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Books > Computing & IT > Applications of computing > Image processing > Computer animation

Final Cut Pro 10.3: How It Works - A Different Type of Manual - The Visual Approach (Paperback): Edgar Rothermich Final Cut Pro 10.3: How It Works - A Different Type of Manual - The Visual Approach (Paperback)
Edgar Rothermich
R1,941 Discovery Miles 19 410 Ships in 18 - 22 working days
Hands-On Motion Graphics with Adobe After Effects CC - Develop your skills as a visual effects and motion graphics artist... Hands-On Motion Graphics with Adobe After Effects CC - Develop your skills as a visual effects and motion graphics artist (Paperback)
David Dodds
R1,205 Discovery Miles 12 050 Ships in 18 - 22 working days

Discover techniques to enhance your videos with complex animation Key Features Design, animate, and sequence a complete motion graphics project Work with compositions and pre-compositions to create animations speedily Maximize your motion graphics and visual effects skills Book DescriptionIf you're thinking seriously about making and publishing your videos with professional editing and animation, look no further! Adobe After Effects is a popular tool among video editors and YouTubers to enhance their videos and bring them to life by implementing visual effects and motion graphics. This book will take you right from the basics through to the advanced techniques in Adobe After Effects CC 2018. You will start by setting up your editing environment to learn and improve techniques to sharpen your video editing skills. Furthermore, you will work with basic and advanced special effects to create, modify, and optimize motion graphics in your videos. Lastly, you will not only learn how to create 2.5D animations, but also get to grips with using Cinema 4D Lite to build and animate complete 3D scenes. By the end of the book, you'll have learned how to package a video efficiently with the help of the projects covered. What you will learn Create a lower third project for a TV show with complex layers Work with shape layer animation to create an animated lyrics video Explore different tools to animate characters Apply text animation to create a dynamic film-opening title Use professional visual effects to create a VFX project Model, light, and composite your 3D project in After Effects Who this book is forIf you're a student, professional, YouTuber, or anyone who is interested in video editing, animation, and motion graphics, this book is for you. You'll also find this resource useful if you're an Illustrator looking to put your creations in motion.

Blender for Video Production Quick Start Guide - Create high quality videos for YouTube and other social media platforms with... Blender for Video Production Quick Start Guide - Create high quality videos for YouTube and other social media platforms with Blender (Paperback)
Allan Brito
R801 Discovery Miles 8 010 Ships in 18 - 22 working days

Use Blender to edit and produce video for YouTube or any other social media platforms Key Features Use the Blender Video editing toolkit and UI Make 3D info-graphics and interactive video with the latest Blender toolkit Prepare a video production with live markings for tracking Book DescriptionOne of the critical components of any workflow related to video production is a reliable tool to create and edit media such as video and audio. In most cases, you will find video producers using software that can only cut and mount video in a "traditional" way. What if you could use a software that offers not only options to edit and cut video, but also create 3D content and animation? With Blender, you can make use of a fantastic set of tools to edit and cut video, and also produce 3D content that will enable you to take your productions to the next level. Do you want to take footage from a camera and cut or add sound and titles? This book will show you how Blender can do that for you! You will learn to add 3D virtual objects to the same footage that will help you to create a full 3D environment. Using some camera tricks, you can even turn Blender into a powerful 2.5D animation software to create compelling infographics to produce educational, marketing, and instructional videos. You will also learn how to work with motion tracking to mix live-action footage with virtual objects. You will then learn how to use the video editing capabilities of Blender and match 3D content to your project for YouTube or any other media. Toward the end of the book, you will export the project to YouTube using optimal settings for the best performance in the platform. What you will learn Import video and audio footage to Blender Use the Video Sequencer Editor to manipulate footage Prepare a project related to video in Blender Cut and reorganize video footage in Blender Create animations and add voiceover and sound to video Build infographics based on 3D content Blend 3D content with live-action footage Export video for YouTube using optimal settings Who this book is forAnyone trying to produce content based on video for platforms like YouTube. Those artists will need a software to cut and edit video footage or make small intro clips, animations, or info graphics for video.

