western world, the book outlines new avenues for further theorizing the study of religious change.
Social media platforms have emerged as an influential and popular tool in the digital era. No longer limited to just personal use, the applications of social media have expanded in recent years into the business realm. Analyzing the Strategic Role of Social Networking in Firm Growth and Productivity examines the role of social media technology in organizational settings to promote business development and growth. Highlighting a range of relevant discussions from the public and private sectors, this book is a pivotal reference source for professionals, researchers, upper-level students, and academicians.
Cyber security has become a topic of concern over the past decade. As many individual and organizational activities continue to evolve digitally, it is important to examine the psychological and behavioral aspects of cyber security. Psychological and Behavioral Examinations in Cyber Security is a critical scholarly resource that examines the relationship between human behavior and interaction and cyber security. Featuring coverage on a broad range of topics, such as behavioral analysis, cyberpsychology, and online privacy, this book is geared towards IT specialists, administrators, business managers, researchers, and students interested in online decision making in cybersecurity.
As technology continues to advance so does the need for understanding how this will affect us. We, as the users are subject to actions which bring into conflict the needs and characteristics of human actors, the demands of technology, and the wealth of research in End-User Interactions (EUC). Organizational and End-User Interactions: New Explorations provides a comprehensive look at studies that show a significant contribution in EUC by relating organizational and end user computing to organizational and end user performance and productivity, strategic and competitive advantage, and electronic commerce. This book touches on possible future directions of ECU, and why they are viewed as important for the future. The body of knowledge in this topic area continues to grow and with it comes a fertile ground for future exploration in the EUC domain.
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