Interviewing Quick Guide - The Art and Craft (Paperback): Drew Becker Interviewing Quick Guide - The Art and Craft (Paperback)
Drew Becker
R334 Discovery Miles 3 340 Ships in 18 - 22 working days
Decode to Encode - Master Complex Concepts Faster, Bridge Gaps and Be the Expert in Video Coding (Paperback): Avinash... Decode to Encode - Master Complex Concepts Faster, Bridge Gaps and Be the Expert in Video Coding (Paperback)
Avinash Ramachandran
R1,104 Discovery Miles 11 040 Ships in 18 - 22 working days
How to Start Your Own YouTube Network - An Insider's Guide (Paperback): Carey Martell How to Start Your Own YouTube Network - An Insider's Guide (Paperback)
Carey Martell
R677 Discovery Miles 6 770 Ships in 18 - 22 working days
Final Cut Pro X 10.4 - How it Works - A different type of manual - the visual approach (Paperback): Edgar Rothermich Final Cut Pro X 10.4 - How it Works - A different type of manual - the visual approach (Paperback)
Edgar Rothermich
R2,032 Discovery Miles 20 320 Ships in 18 - 22 working days
Mastering Unreal Engine 4.X (Paperback): Muhammad A Moniem Mastering Unreal Engine 4.X (Paperback)
Muhammad A Moniem
R1,323 Discovery Miles 13 230 Ships in 18 - 22 working days

Take your game development skills to the next level with one of the best engines on the market About This Book * Build an entire AAA game level throughout the book * Take your C++ scripting skills to the next level and use them extensively to build the game * An advanced practical guide with a tutorial style approach that will help you make the best of Unreal engine 4 Who This Book Is For This book is for game developers who have a basic knowledge of Unreal Engine and C++ scripting knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you. What You Will Learn * Script your player controls in C++ * Build a superb and engaging level with advanced design techniques * Program AI with C++ * Use Cascade to add life to your games * Use custom shaders and advanced shading techniques to make things pretty * Implement an awesome UI in the game * Control gameplay using data tables In Detail Unreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience. Inside we'll explain advanced shaders and effects techniques and how you can implement them in your games. You'll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You'll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting. By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4! Style and approach An advanced guide that will take you to the next level of developing games with Unreal engine with illustrative examples that will make you confident of creating customized professional level games on your won.

Unity 5.x Animation Cookbook (Paperback): Maciej Szczesnik Unity 5.x Animation Cookbook (Paperback)
Maciej Szczesnik
R1,177 Discovery Miles 11 770 Ships in 18 - 22 working days

A recipe-based guide to give you practical information on Unity 5.x animation techniques and tools About This Book * A straightforward and easy-to-follow format. * A selection of the most important tasks and problems. * Carefully organized instructions to solve problems efficiently. * Clear explanations of what you did. * Solutions that can be applied to solve real-world problems. Who This Book Is For This book is for Unity developers who have some exposure to Unity game development who want to learn the nuances of animation in Unity. Previous knowledge of animation techniques and mecanim is not necessary. What You Will Learn * Importing animations to Unity * Work with different animation assets and components * Create, visualize, and edit animated creatures * Animating game cut scenes * Design character actions and expressions * Create gameplay by animating characters and environments * Use animations to drive in-game logic In Detail This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid character animation, game world creation, UI element animation, and other key features such as opening doors, changing lights, transitioning to different scenes, using physics, setting up ragdolls, creating destructible objects and more. While discussing these topics, the book will focus on mecanim, the Unity 3D animation tool, and how you can use it to perform all these tasks efficiently and quickly. It contains a downloadable Unity project with interactive examples for all the recipes. By the end of this book, you will be confident and self-sufficient in animating your Unity 3D games efficiently. Style and approach This practical no-nonsense guide is recipe-based with real-world examples of almost all the techniques mentioned.

The Lean Channel - YouTube for Entrepreneurs (Paperback): Carey Martell The Lean Channel - YouTube for Entrepreneurs (Paperback)
Carey Martell
R640 Discovery Miles 6 400 Ships in 18 - 22 working days
Unreal Engine 4 Scripting with C++ Cookbook (Paperback): William Sherif, Stephen Whittle Unreal Engine 4 Scripting with C++ Cookbook (Paperback)
William Sherif, Stephen Whittle
R1,338 Discovery Miles 13 380 Ships in 18 - 22 working days

Get the best out of your games by scripting them using UE4 About This Book * A straightforward and easy-to-follow format * A selection of the most important tasks and problems * Carefully organized instructions to solve problems efficiently * Clear explanations of what you did * Solutions that can be applied to solve real-world problems Who This Book Is For This book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal. They will be programmers who want to extend the engine, or implement systems and Actors that allow designers control and flexibility when building levels. What You Will Learn * Build function libraries (Blueprints) containing reusable code to reduce upkeep * Move low-level functions from Blueprint into C++ to improve performance * Abstract away complex implementation details to simplify designer workflows * Incorporate existing libraries into your game to add extra functionality such as hardware integration * Implement AI tasks and behaviors in Blueprints and C++ * Generate data to control the appearance and content of UI elements In Detail Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language. Style and approach A recipe based practical guide to show you how you can leverage C++ to manipulate and change your game behavior and game design using Unreal Engine 4.

Adobe Premiere Pro CC Keyboard Shortcuts. (Paperback): U C Books Adobe Premiere Pro CC Keyboard Shortcuts. (Paperback)
U C Books
R246 Discovery Miles 2 460 Ships in 18 - 22 working days
GStreamer Application Development 1.10.1 (Paperback): Wim Taymans, Steve Baker, Andy Wingo GStreamer Application Development 1.10.1 (Paperback)
Wim Taymans, Steve Baker, Andy Wingo
R369 Discovery Miles 3 690 Ships in 18 - 22 working days
GStreamer Plugin Writer's Guide 1.10.1 (Paperback): Richard John Boulton, Erik Walthinsen, Steve Baker GStreamer Plugin Writer's Guide 1.10.1 (Paperback)
Richard John Boulton, Erik Walthinsen, Steve Baker
R359 Discovery Miles 3 590 Ships in 18 - 22 working days
How to Install Kodi on Firestick - Super Easy Step-By-Step Instructions (With Screenshots) to Set Up Kodi on Your Amazon Fire... How to Install Kodi on Firestick - Super Easy Step-By-Step Instructions (With Screenshots) to Set Up Kodi on Your Amazon Fire TV Stick in Under 10 Minutes (Paperback)
Alexa Maxwell
R322 Discovery Miles 3 220 Ships in 18 - 22 working days
YouTube Takeover - How You Can Grow Your YouTube Channel Into A Regular Income (Paperback): Spencer Coffman YouTube Takeover - How You Can Grow Your YouTube Channel Into A Regular Income (Paperback)
Spencer Coffman; Illustrated by Spencer Coffman; Spencer Coffman
R317 Discovery Miles 3 170 Ships in 18 - 22 working days
Youtube Success - The Ultimate Guide to Starting a YouTube Channel for Beginners (Paperback): Anuranjan Vikas Youtube Success - The Ultimate Guide to Starting a YouTube Channel for Beginners (Paperback)
Anuranjan Vikas
R147 Discovery Miles 1 470 Ships in 18 - 22 working days
CRYENGINE Game Development Blueprints (Paperback): Richard Gerard Marcoux III, Chris Goodswen, Riham Toulan, Sam Howels CRYENGINE Game Development Blueprints (Paperback)
Richard Gerard Marcoux III, Chris Goodswen, Riham Toulan, Sam Howels
R1,167 Discovery Miles 11 670 Ships in 18 - 22 working days

Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects About This Book * Create CRYENGINE games from scratch with CRYENGINE Blank Game Starter-kit * Discover good working practices and tips to quickly jump into making a new level in the game * Build practical game projects and discover advanced concepts of CRYENGINE game development using the examples in the book Who This Book Is For This book is intended for CRYENGINE game developers, wanting to develop their skills with the help of industry experts. A good knowledge level and understanding of CRYENGINE is assumed, to allow efficient programming of core elements and applications. What You Will Learn * Create a CRYENGINE game from scratch with the Game Starter-kit * Add custom methods to allow the player/AI to use a weapon * Create complete "start" and "end" game menus using Scaleform and C++ * Discover how to use highpoly modeling workflow and techniques within the pipeline for the SDK to use * Use the Crytiff exporter from Photoshop * Export the CHR-the format the engine needs to read the skeleton * Integrate the character in the engine using the character tool * Better understand the rules to create and author skeletons to rig characters designed for CRYENGINE * Debug common setup issues that might appear during production with useful tools In Detail CRYENGINE is a game engine developed by Crytek for PC, Playstation, Xbox, Android, and iOS. It can be used to create AAA games, movies, high-quality simulations, and interactive applications. It is most popularly used for game development. In this book, you will start off by exploring the CRYENGINE "Blank" Game Starter-kit, creating a completely playable character from scratch and controlling its movement. You will learn how to implement a weapon and ammo class, and will create complete "start" and "end" game menus using Scaleform and C++. Additionally, you will learn some key texturing techniques for PBR and how to create and bake maps to the lowpoly model. You will also explore how to get a static model from Maya and shaders setbup in the SDK to check the textures during creation, and create all the necessary engine files to export and see the game character's animations in your engine. In the final third of the book, you will learn how to create objectives, set up saved games, layer on audio polish to help immerse the player in the experience, and debug game issues. Style and approach An easy-to-follow, practical guide covering three exciting projects. As you work through each project you will explore new topics including complex animation, advanced scripting, and complex character motion. All the code used in each project is explained in detail.

Learn to Produce Video with FFmpeg - In Thirty Minutes or Less (2018 Edition) (Paperback): Jan Lee Ozer Learn to Produce Video with FFmpeg - In Thirty Minutes or Less (2018 Edition) (Paperback)
Jan Lee Ozer
R1,010 Discovery Miles 10 100 Ships in 18 - 22 working days
Learn to Produce Videos with FFmpeg - In Thirty Minutes or Less (Paperback): Jan Lee Ozer Learn to Produce Videos with FFmpeg - In Thirty Minutes or Less (Paperback)
Jan Lee Ozer
R892 Discovery Miles 8 920 Ships in 18 - 22 working days
YouTube - The Top 100 Best Ways To Market & Make Money With YouTube (Large print, Paperback, Large type / large print edition):... YouTube - The Top 100 Best Ways To Market & Make Money With YouTube (Large print, Paperback, Large type / large print edition)
Ace McCloud
R308 R284 Discovery Miles 2 840 Save R24 (8%) Ships in 18 - 22 working days
Vlog Like a Boss - How to Kill It Online with Video Blogging (Paperback): Amy Schmittauer Vlog Like a Boss - How to Kill It Online with Video Blogging (Paperback)
Amy Schmittauer
R486 Discovery Miles 4 860 Ships in 18 - 22 working days
The Avid Assistant Editor's Handbook (Paperback): Kyra Coffie The Avid Assistant Editor's Handbook (Paperback)
Kyra Coffie
R1,986 Discovery Miles 19 860 Ships in 18 - 22 working days
Adobe After Effects Keyboard Shortcuts for Widows and Macintosh OS. (Paperback): U C Books Adobe After Effects Keyboard Shortcuts for Widows and Macintosh OS. (Paperback)
U C Books
R259 Discovery Miles 2 590 Ships in 18 - 22 working days
Video Encoding by the Numbers - Eliminate the Guesswork from your Streaming Video (Paperback): Jan Lee Ozer Video Encoding by the Numbers - Eliminate the Guesswork from your Streaming Video (Paperback)
Jan Lee Ozer
R1,441 Discovery Miles 14 410 Ships in 18 - 22 working days
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